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==Combos== | ==Combos== | ||
* cr.B, cr.A / cr.B > df + A (2 hits) > | |||
** (S)DM qcf qcf + P > P rapidly | |||
** db f + C > qcf + P (Close. Cancel immediately.) | |||
** db f + A > qcf + P | |||
* (cl.C (1 hit) / cr.C > df + A (2 hits)) / cl.C (2 hit) > | |||
** (S)DM qcf qcf + P > P rapidly | |||
** db f + C > qcf + P (Close. Cancel immediately.) | |||
** db f + A > qcf + P | |||
{{StrategyCorner| | |||
* MAX: cl.C (1 hit) > df + A (2 hits) > db f + A > qcf + P | |||
deals ??? than | |||
* cl.C (1 hit) > df + A (2 hits) > qcf qcf + P > P rapidly | |||
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM. | |||
}} | |||
{{Template:The King of Fighters '98: The Slugfest}} | {{Template:The King of Fighters '98: The Slugfest}} | ||
[[Category:The King of Fighters '98: The Slugfest]] | [[Category:The King of Fighters '98: The Slugfest]] |
Revision as of 07:06, 10 December 2018
Introduction
Colors
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Gameplay Overview
Real Bout 2 Andy Bogard its a slightly nerfed version of KOF98 style, he had modified his DM but loss his Command Throw but with his buffed Hisho Ken you can beign more zoning-ful.
Movelist
Special Moves
- Hishou Ken (qcb + P) -
- Zan'ei Ken (db f + P > qcf + P) -
- Shouryuu Dan (dp + P) -
- Kuuha Dan (hcf + K) -
Desperation Moves
- Chou Reppa Dan (qcb db f + K) -
- Hishou Ryuusei Ken (qcf qcf + P > P rapidly) -
Combos
- cr.B, cr.A / cr.B > df + A (2 hits) >
- (S)DM qcf qcf + P > P rapidly
- db f + C > qcf + P (Close. Cancel immediately.)
- db f + A > qcf + P
- (cl.C (1 hit) / cr.C > df + A (2 hits)) / cl.C (2 hit) >
- (S)DM qcf qcf + P > P rapidly
- db f + C > qcf + P (Close. Cancel immediately.)
- db f + A > qcf + P
Strategy Corner
- MAX: cl.C (1 hit) > df + A (2 hits) > db f + A > qcf + P
deals ??? than
- cl.C (1 hit) > df + A (2 hits) > qcf qcf + P > P rapidly
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM.