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* '''Chou Reppa Dan (qcb | * '''Chou Reppa Dan (qcb db f + K)''' - | ||
Revision as of 06:53, 10 December 2018
Introduction
Colors
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Gameplay Overview
Real Bout 2 Andy Bogard its a slightly nerfed version of KOF98 style, he had modified his DM but loss his Command Throw but with his buffed Hisho Ken you can beign more zoning-ful.
Movelist
Special Moves
- Hishou Ken (qcb + P) -
- Zan'ei Ken (db f + P > qcf + P) -
- Shouryuu Dan (dp + P) -
- Kuuha Dan (hcf + K) -
Desperation Moves
- Chou Reppa Dan (qcb db f + K) -
- Hishou Ryuusei Ken (qcf qcf + P > P rapidly) -
Combos
- ↓B>↓A>↘A>db,f+P
- ↓B>↓A>dp+P
- CloseC>qcf,qcf+P
- ↓B>↘A>qcf,qcf+P
Jump C/D, stand C, qcb + A/C Jumping punch/kick, standing double punch followed by Hishou Ken.
Jump C/D, stand C, f,d,df + A/C Jumping punch/kick, standing double punch followed by Shouryuu Dan. Problem : If the Shouryuu Dan is blocked, Andy is very open for combos.
Jump C/D, stand C, db,f + A/C, qcf + A/C Jumping punch/kick, standing double punch followed by Zan-ei Ken with the Zan-ei Ken finisher.
Jump C/D, stand C, hcf + B/D Jumping punch/kick, standing double punch followed by Kuuha Dan. Note that if Kuuha Dan is blocked, you're open for attacks.
Jump C/D, df + A, db,f + A/C, qcf + A/C Jumping punch/kick, Age Omote, followed by Zan-ei Ken (just as the second punch strikes) and finish with Zan-ei Ken finisher. My favorite!
Jump C/D, df + A, f,d,df + A/C Jumping punch/kick, Age Omote followed by Shouryuu Dan. I don't usually do this combo. It happens when I tried to do the Dan Da Dan after the Age Omote and end up with the Shouryuu Dan.
Jump C/D, df + A, qcfx2 + A/C Tap punch button. Jumping punch/kick, Age Omote followed by Dan Da Dan. Tap the punch buttons for more damage.
Jump C/D, stand C, qcfx2 + A/C Tap punch button. Jumping punch/kick, standing double punch, followed by Dan Da Dan. Tap the punch buttons for more damage.