Target Combos
Combos
Midscreen
Everyone
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch MK | Tatsumaki Senpuu Kyaku (EX) | - | - | 288 (25%) | 15 |
Close MP | Close HP | Shoryuken (LP) | - | 288 (25%) | 20 |
Close HP | Shoryuken (HP) | - | - | 311 (27%) | 28 |
Specific to:
Q
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Close MP | Close HP | Shoryuken (LP) | Shoryuken (LP) | ??? (??%) | 28 |
Hugo, Makoto (standing), Urien (crouching), Dudley (crouching)
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Close MP | Close HP | Shoryuken (MP) | SA3 | ??? (??%) | 32 |
Corner
Specific to:
Ryu, Akuma, Urien, Q, Necro, Elena, Chun-Li, Makoto, Sean, Ken and Twelve
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Close MP | Close HP | Shoryuken (LP) | Shoryuken (LP) | ??? (??%) | 28 |
Hit Confirms
Everyone
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch LK | Crouch LK | - | - | ??? (??%) | 5 |
Specific to:
Yun, Akuma, Oro, Remy, Dudley, Elena, Chun-Li, Ibuki, Hugo, Makoto, Alex and Yang
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch LK | Crouch LK | Crouch LK | - | ??? (??%) | ?? |
Ryu, Yun, Akuma, Oro, Remy, Dudley, Elena, Chun-Li, Ibuki, Hugo, Makoto, Sean, Ken, Twelve, Alex and Yang
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch LK | Crouch LP | Crouch LK | - | ??? (??%) | ?? |
Super Art 1
Everyone
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch MK | Shoryuken (HP) (2hits) | Super Art 1 | - | 414 (36%) | 18 |
Close HP | Hadouken | Super Art 1 | - | 426 (37%) | 18 |
Super Art 2
Everyone
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch MK | Super Art 2 | - | - | 552 (48%) | 0 |
Close MP | Close HP | Super Art 2 | - | 552 (48%) | 10 |
Super Art 3
Everyone
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Crouch LK | Crouch LK | Super Art 3 | - | 322 (28%) | 15 |
Close MP | Close HP | Hadouken (HP) | Super Art 3 | ??? (??%) | ?? |
Close MP | Close HP | Super Art 3 | - | 391 (34%) | 22 |
Crouch MK | Shoryuken (MP) (1hit) | Super Art 3 | - | ??? (??%) | ?? |
Close HP | Shoryuken (MP) (1hit) | Super Art 3 | - | ??? (??%) | ?? |
Specific to:
Hugo and Makoto
1st Move | 2nd Move | 3rd Move | 4th Move | Damage | Stun Damage |
Close MP | Close HP | Shoryuken (MP) (1hit) | Super Art 3 | ??? (??%) | ?? |
Light hit confirm summary
Shippu
LK > LP > LK xx shippu: Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Makoto, Ken, Oro, Remy, Ryu, Sean, Twelve, Yang, Yun
Inconsistent: Elena
LK > LK > LK xx shippu: Alex, Chun, Dudley, Hugo, Ibuki, Makoto, Oro, Remy, Yang, Yun
No light x3 confirm: Necro, Q, Urien
Light shoryu
2LK > 2LP xx LP shoryu: Alex, Chun, Elena, Hugo, Makoto, Necro, Twelve, Urien
Inconsistent at mid screen: Gouki, Ibuki, Q
+ corner LP shoryu: Chun, Elena, Makoto, Necro, Q, Twelve
+ corner kara LP shoryu: Gouki, Ibuki, Hugo
+ midscreen kara LP shoryu: Q
2LK > 2LK xx LP shoryu: Alex, Oro
Inconsistent: Elena
+ corner LP shoryu: Elena
No low light, light, shoryu confirm: Dudley, Ken, Remy, Ryu, Sean, Yang, Yun
2LK > close LP xx LP shoryu: Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Necro, Q, Urien
Inconsistent at mid screen: Elena, Ken, Ryu, Yang, Yun
+ corner LP shoryu: Chun, Elena, Gouki, Ken, Necro, Ryu, Urien
+ corner kara LP shoryu: Ibuki, Hugo
+ midscreen LP shoryu: Q
No 2LK > close LP confirm: Makoto, Oro, Twelve, Remy, Sean, Twelve
Pretty sure that's all accurate. I'll check this in the morning or something and if there's nothing I should fix, I'll put it up on the wiki.
Notes
Note about performing combos: I do super cancels like this for ken.
QCF M kick QCF and kick button but here's the real trick
The special thing to keep in mind is to press down and mk at the same time then follow through with the rest of the combo.
You can practice even during matches. Instead of holding down and performing mk just press down and mk at the same time.
I also do something similar for canceling Hadouken into SAIII but instead, do not press down and punch at the same time. The notation should
QCF, P, QCF, K.
Some people might have problems going from shoryuken to SAIII. My method is
F, QCF, P, QCF, K.
Hope this helps out future players. -Velius