SF3: 3rd Strike Heads-Up Display
1 ― Health ・ This bar displays your current stamina. When depleted, a character is knocked out.
2 ― Score ・ Your score increases by performing various offensive or defensive techniques. A relic of arcade mode gameplay.
3 ― Timer ・ The timer shows the remaining time in the round. It starts at 99, and the round ends as soon as it hits 0. One in-game second is slightly faster than a real-world second (55 frames = 1 second).
4 ― Stun Gauge - Black bar that fills up with a red meter when taking stun damage. When the stun gauge is full, the character becomes dizzy and is vulnerable to any attacks for a short time.
5 ― Round Win Indicator - Letter that indicates a round win or draw. P = Perfect win, S = Super win, C = Chip Damage win, D = Double K.O. and V = any other Victory.
6 ― Character Portrait ・ Picture of each character being used. Portrait color changes according to the character color selection.
7 ― Misc. Status Indicator ・ Various in-game messages, such as "First Attack", "Tech Bonus", or a combo counter. Appears on the side of the player that performed the action.
8 ― Super Art Gauge ・ Roman numeral I, II, or III represents the selected Super Art. A full meter allows a Super to be used, while a flashing blue meter means an EX Special Move can be used.
9 ― Super Art Stocks/Max ・ The outer number represents the maximum number of Super Arts that can be stocked (from 1 to 3), and the inner number represents the current number of available Super Arts.