Introduction
Unarmed | Weapon |
Story: Born in Korea and grown up in Hong Kong where he trained as a Taoist while playing outdoors in nature.
Sensed the disquieting in the air one day and left his family for JiPan.
Move list
Command Moves
Triangle Jump
jump towards the wall,then away
Wall Hold
jumps towards the wall,then press b -Crawl Up Wall u -Crawl Down Wall d -Jump Off Wall f can NOT perform any attacks while coming off the wall -Shoulder Dive P will dive off the wall;overhead -Foot Plant K will dive off the wall; overhead -Frog Leap b + HK will jump to the opposite wall and hold onto it
Double Stomp
d + LK in air
overhead
Slash Storm
f + HP close
Nimble Swipe
b + HP far
Slide
d + HK
must be blocked low
High Kick
f + LK
overhead; staggers opponent if it connects as an overhead
Unarmed
One Two Poke
d + LP
Special Moves
Jubaku Fu
qcf + P:
Tennou throws out an ofuda.
If it hits the enemy, it freezes them for a second.
The powered version has some " afterimages " following it, but I can't tell if it freezes the opponent longer or not.
Hit " punch " rapidly (without weapon):
Tennou unleashes a flurry of blows with ofuda.
The powered version is electrified.
Senkuken
dp + P,then qcf + P, qcf + P:
Tennou spins around, with a ring of ofuda encircling him.
This can be done three times.
The powered versions have a yellow afterimage.
hcb + P (without weapon):
Tennou makes a circle of ofuda appear around him.
The powered version has him do this twice, quickly. Easily comboed.
Taikyokuha
qcb, hcf + AB:
Tennou holds out an object which creates a small burst of blue fire.
The powered version has slightly better range, does a lot more damage, and empties the super meter.
qcf + K:
Tennou flies forward, crashing in to the enemy for damage.
He bounces back after he hits, even if the attack is blocked.
Powered Spirit
rdp + B:
Command throw.
Tennou lifts the opponent over his head and throws them.
Shugoju Retsudan
Hold " D " for a few seconds:
Tennou flies forward, with a small ring of ofuda floating around his head.
Super Combo Ender
A, B, C, f + D, f + B:
Tennou drills in to the opponent, then floats in to the air with them, creating three rings of ofuda while doing so.
Combos
Weapon Combos
Weapon Chain Attacks -------------------- Punch Starters `````````````` LP close (*)--> HP -----> LP (*) ----> HP -----> HP (E) LK (*) LK | b + HP (E) HK (E) f + HP (E) | f + LK (O, E) d + HP (*, E) | HP (E) | -> HK -----> f + LK (O)-+ | HP (E) | | | | | | HP (O, E) <---+ | | -> f + HK -----> f + HP (SE) HP (E) f + HK (E) HP close ---> HP (E) HK (E) Kick Starters ````````````` LK close (*)--> HP -----> LP (*) ----> HP -----> HP (E) LK (*) LK | b + HP (E) HK (E) f + HP (E) | f + LK (O, E) d + HP (*, E) | HP (E) | -> HK -----> f + LK (O)-+ | HP (E) | | | | | | HP (O, E) <---+ | | -> f + HK -----> f + HP (SE) HP (E) f + HK (E) HK close ---> f + LK (O)-----> HP (O, E) HP (E)
Unarmed Combos
Chain Attacks ------------- Punch Starters `````````````` LP close (*)--> HP -----> HP ----> HP -----> f + LP (O)-+ LK (*) | LK | f + LK (O, E) | | d + HP (*, E) | | | | HP (E) <---+ | | | | | -> f + HK -----> f + HP (SE) | f + HK (E) | | -> f + HP (*) ----> LK (L, E) HK (E) HP close (*)--> LK (L, E) HK (E) Kick Starters ````````````` LK close (*)--> HP -----> HP ----> HP -----> f + LP (O)-+ LK (*) | LK | f + LK (O, E) | | d + HP (*, E) | | | | HP (E) <---+ | | | | | -> f + HK -----> f + HP (SE) | f + HK (E) | | -> f + HP (*) ----> LK (L, E) HK (E) HK close ---> f + LP (O)-----> HP (E)
Deadly Move
Senjin Fuja
hcb, qcd + AC:
Tennou spins forward three times with a ring of fire encircling him.
Super Deadly Move
Ofuda Engulf
Hold A for a few seconds, qcb + let go of A (without weapon):
Tennou creates a whirlwind of ofuda around himself.