Ninja Masters/Kamui

From SuperCombo Wiki
Nm kamui select.png

Introduction

Unarmed Weapon
Kamui-sprite1.gif Kamui-sprite2.gif

Story:

Completed the training incredibly quickly, like Sasuke.

Has been Sasuke's rival and best friend since childhood.

Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law.

Move list

Normals

Standing

Far

Kof.lp.png
Armed
Ninjamas KamF5Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lp.png
Unarmed
Ninjamas KamF5Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.lk.png
Armed
Ninjamas KamF5Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png
Unarmed
Ninjamas KamF5Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas KamF5C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas KamF5D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Close

Kof.lp.png
Armed
Ninjamas KamCl5Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lp.png
Unarmed
Ninjamas KamCl5Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.lk.png
Armed
Ninjamas KamCl5Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png
Unarmed
Ninjamas KamCl5Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas KamCl5C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas KamCl5D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Crouching

D.png Kof.lp.png
Armed
Ninjamas Kam2Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png Kof.lp.png
Unarmed
Ninjamas Kam2Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.lk.png
Armed
Ninjamas Kam2Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png Kof.lk.png
Unarmed
Ninjamas Kam2Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.sp.png
Ninjamas Kam2C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.sk.png
Ninjamas Kam2D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Jumping

Neutral Jump

j.Kof.lp.png
Armed
Ninjamas Kamnj.Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lp.png
Unarmed
Ninjamas Kamnj.Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


j.Kof.lk.png
Armed
Ninjamas Kamnj.Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Unarmed
Ninjamas Kamnj.Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas Kamnj.C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas Kamnj.D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Diagonal Jump

j.Kof.lp.png
Armed
Ninjamas Kamdj.Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lp.png
Unarmed
Ninjamas Kamdj.Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Armed
Ninjamas Kamdj.Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Unarmed
Ninjamas Kamdj.Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas Kamdj.C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas Kamdj.D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-



Command Normals

-
Armed
F.png + Kof.lp.png
Ninjamas Kam6A1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

-
Unarmed
F.png + Kof.lp.png
Ninjamas Kam6A2.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
Unarmed
F.png + Kof.lk.png
Ninjamas Kam6B1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
Df.png + Kof.lp.png
Ninjamas Kam3A1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
F.png + Kof.lp.png
Ninjamas Kam6C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

F.png
in air, against wall
Ninjamas Kamwj1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Universal Mechanics

Kof.lk.png + Kof.sp.png
Armed
Ninjamas Kam5B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png + Kof.sp.png
Unarmed
Ninjamas Kam5B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.lk.png + Kof.sp.png
Armed
Ninjamas Kam2B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png + Kof.lk.png + Kof.sp.png
Unarmed
Ninjamas Kam2B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


F.png Kof.lk.png
Close
Ninjamas KamThrow1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - low no 1 - - - -

-


Special Moves

Zugai Kyoga
(close)
F.png,B.png,Db.png,D.png+Kof.lk.png
Ninjamas Kam6412D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - no 1 - - - -

-


Fuga
Qcf.png+P.png
Ninjamas Kam236P1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Ryutouga
Dp.png+P.png
Ninjamas Kam623P1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Sakki
Qcb.png+K.png (x3)
Ninjamas Kam214K1.png
Ninjamas Kam214K2.png
Ninjamas Kam214K3.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Shadow Crawling
in air, against wall
B.png
Ninjamas KamWCling1.png
Ninjamas KamWCling2.png
Ogre Spider
Ninjamas KamWCling4.png
Darkness Striking
Ninjamas KamWCling3.png
Poison Spider
Ninjamas KamWCling5.png
Darkness Fang
Ninjamas KamWCling6.png
Dismount
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
> Kof.lp.png - - - - - - - - - -

-

> Kof.lk.png - - - - - - - - - -

-

> Kof.sp.png - - - - - - - - - -

-

> Kof.sk.png - - - - - - - - - -

-

F.png - - - - - - - - - -

-

Spirit Gauge

Power Move

Kaenjin • Onisame
(In Air)
63214 A+B Hcb.png+Kof.lp.png+Kof.lk.png
Ninjamas KamPOW1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Level 1 - - - - - - - - - -
Level 2 - - - - - - - - - -
Level 3 - - - - - - - - - -
Level 4 - - - - - - - - - -

-


Combo Super

Yami Kaenjin • Onishibari
Chain Combo Ender
...F.png+Kof.lp.png
Ninjamas Kam2C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Desperation Move

Kiretsuzan • Chikemuri
Armed
Hcb.png+Qcf.png+Kof.lp.png+Kof.sp.png
Ninjamas KamDM1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Finisher

Onifuji • Metsu
Armed
D.png+Qcb.png+F.png+Kof.lp.png+Kof.sp.png
Ninjamas KamFin1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Combos

Weapon Combos

Weapon Chain Attacks 
-------------------- 
Punch Starters        
``````````````  
LP far     ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)
                              
 
LP close (*)--> HP        -----> LP         ----> b + HK (E)
df + LP (O)  |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LP (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HP close (*)--> LP (*)    -----> HP         ----> LP       -----> b + HK (E)
                LK (*)       |   LK               HK              f + HK (O, E)
                             |   d + HP (*, E)    d + HP (*, E)
                             |   HK (E)           b + HK (E)
                             |   b + HK (E)       f + HK (O, E)
                             |                    d + HK (_, E)
                             |
                             |
                             --> LP         ----> HP      ------> HP (O) ----+
                                                  d + HP (*, E)|  HK (E)     |
                                                  HK (E)       |  b + HK (E) |
                                                  b + HK (E)   |  d + HK (E) |
                                                  d + HK (_, E)|          +--+
                                                               |          |
                                                               |          V
                                                               |    f + HP (SE)
                                                               |
                                                               |
                                                               -> f + HP (O)-+
                                                                             |
                                                                             |
                                                                   K (E) <---+


Kick Starters
`````````````
LK close (*)--> HP        -----> LP         ----> b + HK (E)
             |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LK (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HK close   ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)


Unarmed Combos

Chain Attacks 
-------------  
Punch Starters        
``````````````  
LP far     ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)
                              
 
LP close (*)--> HP        -----> LP         ----> b + HK (E)
df + LP (O)  |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LP (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HP close (*)--> LP (*)    -----> HP         ----> LP       -----> b + HK (E)
                LK (*)       |   LK               HK              f + HK (O, E)
                             |   d + HP (*, E)    d + HP (*, E)
                             |   HK (E)           b + HK (E)
                             |   b + HK (E)       f + HK (O, E)
                             |                    d + HK (_, E)
                             |
                             |
                             --> LP         ----> HP      ------> HP (O) ----+
                                                  d + HP (*, E)|  HK (E)     |
                                                  HK (E)       |  b + HK (E) |
                                                  b + HK (E)   |  d + HK (E) |
                                                  d + HK (_, E)|          +--+
                                                               |          |
                                                               |          V
                                                               |    f + HP (SE)
                                                               |
                                                               |
                                                               -> f + HP (O)-+
                                                                             |
                                                                             |
                                                                   K (E) <---+


f + HP     ---> LP        -----> b + HK (E)
                HK               f + HK (O, E)
                d + HP (*, E)
                b + HK (E)
                f + HK (O, E)
                d + HK (_, E)


Kick Starters
`````````````
LK close (*)--> HP        -----> LP         ----> b + HK (E)
             |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LK (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HK close   ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)


Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Goemon
Houoh
Kamui
Karasu
Kasumi
Natsume
Nobunaga
Raiga
Ranmaru
Sasuke
Tenho
Unzen