Introduction
Unarmed | Weapon |
Story:
Completed the training incredibly quickly, like Sasuke.
Has been Sasuke's rival and best friend since childhood.
Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law.
Move list
Normals
Standing
Far
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Close
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Crouching
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Jumping
Neutral Jump
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Diagonal Jump
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Command Normals
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Universal Mechanics
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | low | no | 1 | - | - | - | - |
- |
Special Moves
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | no | 1 | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Spirit Gauge
Power Move
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Level 1 | - | - | - | - | - | - | - | - | - | - |
Level 2 | - | - | - | - | - | - | - | - | - | - |
Level 3 | - | - | - | - | - | - | - | - | - | - |
Level 4 | - | - | - | - | - | - | - | - | - | - |
- |
Combo Super
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Desperation Move
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Finisher
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Combos
Weapon Combos
Weapon Chain Attacks -------------------- Punch Starters `````````````` LP far ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E) LP close (*)--> HP -----> LP ----> b + HK (E) df + LP (O) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LP (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HP close (*)--> LP (*) -----> HP ----> LP -----> b + HK (E) LK (*) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | --> LP ----> HP ------> HP (O) ----+ d + HP (*, E)| HK (E) | HK (E) | b + HK (E) | b + HK (E) | d + HK (E) | d + HK (_, E)| +--+ | | | V | f + HP (SE) | | -> f + HP (O)-+ | | K (E) <---+ Kick Starters ````````````` LK close (*)--> HP -----> LP ----> b + HK (E) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LK (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HK close ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E)
Unarmed Combos
Chain Attacks ------------- Punch Starters `````````````` LP far ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E) LP close (*)--> HP -----> LP ----> b + HK (E) df + LP (O) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LP (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HP close (*)--> LP (*) -----> HP ----> LP -----> b + HK (E) LK (*) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | --> LP ----> HP ------> HP (O) ----+ d + HP (*, E)| HK (E) | HK (E) | b + HK (E) | b + HK (E) | d + HK (E) | d + HK (_, E)| +--+ | | | V | f + HP (SE) | | -> f + HP (O)-+ | | K (E) <---+ f + HP ---> LP -----> b + HK (E) HK f + HK (O, E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) Kick Starters ````````````` LK close (*)--> HP -----> LP ----> b + HK (E) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LK (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HK close ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E)