Marvel vs. Capcom 2 (MVSC2) | |
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Developers |
Capcom |
Publishers |
Capcom |
Systems |
Arcade |
Dreamcast JP: May 30th, 2000 NA: June 29th, 2000 EU: July 16, 2000 | |
Playstation 2 JP: September 19, 2002 NA: November 19, 2002 EU: November 29, 2002 | |
Xbox JP: September 19, 2002 NA: March 27, 2003 EU: 2002 | |
Playstation Network August 13, 2009 Unlisted since December 17, 2013 | |
Xbox Live Arcade July 29, 2009 Unlisted since December 26, 2013 | |
iOS April 26, 2012 Unlisted since 2013 | |
Online Play |
Rollback Flycast GGPO |
Community Channels |
Introduction
Marvel vs Capcom 2 (a.k.a. "MvC2") was released in the year 2000 by Capcom. It was the last Marvel entry in the popular Capcom's Versus Series until Marvel vs Capcom 3 was released over 10 years later. MvC2 featured 3 on 3 battles instead of the standard 2 on 2 gameplay of the previous Versus games and has been widely played at fighting game tournaments world wide.
The game introduces a more refined version of the "Variable System" used in past Marvel vs. Capcom games, which allows players to tag in other team members at any point during the match. Unlike Clash of Super Heroes, which features unplayable partner characters that the player can summon at will, Marvel vs. Capcom 2 re-implements the "Variable Assist" gameplay mechanic introduced in Marvel Super Heroes vs. Street Fighter, allowing players to call upon one of their off-screen team members to perform a single special move to aid them. Each playable character possesses three different types of assists, denoted by the Greek letters α, β, and γ, which can range from projectile attacks to healing moves with the risk of assist characters receiving extra damage if struck by the opponent. As characters fight, the team members not in play will also slowly regenerate their life gauges if possible. A match lasts until one team completely runs out of vitality for all three fighters; if the match timer reaches zero before either team is knocked out, the player with the most remaining health is declared the winner.
Characters
What resources are worth checking out?
- SRK Wiki - you are here :) . currently under heavy work to become a complete and understandable guide for newbies and veterans alike, discussion and contributions to this community project is in this channel
- MvC 2: Deconstructed - a Massive info dump of MvC 2. Framedata, stats, rankings and all system mechanic of the game. a primary reference for this wiki
- Fandom wiki - Incomplete, awkward to read and will become overshadowed by this wiki in a few weeks, but still has a ton of info written down
- Gamefaqs forums - Not used anymore. this is an archive of 10+ year old guides, discussions and tech discoveries. not too useful compared to the above options but a very interesting read nonetheless
How do most people play Marvel vs Capcom 2?
Most people play Marvel vs Capcom 2 on PC using Flycast (recommended) or NullDC BEAR, on the PS3, or on the Dreamcast.
Online, the NAOMI version of MvC2 is used on Flycast and NullDC BEAR. Online play on NullDC Bear uses Delay Based netcode, but as of September 2021, Flycast has implemented Rollback netcode. Note that Rollback netcode in Flycast is still in BETA. It will be integrated into Fightcade 2 as it is improved.
The Playstation 3 version is also used to play online. The PS3 version uses Rollback netcode. It is not available for purchase on the PSN Store as of 2012, but can be acquired through alternative means.
Offline, the Dreamcast version is most commonly used because it is the most accurate home-port of the arcade version due to the similarity in the Dreamcast and NAOMI arcade hardware. It is also the cheapest home version due to a higher number of copies produced. The Dreamcast version is the de facto version for offline tournament play.
Other versions of MvC2 are not used due to lack of accessibility and significant glitches and bugs compared to the PS3 and Dreamcast versions.
Story
Two years after the battle against Onslaught, peace in the planet Earth was restored until a mysterious entity named Abyss, shrouded the atmosphere with his dark energy. It was consumed within a sphere that the being was holding close to him
With his immense strength, it blew passed a desert and the plant life was also ruined. A pirate known as Ruby Heart discovered the energy and warned the heroes and villains from the two camps who were fighting amongst themselves. Together, they must stop this new nemesis before the Earth and the universe is destroyed by Abyss' terrible power.
In the end of the battle, the heroes and villains make a truce while taking a joy cruise on Ruby Heart's ship flying through the skies of the Earth. She holds the orb in her hand then casts it into the sea thus seeing the last of Abyss and closing the rivalry between Marvel and Capcom.
Wiki Roadmap
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