Marvel vs Capcom 2/Dhalsim

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Dhalsim

MVC2 Dhalsim art.png

Story

Dhalsim is a Yoga Master from India, possessing the ability to stretch his limbs and spit fire. though generally a pacifist, he will fight to help his village, or to defeat great evil when he encounters it.

Gameplay

Though unpopular, many consider Dhalsim to be one of the best point characters in MvC2. His great air dash, teleports, and long limbs make him a menace in neutral for many characters, and his rushdown can be quite effective with the corner or the right assists.

On paper, Dhalsim has the tools to win almost any matchup, though his low health, assist dependency, and high execution requirements often mean it's much easier said than done.

Dhalsim has a diverse toolkit which allows him to keep up with the strongest characters in the game. He can be quite capable as both a rushdown or runaway character, provided one's execution is up to snuff.


Strengths Weaknesses
  • Flexable playstyle: Dhalsim's toolkit allows him to play both rushdown and zoning playstyles effectively, adjusting which to focus on depending on character or player matchup.
  • Great mobility: Dhalsim is tied with magneto for fastest air dash in the game. This, combined with his dash that low-crushes, above average flight, and teleports that reset his air actions give him an ability to navigate the screen very effectively. His run away and stall potential is rivaled only by Storm.
  • Long reach: Dhalsim's long limbs are great for poking or walling out the opponent both on the ground and in the air.
  • Long, flashy Combos: Dhalsim's access to air dashes, good jump normals, and a solo FSD relaunches mean that even by himself, Dhalsim can often score lots of hits with a good launcher, or end his combos with an unblockable super reset for big damage. On top of this, his divekicks force him into normal jump mode, meaning he can extend with assists after a super jump for better damage or easy super confirms.
  • Unblockable setups: Dhalsim's yoga strike super does not cause a guard frame, which enables unblockable DHCs for characters like Iron man, even from full screen.
  • Low life: Dhalsim takes 13% bonus damage, the same defense modifier as Psylocke, meaning that he can't afford to take stray hits in neutral.
  • Executionally demanding: Getting the most mileage out of Dhalsim requires precise execution in both neutral and combos; a poorly timed drill or super will often mean death for Sim.
  • Not a team player: Dhalsim's assist dependency, mediocre DHCs, and lackluster assists of his own mean that teams generally have to be constructed around Dhalsim being your point. He's also generally a sitting duck if he's your last character left.

Colors

First row: LP, HP, A1. Second row: LK, HK, A2. Mvc2-dhalsim.png

Moves List

Normal Moves

Frames Advantage Cancel Block Hitbox Notes
Standing Far
Lp.png C HL
Dhalsim f.s.lp.png
Mp.png HL
Dhalsim f.s.mp.png
Hp.png C HL
Dhalsim f.s.hp.png
Lk.png C HL
Dhalsim f.s.lk.png
Mk.png C HL
Dhalsim f.s.forward.png
Hk.png C HL
Dhalsim f.s.hk.png
Standing Close
Lp.png C HL
Dhalsim cl.s.lp.png
Mp.png HL
Dhalsim cl.s.mp(1).png
Dhalsim cl.s.mp(2).png
Launch.png
Hp.png C HL
Dhalsim cl.s.hp.png
Lk.png C HL
Dhalsim cl.s.lk.png
Mk.png C HL
Dhalsim cl.s.forward.png
Hk.png C HL
Dhalsim cl.s.hk.png
Crouching Far
Lp.png C Low.png
MVC2 Dhalsim Far 2LP 01.png
Mp.png C Low.png
MVC2 Dhalsim Far 2MP 01.png
Hp.png - Low.png
MVC2 Dhalsim Far 2HP 01.png
Lk.png C Low.png
MVC2 Dhalsim Far 2LK 01.png
Otg.png
Mk.png C Low.png
MVC2 Dhalsim Far 2MK 01.png
Otg.png
Hk.png KD - Low.png
MVC2 Dhalsim Far 2HK 01.png
Otg.png
Crouching Close
Lp.png C HL
Dhalsim cl.c.lp.png
Mp.png C HL
MVC2 Dhalsim Close 2MP 01.png
Hp.png - HL
MVC2 Dhalsim Close 2HP 01.png
Lk.png C Low.png
Dhalsim cl.c.lk.png
Otg.png
Mk.png C Low.png
Dhalsim cl.c.forward.png
Otg.png
Hk.png KD - Low.png
Dhalsim cl.c.hk.png
Otg.png
Jump Far
Lp.png -/- - High.png
Dhalsim j.f.lp.png
Mp.png -/- - High.png
Dhalsim j.f.mp.png
Hp.png -/- - High.png
Dhalsim j.f.hp.png
Lk.png -/- - High.png
Dhalsim j.f.lk.png
Mk.png -/- - High.png
Dhalsim j.f.forward.png
Hk.png -/- - High.png
Dhalsim j.f.hk.png
Jump Close
Lp.png -/- - High.png
Dhalsim j.c.lp.png
Mp.png -/- - High.png
Dhalsim j.c.mp.png
Hp.png -/- - High.png
Dhalsim j.c.hp.png
Aircombofinisher.png
Lk.png -/- - High.png
Dhalsim j.c.lk.png
Mk.png -/- - High.png
Dhalsim j.c.forward.png
Hk.png -/- - High.png
Dhalsim j.c.hk.png
Aircombofinisher.png
Command Normals
D.pngHp.png -/- - HL
Dhalsim jd.hp.png
D.pngLk.png -/- - HL
Dhalsim jd.lk.png
D.pngMk.png -/- - HL
Dhalsim jd.forward.png
D.pngHk.png -/- - HL
Dhalsim jd.hk.png

Special Moves

Name
Command
Damage
Special Properties (glossary)
Yoga Fire
Qcf.png + P.png
Airok.png
Yoga Flame
Hcb.png + P.png
Yoga Blast
Hcb.png + K.png
Yoga Smash
Qcb.png + Hp.png
Mash.png Mash buttons for incredible damage.
Yoga Teleport
Dp.png or Rdp.png + Lp.png + Hp.png or Lk.png + Hk.png
Airok.png Restores your airdash when used in midair
Flight
Qcb.png + Lk.png + Hk.png
N/A
Airok.png Do again to end flight. You can't block while flying.

Super Moves

Name
Command
Damage
Special Properties (glossary)
Yoga Inferno
Qcf.png + Lp.png + Hp.png
airok Move the joystick to position it.
Yoga Strike
Qcf.png + Lk.png + Hk.png
Airthrow.png

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.pngHp.png Yoga Fire
Yoga Inferno
Hp.png Yoga Fire
Beta.pngLp.png Yoga Flame
Yoga Inferno
Hp.png Yoga Flame
Gamma.pngLk.png Yoga Blast
Yoga Inferno
Hk.png Yoga Blast

The Basics

Watch Magnetro's Dhalsim DVD which can be found on YouTube here. This is a great way to level up your Dhalsim.

Overview

Combos

-d.c.LK > s.LP XX qcf + KK

-Jump HP \/ d.df + HP /\ sj.LP > sj.LK > sj.LP > sj.LK, f + HP

-Jump d + LK > HK \/ d.s.LP > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP/HK

-((f,f) hcb + HK, d.c.LK > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HK

-Corner When close, f + HK, d.c.LK > s.LP /\ sj.LP > sj.LK > sj.LP > sj.LK > sj.HP > sj.HK > sj.d + HP > sj.d + HK

-(f,f) hcb + HK XX qcf + PP (hold u)

-Jump d + LK > LP > HP \/ c.LK > c.LK > c.HK XX qcf + PP

-Corner qcf + LP, (f,f, f,f) d.s.LK > s.LK > s.HK XX hcb + LK XX qcf + PP

Advanced Strategy

Unblockable glitch

Sim's throw super does not by itself cause an opponent's block frame. Thus you can DHC from the throw super to any instant super and have it hit.


Game Navigation

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