Starter
|
Level
|
Route
|
Damage
|
Notes
|
Ring Out
|
4[A] |
 |
66K, TAS AA, 44B+K |
77 |
|
|
4AB |
  |
44B |
54 |
|
|
4AB |
  |
SA, 1K |
70 |
Enters Soul Charge. Needs meter |
|
6bA |
 |
2BK (LH!), 8A+B |
76 |
8A+B might not hit if you are close to the wall, if you are, do the one below |
|
6bA |
 |
2BK (LH!), TAS B |
74 |
Harder to do and less damage, always works |
|
3B |
 |
TAS AA, 44B+K |
68 |
|
3B |
 |
wr B+K, TAS B, SA |
71 |
Enters Soul Charge. Needs meter |
|
1[K] |
 |
1K |
43 |
|
|
A+B |
 |
66B |
53 |
|
|
4B+K |
 |
TAS AA, 44B+K |
85 |
|
|
22_88A |
 |
1K |
40 |
|
|
22_88A |
 |
SA, 1K |
73 |
Enters Soul Charge. Needs meter |
|
66B |
 |
TAS AA, 44B+K |
77 |
Timing is tricky, try to do TAS AA when opponent starts falling |
|
66B |
 |
wr B+K, TAS B, TAS B |
75 |
Easier to do when you are closer to opponent because of wr B+K |
|
66B |
 |
wr B+K, TAS B, SA |
77 |
Enters Soul Charge. Needs meter |
|
33_99B |
 |
wr B+K, 22BAK |
79 |
|
|
33_99B |
 |
wr B+K, TAS B, SA |
77 |
Enters Soul Charge. Needs meter |
|
11_44_77B |
 |
TAS B, 4B |
66 |
|
|
44B |
 |
TAS B, TAS B |
74 |
|
|
44B |
 |
TAS B, SA, 1K |
83 |
Enters Soul Charge. Needs meter |
|
66K |
 |
TAS AA, 44B+K |
66 |
|
|
66K |
 |
TAS B, SA, 1K |
68 |
Tech trap. Enters Soul Charge. Needs meter |
|
66K |
 |
TAS AA, SA |
71 |
Enters Soul Charge. Needs meter |
|
44K |
 |
TAS B, 4B |
62 |
You need to do TAS B ASAP |
|
66A+B |
 |
TAS B |
56 |
You are fishing for LH! on Run Counter (Back) but if you didn't get it just go for TAS B, on max range it might not connect |
|
22_88A+B |
 |
[2G], wr B+K, TAS B, TAS B |
79 |
Very hard to do. |
|
22_88A+B |
 |
[2G], wr B+K, 88BAK |
73 |
|
|
9A |
 |
SA, 1K |
77 |
Enters Soul Charge. Needs meter |
|
A+G[2] |
 |
SA, 1K |
77 |
Enters Soul Charge. Needs meter |
|
TAS K |
 |
SA, 1K |
todo |
Enters Soul Charge. Needs meter |
|