(→Combos: mid-screen) |
(→Combos: edited for brevity, clarity, and grammar) |
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|2LK > 2LK xx SA3 || A simple, universal low confirm. | |2LK > 2LK xx SA3 || A simple, universal low confirm. | ||
|- | |- | ||
|2LK > 2LP xx SA3 || Leaves Ken with more frame advantage if 2LP is blocked. | |2LK > 2LP xx SA3 || Leaves Ken with more frame advantage (+3) if 2LP is blocked. | ||
|- | |- | ||
|2LP > 2LK xx SA3 || Since 2LP is 1f faster, this can be useful in pressure or mash situations. | |2LP > 2LK xx SA3 || Since 2LP is 1f faster than 2LK, this can be useful in pressure or mash situations. | ||
|- | |- | ||
|2LK > 2LP > 2LK xx SA3 || | |2LK > 2LP > 2LK xx SA3 || 1 more damage than 2x light confirms. Works on everyone except Necro, Q, and Urien. Inconsistent on Elena. | ||
|- | |- | ||
|2LK > 2LK > 2LK xx SA3 || Same as 2LK > 2LP > 2LK, but it only works on Alex, Chun, Dudley, Hugo, Ibuki, Makoto, Oro, Remy, Yang, and Yun. | |2LK > 2LK > 2LK xx SA3 || Same as 2LK > 2LP > 2LK, but it only works on Alex, Chun, Dudley, Hugo, Ibuki, Makoto, Oro, Remy, Yang, and Yun. | ||
|- | |- | ||
|cl.MP > cl.HP xx SA3 || A simple, universal mid-hitting confirm | |cl.MP > cl.HP xx SA3 || A simple, universal, mid-hitting confirm. | ||
|- | |- | ||
|cl.MP > cl.HP xx LP fireball xx SA3 || | |cl.MP > cl.HP xx LP fireball xx SA3 || Fireball cancel eases execution by increasing the time available to input super. | ||
|- | |- | ||
|far MP, SA3 || Mid | |far MP, SA3 || Mid hit-confirm. This is a 2f link, so it is recommended to double-tap or piano the super. | ||
|- | |- | ||
|2MP, SA3 || Mid | |2MP, SA3 || Mid hit-confirm. Can be canceled or linked into super, so the execution requirement is a bit lower than the far MP confirm. | ||
|- | |- | ||
|2MK xx SA3 || | |2MK xx SA3 || Difficult, universal, low hit-confirm. | ||
|- | |- | ||
|UOH, SA3 || Overhead hit-confirm. Only works if Ken hits UOH meaty. Combos on standing or crouching opponent. | |UOH, SA3 || Overhead hit-confirm. Only works if Ken hits UOH meaty. Combos on standing or crouching opponent. | ||
|- | |- | ||
|4MK, SA3 || Overhead hit-confirm that only works on crouching hit. 1f link. On short characters or from long range, 4MK | |4MK, SA3 || Overhead hit-confirm that only works on crouching hit. 1f link. On short characters or from long range, 4MK may only hit once. The combo still works, but it's harder to confirm. | ||
|} | |} | ||
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! Combo !! Notes | ! Combo !! Notes | ||
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|2LK > 2LP xx LP shoryuken || | |2LK > 2LP xx LP shoryuken || Consistent on Alex, Chun, Elena, Hugo, Makoto, Necro, Twelve, and Urien. Inconsistent on Gouki, Ibuki, and Q. | ||
|- | |- | ||
|2LK > 2LK xx LP shoryuken || Only works on Oro and Alex. | |2LK > 2LK xx LP shoryuken || Only works on Oro and Alex. | ||
|- | |- | ||
|2LK > close LP xx LP shoryuken || | |2LK > close LP xx LP shoryuken || Consistent on Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Necro, Q, and Urien. Inconsistent on Elena, Ken, Ryu, Yang, and Yun. | ||
|- | |- | ||
|cl.MP > cl.HP xx LP shoryuken || High damage, universal, meterless confirm. Sometimes drops if the target combo starts too far away. | |cl.MP > cl.HP xx LP shoryuken || High damage, universal, meterless confirm. Sometimes drops if the target combo starts too far away. | ||
|- | |- | ||
|2MK xx LP shoryuken || | |2MK xx LP shoryuken || Difficult, universal, low confirm. | ||
{| class="wikitable sortable" border="1" style="width: 100%;margin: 1em auto 1em auto;text-align: left" | {| class="wikitable sortable" border="1" style="width: 100%;margin: 1em auto 1em auto;text-align: left" | ||
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|623LP, 62[3]MK~LP || Works universally as an anti-air. Doesn't work grounded on Alex, Dudley, Hugo, Ibuki, Remy, Yang, Yun. | |623LP, 62[3]MK~LP || Works universally as an anti-air. Doesn't work grounded on Alex, Dudley, Hugo, Ibuki, Remy, Yang, Yun. | ||
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|2MK xx 623LP, 62[3]MK~LP || | |2MK xx 623LP, 62[3]MK~LP || Difficult low hit confirm. Doesn't work grounded on Alex, Dudley, Hugo, Ibuki, Remy, Yang, Yun. | ||
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|cl.MP xx 623LP, 62[3]MK~LP || Not really hit-confirmable. Same damage, but more stun, than 2MK version. | |cl.MP xx 623LP, 62[3]MK~LP || Not really hit-confirmable. Same damage, but more stun, than 2MK version. Works on the same characters. | ||
|- | |- | ||
|cl.HP xx 623LP, 62[3]MK~LP || Good damage, but only works on Chun, Makoto | |cl.HP xx 623LP, 62[3]MK~LP || Good damage, but only works on Chun, Elena, Makoto, Necro, Q, and Twelve. | ||
|} | |} | ||
Revision as of 02:32, 31 March 2025
Combos
Every character has different defense values, and damage also scales with health, so I have omitted damage values from these tables.
Combo | Notes |
---|---|
cl.MP > cl.HP | Usually used as a starter for other combos. Easy hit confirm and safe on block. Ken's only target combo. |
Combo | Notes |
---|---|
2LK > 2LK xx SA3 | A simple, universal low confirm. |
2LK > 2LP xx SA3 | Leaves Ken with more frame advantage (+3) if 2LP is blocked. |
2LP > 2LK xx SA3 | Since 2LP is 1f faster than 2LK, this can be useful in pressure or mash situations. |
2LK > 2LP > 2LK xx SA3 | 1 more damage than 2x light confirms. Works on everyone except Necro, Q, and Urien. Inconsistent on Elena. |
2LK > 2LK > 2LK xx SA3 | Same as 2LK > 2LP > 2LK, but it only works on Alex, Chun, Dudley, Hugo, Ibuki, Makoto, Oro, Remy, Yang, and Yun. |
cl.MP > cl.HP xx SA3 | A simple, universal, mid-hitting confirm. |
cl.MP > cl.HP xx LP fireball xx SA3 | Fireball cancel eases execution by increasing the time available to input super. |
far MP, SA3 | Mid hit-confirm. This is a 2f link, so it is recommended to double-tap or piano the super. |
2MP, SA3 | Mid hit-confirm. Can be canceled or linked into super, so the execution requirement is a bit lower than the far MP confirm. |
2MK xx SA3 | Difficult, universal, low hit-confirm. |
UOH, SA3 | Overhead hit-confirm. Only works if Ken hits UOH meaty. Combos on standing or crouching opponent. |
4MK, SA3 | Overhead hit-confirm that only works on crouching hit. 1f link. On short characters or from long range, 4MK may only hit once. The combo still works, but it's harder to confirm. |
Combo | Notes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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2LK > 2LP xx LP shoryuken | Consistent on Alex, Chun, Elena, Hugo, Makoto, Necro, Twelve, and Urien. Inconsistent on Gouki, Ibuki, and Q. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2LK > 2LK xx LP shoryuken | Only works on Oro and Alex. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2LK > close LP xx LP shoryuken | Consistent on Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Necro, Q, and Urien. Inconsistent on Elena, Ken, Ryu, Yang, and Yun. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
cl.MP > cl.HP xx LP shoryuken | High damage, universal, meterless confirm. Sometimes drops if the target combo starts too far away. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
2MK xx LP shoryuken | Difficult, universal, low confirm.
Light hit confirm summaryShippuLK > LP > LK xx shippu: Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Makoto, Ken, Oro, Remy, Ryu, Sean, Twelve, Yang, Yun LK > LK > LK xx shippu: Alex, Chun, Dudley, Hugo, Ibuki, Makoto, Oro, Remy, Yang, Yun No light x3 confirm: Necro, Q, Urien Light shoryu2LK > 2LP xx LP shoryu: Alex, Chun, Elena, Hugo, Makoto, Necro, Twelve, Urien 2LK > 2LK xx LP shoryu: Alex, Oro No low light, light, shoryu confirm: Dudley, Ken, Remy, Ryu, Sean, Yang, Yun 2LK > close LP xx LP shoryu: Alex, Chun, Dudley, Gouki, Hugo, Ibuki, Necro, Q, Urien No 2LK > close LP confirm: Makoto, Oro, Twelve, Remy, Sean, Twelve NotesNote about performing combos: I do super cancels like this for ken. QCF M kick QCF and kick button but here's the real trick The special thing to keep in mind is to press down and mk at the same time then follow through with the rest of the combo. You can practice even during matches. Instead of holding down and performing mk just press down and mk at the same time. I also do something similar for canceling Hadouken into SAIII but instead, do not press down and punch at the same time. The notation should QCF, P, QCF, K. Some people might have problems going from shoryuken to SAIII. My method is F, QCF, P, QCF, K. Hope this helps out future players. -Velius Archive Combo TableMidscreenEveryone
Specific to:Q
Hugo, Makoto (standing), Urien (crouching), Dudley (crouching)
CornerSpecific to:Ryu, Akuma, Urien, Q, Necro, Elena, Chun-Li, Makoto, Sean, Ken and Twelve
Hit ConfirmsEveryone
Specific to:Yun, Akuma, Oro, Remy, Dudley, Elena, Chun-Li, Ibuki, Hugo, Makoto, Alex and Yang
Ryu, Yun, Akuma, Oro, Remy, Dudley, Elena, Chun-Li, Ibuki, Hugo, Makoto, Sean, Ken, Twelve, Alex and Yang
Super Art 1Everyone
Super Art 2Everyone
Super Art 3Everyone
Specific to:Hugo and Makoto
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