Ninja Masters/Kamui: Difference between revisions

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m (Old Navbox removed for new Navbox.)
(Full Page Overhaul + Sprites for each move added)
Line 17: Line 17:


=Move list=
=Move list=
 
==Normals==
<!-- ==Normals==


===Standing===
===Standing===
Line 25: Line 24:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|A}}
  | name    = {{Icon-SNK|A}}
  | input    =
  | input    =  
  | subtitle =  
  | subtitle = Armed
  | image1   =  
  | image   = Ninjamas_KamF5Aa1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|A}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_KamF5Au1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 52: Line 60:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|B}}
  | name    = {{Icon-SNK|B}}
  | input    =
  | input    =  
  | subtitle =  
  | subtitle = Armed
  | image1  =  
  | image    = Ninjamas_KamF5Ba1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
   | description = -
  | cancel = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|B}}
| input    =
| subtitle = Unarmed
| image    = Ninjamas_KamF5Bu1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 79: Line 96:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|C}}
  | name    = {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_KamF5C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 97: Line 115:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|D}}
  | name    = {{Icon-SNK|D}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_KamF5D1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}


====Close====
====Close====
Line 117: Line 135:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|A}}
  | name    = {{Icon-SNK|A}}
  | input    =
  | input    =  
  | subtitle =  
  | subtitle = Armed
  | image1   =  
  | image   = Ninjamas_KamCl5Aa1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|A}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_KamCl5Au1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 144: Line 171:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|B}}
  | name    = {{Icon-SNK|B}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle = Armed
  | image1   =  
  | image   = Ninjamas_KamCl5Ba1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|B}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_KamCl5Bu1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 171: Line 207:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|C}}
  | name    = {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_KamCl5C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 189: Line 226:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|D}}
  | name    = {{Icon-SNK|D}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_KamCl5D1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 208: Line 246:
{{MoveData
{{MoveData
  | name    = {{Motion|2}} {{Icon-SNK|A}}
  | name    = {{Motion|2}} {{Icon-SNK|A}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle = Armed
  | image1   =  
  | image   = Ninjamas_Kam2Aa1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Motion|2}} {{Icon-SNK|A}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kam2Au1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 235: Line 282:
{{MoveData
{{MoveData
  | name    = {{Motion|2}} {{Icon-SNK|B}}
  | name    = {{Motion|2}} {{Icon-SNK|B}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle = Armed
  | image1   =  
  | image   = Ninjamas_Kam2Ba1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Motion|2}} {{Icon-SNK|B}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kam2Bu1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 262: Line 318:
{{MoveData
{{MoveData
  | name    = {{Motion|2}} {{Icon-SNK|C}}
  | name    = {{Motion|2}} {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_Kam2C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 280: Line 337:
{{MoveData
{{MoveData
  | name    = {{Motion|2}} {{Icon-SNK|D}}
  | name    = {{Motion|2}} {{Icon-SNK|D}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_Kam2D1.png
  | image2  =
  | image2  =
  | data    =  
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 
===Jumping===
 
====Neutral Jump====
 
{{MoveData
| name    = j.{{Icon-SNK|A}}
| input    =
| subtitle = Armed
| image  = Ninjamas_Kamnj.Aa1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = j.{{Icon-SNK|A}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kamnj.Au1.png
| image2  =
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 296: Line 393:




===Jumping===
{{MoveData
| name    = j.{{Icon-SNK|B}}
| input    =
| subtitle = Armed
| image  = Ninjamas_Kamnj.Ba1.png
| image2  =  
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = j.{{Icon-SNK|B}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kamnj.Bu1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 


{{MoveData
{{MoveData
  | name    = {{Icon-SNK|A}}
  | name    = {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1  =  
  | image    = Ninjamas_Kamnj.C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|D}}
| input    =
| subtitle =
| image  = Ninjamas_Kamnj.D1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}


====Diagonal Jump====


{{MoveData
{{MoveData
  | name    = {{Icon-SNK|B}}
  | name    = j.{{Icon-SNK|A}}
  | input    =
| input    =
  | subtitle =  
| subtitle = Armed
  | image1   =  
| image  = Ninjamas_Kamdj.Aa1.png
  | image2  =
| image2  =
  | data    =  
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = j.{{Icon-SNK|A}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kamdj.Au1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 
{{MoveData
| name    = j.{{Icon-SNK|B}}
  | input    =
  | subtitle = Armed
  | image   = Ninjamas_Kamdj.Ba1.png
  | image2  =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = j.{{Icon-SNK|B}}
| input    =
| subtitle = Unarmed
| image  = Ninjamas_Kamdj.Bu1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 354: Line 541:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|C}}
  | name    = {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1  =  
  | image    = Ninjamas_Kamdj.C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 372: Line 560:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|D}}
  | name    = {{Icon-SNK|D}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle =
  | image1   =  
  | image   = Ninjamas_Kamdj.D1.png
  | image2  =
  | image2  =
  | data    =  
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 
 
 
 
==Command Normals==
 
{{MoveData
| name    = -
| input    = {{Motion|6}} + {{Icon-SNK|A}}
| subtitle = Armed
| image    = Ninjamas_Kam6A1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = -
| input    = {{Motion|6}} + {{Icon-SNK|A}}
| subtitle = Unarmed
| image    = Ninjamas_Kam6A2.png
| image2  =
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =  
   | subtitle =  
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 
 
{{MoveData
| name    = -
| input    = {{Motion|6}} + {{Icon-SNK|B}}
| subtitle = Unarmed
| image    = Ninjamas_Kam6B1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 388: Line 636:




==Command Normals==
{{MoveData
| name    = -
| input    = {{Motion|3}} + {{Icon-SNK|A}}
| subtitle =  
| image    = Ninjamas_Kam3A1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
 


{{MoveData
{{MoveData
  | name    =  
  | name    = -
  | input    =
  | input    = {{Motion|6}} + {{Icon-SNK|A}}
  | subtitle =  
  | subtitle =  
  | image1  =  
  | image    = Ninjamas_Kam6C1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}


{{MoveData
| name    =
| input    = {{Motion|6}}
| subtitle = in air, against wall
| image    = Ninjamas_Kamwj1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}


==Universal Mechanics==
==Universal Mechanics==
Line 412: Line 695:
{{MoveData
{{MoveData
  | name    = {{Icon-SNK|B}} + {{Icon-SNK|C}}
  | name    = {{Icon-SNK|B}} + {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle = Armed
  | image1  =  
  | image    = Ninjamas_Kam5B+C1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =  
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    = {{Icon-SNK|B}} + {{Icon-SNK|C}}
| input    =
| subtitle = Unarmed
| image    = Ninjamas_Kam5B+C1.png
| image2  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =
   | version = Unarmed
   | subtitle =
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 439: Line 731:
{{MoveData
{{MoveData
  | name    = {{Motion|2}} {{Icon-SNK|B}} + {{Icon-SNK|C}}
  | name    = {{Motion|2}} {{Icon-SNK|B}} + {{Icon-SNK|C}}
  | input    =
  | input    =
  | subtitle =  
  | subtitle = Armed
  | image1  =  
  | image    = Ninjamas_Kam2B+C1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Armed
   | version =
   | subtitle =  
   | subtitle =  
  | damage =
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = {{Motion|2}} + {{Icon-SNK|B}} + {{Icon-SNK|C}}
| input    =
| subtitle = Unarmed
| image    = Ninjamas_Kam2B+C1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
{{MoveData
| name    =
| input    =  {{Motion|6}} {{Icon-SNK|B}}
| subtitle = Close
| image    = Ninjamas_KamThrow1.png
| image2  =
| data    =
  {{AttackData-NinjaMas
  | version =
  | subtitle =
  | damage = -
  | guard = low
  | startup = 1
  | cancel = no
  | description = -
  }}
}}
==Special Moves==
{{MoveData
| name    = Zugai Kyoga
| input    = {{Motion|6}},{{Motion|4}},{{Motion|1}},{{Motion|2}}+{{Icon-SNK|B}}
| subtitle = (close)
| image    = Ninjamas_Kam6412D1.png
| caption  =
| image2  =
| caption2 =
| image3  =
| data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
   | version =  
   | version = Unarmed
   | subtitle =  
   | subtitle =  
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = 1
  | cancel = no
   | description = -
   | description = -
   }}
   }}
Line 465: Line 811:


{{MoveData
{{MoveData
  | name    =  
  | name    = Fuga
  | input    =
  | input    = {{Motion|236}}+{{Icon-Capcom|P}}
  | subtitle =  
  | subtitle =  
  | image1   =  
  | image    = Ninjamas_Kam236P1.png
  | image2   =
| image2   =  
  | data    =  
  | image3   =
  | data    =
{{AttackData-NinjaMas
  | version = Light
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = Heavy
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
  | header = no
   | subtitle =  
   | version = EX
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}


==Special Moves==


{{MoveData
{{MoveData
  | name    =  
  | name    = Ryutouga
  | input    =  
  | input    = {{Motion|623}}+{{Icon-Capcom|P}}
  | subtitle =  
  | subtitle =  
  | image    =  
  | image    = Ninjamas_Kam623P1.png
  | image2  =  
  | image2  =  
  | image3  =  
  | image3  =
  | data    =  
  | data    =
{{AttackData-NinjaMas
  | version = Light
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
  | header = no
  | version = Heavy
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = EX
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = Sakki
| input    = {{Motion|214}}+{{Icon-Capcom|K}} (x3)
| subtitle =
| image    = Ninjamas_Kam214K1.png
| image2  = Ninjamas_Kam214K2.png
| image3  = Ninjamas_Kam214K3.png
| data    =
{{AttackData-NinjaMas
   | version = Light
   | version = Light
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = Heavy
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = EX
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
}}
{{MoveData
| name    = Shadow Crawling
| input    = {{Motion|4}}
| subtitle = in air, against wall
| image    = Ninjamas_KamWCling1.png
| image2  = Ninjamas_KamWCling2.png
| caption2 = Ogre Spider
| image3  = Ninjamas_KamWCling4.png
| caption3 = Darkness Striking
| image4  = Ninjamas_KamWCling3.png
| caption4 = Poison Spider
| image5  = Ninjamas_KamWCling5.png
| caption5 = Darkness Fang
| image6  = Ninjamas_KamWCling6.png
| caption6 = Dismount
| data    =
  {{AttackData-NinjaMas
  | version = > {{Icon-SNK|A}}
   | subtitle =  
   | subtitle =  
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
  | description = -
   }}
   }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | header = no
   | header = no
   | version = Heavy
   | version = > {{Icon-SNK|B}}
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = > {{Icon-SNK|C}}
  | subtitle =
  | damage = -
  | guard = -
  | startup = -
  | cancel = -
  | description = -
  }}
  {{AttackData-NinjaMas
  | header = no
  | version = > {{Icon-SNK|D}}
   | subtitle =  
   | subtitle =  
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
  | description = -
   }}
   }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | header = no
   | header = no
   | version = EX
   | version = {{Motion|6}}
   | subtitle =  
   | subtitle =  
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 522: Line 996:


{{MoveData
{{MoveData
  | name    =  
  | name    = Kaenjin • Onisame
  | input    =  
  | input    = 63214 A+B {{Motion|63214}}+{{Icon-SNK|A}}+{{Icon-SNK|B}}
  | subtitle =  
  | subtitle = (In Air)
  | image    =  
  | image    = Ninjamas_KamPOW1.png
  | data    =  
| image2  =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version = Level 0
   | version = Level 1
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   }}
   }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | header = no
   | header = no
   | version = Level 1
   | version = Level 2
   | subtitle =
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   }}
   }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | header = no
   | header = no
   | version = Level 2
   | version = Level 3
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   }}
   }}
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | header = no
   | header = no
   | version = Level 3
   | version = Level 4
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}


===Combo Super===
===Combo Super===


{{MoveData
{{MoveData
  | name    =  
  | name    = Yami Kaenjin • Onishibari
  | input    =
  | input    = ...{{Motion|6}}+{{Icon-SNK|A}}
  | subtitle =  
  | subtitle = Chain Combo Ender
  | image1  =  
  | image    = Ninjamas_Kam2C1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 583: Line 1,064:


{{MoveData
{{MoveData
  | name    =  
  | name    = Kiretsuzan • Chikemuri
  | input    =
  | input    = 63214236 A+C {{Motion|63214}}+{{Motion|236}}+{{Icon-SNK|A}}+{{Icon-SNK|C}}
  | subtitle =  
  | subtitle = Armed
  | image1  =  
  | image    = Ninjamas_KamDM1.png
  | image2  =
  | image2  =
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =  
   | damage = -
   | damage = -  
   | guard = -
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
Line 602: Line 1,084:


{{MoveData
{{MoveData
  | name    =  
  | name    = Onifuji • Metsu
  | input    =
  | input    = 22146 A+B {{Motion|2}}+{{Motion|214}}+{{Motion|6}}+{{Icon-SNK|A}}+{{Icon-SNK|C}}
  | subtitle =  
  | subtitle = Armed
  | image1  =  
  | image    = Ninjamas_KamFin1.png
  | image2  =
  | image2  =  
  | data    =  
  | data    =
   {{AttackData-NinjaMas
   {{AttackData-NinjaMas
   | version =  
   | version =
   | subtitle =  
   | subtitle =
   | damage = -
   | damage = -
   | guard = mid
   | guard = -
   | startup = -
   | startup = -
  | cancel = -
   | description = -
   | description = -
   }}
   }}
}}
}}
-->
==Command Moves==
Triangle Jump
jump towards the wall,then away
Wall Hold
jumps towards the wall,then press b
-Crawl Up Wall  u
-Crawl Down Wall d
-Jump Off Wall  f 
               
can NOT perform any attacks while coming off the wall
-Quick Chop  LP
-Spiral Dive  HP
         
will dive off the wall
-Quick Kick  LK 
                   
overhead
-Flying Kick HK 
                   
will dive off the wall;overhead
Low Stab   
           
f + LP
overhead; staggers opponent if it connects as an  overhead
Step Palm   
           
df + LP       
       
overhead
Side Kick 
             
f + LK
                 
overhead; staggers opponent if it connects as an  overhead
Unarmed
Backfist 
             
f + HP
Forward Palm 
         
f + LP
==Special Moves==
Fu Ga
qcf+P:
Kamui throws out several kunai. These become golden when powered up.
---------------------------------------------------------------------------
Ryutoh Ga
dp+P:
Kamui does a regular ol' uppercut.
---------------------------------------------------------------------------
Kaen Jin Onezame
hcb + AB ( in air ):
Kamui hurls a fireball straight beneath him; it makes a pool of fire appear
there for a moment.
He throws several in the powered version, but it uses up his super meter.
---------------------------------------------------------------------------
Sakki
qcb + K ( three times ):
Kamui does a chain of kicks while flying forward. The last kick knocks down.
---------------------------------------------------------------------------
Head Spike
Forward,back,db,down+ D:
Kamui grabs the opponent's neck between his legs and flips them over.
==Super Combo Ender==
D, B, B, f + B:
Kamui drills in to the opponent, then leaps back and hurls a fireball that explodes in to a pillar of fire.


==Combos==
==Combos==
Line 942: Line 1,315:


</pre>
</pre>
==Deadly Move==
Kiretsuzan Chikemuri
hcb, hcf + AC:
Kamui slides forward.
If he connects he performs a long combo on the opponent with a " strobe " effect; he finishes by sliding past them, slashing them for a good bit of damage ( lots of blood flies out, too )
==Super Deadly Move==
Fire Pillars
d, qcb, f + AB (with weapon):
Kamui stabs his knife in to the ground.


He causes three pillars of flame to erupt in front of him.


{{Navbox-NinMas}}
{{Navbox-NinMas}}
[[Category:Ninja Masters]]
[[Category:Ninja Masters]]

Revision as of 14:39, 5 June 2021

Nm kamui select.png

Introduction

Unarmed Weapon
Kamui-sprite1.gif Kamui-sprite2.gif

Story:

Completed the training incredibly quickly, like Sasuke.

Has been Sasuke's rival and best friend since childhood.

Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law.

Move list

Normals

Standing

Far

Kof.lp.png
Armed
Ninjamas KamF5Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lp.png
Unarmed
Ninjamas KamF5Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.lk.png
Armed
Ninjamas KamF5Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png
Unarmed
Ninjamas KamF5Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas KamF5C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas KamF5D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Close

Kof.lp.png
Armed
Ninjamas KamCl5Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lp.png
Unarmed
Ninjamas KamCl5Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.lk.png
Armed
Ninjamas KamCl5Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png
Unarmed
Ninjamas KamCl5Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas KamCl5C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas KamCl5D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Crouching

D.png Kof.lp.png
Armed
Ninjamas Kam2Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png Kof.lp.png
Unarmed
Ninjamas Kam2Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.lk.png
Armed
Ninjamas Kam2Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png Kof.lk.png
Unarmed
Ninjamas Kam2Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.sp.png
Ninjamas Kam2C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.sk.png
Ninjamas Kam2D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Jumping

Neutral Jump

j.Kof.lp.png
Armed
Ninjamas Kamnj.Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lp.png
Unarmed
Ninjamas Kamnj.Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


j.Kof.lk.png
Armed
Ninjamas Kamnj.Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Unarmed
Ninjamas Kamnj.Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas Kamnj.C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas Kamnj.D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Diagonal Jump

j.Kof.lp.png
Armed
Ninjamas Kamdj.Aa1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lp.png
Unarmed
Ninjamas Kamdj.Au1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Armed
Ninjamas Kamdj.Ba1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

j.Kof.lk.png
Unarmed
Ninjamas Kamdj.Bu1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sp.png
Ninjamas Kamdj.C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


Kof.sk.png
Ninjamas Kamdj.D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-



Command Normals

-
Armed
F.png + Kof.lp.png
Ninjamas Kam6A1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

-
Unarmed
F.png + Kof.lp.png
Ninjamas Kam6A2.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
Unarmed
F.png + Kof.lk.png
Ninjamas Kam6B1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
Df.png + Kof.lp.png
Ninjamas Kam3A1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


-
F.png + Kof.lp.png
Ninjamas Kam6C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

F.png
in air, against wall
Ninjamas Kamwj1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Universal Mechanics

Kof.lk.png + Kof.sp.png
Armed
Ninjamas Kam5B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

Kof.lk.png + Kof.sp.png
Unarmed
Ninjamas Kam5B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


D.png Kof.lk.png + Kof.sp.png
Armed
Ninjamas Kam2B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-

D.png + Kof.lk.png + Kof.sp.png
Unarmed
Ninjamas Kam2B+C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

-


F.png Kof.lk.png
Close
Ninjamas KamThrow1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - low no 1 - - - -

-


Special Moves

Zugai Kyoga
(close)
F.png,B.png,Db.png,D.png+Kof.lk.png
Ninjamas Kam6412D1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - no 1 - - - -

-


Fuga
Qcf.png+P.png
Ninjamas Kam236P1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Ryutouga
Dp.png+P.png
Ninjamas Kam623P1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Sakki
Qcb.png+K.png (x3)
Ninjamas Kam214K1.png
Ninjamas Kam214K2.png
Ninjamas Kam214K3.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Light - - - - - - - - - -
Heavy - - - - - - - - - -
EX - - - - - - - - - -

-


Shadow Crawling
in air, against wall
B.png
Ninjamas KamWCling1.png
Ninjamas KamWCling2.png
Ogre Spider
Ninjamas KamWCling4.png
Darkness Striking
Ninjamas KamWCling3.png
Poison Spider
Ninjamas KamWCling5.png
Darkness Fang
Ninjamas KamWCling6.png
Dismount
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
> Kof.lp.png - - - - - - - - - -

-

> Kof.lk.png - - - - - - - - - -

-

> Kof.sp.png - - - - - - - - - -

-

> Kof.sk.png - - - - - - - - - -

-

F.png - - - - - - - - - -

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Spirit Gauge

Power Move

Kaenjin • Onisame
(In Air)
63214 A+B Hcb.png+Kof.lp.png+Kof.lk.png
Ninjamas KamPOW1.png
Version Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
Level 1 - - - - - - - - - -
Level 2 - - - - - - - - - -
Level 3 - - - - - - - - - -
Level 4 - - - - - - - - - -

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Combo Super

Yami Kaenjin • Onishibari
Chain Combo Ender
...F.png+Kof.lp.png
Ninjamas Kam2C1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

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Desperation Move

Kiretsuzan • Chikemuri
Armed
63214236 A+C Hcb.png+Qcf.png+Kof.lp.png+Kof.sp.png
Ninjamas KamDM1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

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Finisher

Onifuji • Metsu
Armed
22146 A+B D.png+Qcb.png+F.png+Kof.lp.png+Kof.sp.png
Ninjamas KamFin1.png
Damage Meter Stun Guard Cancel Startup Active Recovery On Hit On Block
- - - - - - - - - -

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Combos

Weapon Combos

Weapon Chain Attacks 
-------------------- 
Punch Starters        
``````````````  
LP far     ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)
                              
 
LP close (*)--> HP        -----> LP         ----> b + HK (E)
df + LP (O)  |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LP (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HP close (*)--> LP (*)    -----> HP         ----> LP       -----> b + HK (E)
                LK (*)       |   LK               HK              f + HK (O, E)
                             |   d + HP (*, E)    d + HP (*, E)
                             |   HK (E)           b + HK (E)
                             |   b + HK (E)       f + HK (O, E)
                             |                    d + HK (_, E)
                             |
                             |
                             --> LP         ----> HP      ------> HP (O) ----+
                                                  d + HP (*, E)|  HK (E)     |
                                                  HK (E)       |  b + HK (E) |
                                                  b + HK (E)   |  d + HK (E) |
                                                  d + HK (_, E)|          +--+
                                                               |          |
                                                               |          V
                                                               |    f + HP (SE)
                                                               |
                                                               |
                                                               -> f + HP (O)-+
                                                                             |
                                                                             |
                                                                   K (E) <---+


Kick Starters
`````````````
LK close (*)--> HP        -----> LP         ----> b + HK (E)
             |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LK (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HK close   ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)


Unarmed Combos

Chain Attacks 
-------------  
Punch Starters        
``````````````  
LP far     ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)
                              
 
LP close (*)--> HP        -----> LP         ----> b + HK (E)
df + LP (O)  |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LP (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HP close (*)--> LP (*)    -----> HP         ----> LP       -----> b + HK (E)
                LK (*)       |   LK               HK              f + HK (O, E)
                             |   d + HP (*, E)    d + HP (*, E)
                             |   HK (E)           b + HK (E)
                             |   b + HK (E)       f + HK (O, E)
                             |                    d + HK (_, E)
                             |
                             |
                             --> LP         ----> HP      ------> HP (O) ----+
                                                  d + HP (*, E)|  HK (E)     |
                                                  HK (E)       |  b + HK (E) |
                                                  b + HK (E)   |  d + HK (E) |
                                                  d + HK (_, E)|          +--+
                                                               |          |
                                                               |          V
                                                               |    f + HP (SE)
                                                               |
                                                               |
                                                               -> f + HP (O)-+
                                                                             |
                                                                             |
                                                                   K (E) <---+


f + HP     ---> LP        -----> b + HK (E)
                HK               f + HK (O, E)
                d + HP (*, E)
                b + HK (E)
                f + HK (O, E)
                d + HK (_, E)


Kick Starters
`````````````
LK close (*)--> HP        -----> LP         ----> b + HK (E)
             |  LK               HK               f + HK (O, E)
             |  d + HP (*, E)    d + HP (*, E)
             |  HK (E)           b + HK (E)
             |  b + HK (E)       f + HK (O, E)
             |                   d + HK (_, E)
             |
             |
             -> LP        -----> HP         ----> HP (O)   -----> f + HP (SE)
                                 d + HP (*, E) |  HK (E) 
                                 HK (E)        |  b + HK (E)
                                 b + HK (E)    |  d + HK (_, E)
                                 d + HK (_, E) |  
                                               |
                                               |
                                               -> f + HP (O)----> K (E)


f + LK (O) ---> HP        -----> LP         ----> b + HK (E)
                HK (E)           HK               f + HK (O, E)
                b + HK (E)       d + HP (*, E)
                                 b + HK (E)
                                 f + HK (O, E)
                                 d + HK (_, E)


HK close   ---> HP        -----> HP (O)     ----> f + HP (SE)
                d + HP (*, E)|   HK (E)
                HK (E)       |   b + HK (E)
                b + HK (E)   |   d + HK (_, E)
                d + HK (_, E)|
                             |
                             --> f + HP (O) ----> K (E)


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