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[[file: | [[file:Galaxy Fight Kazuma Idle.gif|right]] | ||
=Introduction= | =Introduction= |
Revision as of 23:48, 2 August 2022
Introduction
Move List
Normal Moves
Command Moves
A crouching jab. Seemingly worthless attack.
A crouching medium punch. Another seemingly worthless attack.
An upwards kick. Kazuma's best anti-air attack.
Throws
Special Moves
Kazuma shoots a shadow that works as a projectile.
Mukara Satsu Kazejin: +
/
/
(AIR OK)
Kazuma extends his blades and spins around, hitting both sides. Can be done mid-air.
A shoryuken move. However, due to bad hitbox and lack of invincibility, does not work well as an anti-air.
Hayate Kaimi Retsu Zansatsu: +
(WHEN CLOSE)
A Command grab. Opponent can escape this by mashing all possible inputs during the animation. However, it is extremely difficult.