Marvel vs Capcom 3: Difference between revisions

From SuperCombo Wiki
No edit summary
 
(48 intermediate revisions by 6 users not shown)
Line 3: Line 3:
== New Player Introduction ==
== New Player Introduction ==
Welcome to Marvel vs Capcom 3.  This is Shoryuken.com's Hyper Guide, a constantly evolving bible for all things MvC3.  The goal here is to integrate text and video to give you everything you need to succeed in MvC3.  Players will find this fast and punishing game difficult to put down, but we recommend doing so once in a while to study the Hyper Guide!
Welcome to Marvel vs Capcom 3.  This is Shoryuken.com's Hyper Guide, a constantly evolving bible for all things MvC3.  The goal here is to integrate text and video to give you everything you need to succeed in MvC3.  Players will find this fast and punishing game difficult to put down, but we recommend doing so once in a while to study the Hyper Guide!
'''Marvel vs Capcom 3''' was released by [[Capcom]] in February 2011 and is part of [[Versus Series|Capcom's Versus Series]]. Marvel vs Capcom 3 was the first of the franchise to be released only on home consoles.  In November of 2011 a whole new update with additional characters and modes called [[Ultimate Marvel vs Capcom 3]] was released as a separate retail disk.
== Know Your Fundamentals! ==
To get you off to a running start, we've prepared a set of video overviews to the fundamental game systems in Marvel vs. Capcom 3.  If you're a new player you definitely want to check these out.  For veteran players, these videos will quickly show you how MvC3 is different from MvC2.  If you watch closely you'll see some advanced tricks in here too.
* [[Marvel_vs_Capcom_3/System_Guide| Video Introduction to Marvel vs. Capcom 3]]
* [[Marvel vs Capcom 3/Character Comparisons| Character Health and Power Comparison]]


== Characters ==
== Characters ==
{|  
{|  
|-
|-
! Capcom
!
! Marvel
! Marvel
!
! Capcom
|-
|-
|  
|  
* [[Marvel_vs_Capcom_3/Akuma|Akuma]]
* [[Marvel_vs_Capcom_3/Amaterasu|Amaterasu]]
* [[Marvel_vs_Capcom_3/Arthur|Arthur]]
* [[Marvel_vs_Capcom_3/C._Viper|C. Viper]]
* [[Marvel_vs_Capcom_3/Chris|Chris]]
* [[Marvel_vs_Capcom_3/Chun_Li|Chun Li]]
* [[Marvel_vs_Capcom_3/Dante|Dante]]
* [[Marvel_vs_Capcom_3/Felicia|Felicia]]
* [[Marvel_vs_Capcom_3/Haggar|Haggar]]
* [[Marvel_vs_Capcom_3/Hsien_Ko|Hsien Ko]]
* [[Marvel_vs_Capcom_3/Jill|Jill]]
* [[Marvel_vs_Capcom_3/Morrigan|Morrigan]]
* [[Marvel_vs_Capcom_3/Ryu|Ryu]]
* [[Marvel_vs_Capcom_3/Spencer|Spencer]]
* [[Marvel_vs_Capcom_3/Trish|Trish]]
* [[Marvel_vs_Capcom_3/Tron_Bonne|Tron Bonne]]
* [[Marvel_vs_Capcom_3/Viewtiful_Joe|Viewtiful Joe]]
* [[Marvel_vs_Capcom_3/Wesker|Wesker]]
* [[Marvel_vs_Capcom_3/Zero|Zero]]
|
{{MvC3HyperGuideCharacterSelect}}
|
* [[Marvel_vs_Capcom_3/Captain America|Captain America]]
* [[Marvel_vs_Capcom_3/Captain America|Captain America]]
* [[Marvel_vs_Capcom_3/Deadpool|Deadpool]]
* [[Marvel_vs_Capcom_3/Deadpool|Deadpool]]
Line 33: Line 67:
* [[Marvel_vs_Capcom_3/X-23|X-23]]
* [[Marvel_vs_Capcom_3/X-23|X-23]]


|
{{MvC3HyperGuideCharacterSelect}}
|
* [[Marvel_vs_Capcom_3/Akuma|Akuma]]
* [[Marvel_vs_Capcom_3/Amaterasu|Amaterasu]]
* [[Marvel_vs_Capcom_3/Arthur|Arthur]]
* [[Marvel_vs_Capcom_3/C._Viper|C. Viper]]
* [[Marvel_vs_Capcom_3/Chris|Chris]]
* [[Marvel_vs_Capcom_3/Chun_Li|Chun Li]]
* [[Marvel_vs_Capcom_3/Dante|Dante]]
* [[Marvel_vs_Capcom_3/Felicia|Felicia]]
* [[Marvel_vs_Capcom_3/Haggar|Haggar]]
* [[Marvel_vs_Capcom_3/Hsien_Ko|Hsien Ko]]
* [[Marvel_vs_Capcom_3/Jill|Jill]]
* [[Marvel_vs_Capcom_3/Morrigan|Morrigan]]
* [[Marvel_vs_Capcom_3/Ryu|Ryu]]
* [[Marvel_vs_Capcom_3/Spencer|Spencer]]
* [[Marvel_vs_Capcom_3/Trish|Trish]]
* [[Marvel_vs_Capcom_3/Tron_Bonne|Tron Bonne]]
* [[Marvel_vs_Capcom_3/Viewtiful_Joe|Viewtiful Joe]]
* [[Marvel_vs_Capcom_3/Wesker|Wesker]]
* [[Marvel_vs_Capcom_3/Zero|Zero]]


|}
|}


== Getting Started ==
== Terminology ==
Throughout the guide, there will be a lot of jargon thrown around, and unless you know what these terms are referring to, it might be difficult to understand some of the more complex lingo and slang used.  So before we being, please take some time to look over these next few sections to familiarize yourself with some of these terms, so the rest of the guide will make more sense.
Throughout the guide there will be a lot of jargon thrown around and, unless you know what these terms are referring to, it might be difficult to understand some of the more complex lingo and slang used. For example, what is Hit Stun and Block Stun?  What do we mean when we use the word "frames?" So before we begin, please take some time to look over the glossary to familiarize yourself with some of these terms so the rest of the guide will make more sense.
 
* [[Marvel vs. Capcom 3/Getting Started/Controls | Controls]]
* [[Marvel vs. Capcom 3/Getting Started/Hit Stun and Block Stun | Hit Stun and Block Stun]]
* [[Marvel vs. Capcom 3/Getting Started/Frames | Frames]]
 
== Know Your Fundamentals! ==
To get you off to a running start, we've prepared a set of video overviews to the fundamental game systems in Marvel vs. Capcom 3.  If you're a new player you definitely want to check these out.  For veteran players, these videos will quickly show you how MvC3 is different from MvC2.  If you watch closely you'll see some advanced tricks in here too.


* [[Marvel vs. Capcom 3/Movement | Movement and Recovery]]
* [[Marvel vs Capcom 3/Glossary | Glossary and Jargon]]
* [[Marvel vs Capcom 3/Combos | Combos]]
* [[Marvel vs Capcom 3/Team Mechanics | Team System Explained]]
* [[Marvel vs Capcom 3/X Factor | X Factor Explained ]]
* [[Marvel vs Capcom 3/Character Comparisons| Character Health and Power Comparison]]


== Game Elements ==
== Game Elements ==
Line 85: Line 84:
* [[Marvel vs Capcom 3/Game Elements/Red Health | Red Health ]]
* [[Marvel vs Capcom 3/Game Elements/Red Health | Red Health ]]
* [[Marvel vs Capcom 3/Game Elements/Hyper Meter | Hyper Meter ]]
* [[Marvel vs Capcom 3/Game Elements/Hyper Meter | Hyper Meter ]]
* [[Marvel vs Capcom 3/Game Elements/Timer | Timer ]]
* [[Marvel vs Capcom 3/Game Elements/Timer | The Timer ]]
 
== Character States ==
There are so many techniques that characters can use in the game and so many rules and restrictions as to when these techniques are possible.  That is why it will be very important to understand the concept of Character States in Marvel Vs. Capcom 3 in order to understand why some techniques are and aren't possible and when.  The following States all only reference the Point Character in the game.
 
* [[Marvel vs Capcom 3/Character States/Grounded State | Grounded State ]]
* [[Marvel vs Capcom 3/Character States/Jumping State | Jumping State ]]
* [[Marvel vs Capcom 3/Character States/Super Jumping State | Super Jumping State ]]
* [[Marvel vs Capcom 3/Character States/Floored State | Floored State ]]
* [[Marvel vs Capcom 3/Character States/Attack States | Attack States ]]


== Game Systems Details ==
== Game Systems Details ==
This section covers all the various techniques and abilities that are available to the characters in Marvel Vs. Capcom 3 ranging from your most basic of abilities such as Walking, Blocking, Super Jumping, and Launchers to the more advanced abilities like Delayed Hyper Combos, Aerial Exchanges, and X-Factor.
This section of the Hyper Guide will tell you just about how everything in Marvel Vs. Capcom 3 works.  Ever wanted to know specifically how Air Combo Finishers work?  Want to know which direction you should perform an Aerial Exchange?  Want to know the tiniest details of exactly what benefits X-Factor gives you?  Click on the link below to go to the Table of Contents for the Game System Details and open yourself up to the technical side of Marvel Vs. Capcom 3 and learn all the ins and outs of the game's systems, along with some "Strategy Corners" embedded into each section to learn how to apply this knowledge to your competitive game.
 
==== Movement ====
* [[Marvel vs Capcom 3/Systems/Movement: Walking Jumping Crouching | Walking, Jumping, and Crouching]]
* [[Marvel vs Capcom 3/Systems/Movement: Dashing | Dashing]]
* [[Marvel vs Capcom 3/Systems/Movement: Super Jumping | Super Jumping]]
* [[Marvel vs Capcom 3/Systems/Movement: Double Jumping | Double Jumping]]
* [[Marvel vs Capcom 3/Systems/Movement: Wall Jumping | Wall Jumping]]
* [[Marvel vs Capcom 3/Systems/Movement: Air Dashing | Air Dashing]]
* [[Marvel vs Capcom 3/Systems/Movement: Flying | Flying]]
 
==== Defense ====
* [[Marvel vs Capcom 3/Systems/Defensive Actions: Blocking | Blocking]]
* [[Marvel vs Capcom 3/Systems/Defensive Actions: Air Blocking | Air Blocking]]
* [[Marvel vs Capcom 3/Systems/Defensive Actions: Advancing Guard | Advancing Guard]]
* [[Marvel vs Capcom 3/Systems/Defensive Actions: Air Recovery | Air Recovery]]
* [[Marvel vs Capcom 3/Systems/Defensive Actions: Rolling | Rolling]]
 
==== Basic Attacks ====
* [[Marvel vs Capcom 3/Systems/Attacking: Normal Attacks | Normal Attacks]]
* [[Marvel vs Capcom 3/Systems/Attacking: Chain Combos Magic Series | Chain Combos / Magic Series]]
* [[Marvel vs Capcom 3/Systems/Attacking: Throws Air Throws Break Away | Throws / Air Throws / Break Away]]
* [[Marvel vs Capcom 3/Systems/Attacking: Special Moves | Special Moves]]
* [[Marvel vs Capcom 3/Systems/Projectile Clashing | Projectile Clashing ]]
 
==== Hyper Meter Attacks ====
* [[Marvel vs Capcom 3/Systems/Hyper Meter Attacks: Hyper Combos | Hyper Combos]]
* [[Marvel vs Capcom 3/Systems/Hyper Meter Attacks: Delayed Hyper Combos | Delayed Hyper Combos]]
* [[Marvel vs Capcom 3/Systems/Hyper Meter Attacks: Crossover Combinations | Cross-Over Combinations]]
 
==== Air Combos ====
* [[Marvel vs Capcom 3/Systems/Air Combos: Launchers | Launchers]]
* [[Marvel vs Capcom 3/Systems/Air Combos: Air Chain Combos Magic Series | Air Chain Combos / Magic Series]]
* [[Marvel vs Capcom 3/Systems/Air Combos: Air Combo Finishers | Air Combo Finishers]]
* [[Marvel vs Capcom 3/Systems/Air Combos: Aerial Exchange | Aerial Exchange]]
 
==== Assist Actions ====
* [[Marvel vs Capcom 3/Systems/Assist Actions: Crossover Assists | Cross-Over Assists]]
* [[Marvel vs Capcom 3/Systems/Assist Actions: Crossover Attacks | Cross-Over Attacks]]
* [[Marvel vs Capcom 3/Systems/Assist Actions: Crossover Counters | Cross-Over Counters]]
* [[Marvel vs Capcom 3/Systems/Assist Actions: Snap Backs | Snap Backs]]
 
==== X-Factor ====
* [[Marvel vs Capcom 3/Systems/X Factor: XFactor Power Ups | X-Factor Power Ups]]
* [[Marvel vs Capcom 3/Systems/X Factor: XFactor Healing | X-Factor Healing]]
* [[Marvel vs Capcom 3/Systems/X Factor: XFactor Cancels | X-Factor Cancels]]
* [[Marvel vs Capcom 3/Systems/X Factor: XFactor Counters | X-Factor Counters]]
 
== Move Properties ==
Between all the different attacks in the game, there are a ton of different properties that the moves can have.  Knowing what properties each and every one of your moves has and what benefits they reward you with will be key to playing as effectively as possible.
 
* [[Marvel vs Capcom 3/Move Properties | Move Properties ]]
 


* [[Marvel vs Capcom 3/Systems | Game System Details - Table of Contents ]]


== Combo Guide ==
== Combo Guide ==
Intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro intro.
This section of the guide will discuss the whys and whens and whats and hows of combos.  If you are looking for some combos for your characters, check the individual character pages for good combos for your character.  However, if you are looking for how to create combos, build combos, and techniques into how to perform combos, this is the section for you.  You'll learn why things work sometimes and then don't work other times.  You'll learn some interesting techniques and shortcuts to performing combos.  So click on the links below to learn all you can about combos.


==== Combo Components ====
* [[Marvel vs Capcom 3/Combos | Combo System Explained: COMING SOON!!!]]
* [[Marvel vs Capcom 3/Combo Components | Combo Components: COMING SOON!! ]]
* [[Marvel vs Capcom 3/Combo Limiters/Damage Scaling | Combo Limiters: Damage Scaling]]
* [[Marvel vs Capcom 3/Combo Limiters/Hit Stun Deterioration | Combo Limiters: Hit Stun Deterioration]]


==== Combo Techniques ====
== Fun Stuff! ==
* [[Marvel vs Capcom 3/Combo Techniques | Combo Techniques: COMING SOON!! ]]


==== Combo Limiters ====
* [[Marvel vs Capcom 3/Colors | Character Colors]]
* [[Marvel vs Capcom 3/Combo Limiters/Damage Scaling | Damage Scaling ]]
* [[Marvel vs Capcom 3/Tournament Winning Teams | Tournament Winning Teams]]
* [[Marvel vs Capcom 3/Combo Limiters/Hit Stun Deterioration | Hit Stun Deterioration ]]
* Image of all known Icons for your license card [[Media:MvsC3PlayerIcons.jpg]]
* Image of most Ranks, their order & relation [[Media:MvsC3OnlineRanks2.png]]
* Image of all Shadow Battle names & titles [[Media:MvsC3ShadowBattles.jpg]]
* Image of all Titles for your license card [[Media:MvsC3Titles.jpg]] with a larger quality image at this link here http://twitpic.com/6zf77f


== Fun Stuff! ==
== Game Revisions ==


* [[Marvel vs Capcom 3/Colors| Character Colors]]
* [[Marvel vs Capcom 3/Game Revisions |Game Revisions]]


==External Links==
==External Links==
Line 174: Line 116:
* [http://shoryuken.com/f340/ Shoryuken.com's Marvel vs. Capcom 3 Forum]
* [http://shoryuken.com/f340/ Shoryuken.com's Marvel vs. Capcom 3 Forum]


== Glossary ==
[[Category: Marvel vs Capcom 3]]

Latest revision as of 10:50, 15 February 2012

Marvel vs Capcom 3MvC3Logo.png
Marvel vs Capcom 3/System GuideMarvel vs Capcom 3#Game ElementsMarvel vs Capcom 3#CharactersMarvel vs Capcom 3/SystemsMarvel vs Capcom 3#Fun Stuff.21Marvel vs Capcom 3/StrategyMvC3HeaderButtons.png

New Player Introduction

Welcome to Marvel vs Capcom 3. This is Shoryuken.com's Hyper Guide, a constantly evolving bible for all things MvC3. The goal here is to integrate text and video to give you everything you need to succeed in MvC3. Players will find this fast and punishing game difficult to put down, but we recommend doing so once in a while to study the Hyper Guide!

Marvel vs Capcom 3 was released by Capcom in February 2011 and is part of Capcom's Versus Series. Marvel vs Capcom 3 was the first of the franchise to be released only on home consoles. In November of 2011 a whole new update with additional characters and modes called Ultimate Marvel vs Capcom 3 was released as a separate retail disk.

Know Your Fundamentals!

To get you off to a running start, we've prepared a set of video overviews to the fundamental game systems in Marvel vs. Capcom 3. If you're a new player you definitely want to check these out. For veteran players, these videos will quickly show you how MvC3 is different from MvC2. If you watch closely you'll see some advanced tricks in here too.

Characters

Capcom Marvel
Jillface small.jpg
Weskerface small.jpg
Chrisface small.jpg
Doomface small.jpg
Dormammuface small.jpg
Shumagorathface small.jpg
Akumaface small.jpg
Tronface small.jpg
Zeroface small.jpg
Superskrullface small.jpg
Modokface small.jpg
Taskmasterface small.jpg
Viperface small.jpg
Chunliface small.jpg
Ryu small.jpg
Captamericaface small.jpg
Thorface small.jpg
Ironmanface small.jpg
Trishface small.jpg
Danteface small.jpg
Emptyface small.png
Emptyface small.png
Spider-manface small.jpg
Stormface small.jpg
Amaterasuface small.jpg
Spencerface small.jpg
Vjoeface small.jpg
Wolverineface small.jpg
Deadpoolface small.jpg
Magnetoface small.jpg
Hsienkoface small.jpg
Morriganface small.jpg
Feliciaface small.jpg
X23face small.jpg
Phoenixface small.jpg
Sentinelface small.jpg
Emptyface small.png
Arthurface small.jpg
Haggarface small.jpg
Hulkface small.jpg
Shehulkface small.jpg
Emptyface small.png



Terminology

Throughout the guide there will be a lot of jargon thrown around and, unless you know what these terms are referring to, it might be difficult to understand some of the more complex lingo and slang used. For example, what is Hit Stun and Block Stun? What do we mean when we use the word "frames?" So before we begin, please take some time to look over the glossary to familiarize yourself with some of these terms so the rest of the guide will make more sense.

Game Elements

In every Fighting Game, there are the basic, common factors that exist. Life Meters exist in just about every Fighting Game, as do Timers, for example. This section discusses these things, the factors that can affect the outcome of the battle that are not controllable by the player.

Game Systems Details

This section of the Hyper Guide will tell you just about how everything in Marvel Vs. Capcom 3 works. Ever wanted to know specifically how Air Combo Finishers work? Want to know which direction you should perform an Aerial Exchange? Want to know the tiniest details of exactly what benefits X-Factor gives you? Click on the link below to go to the Table of Contents for the Game System Details and open yourself up to the technical side of Marvel Vs. Capcom 3 and learn all the ins and outs of the game's systems, along with some "Strategy Corners" embedded into each section to learn how to apply this knowledge to your competitive game.

Combo Guide

This section of the guide will discuss the whys and whens and whats and hows of combos. If you are looking for some combos for your characters, check the individual character pages for good combos for your character. However, if you are looking for how to create combos, build combos, and techniques into how to perform combos, this is the section for you. You'll learn why things work sometimes and then don't work other times. You'll learn some interesting techniques and shortcuts to performing combos. So click on the links below to learn all you can about combos.

Fun Stuff!

Game Revisions

External Links