The King of Fighters '98/Omega Rugal: Difference between revisions

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=Introduction=
The KOF98 boss. He is normally banned in tournaments.
 
===Colors===
{|
! [[image:snka.gif]]
! [[image:snkb.gif]]
! [[image:snkc.gif]]
! [[image:snkd.gif]]
|-
| [[image:ORugal98_colorA.png]]
| [[image:ORugal98_colorB.png]]
| [[image:ORugal98_colorC.png]]
| [[image:ORugal98_colorD.png]]
|}


=Gameplay Overview=
=Gameplay Overview=


=Combos=
=In-depth Analysis=
 
==Normal Moves==
 
Normal moves are identical to regular [[Rugal Bernstein (KoF '98)|Rugal]].
 
==Special Moves==
 
 
* qcf + P
May charge.
 
 
* air qcf + P
May charge.


=In-depth Analysis=
==Normal Throws==


'''b or f+C''' -
* dp + K


'''b or f+D''' -


==Normal Moves==
* qcf + K


==Command Normals==


==Special Moves==
* hcb + P


==Desperation Moves==
==Desperation Moves==


[[KOF98|Back to main page]]
 
* qcf hcb + P
 
 
* qcf qcf + K
 
 
* qcf qcf + P
 
 
==Combos==
 
 
* cl.C (2 hit) / (cr.B, cr.A, cr.A) > f + B (1 hit) >
** (S)DM qcf qcf + K
** (S)DM qcf hcb + P
** (S)DM qcf qcf + P
** hcb + A
** dp + D (Close.)
** qcf + D
 
 
* cr.B, cr.A >
** (S)DM qcf hcb + P
** dp + D (Close.)
 
 
{{StrategyCorner|
* MAX: cl.C (2 hits) > {{f}} + B (1 hit) > {{hcb}} + A
 
deals ??? than
 
* cl.C (2 hits) > {{f}} + B (1 hit) > {{qcf}} {{qcf}} + K
 
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM.
}}
 
 
== Links ==
{{Navbox-KOF98}}
[[Category:The King of Fighters '98: The Slugfest]]
[[Category:The King of Fighters '98: The Slugfest]]

Latest revision as of 15:39, 15 June 2023

The KOF98 boss. He is normally banned in tournaments.

Colors

Snka.gif Snkb.gif Snkc.gif Snkd.gif
ORugal98 colorA.png ORugal98 colorB.png ORugal98 colorC.png ORugal98 colorD.png

Gameplay Overview

In-depth Analysis

Normal Moves

Normal moves are identical to regular Rugal.

Special Moves

  • qcf + P

May charge.


  • air qcf + P

May charge.


  • dp + K


  • qcf + K


  • hcb + P

Desperation Moves

  • qcf hcb + P


  • qcf qcf + K


  • qcf qcf + P


Combos

  • cl.C (2 hit) / (cr.B, cr.A, cr.A) > f + B (1 hit) >
    • (S)DM qcf qcf + K
    • (S)DM qcf hcb + P
    • (S)DM qcf qcf + P
    • hcb + A
    • dp + D (Close.)
    • qcf + D


  • cr.B, cr.A >
    • (S)DM qcf hcb + P
    • dp + D (Close.)


Strategy Corner

  • MAX: cl.C (2 hits) > F.png + B (1 hit) > Hcb.png + A

deals ??? than

  • cl.C (2 hits) > F.png + B (1 hit) > Qcf.png Qcf.png + K

Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM.


Links

Game Navigation

General
Controls
Notation
HUD
Gameplay Overview
System
FAQ
Normal Characters
Andy
Athena
Benimaru
Billy
Blue Mary
Brian
Chang
Chin
Chizuru
Choi
Chris
Clark
Daimon
Heidern
Heavy D!
Iori
Joe
Kensou
Kim
King
Kyo
Leona
Lucky
Mai
Mature
Ralf
Robert
Rugal
Ryo
Saisyu
Shermie
Shingo
Takuma
Terry
Vice
Yamazaki
Yashiro
Yuri
EX Characters
EX Andy
EX Billy
EX Joe
EX Kyo
EX Mai
Orochi Chris
Orochi Shermie
Orochi Yashiro
EX Robert
EX Ryo
EX Terry
EX Yuri
Omega Rugal