Street Fighter Alpha 3/Sagat: Difference between revisions

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== Moves List ==
====Color Options====
{| border="1em" cellspacing="0" style="border: 1px solid #999;"
| align="center" colspan="2" bgcolor="#ff0808" | X-Ism|| align="center" colspan="2" bgcolor="#309900" | A-Ism || align="center" colspan="2" bgcolor="#0822ff" | V-Ism
|-
| align="center" | [[File:sfa3_Sagat_pxism.png]] || align="center" | [[File:sfa3_Sagat_kxism.png]] || align="center" | [[File:sfa3_Sagat_paism.png]] || align="center" | [[File:sfa3_Sagat_kaism.png]] || align="center" | [[File:sfa3_Sagat_pvism.png]] || align="center" | [[File:sfa3_Sagat_kvism.png]]
|-
| align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick || align="center" | Punch || align="center" | Kick
|}


=== Normal Moves ===
=Moves List=


=== Ground Normals ===
====Ground Normals====
*<b>Close/Far Standing Jab:</b>
*<b>Close/Far Standing Jab:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | A3sagatstlp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_jab.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 31: Line 38:
*<b>Close Standing Strong:</b>
*<b>Close Standing Strong:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | A3sagatclosemp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_strong1.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 52: Line 59:
*<b>Far Standing Strong:</b>
*<b>Far Standing Strong:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | A3sagatfarmp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_strong2.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
Line 73: Line 80:
*<b>Close Standing Fierce:</b>
*<b>Close Standing Fierce:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17/16}} |{{STDiagramImageCell| 9 | A3sagatclosehp.png }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17/16}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_fierce1.png }} |{{STDiagramImageCell| 9 | Sfa3_Sagat_fierce2.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 95: Line 102:
*<b>Far Standing Fierce:</b>
*<b>Far Standing Fierce:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | A3sagatfarhp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_fierce3.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
Line 116: Line 123:
*<b>Close/Far Standing Short:</b>
*<b>Close/Far Standing Short:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 3+2}} |{{STDiagramImageCell| 9 | A3sagatstlk.png }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 3+2}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_short1.png }} |{{STDiagramImageCell| 9 | Sfa3_Sagat_short2.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 1x2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 1x2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 138: Line 145:
*<b>Close/Far Standing Forward:</b>
*<b>Close/Far Standing Forward:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | A3sagatstmk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_forward.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
Line 159: Line 166:
*<b>Close/Far Standing Roundhouse:</b>
*<b>Close/Far Standing Roundhouse:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 9+8}} |{{STDiagramImageCell| 9 | A3sagatsthk.png }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 9+8}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_roundhouse1.png }} |{{STDiagramImageCell| 9 | Sfa3_Sagat_roundhouse2.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4x2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4x2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 181: Line 188:
*<b>Crouching Jab:</b>
*<b>Crouching Jab:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | A3sagatcrlp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crjab.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 202: Line 209:
*<b>Crouching Strong:</b>
*<b>Crouching Strong:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | A3sagatcrmp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crstrong.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 223: Line 230:
*<b>Crouching Fierce:</b>
*<b>Crouching Fierce:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | A3sagatcrhp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crfierce.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A6/XV9}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A6/XV9}}
Line 244: Line 251:
*<b>Crouching Short:</b>
*<b>Crouching Short:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | A3sagatcrlk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crshort.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}}
Line 265: Line 272:
*<b>Crouching Forward:</b>
*<b>Crouching Forward:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | A3sagatcrmk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crforward.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes*}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes(X,V only)}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes*}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes(X only)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
Line 283: Line 290:
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -5/-1}}
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -5/-1}}
|}
|}
* Cannot be special/super cancelled in A/Z, since you have no supers in V, it only super cancels in X.


*<b>Crouching Roundhouse:</b>
*<b>Crouching Roundhouse:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | A3sagatcrhk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_crroundhouse.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
Line 303: Line 309:
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| Knockdown/Launch}}
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -}}
|}
|}


=== Air Normals ===
====Air Normals====
*<b>Neutral/Diagonal Jumping Jab:</b>
*<b>Neutral/Diagonal Jumping Jab:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | A3sagatjlp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_jjab.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>10</b>/*}}
|}
 
*<b>Neutral/Diagonal Jumping Strong:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_jstrong.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 16}}
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>8</b>/*}}
|}
 
*<b>Neutral/Diagonal Jumping Fierce:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 18}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_jfierce.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 10/<b>6</b>/*}}}
|}
 
*<b>Neutral Jumping Short:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_njshort.png }}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>10</b>/Lands}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>10</b>/*}}
|-
|}
 
*<b>Diagonal Jumping Short:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_fjshort.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>10</b>/*}}
|}
|}


*<b>Neutral/Diagonal Jumping Strong:</b>
*<b>Neutral Jumping Forward:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | A3sagatjmp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_njforward.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 16}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/*}}
|}
 
*<b>Diagonal Jumping Forward:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | Sfa3_Sagat_fjforward.png }}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>8</b>/Lands}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>8</b>/*}}
|}
 
*<b>Neutral Jumping Roundhouse:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_njroundhouse.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>6</b>/*}}
|}
|}


*<b>Neutral/Diagonal Jumping Fierce:</b>
*<b>Diagonal Jumping Roundhouse:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 18}} |{{STDiagramImageCell| 9 | A3sagatjhp.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_fjroundhouse.png }}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>6</b>/*}}
|}
 
====Throws====
'''Tiger Carry:'''
 
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2p.png|PP]]
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 4 | sfa3_Sagat_pk_throw.png }}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter Gain}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>1</b>/20}}
|}
 
'''Tiger Rage:'''
 
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2k.png|PP]]
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 8+4x(0~9)+4}} |{{STDiagramImageCell| 4 | sfa3_Sagat_pk_throw.png }}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}}
|-
{{STDiagramCell| Meter Gain}} |{{STDiagramCell| 1(A)3(XV)}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>1</b>/20}}
|}
 
'''Kuuchuu Tiger Carry:'''
 
Any direction but [[image:up1.gif|u]]/[[image:down.gif|d]]+[[image:2p.png|PP]]
*[[Glossary A-H#Air_Throw|Air Throw]]
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 4 | sfa3_Sagat_air_throw.png }}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 10/<b>6</b>/Lands}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| Meter Gain}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 1/<b>1</b>/1(before landing)}}
|}
|}


*<b>Neutral Jumping Short:</b>
====Alpha Counter====
During Blockstun [[image:right.gif|f]]+{{p}}+{{k}} of same strength
 
*<b>A-ISM:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3| Sfa3_Sagat_acaism.png }}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 22/<b>8</b>/29}}
|-
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-22}}
|}
 
*<b>V-ISM:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | A3sagatnjlk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_acvism1.png }} |{{STDiagramImageCell| 3 | Sfa3_Sagat_acvism3.png }} |{{STDiagramImageCell| 3 | Sfa3_Sagat_acvism4.png }}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 16/<b>25</b>/47}}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-16}}
|}
 
====Special Moves====
'''Tiger Shot [[File:X-ISM.png|f]][[File:A-ISM.png|f]][[File:V-ISM.png|f]]:'''
[[File:Qcf.png]] + [[File:P.png]]
*<b>Startup:</b>
{{STDiagramHeader}}
{{STDiagramCell|}} |{{STDiagramImageCell| 1 | Sfa3_Sagat_TS_1.png }}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TS_2.png }}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TS_3.png }}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 4 | 15}}
|}
 
*<b>Active:</b>
*<b>Jab Version:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 9~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_8.png}}  
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>10</b>/Lands}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -12}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -11}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 43}}
|}
|}


*<b>Diagonal Jumping Short:</b>
*<b>Strong Version:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | A3sagatdjlk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 10~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_8.png}}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -13}}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}}
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -12}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 44}}
|}
 
*<b>Fierce Version:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TS_8.png}}  
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -14}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>10</b>/Lands}}
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -13}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 45}}
|}
 
'''Ground Tiger Shot [[File:X-ISM.png|f]][[File:A-ISM.png|f]][[File:V-ISM.png|f]]:'''
[[File:Qcf.png]] + [[File:K.png]]
*<b>Startup:</b>
{{STDiagramHeader}}
{{STDiagramCell|}} |{{STDiagramImageCell| 1 | Sfa3_Sagat_GTS_1.png }}|{{STDiagramImageCell| 1 | Sfa3_Sagat_GTS_2.png }}|{{STDiagramImageCell| 1 | Sfa3_Sagat_GTS_3.png }}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 4 | 15}}
|}
|}


*<b>Neutral Jumping Forward:</b>
*<b>Active:</b>
*<b>Short Version:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | A3sagatnjmk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 9~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_8.png}}  
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -13}}
|-
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -12}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 44}}
|}
 
*<b>Forward Version:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 10~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_8.png}}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/Lands}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -14}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -13}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 45}}
|}
|}


*<b>Diagonal Jumping Forward:</b>
*<b>Roundhouse Version:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 9 | A3sagatdjmk.PNG }}
{{STDiagramCell| Damage}} |{{STDiagramCell| 11~1}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_5.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_7.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_GTS_8.png}}  
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on whiff}} |{{STDiagramCell| 1(A)3(XV)}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter on hit}} |{{STDiagramCell| 3(A)4(XV)}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -15}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A3/XV4}}
{{STDiagramCell| }} Hit Stun|{{STDiagramCell| -14}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 5 | 46}}
|}
 
'''Tiger Blow [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:'''
[[File:Dp.png]] + [[File:P.png]]
*<b>Jab Version:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 18,15,12}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_1.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_2.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_3.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_5.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_7.png}}|{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_8.png}}
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}}
|-
{{STDiagramCell| Meter Gain}} |{{STDiagramCell| 4(A)7(V)}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -23}}
|-
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-8}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 7}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 8}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 6 | 33 }}
|}
 
*<b>Strong / Fierce Version:</b>
{{STDiagramHeader}}
{{STDiagramCellNull| 1}} |{{STDiagramCellMinWidth| Strong}} |{{STDiagramCellMinWidth| Fierce}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_1.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_2.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_3.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_6.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_7.png}}|{{STDiagramImageCell| 6 | Sfa3_Sagat_TB_8.png}}
|-
{{STDiagramCell| Damage }} |{{STDiagramCell| 4x5}} |{{STDiagramCell| 4x7}}
|-
{{STDiagramCell| Stun }} |{{STDiagramCellColSpan| 2 | 0}}
|-
{{STDiagramCell| Meter Gain }} |{{STDiagramCellColSpan| 2 | 4(A)7(V)}}
|-
{{STDiagramCell| Block Stun }} |{{STDiagramCell| -32}} |{{STDiagramCell| -45}}
|-
{{STDiagramCell| Invincibility }} |{{STDiagramCellColSpan| 2 | 0-5}}
|-
{{STDiagramCellColSpan| 3 | Frame Count(Strong)}} |{{STDiagramCellColSpan| 2 | 4}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 4,2,2}}
|-
{{STDiagramCellColSpan| 3 | Frame Count(Fierce)}} |{{STDiagramCellColSpan| 2 | 4}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 3,3,3,3,3}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
{{STDiagramCell| Frame Count(Strong)}} |{{STDiagramCellColSpan| 6 | 44 }}
|-
{{STDiagramCell| Frame Count(Fierce)}} |{{STDiagramCellColSpan| 6 | 47 }}
|}
 
'''Tiger Uppercut [[File:X-ISM.png|f]]:'''
[[File:Dp.png]] + [[File:P.png]]
{{STDiagramHeader}}
{{STDiagramCellNull| 1}} |{{STDiagramCellMinWidth| Jab}} |{{STDiagramCellMinWidth| Strong}} |{{STDiagramCellMinWidth| Fierce}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TU_1.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TU_2.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TU_3.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TU_4.png}} |{{STDiagramImageCell| 6 | Sfa3_Sagat_TU_5.png}}
|-
{{STDiagramCell| Damage }} |{{STDiagramCell| 10+9}} |{{STDiagramCell| 11+9}} |{{STDiagramCell| 12+9}}
|-
{{STDiagramCell| Stun }} |{{STDiagramCellColSpan| 3 | 0}}
|-
{{STDiagramCell| Meter Gain }} |{{STDiagramCellColSpan| 3 | 7}}
|-
{{STDiagramCell| Block Stun }} |{{STDiagramCell| -27}} |{{STDiagramCell| -38}} |{{STDiagramCell| -48}}
|-
{{STDiagramCell| Invincibility }} |{{STDiagramCellColSpan| 3 | 0-7}}
|-
{{STDiagramCellColSpan| 4 | Frame Count(Jab)}} |{{STDiagramCellColSpan| 2 | 6}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 11}}
|-
{{STDiagramCellColSpan| 4 | Frame Count(Strong)}} |{{STDiagramCellColSpan| 2 | 6}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 16}}
|-
{{STDiagramCellColSpan| 4 | Frame Count(Fierce)}} |{{STDiagramCellColSpan| 2 | 6}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 19}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_6.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_7.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_13.png}}
|-
{{STDiagramCell| Frame Count(Jab)}} |{{STDiagramCellColSpan| 8 | 30 }}
|-
{{STDiagramCell| Frame Count(Strong)}} |{{STDiagramCellColSpan| 8 | 36 }}
|-
{{STDiagramCell| Frame Count(Fierce)}} |{{STDiagramCellColSpan| 8 | 43 }}
|}
 
'''Tiger Crush [[File:X-ISM.png|f]][[File:A-ISM.png|f]][[File:V-ISM.png|f]]:'''
[[File:Dp.png]] + [[File:P.png]]'''(A,V)''' [[File:Qcf.png]] [[Image:Upright.gif]]+[[File:K.png]]'''(X)'''
{{STDiagramHeader}}
{{STDiagramCell| Damage }} |{{STDiagramCell| 11,7,3}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_TC_1.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_TC_2.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_TC_3.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_TC_4.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_TC_5.png}}
|-
{{STDiagramCell| Stun }} |{{STDiagramCell| 0}}
|-
{{STDiagramCell| Meter Gain }} |{{STDiagramCell| 4(A)6(XV)}}
|-
{{STDiagramCell| Block Stun }} |{{STDiagramCell| -5}}
|-
{{STDiagramCellColSpan| 2 | Frame Count(Short)}} |{{STDiagramCellColSpan| 2 | 10}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 1 | 2}}
|-
{{STDiagramCellColSpan| 2 | Frame Count(Forward)}} |{{STDiagramCellColSpan| 2 | 10}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 1 | 2}}
|-
{{STDiagramCellColSpan| 2 | Frame Count(Roundhouse)}} |{{STDiagramCellColSpan| 2 | 11}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 1 | 2}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_6.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_7.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_11.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 8 | 23 }}
|}
 
====Super Combos====
'''Tiger Genocide [[File:A-ISM.png|f]]:'''
[[File:Qcf.png]][[File:Qcf.png]] + [[File:K.png]]
*<b>Level 1:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16+8+4+12+4+2x2}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_3.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_4.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_5.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_7.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TC_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TC_9.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_8.png}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -29}}
|-
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-10}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 9}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 11}} |{{STDiagramCellColSpan| 1 | 4 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 4 }} |{{STDiagramCellColSpan| 1 | 14 }} |{{STDiagramCellColSpan| 6 | 38 }}
|}
 
*<b>Level 2:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 8x10}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_3.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_12.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_13.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_14.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TC_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TC_9.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_8.png}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -33}}
|-
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-25}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 9}} |{{STDiagramCellColSpan| 1 | 5}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 11}} |{{STDiagramCellColSpan| 1 | 4}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 4 }} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 17 }} |{{STDiagramCellColSpan| 6 | 42 }}
|}
 
*<b>Level 3:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16+12x2+4+16+12+8+12+8+2x5}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_3.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_12.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_13.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_14.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_15.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_16.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TG_17.png}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -33}}
|-
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-35}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 9}} |{{STDiagramCellColSpan| 1 | 5}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 9*}} |{{STDiagramCellColSpan| 1 | 1}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TC_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_10.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 1 }} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 10 }} |{{STDiagramCellColSpan| 4 | 19 }} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 3 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TG_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 12 }} |{{STDiagramCellColSpan| 6 | 47 }}
|}
 
'''Tiger Genocide [[File:X-ISM.png|f]]:'''
[[File:Qcf.png]][[File:Qcf.png]] + [[File:K.png]]
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 16+12x2+4+16+12+8+12+8+2x5}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_3.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_4.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_5.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_7.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_8.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TGXISM_9.png}}
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -33}}
|-
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-34}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 9}} |{{STDiagramCellColSpan| 1 | 5}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 9*}} |{{STDiagramCellColSpan| 1 | 2}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_6.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_7.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_10.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 10 }} |{{STDiagramCellColSpan| 6 | 19 }} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 3 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TGXISM_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_6.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_7.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_8.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TU_13.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 3 }} |{{STDiagramCellColSpan| 1 | 12 }} |{{STDiagramCellColSpan| 8 | 47 }}
|}
 
'''Tiger Cannon [[File:A-ISM.png|f]]:'''
[[File:Qcf.png]][[File:Qcf.png]]+ [[File:P.png]]
*<b>Startup</b>
*<b>Level 1</b>
{{STDiagramHeader}}
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-7}} |{{STDiagramImageCell| 1 | Sfa3_Sagat_TCN_1.png}} |{{STDiagramImageCell| 1 | Sfa3_Sagat_TCN_3.png}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 4 | 9}}
|}
*<b>Level 2 & 3</b>
{{STDiagramHeader}}
{{STDiagramCellNull| 1}} |{{STDiagramCellMinWidth| LVL.1}} |{{STDiagramCellMinWidth| LVL.2}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_1.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_2.png}}
|-
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-9}}  |{{STDiagramCell| 0-11}}
|-
{{STDiagramCellColSpan| 3 | Frame Count}} |{{STDiagramCellColSpan| 4 | 9}}
|}
 
*<b>Active:</b>
*<b>Level 1:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 8~1x4}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_5.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_6.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_7.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_8.png}} |{{STDiagramImageCellBorderRight| 2 | Sfa3_Sagat_TCN_9.png}}
|-
{{STDiagramCell| Block Stun}} |{{STDiagramCell| -15}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 6 | 49}}
|}
 
*<b>Level 2:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 10~1x5}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_5.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_6.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_7.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_8.png}} |{{STDiagramImageCellBorderRight| 2 | Sfa3_Sagat_TCN_9.png}}
|-
{{STDiagramCell| Block Stun}} |{{STDiagramCell| -12}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 6 | 49}}
|}
 
*<b>Level 3:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 12~1x6}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_4.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_6.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_7.png}} |{{STDiagramImageCell| 2 | Sfa3_Sagat_TCN_8.png}} |{{STDiagramImageCellBorderRight| 2 | Sfa3_Sagat_TCN_9.png}}
|-
{{STDiagramCell| Block Stun}} |{{STDiagramCell| -9}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 6 | 49}}
|}
 
'''Tiger Raid [[File:A-ISM.png|f]]:'''
[[File:Qcb.png]][[File:Qcb.png]]+ [[File:K.png]]
*<b>Level 1:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}}  |{{STDiagramCellColSpan| 1 | 16+12+8+2x3}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1b.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_3.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_4.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_5.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_7.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_8.png}}
|-
{{STDiagramCell| Invincibility}} |{{STDiagramCellColSpan| 1 | 0~9}}
|-
{{STDiagramCell| Block Stun}} |{{STDiagramCellColSpan| 1 | -10}}
|-
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 4 | 9}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 5 | 10}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_14.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 4 }} |{{STDiagramCellColSpan| 4 | 16 }} |{{STDiagramCellColSpan| 1 | 2,2,2,2 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_15.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_16.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_17.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_18.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_19.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_20.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_21.png}}
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 8 | 31 }}
|}
 
*<b>Level 2:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}}  |{{STDiagramCellColSpan| 1 | 20+16+14+6x4}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1b.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_3a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_4.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_5.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_6.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_7.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_8.png}}
|-
{{STDiagramCell| Invincibility}} |{{STDiagramCellColSpan| 1 | 0~11}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>8</b>/Lands}}
{{STDiagramCell| Block Stun}} |{{STDiagramCellColSpan| 1 | -8}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 4 | 9}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 5 | 10}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_6b.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_7b.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_22.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_23.png}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 4 }} |{{STDiagramCellColSpan| 5 | 10 }} |{{STDiagramCellColSpan| 1 | 4 }}
|}
|}


*<b>Neutral Jumping Roundhouse:</b>
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | A3sagatnjhk.PNG }}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_24.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_14.png}}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 4 | 16 }} |{{STDiagramCellColSpan| 1 | 2,2,2,2 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_15.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_16.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_17.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_18.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_19.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_20.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_21.png}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 8 | 29 }}
|}
 
*<b>Level 3:</b>
{{STDiagramHeader}}
{{STDiagramCell| Damage}}  |{{STDiagramCellColSpan| 1 | 15x4+16x3}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1b.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_1.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_2.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_3a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_4a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_5a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_6a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_7a.png}} |{{STDiagramImageCell| 3 | Sfa3_Sagat_TR_8a.png}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Invincibility}} |{{STDiagramCellColSpan| 1 | 0~21}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Block Stun}} |{{STDiagramCellColSpan| 1 | -7}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 4 | 9}} |{{STDiagramCellColSpan| 1 | 2}} |{{STDiagramCellColSpan| 5 | 10}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_6b.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_7b.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_22.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_23.png}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>6</b>/Lands}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 1 | 4 }} |{{STDiagramCellColSpan| 5 | 10 }} |{{STDiagramCellColSpan| 1 | 4 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_24.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_25.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_26.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_27.png}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 4 | 16 }} |{{STDiagramCellColSpan| 1 | 2,2,2,2 }}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_28.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_29.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_16.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_17.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_18.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_19.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_20.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TR_21.png}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 8 | 28 }}
|}
|}


*<b>Diagonal Jumping Roundhouse:</b>
'''Angry Charge [[File:A-ISM.png|f]]:'''
[[File:Qcf.png]] + [[File:S.png]]
{{STDiagramHeader}}
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | A3sagatdjhk.PNG }}
{{STDiagramCellColSpan| 2 | Damage Buff}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_1.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_2.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_3.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_4.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_5.png}} |{{STDiagramImageCell| 4 | Sfa3_Sagat_AS_6.png}}
|-
|-
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}}
{{STDiagramCell| Jab}} |{{STDiagramCellColSpan| 1 | 20,20,4}}
|-
{{STDiagramCell| Strong}} |{{STDiagramCellColSpan| 1 | 5x5}}
|-
{{STDiagramCell| Fierce}} |{{STDiagramCellColSpan| 1 | 5x7}}
|-
|-
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 5}} |{{STDiagramCellColSpan| 1 | 17}} |{{STDiagramCellColSpan| 3 | 24}}
|}
 
=Miscellaneous=
 
'''Buffed Jab Tiger Blow [[File:A-ISM.png|f]]:'''
[[File:Dp.png]] + [[image:jab.gif|LP]]
{{STDiagramHeader}}
{{STDiagramCell| Damage}} |{{STDiagramCell| 20,20,14}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_1.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_2.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_3.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_4.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_5.png}} |{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_7.png}}|{{STDiagramImageCell| 5 | Sfa3_Sagat_TB_8.png}}
|-
|-
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}}
|-
|-
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}}
{{STDiagramCell| Meter Gain}} |{{STDiagramCell| 4(A)7(V)}}
|-
|-
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/A4/XV6}}
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -26}}
|-
|-
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>6</b>/Lands}}
{{STDiagramCell| }} Invincibility|{{STDiagramCell| 0-5}}
|-
|-
{{STDiagramCell| }} Block Stun|{{STDiagramCell| N/A}}
{{STDiagramCellColSpan| 2 | Frame Count}} |{{STDiagramCellColSpan| 2 | 4}} |{{STDiagramCellColSpan| 1 | 1}} |{{STDiagramCellColSpan| 1 | 3}} |{{STDiagramCellColSpan| 1 | 4}} |{{STDiagramCellColSpan| 2 | 8}}
|}
 
{{STDiagramHeader}}
{{STDiagramCell|}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_9.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_10.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_11.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_12.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_13.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_14.png}}
|-
|-
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| N/A}}
{{STDiagramCell| Frame Count}} |{{STDiagramCellColSpan| 6 | 33 }}
|}
|}
When Angry Charge is active the jab version of Tiger Blow has different data.
*<b>Tiger Blow anti air usage:</b>
{{STDiagramHeader}}
{{STDiagramCellColSpan| 2 | Grounded}}  |{{STDiagramCellColSpan| 2 | Airborne}}
|-
{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_3.png}}|{{STDiagramImageCellBorderRight| 1 | Sfa3_Sagat_TB_4.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_5.png}}|{{STDiagramImageCell| 1 | Sfa3_Sagat_TB_6.png}}
|}
When using this move as an anti air, you should stay away from using the jab version because the grounded hitbox is only active for 1 frame(unless Angry Charge is active), so it can be easily airblocked(unless your timing is impeccable), the strong and fierce versions have more active frames on the grounded hitbox so getting a clean anti air that will not get air blocked is less difficult even though the grounded active hitbox of the move is low to the ground you have more frames in which to hit the jump.
*<b>Idle, Crouching, Airborne:</b>
{{STDiagramHeader}}
{{STDiagramImageCell|  | Sfa3_Sagat_idle.png }} |{{STDiagramImageCell|  | Sfa3_Sagat_crouching.png }} |{{STDiagramImageCell|  | Sfa3_Sagat_jump.png }}
|}
= The Basics =
=Which Ism?=
*<b>A-ISM:</b>
Unfortunately, one of the weakest characters in the game, despite him having his usual toolset.  They gutted his tiger shots and tiger uppercut badly enough that he struggles in neutral against a lot of characters.
*<b>V-ISM:</b>
Recommended.
The character goes from low tier to high tier with access to his amazingly versatile customs.
*<b>X-ISM:</b>
Probably one of the worst characters in the game.  Gains a better tiger uppercut, but loses air block and alpha counter. Changes his tiger knee motion to the classic SF2 input.
= Combos =
*<b>Basic Combos:</b>
<youtube>u58cKHwbnr8</youtube>
*<b>V-ISM Combos:</b>
<youtube>2BcPlgtSPrw</youtube>
=Advanced Strategy=
=Match-ups=
Guy's Bushin chain hits on Sagat crouching.  Be very careful. 
Sodom is a huge problem match in neutral due to b. FP not being duckable and slide generally giving Sagat issues without meter.


=== Special Moves ===
= Notable Players =
Tiger Shot: QCF+Punch                                                  [X Z V]
-Sagat tosses a wave-shaped fireball high across the screen. The stronger the
  Punch button used, the faster the projectile travels.


Ground Tiger Shot: QCF+Kick                                            [X Z V]
=== Japan ===
-Sagat crouches down and tosses a wave-shaped fireball low across the screen.
  The stronger the Kick button used, the faster the projectile travels.


Tiger Blow: F,D,DF+Punch                                                [Z V]
Chuugokujin (V-Sagat)
-Sagat will rise into the air with an uppercut. The stronger the Punch button
  used, the higher and faster Sagat will punch. Using MP or HP, the uppercut
  will hit 5 or 7 times respectively.


Tiger Crush: F,D,DF+Kick                                                [Z V]
Fukui (V-Sagat)
-Sagat hops forward with a quick high knee strike. The stronger the Kick
  button used, the farther Sagat will leap. Note that this attack has a
  different motion in X-Ism.


Tiger Crush: QCF,UF+Kick                                                  [X]
Hidawa (A-Sagat)
-Sagat hops forward with a quick high knee strike. The stronger the Kick
  button used, the farther Sagat will leap. Note that this attack has a
  different motion in Z-Ism and V-Ism.


Tiger Uppercut: F,D,DF+Punch                                              [X]
Kayaman (V-Sagat)
-Sagat will rise into the air with an uppercut. The stronger the Punch button
  used, the higher and faster Sagat will punch. This attack can hit twice up
  close.
=== Super Combos ===
Tiger Genocide: QCF,D,DF+Kick                                            [X A]
-A more powerful version of the Tiger Crush and Tiger Blow/Uppercut, Sagat
  hops forward with a multi-hitting Tiger Crush knee strike, then follows with
  a multi-hitting Tiger Blow/Uppercut. At Level 3, he will perform a second
  Tiger Blow/Uppercut.
    Level 1: 7 Hits      Level 2: 10 Hits      Level 3: 14 Hits


Tiger Cannon: QCF,QCF+Punch                                                [A]
'''Nekonohi''' (A/V-Sagat)
-A more powerful version of the Tiger Shot, Sagat tosses a multi-hitting
  wave-shaped fireball high across the screen. This can be used to cancel an
  oncoming projectile, removing one hit from the total. At Level 3, the
  fireball will burn opponents and knock them down.
    Level 1: 4 Hits      Level 2: 5 Hits      Level 3: 6 Hits


Tiger Raid: QCB,QCB+Kick                                                  [A]
Noh (V-Sagat)
-Sagat performs a series of increasingly high kicks, followed by a leaping
  multi-hit kick straight across the screen. At Level 3, Sagat's leg becomes
  fiery during the jumpkick for more damage.
    Level 1: 6 Hits      Level 2: 7 Hits      Level 3: 7 Hits


Angry Charge: QCF+Taunt                                                    [A]
Nottsu (V-Sagat)
-Sagat's scar on his chest glows while he does a pose, this will cost a single stock/ 1/3 of your meter.
The damage of the next tiger blow will be increased.


== The Basics ==
Totsuka (V-Sagat)
==Which Ism?==


===A-Ism===
=== North America ===
===V-Ism===


Recommended
GreenJoker (A-Sagat)


===X-Ism===
Kyokuji (V-Sagat)


== Advanced Strategy ==
=== Europe ===


== Match-ups ==


== Discussion ==
=Discussion=


{{Navbox-SFA3}}
{{Navbox-SFA3}}

Latest revision as of 19:17, 27 October 2023

Introduction

Feeling somewhat empty since his last match with Ryu, Sagat now realizes that Ryu has purposely thrown out the match so his grudge can be satisfied. Sagat also realized the source of his scar comes from the Satsui no Hado, a dark power that possessed Ryu when he was first defeated by him. Realizing that anger and hatred have corrupted his actions, Sagat now actively seeks out Ryu to not fight him cleanly again for revenge, but out of honor.

Pros Cons
  • c. FP is one of the best normals in the game. Great range/speed with an insane amount of priority.
  • Some decent long range normals in s. LK, s. RH and s. MP
  • Tiger knee is fast, good for mobility and reasonably safe on block in many situations
  • Some of the best custom combos in the game, amazing anti-air setups and potential infinite setups that are very difficult to escape
  • Can punish a ton of stuff from very far away with activates
  • One of the easier CC infinites that doesn't require reactivates
  • Larger than normal grab range
  • One of the fastest backward walk speeds
  • j. RH has good priority.
  • Jab tiger uppercut has good horizontal range and can be difficult to punish effectively without meter for some characters
  • Tallest character in the game with a very fat hurtbox makes him very vulnerable to guard crush pressure and a lot of standing combos
  • Airborne hurtbox is very large
  • Forward walk speed is very slow
  • Sweep is very slow to start up.
  • BnBs aren't great without meter
  • s. MK has a lousy hurtbox, despite the animation
  • Tiger uppercut is airborne very early and can be airblocked even somewhat deep
  • Tiger uppercut has terrible i-frames compared to other DP moves
  • Tiger shots have absolutely awful recovery/damage with giant extended hurtboxes
  • Very meter dependent due to his weak neutral. A polarizing character due to how strong he is with meter and how weak he is without.


Sagat
SFA3 Sagat Art.png
Character Data

Color Options

X-Ism A-Ism V-Ism
Sfa3 Sagat pxism.png Sfa3 Sagat kxism.png Sfa3 Sagat paism.png Sfa3 Sagat kaism.png Sfa3 Sagat pvism.png Sfa3 Sagat kvism.png
Punch Kick Punch Kick Punch Kick

Moves List

Ground Normals

  • Close/Far Standing Jab:
Damage 7 Sfa3 Sagat jab.png
Stun 2
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/1
Frame Count 5/6/13
Block Stun -5
Hit Stun/Counter Hit -4/+1
  • Close Standing Strong:
Damage 12 Sfa3 Sagat strong1.png
Stun 4
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/A3/XV4
Frame Count 6/3/25
Block Stun -9
Hit Stun/Counter Hit -8/-4
  • Far Standing Strong:
Damage 11 Sfa3 Sagat strong2.png
Stun 4
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/A3/XV4
Frame Count 8/4/17
Block Stun -2
Hit Stun/Counter Hit -1/+3
  • Close Standing Fierce:
Damage 17/16 Sfa3 Sagat fierce1.png Sfa3 Sagat fierce2.png
Stun 8
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/A4/XV6
Frame Count 7/5/26
Block Stun -8
Hit Stun/Counter Hit -7/Launch

Only the first active part can be special/super cancelled.

  • Far Standing Fierce:
Damage 17 Sfa3 Sagat fierce3.png
Stun 8
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/A4/XV6
Frame Count 10/6/28
Block Stun -11
Hit Stun/Counter Hit -10/Launch
  • Close/Far Standing Short:
Damage 3+2 Sfa3 Sagat short1.png Sfa3 Sagat short2.png
Stun 1x2
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/1x2
Frame Count 5/4/3/20
Block Stun -9
Hit Stun/Counter Hit -8/-3

Only the first hit can be cancelled.

  • Close/Far Standing Forward:
Damage 12 Sfa3 Sagat forward.png
Stun 4
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/A3/XV4
Frame Count 10/3/26
Block Stun -10
Hit Stun/Counter Hit -9/-5
  • Close/Far Standing Roundhouse:
Damage 9+8 Sfa3 Sagat roundhouse1.png Sfa3 Sagat roundhouse2.png
Stun 4x2
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/A1x2/XV3x2
Frame Count 6/3/2/29
Block Stun -8
Hit Stun/Counter Hit -7/Launch

Only the first hit is cancelleable.

  • Crouching Jab:
Damage 6 Sfa3 Sagat crjab.png
Stun 2
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/1
Frame Count 6/4/7
Block Stun +3
Hit Stun/Counter Hit +4/+9
  • Crouching Strong:
Damage 11 Sfa3 Sagat crstrong.png
Stun 4
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/A3/XV4
Frame Count 5/4/13
Block Stun +2
Hit Stun/Counter Hit +3/+7
  • Crouching Fierce:
Damage 16 Sfa3 Sagat crfierce.png
Stun 8
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/A6/XV9
Frame Count 8/5/15
Block Stun +3
Hit Stun/Counter Hit +4/Launch
  • Crouching Short:
Damage 5 Sfa3 Sagat crshort.png
Stun 2
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/1
Frame Count 4/4/7
Block Stun +3
Hit Stun/Counter Hit +4/+9
  • Crouching Forward:
Damage 11 Sfa3 Sagat crforward.png
Stun 4
Chain Cancel No
Special Cancel Yes(X,V only)
Super Cancel Yes(X only)
Meter on whiff/hit 1/A3/XV4
Frame Count 7/4/21
Block Stun -6
Hit Stun/Counter Hit -5/-1
  • Crouching Roundhouse:
Damage 16 Sfa3 Sagat crroundhouse.png
Stun 8
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/A4/XV6
Frame Count 9/5/26
Block Stun -8
Hit Stun/Counter Hit -

Air Normals

  • Neutral/Diagonal Jumping Jab:
Damage 7 Sfa3 Sagat jjab.png
Stun 2
Meter on whiff/hit 0/1
Frame Count 4/10/*
  • Neutral/Diagonal Jumping Strong:
Damage 12 Sfa3 Sagat jstrong.png
Stun 16
Meter on whiff/hit 1/A3/XV4
Frame Count 4/8/*
  • Neutral/Diagonal Jumping Fierce:
Damage 18 Sfa3 Sagat jfierce.png
Stun 8
Meter on whiff/hit 1/A4/XV6
Frame Count 10/6/*}
  • Neutral Jumping Short:
Damage 6 Sfa3 Sagat njshort.png
Stun 2
Meter on whiff/hit 0/1
Frame Count 6/10/*
  • Diagonal Jumping Short:
Damage 6 Sfa3 Sagat fjshort.png
Stun 2
Meter on whiff/hit 0/1
Frame Count 6/10/*
  • Neutral Jumping Forward:
Damage 11 Sfa3 Sagat njforward.png
Stun 4
Meter on whiff/hit 1/A3/XV4
Frame Count 6/8/*
  • Diagonal Jumping Forward:
Damage 11 Sfa3 Sagat fjforward.png
Stun 4
Meter on whiff/hit 1/A3/XV4
Frame Count 8/8/*
  • Neutral Jumping Roundhouse:
Damage 17 Sfa3 Sagat njroundhouse.png
Stun 8
Meter on whiff/hit 1/A4/XV6
Frame Count 8/6/*
  • Diagonal Jumping Roundhouse:
Damage 17 Sfa3 Sagat fjroundhouse.png
Stun 8
Meter on whiff/hit 1/A4/XV6
Frame Count 8/6/*

Throws

Tiger Carry:

b/f+PP

Damage 20 Sfa3 Sagat pk throw.png
Stun 0
Meter Gain 1(A)3(XV)
Frame Count 5/1/20

Tiger Rage:

b/f+PP

Damage 8+4x(0~9)+4 Sfa3 Sagat pk throw.png
Stun 0
Meter Gain 1(A)3(XV)
Frame Count 5/1/20

Kuuchuu Tiger Carry:

Any direction but u/d+PP

Damage 20 Sfa3 Sagat air throw.png
Stun 0
Meter Gain 1(A)3(XV)
Frame Count 1/1/1(before landing)

Alpha Counter

During Blockstun f+P.png+K.png of same strength

  • A-ISM:
Damage 4 Sfa3 Sagat acaism.png
Frame Count 22/8/29
Invincibility 0-22
  • V-ISM:
Damage 4 Sfa3 Sagat acvism1.png Sfa3 Sagat acvism3.png Sfa3 Sagat acvism4.png
Frame Count 16/25/47
Invincibility 0-16

Special Moves

Tiger Shot fff: Qcf.png + P.png

  • Startup:
Sfa3 Sagat TS 1.png Sfa3 Sagat TS 2.png Sfa3 Sagat TS 3.png
Frame Count 15
  • Active:
  • Jab Version:
Damage 9~1 Sfa3 Sagat TS 4.png Sfa3 Sagat TS 5.png Sfa3 Sagat TS 6.png Sfa3 Sagat TS 7.png Sfa3 Sagat TS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -12
Hit Stun -11
Frame Count 43
  • Strong Version:
Damage 10~1 Sfa3 Sagat TS 4.png Sfa3 Sagat TS 5.png Sfa3 Sagat TS 6.png Sfa3 Sagat TS 7.png Sfa3 Sagat TS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -13
Hit Stun -12
Frame Count 44
  • Fierce Version:
Damage 11~1 Sfa3 Sagat TS 4.png Sfa3 Sagat TS 5.png Sfa3 Sagat TS 6.png Sfa3 Sagat TS 7.png Sfa3 Sagat TS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -14
Hit Stun -13
Frame Count 45

Ground Tiger Shot fff: Qcf.png + K.png

  • Startup:
Sfa3 Sagat GTS 1.png Sfa3 Sagat GTS 2.png Sfa3 Sagat GTS 3.png
Frame Count 15
  • Active:
  • Short Version:
Damage 9~1 Sfa3 Sagat GTS 4.png Sfa3 Sagat GTS 5.png Sfa3 Sagat GTS 6.png Sfa3 Sagat GTS 7.png Sfa3 Sagat GTS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -13
Hit Stun -12
Frame Count 44
  • Forward Version:
Damage 10~1 Sfa3 Sagat GTS 4.png Sfa3 Sagat GTS 5.png Sfa3 Sagat GTS 6.png Sfa3 Sagat GTS 7.png Sfa3 Sagat GTS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -14
Hit Stun -13
Frame Count 45
  • Roundhouse Version:
Damage 11~1 Sfa3 Sagat GTS 4.png Sfa3 Sagat GTS 5.png Sfa3 Sagat GTS 6.png Sfa3 Sagat GTS 7.png Sfa3 Sagat GTS 8.png
Stun 4
Meter on whiff 1(A)3(XV)
Meter on hit 3(A)4(XV)
Block Stun -15
Hit Stun -14
Frame Count 46

Tiger Blow ff: Dp.png + P.png

  • Jab Version:
Damage 18,15,12 Sfa3 Sagat TB 1.png Sfa3 Sagat TB 2.png Sfa3 Sagat TB 3.png Sfa3 Sagat TB 5.png Sfa3 Sagat TB 7.png Sfa3 Sagat TB 8.png
Stun 0
Meter Gain 4(A)7(V)
Block Stun -23
Invincibility 0-8
Frame Count 7 1 4 8
Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count 33
  • Strong / Fierce Version:
Strong Fierce Sfa3 Sagat TB 1.png Sfa3 Sagat TB 2.png Sfa3 Sagat TB 3.png Sfa3 Sagat TB 4.png Sfa3 Sagat TB 6.png Sfa3 Sagat TB 7.png Sfa3 Sagat TB 8.png
Damage 4x5 4x7
Stun 0
Meter Gain 4(A)7(V)
Block Stun -32 -45
Invincibility 0-5
Frame Count(Strong) 4 1 3 4 4,2,2
Frame Count(Fierce) 4 1 3 4 3,3,3,3,3
Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count(Strong) 44
Frame Count(Fierce) 47

Tiger Uppercut f: Dp.png + P.png

Jab Strong Fierce Sfa3 Sagat TU 1.png Sfa3 Sagat TU 2.png Sfa3 Sagat TU 3.png Sfa3 Sagat TU 4.png Sfa3 Sagat TU 5.png
Damage 10+9 11+9 12+9
Stun 0
Meter Gain 7
Block Stun -27 -38 -48
Invincibility 0-7
Frame Count(Jab) 6 1 3 11
Frame Count(Strong) 6 1 3 16
Frame Count(Fierce) 6 1 3 19
Sfa3 Sagat TU 6.png Sfa3 Sagat TU 7.png Sfa3 Sagat TU 8.png Sfa3 Sagat TU 9.png Sfa3 Sagat TU 10.png Sfa3 Sagat TU 11.png Sfa3 Sagat TU 12.png Sfa3 Sagat TU 13.png
Frame Count(Jab) 30
Frame Count(Strong) 36
Frame Count(Fierce) 43

Tiger Crush fff: Dp.png + P.png(A,V) Qcf.png Upright.gif+K.png(X)

Damage 11,7,3 Sfa3 Sagat TC 1.png Sfa3 Sagat TC 2.png Sfa3 Sagat TC 3.png Sfa3 Sagat TC 4.png Sfa3 Sagat TC 5.png
Stun 0
Meter Gain 4(A)6(XV)
Block Stun -5
Frame Count(Short) 10 1 2 2
Frame Count(Forward) 10 1 2 2
Frame Count(Roundhouse) 11 1 2 2
Sfa3 Sagat TC 6.png Sfa3 Sagat TC 7.png Sfa3 Sagat TC 8.png Sfa3 Sagat TC 9.png Sfa3 Sagat TC 10.png Sfa3 Sagat TC 11.png
Frame Count 23

Super Combos

Tiger Genocide f: Qcf.pngQcf.png + K.png

  • Level 1:
Damage 16+8+4+12+4+2x2 Sfa3 Sagat TG 1.png Sfa3 Sagat TG 2.png Sfa3 Sagat TG 3.png Sfa3 Sagat TG 4.png Sfa3 Sagat TG 5.png Sfa3 Sagat TG 6.png Sfa3 Sagat TG 7.png Sfa3 Sagat TC 6.png Sfa3 Sagat TC 9.png Sfa3 Sagat TG 8.png
Block Stun -29
Invincibility 0-10
Frame Count 9 1 4 3 4 4 11 4
Sfa3 Sagat TG 9.png Sfa3 Sagat TG 10.png Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count 4 14 38
  • Level 2:
Damage 8x10 Sfa3 Sagat TG 1.png Sfa3 Sagat TG 2.png Sfa3 Sagat TG 3.png Sfa3 Sagat TG 12.png Sfa3 Sagat TG 13.png Sfa3 Sagat TG 14.png Sfa3 Sagat TC 6.png Sfa3 Sagat TC 9.png Sfa3 Sagat TG 8.png
Block Stun -33
Invincibility 0-25
Frame Count 9 5 3 4 4 11 4
Sfa3 Sagat TG 9.png Sfa3 Sagat TG 10.png Sfa3 Sagat TG 11.png Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count 4 3 17 42
  • Level 3:
Damage 16+12x2+4+16+12+8+12+8+2x5 Sfa3 Sagat TG 1.png Sfa3 Sagat TG 2.png Sfa3 Sagat TG 3.png Sfa3 Sagat TG 12.png Sfa3 Sagat TG 13.png Sfa3 Sagat TG 14.png Sfa3 Sagat TG 15.png Sfa3 Sagat TG 16.png Sfa3 Sagat TG 17.png
Block Stun -33
Invincibility 0-35
Frame Count 9 5 3 4 4 9* 1
Sfa3 Sagat TG 8.png Sfa3 Sagat TG 9.png Sfa3 Sagat TG 11.png Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TC 8.png Sfa3 Sagat TB 12.png Sfa3 Sagat TG 8.png Sfa3 Sagat TG 9.png Sfa3 Sagat TG 10.png
Frame Count 1 3 10 19 3 3 3
Sfa3 Sagat TG 11.png Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count 12 47

Tiger Genocide f: Qcf.pngQcf.png + K.png

Damage 16+12x2+4+16+12+8+12+8+2x5 Sfa3 Sagat TGXISM 1.png Sfa3 Sagat TGXISM 2.png Sfa3 Sagat TGXISM 3.png Sfa3 Sagat TGXISM 4.png Sfa3 Sagat TGXISM 5.png Sfa3 Sagat TGXISM 6.png Sfa3 Sagat TGXISM 7.png Sfa3 Sagat TGXISM 8.png Sfa3 Sagat TGXISM 9.png
Block Stun -33
Invincibility 0-34
Frame Count 9 5 3 4 4 9* 2
Sfa3 Sagat TGXISM 10.png Sfa3 Sagat TGXISM 12.png Sfa3 Sagat TU 6.png Sfa3 Sagat TU 7.png Sfa3 Sagat TU 8.png Sfa3 Sagat TU 9.png Sfa3 Sagat TU 10.png Sfa3 Sagat TU 11.png Sfa3 Sagat TGXISM 9.png Sfa3 Sagat TGXISM 10.png
Frame Count 3 10 19 3 3
Sfa3 Sagat TGXISM 11.png Sfa3 Sagat TGXISM 12.png Sfa3 Sagat TU 6.png Sfa3 Sagat TU 7.png Sfa3 Sagat TU 8.png Sfa3 Sagat TU 9.png Sfa3 Sagat TU 10.png Sfa3 Sagat TU 11.png Sfa3 Sagat TU 12.png Sfa3 Sagat TU 13.png
Frame Count 3 12 47

Tiger Cannon f: Qcf.pngQcf.png+ P.png

  • Startup
  • Level 1
Invincibility 0-7 Sfa3 Sagat TCN 1.png Sfa3 Sagat TCN 3.png
Frame Count 9
  • Level 2 & 3
LVL.1 LVL.2 Sfa3 Sagat TCN 1.png Sfa3 Sagat TCN 2.png
Invincibility 0-9 0-11
Frame Count 9
  • Active:
  • Level 1:
Damage 8~1x4 Sfa3 Sagat TCN 5.png Sfa3 Sagat TCN 6.png Sfa3 Sagat TCN 7.png Sfa3 Sagat TCN 8.png Sfa3 Sagat TCN 9.png
Block Stun -15
Frame Count 49
  • Level 2:
Damage 10~1x5 Sfa3 Sagat TCN 5.png Sfa3 Sagat TCN 6.png Sfa3 Sagat TCN 7.png Sfa3 Sagat TCN 8.png Sfa3 Sagat TCN 9.png
Block Stun -12
Frame Count 49
  • Level 3:
Damage 12~1x6 Sfa3 Sagat TCN 4.png Sfa3 Sagat TCN 6.png Sfa3 Sagat TCN 7.png Sfa3 Sagat TCN 8.png Sfa3 Sagat TCN 9.png
Block Stun -9
Frame Count 49

Tiger Raid f: Qcb.pngQcb.png+ K.png

  • Level 1:
Damage 16+12+8+2x3 Sfa3 Sagat TR 1a.png Sfa3 Sagat TR 1b.png Sfa3 Sagat TR 1.png Sfa3 Sagat TR 2.png Sfa3 Sagat TR 3.png Sfa3 Sagat TR 4.png Sfa3 Sagat TR 5.png Sfa3 Sagat TR 6.png Sfa3 Sagat TR 7.png Sfa3 Sagat TR 8.png
Invincibility 0~9
Block Stun -10
Frame Count 9 2 10
Sfa3 Sagat TR 9.png Sfa3 Sagat TR 10.png Sfa3 Sagat TR 11.png Sfa3 Sagat TR 12.png Sfa3 Sagat TR 13.png Sfa3 Sagat TR 14.png
Frame Count 4 16 2,2,2,2
Sfa3 Sagat TR 15.png Sfa3 Sagat TR 13.png Sfa3 Sagat TR 16.png Sfa3 Sagat TR 17.png Sfa3 Sagat TR 18.png Sfa3 Sagat TR 19.png Sfa3 Sagat TR 20.png Sfa3 Sagat TR 21.png
Frame Count 31
  • Level 2:
Damage 20+16+14+6x4 Sfa3 Sagat TR 1a.png Sfa3 Sagat TR 1b.png Sfa3 Sagat TR 1.png Sfa3 Sagat TR 2.png Sfa3 Sagat TR 3a.png Sfa3 Sagat TR 4.png Sfa3 Sagat TR 5.png Sfa3 Sagat TR 6.png Sfa3 Sagat TR 7.png Sfa3 Sagat TR 8.png
Invincibility 0~11
Block Stun -8
Frame Count 9 2 10
Sfa3 Sagat TR 9.png Sfa3 Sagat TR 10.png Sfa3 Sagat TR 11.png Sfa3 Sagat TR 6b.png Sfa3 Sagat TR 7b.png Sfa3 Sagat TR 22.png Sfa3 Sagat TR 23.png
Frame Count 4 10 4
Sfa3 Sagat TR 24.png Sfa3 Sagat TR 11.png Sfa3 Sagat TR 12.png Sfa3 Sagat TR 13.png Sfa3 Sagat TR 14.png
Frame Count 16 2,2,2,2
Sfa3 Sagat TR 15.png Sfa3 Sagat TR 13.png Sfa3 Sagat TR 16.png Sfa3 Sagat TR 17.png Sfa3 Sagat TR 18.png Sfa3 Sagat TR 19.png Sfa3 Sagat TR 20.png Sfa3 Sagat TR 21.png
Frame Count 29
  • Level 3:
Damage 15x4+16x3 Sfa3 Sagat TR 1a.png Sfa3 Sagat TR 1b.png Sfa3 Sagat TR 1.png Sfa3 Sagat TR 2.png Sfa3 Sagat TR 3a.png Sfa3 Sagat TR 4a.png Sfa3 Sagat TR 5a.png Sfa3 Sagat TR 6a.png Sfa3 Sagat TR 7a.png Sfa3 Sagat TR 8a.png
Invincibility 0~21
Block Stun -7
Frame Count 9 2 10
Sfa3 Sagat TR 9.png Sfa3 Sagat TR 10.png Sfa3 Sagat TR 11.png Sfa3 Sagat TR 6b.png Sfa3 Sagat TR 7b.png Sfa3 Sagat TR 22.png Sfa3 Sagat TR 23.png
Frame Count 4 10 4
Sfa3 Sagat TR 24.png Sfa3 Sagat TR 11.png Sfa3 Sagat TR 25.png Sfa3 Sagat TR 26.png Sfa3 Sagat TR 27.png
Frame Count 16 2,2,2,2
Sfa3 Sagat TR 28.png Sfa3 Sagat TR 29.png Sfa3 Sagat TR 16.png Sfa3 Sagat TR 17.png Sfa3 Sagat TR 18.png Sfa3 Sagat TR 19.png Sfa3 Sagat TR 20.png Sfa3 Sagat TR 21.png
Frame Count 28

Angry Charge f: Qcf.png + S.png

Damage Buff Sfa3 Sagat AS 1.png Sfa3 Sagat AS 2.png Sfa3 Sagat AS 3.png Sfa3 Sagat AS 4.png Sfa3 Sagat AS 5.png Sfa3 Sagat AS 6.png
Jab 20,20,4
Strong 5x5
Fierce 5x7
Frame Count 5 17 24

Miscellaneous

Buffed Jab Tiger Blow f: Dp.png + LP

Damage 20,20,14 Sfa3 Sagat TB 1.png Sfa3 Sagat TB 2.png Sfa3 Sagat TB 3.png Sfa3 Sagat TB 4.png Sfa3 Sagat TB 5.png Sfa3 Sagat TB 7.png Sfa3 Sagat TB 8.png
Stun 0
Meter Gain 4(A)7(V)
Block Stun -26
Invincibility 0-5
Frame Count 4 1 3 4 8
Sfa3 Sagat TB 9.png Sfa3 Sagat TB 10.png Sfa3 Sagat TB 11.png Sfa3 Sagat TB 12.png Sfa3 Sagat TB 13.png Sfa3 Sagat TB 14.png
Frame Count 33

When Angry Charge is active the jab version of Tiger Blow has different data.

  • Tiger Blow anti air usage:
Grounded Airborne
Sfa3 Sagat TB 3.png Sfa3 Sagat TB 4.png Sfa3 Sagat TB 5.png Sfa3 Sagat TB 6.png

When using this move as an anti air, you should stay away from using the jab version because the grounded hitbox is only active for 1 frame(unless Angry Charge is active), so it can be easily airblocked(unless your timing is impeccable), the strong and fierce versions have more active frames on the grounded hitbox so getting a clean anti air that will not get air blocked is less difficult even though the grounded active hitbox of the move is low to the ground you have more frames in which to hit the jump.

  • Idle, Crouching, Airborne:
Sfa3 Sagat idle.png Sfa3 Sagat crouching.png Sfa3 Sagat jump.png

The Basics

Which Ism?

  • A-ISM:

Unfortunately, one of the weakest characters in the game, despite him having his usual toolset. They gutted his tiger shots and tiger uppercut badly enough that he struggles in neutral against a lot of characters.

  • V-ISM:

Recommended. The character goes from low tier to high tier with access to his amazingly versatile customs.

  • X-ISM:

Probably one of the worst characters in the game. Gains a better tiger uppercut, but loses air block and alpha counter. Changes his tiger knee motion to the classic SF2 input.

Combos

  • Basic Combos:
  • V-ISM Combos:

Advanced Strategy

Match-ups

Guy's Bushin chain hits on Sagat crouching. Be very careful.

Sodom is a huge problem match in neutral due to b. FP not being duckable and slide generally giving Sagat issues without meter.

Notable Players

Japan

Chuugokujin (V-Sagat)

Fukui (V-Sagat)

Hidawa (A-Sagat)

Kayaman (V-Sagat)

Nekonohi (A/V-Sagat)

Noh (V-Sagat)

Nottsu (V-Sagat)

Totsuka (V-Sagat)

North America

GreenJoker (A-Sagat)

Kyokuji (V-Sagat)

Europe

Discussion

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