< Soulcalibur VI | Sophitia
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SA = Soul Attack (236A+B+K), needs 1 bar of meter <br> | SA = Soul Attack (236A+B+K), needs 1 bar of meter <br> | ||
CE = Critical Edge (A+B+K), needs 1 bar of meter <br> | CE = Critical Edge (A+B+K), needs 1 bar of meter <br> | ||
== BNB Combos == | |||
{| class="wikitable" | |||
|- | |||
! scope="col" style="width: 80px;" | Starter | |||
! scope="col" style="width: 50px;" | Level | |||
! scope="col" style="min-width: 225px; max-width: 300px;" | Route | |||
! scope="col" style="width: 25px;" | Damage | |||
! scope="col" style="min-width: 100px; max-width: 300px;" | Notes | |||
! scope="col" style="min-width: 100px; max-width: 200px;" | Ring Out | |||
|- | |||
|3B/66B/66K || {{Icon-SC|M}} || TAS B, 44B || NH 59/68/59 CH 63/73/61 || After ender, you have oki with 4B/BB or 1K, or SA will Force Block. This is her easiest and most consistent Launcher combo and works on all 3 of her launchers. || Instead of 44B, use 4A+B for Forward RO and over Half-Walls. | |||
|} | |||
== Normal Hit == | == Normal Hit == | ||
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|- | |- | ||
| 44B+K (LH!) || {{Icon-SC|H}} || 66B || 59 || || || | | 44B+K (LH!) || {{Icon-SC|H}} || 66B || 59 || || || | ||
|- | |- | ||
| TAS B (LH!) || {{Icon-SC|M}} || AS B:4_B || 72 || If enemy is far away || AS B:B can forwards RO || | | TAS B (LH!) || {{Icon-SC|M}} || AS B:4_B || 72 || If enemy is far away || AS B:B can forwards RO || | ||
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|- | |- | ||
| TAS AB (LH!) || {{Icon-SC|M}}{{Icon-SC|M}} || 6BA, 2BK (LH!), TAS B || 100 || Lethal Hit with TAS AB (crush enemy GI with B) || || | | TAS AB (LH!) || {{Icon-SC|M}}{{Icon-SC|M}} || 6BA, 2BK (LH!), TAS B || 100 || Lethal Hit with TAS AB (crush enemy GI with B) || || | ||
|- | |||
| 66A+G/4A+G (LH!) || {{Icon-SC|H}} || for 66A+G, 1K. Or you skip 1K for oki, see notes || 61/67 || After LH Explosion, you get Oki of: AS AA to catch tech or 44B to hit on the ground before they can guard. If you use 4A+G (LH!), you have to running buffer ([6]3214, invert depending on side switch) 44B to hit grounded or hold [4]/[6] to turn around to face your opponent and then input AS AA.|| || | |||
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|} | |} | ||
Latest revision as of 23:32, 3 June 2025
Abbreviations & Explanations
Stances
AS = Angel Step (236)
TAS = Twin Angel Step (236236)
SA = Soul Attack (236A+B+K), needs 1 bar of meter
CE = Critical Edge (A+B+K), needs 1 bar of meter
BNB Combos
Normal Hit
Counterhit
Lethal Hit
Under Construction below this point
During Soul Charge
Starter | Level | Route | Damage | Notes | Ring Out |
---|---|---|---|---|---|
3B | M | - | - | - | |
66K | M | - | - | ||
4A+BB | M | - | - | - | - |
4B+K | M | - | - | - | - |
66B | M | - | - | - | - |
During Soul Charge and Counterhit
During Soul Charge and Lethal Hit
Starter | Level | Route | Damage | Notes | Ring Out |
---|---|---|---|---|---|
44AB | M | - | - | - |
Starter | Level | Route | Damage | Notes | Ring Out |
---|---|---|---|---|---|
A+B | M | - | - | - | |
AS K | M | - | - | - | |
TAS B | M | - | - | - |