(8 intermediate revisions by 3 users not shown) | |||
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Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law. | Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law. | ||
+Defensive and Aerial Skilled Shoto<br> | |||
+Good rushing special<br> | |||
+Wall Mind Games<br> | |||
-Worse Projectile Recovery than his rival<br> | |||
-More punishable whiffed or blocked ground specials than his rival<br> | |||
=Move list= | =Move list= | ||
==Normals== | |||
===Standing=== | |||
====Far==== | |||
{{MoveData | |||
| name = {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_KamF5Aa1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_KamF5Au1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_KamF5Ba1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_KamF5Bu1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_KamF5C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|D}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_KamF5D1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
====Close==== | |||
{{MoveData | |||
| name = {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_KamCl5Aa1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_KamCl5Au1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_KamCl5Ba1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_KamCl5Bu1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_KamCl5C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|D}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_KamCl5D1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
===Crouching=== | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kam2Aa1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam2Au1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kam2Ba1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam2Bu1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kam2C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|D}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kam2D1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
===Jumping=== | |||
====Neutral Jump==== | |||
{{MoveData | |||
| name = j.{{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kamnj.Aa1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = j.{{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kamnj.Au1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = j.{{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kamnj.Ba1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = j.{{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kamnj.Bu1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kamnj.C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|D}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kamnj.D1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
====Diagonal Jump==== | |||
{{MoveData | |||
| name = j.{{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kamdj.Aa1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = j.{{Icon-SNK|A}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kamdj.Au1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
== | {{MoveData | ||
| name = j.{{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kamdj.Ba1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = j.{{Icon-SNK|B}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kamdj.Bu1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kamdj.C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|D}} | |||
| input = | |||
| subtitle = | |||
| image = Ninjamas_Kamdj.D1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
==Command Normals== | |||
- | {{MoveData | ||
| name = - | |||
| input = {{Motion|6}} + {{Icon-SNK|A}} | |||
| subtitle = Armed | |||
| image = Ninjamas_Kam6A1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = - | |||
| input = {{Motion|6}} + {{Icon-SNK|A}} | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam6A2.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
- | {{MoveData | ||
| name = - | |||
| input = {{Motion|6}} + {{Icon-SNK|B}} | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam6B1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = - | |||
| input = {{Motion|3}} + {{Icon-SNK|A}} | |||
| subtitle = | |||
| image = Ninjamas_Kam3A1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = - | |||
| input = {{Motion|6}} + {{Icon-SNK|A}} | |||
| subtitle = | |||
| image = Ninjamas_Kam6C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = | |||
| input = {{Motion|6}} | |||
| subtitle = in air, against wall | |||
| image = Ninjamas_Kamwj1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
==Universal Mechanics== | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} + {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kam5B+C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Icon-SNK|B}} + {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam5B+C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} {{Icon-SNK|B}} + {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = Armed | |||
| image = Ninjamas_Kam2B+C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = {{Motion|2}} + {{Icon-SNK|B}} + {{Icon-SNK|C}} | |||
| input = | |||
| subtitle = Unarmed | |||
| image = Ninjamas_Kam2B+C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = | |||
| input = {{Motion|6}} {{Icon-SNK|B}} | |||
| subtitle = Close | |||
| image = Ninjamas_KamThrow1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = low | |||
| startup = 1 | |||
| cancel = no | |||
| description = - | |||
}} | |||
}} | |||
==Special Moves== | ==Special Moves== | ||
{{MoveData | |||
| name = Zugai Kyoga | |||
| input = {{Motion|6}},{{Motion|4}},{{Motion|1}},{{Motion|2}}+{{Icon-SNK|B}} | |||
| subtitle = (close) | |||
| image = Ninjamas_Kam6412D1.png | |||
| caption = | |||
| image2 = | |||
| caption2 = | |||
| image3 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = 1 | |||
| cancel = no | |||
| description = - | |||
}} | |||
}} | |||
----------------- | {{MoveData | ||
| name = Fuga | |||
| input = {{Motion|236}}+{{Icon-Capcom|P}} | |||
| subtitle = | |||
| image = Ninjamas_Kam236P1.png | |||
| image2 = | |||
| image3 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = Light | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Heavy | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = EX | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Ryutouga | |||
| input = {{Motion|623}}+{{Icon-Capcom|P}} | |||
| subtitle = | |||
| image = Ninjamas_Kam623P1.png | |||
| image2 = | |||
| image3 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = Light | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Heavy | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = EX | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Sakki | |||
| input = {{Motion|214}}+{{Icon-Capcom|K}} (x3) | |||
| subtitle = | |||
| image = Ninjamas_Kam214K1.png | |||
| image2 = Ninjamas_Kam214K2.png | |||
| image3 = Ninjamas_Kam214K3.png | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = Light | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Heavy | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = EX | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
{{MoveData | |||
| name = Shadow Crawling | |||
| input = {{Motion|4}} | |||
| subtitle = in air, against wall | |||
| image = Ninjamas_KamWCling1.png | |||
| image2 = Ninjamas_KamWCling2.png | |||
| caption2 = Ogre Spider | |||
| image3 = Ninjamas_KamWCling4.png | |||
| caption3 = Darkness Striking | |||
| image4 = Ninjamas_KamWCling3.png | |||
| caption4 = Poison Spider | |||
| image5 = Ninjamas_KamWCling5.png | |||
| caption5 = Darkness Fang | |||
| image6 = Ninjamas_KamWCling6.png | |||
| caption6 = Dismount | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = > {{Icon-SNK|A}} | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = > {{Icon-SNK|B}} | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = > {{Icon-SNK|C}} | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = > {{Icon-SNK|D}} | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = {{Motion|6}} | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
==Spirit Gauge== | |||
===Power Move=== | |||
{{MoveData | |||
| name = Kaenjin • Onisame | |||
| input = 63214 A+B {{Motion|63214}}+{{Icon-SNK|A}}+{{Icon-SNK|B}} | |||
| subtitle = (In Air) | |||
| image = Ninjamas_KamPOW1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = Level 1 | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Level 2 | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Level 3 | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
}} | |||
{{AttackData-NinjaMas | |||
| header = no | |||
| version = Level 4 | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
===Combo Super=== | |||
{{MoveData | |||
| name = Yami Kaenjin • Onishibari | |||
| input = ...{{Motion|6}}+{{Icon-SNK|A}} | |||
| subtitle = Chain Combo Ender | |||
| image = Ninjamas_Kam2C1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
== | ===Desperation Move=== | ||
{{MoveData | |||
| name = Kiretsuzan • Chikemuri | |||
| input = {{Motion|63214}}+{{Motion|236}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | |||
| subtitle = Armed | |||
| image = Ninjamas_KamDM1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
===Finisher=== | |||
{{MoveData | |||
| name = Onifuji • Metsu | |||
| input = {{Motion|2}}+{{Motion|214}}+{{Motion|6}}+{{Icon-SNK|A}}+{{Icon-SNK|C}} | |||
| subtitle = Armed | |||
| image = Ninjamas_KamFin1.png | |||
| image2 = | |||
| data = | |||
{{AttackData-NinjaMas | |||
| version = | |||
| subtitle = | |||
| damage = - | |||
| guard = - | |||
| startup = - | |||
| cancel = - | |||
| description = - | |||
}} | |||
}} | |||
==Combos== | ==Combos== | ||
Line 342: | Line 1,321: | ||
</pre> | </pre> | ||
{{Navbox-NinMas}} | |||
[[Category:Ninja Masters]] | [[Category:Ninja Masters]] | ||
Latest revision as of 12:50, 19 December 2024
Introduction
Unarmed | Weapon |
![]() |
![]() |
Story:
Completed the training incredibly quickly, like Sasuke.
Has been Sasuke's rival and best friend since childhood.
Determine to chase and slay Sasuke to provide him with a dignified death according to Ninja law.
+Defensive and Aerial Skilled Shoto
+Good rushing special
+Wall Mind Games
-Worse Projectile Recovery than his rival
-More punishable whiffed or blocked ground specials than his rival
Move list
Normals
Standing
Far
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Close
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Crouching
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Jumping
Neutral Jump
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Diagonal Jump
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Command Normals
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Universal Mechanics
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | low | no | 1 | - | - | - | - |
- |
Special Moves
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | no | 1 | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Light | - | - | - | - | - | - | - | - | - | - |
Heavy | - | - | - | - | - | - | - | - | - | - |
EX | - | - | - | - | - | - | - | - | - | - |
- |
Spirit Gauge
Power Move
Version | Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|---|
Level 1 | - | - | - | - | - | - | - | - | - | - |
Level 2 | - | - | - | - | - | - | - | - | - | - |
Level 3 | - | - | - | - | - | - | - | - | - | - |
Level 4 | - | - | - | - | - | - | - | - | - | - |
- |
Combo Super
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Desperation Move
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Finisher
Damage | Meter | Stun | Guard | Cancel | Startup | Active | Recovery | On Hit | On Block |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - |
- |
Combos
Weapon Combos
Weapon Chain Attacks -------------------- Punch Starters `````````````` LP far ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E) LP close (*)--> HP -----> LP ----> b + HK (E) df + LP (O) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LP (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HP close (*)--> LP (*) -----> HP ----> LP -----> b + HK (E) LK (*) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | --> LP ----> HP ------> HP (O) ----+ d + HP (*, E)| HK (E) | HK (E) | b + HK (E) | b + HK (E) | d + HK (E) | d + HK (_, E)| +--+ | | | V | f + HP (SE) | | -> f + HP (O)-+ | | K (E) <---+ Kick Starters ````````````` LK close (*)--> HP -----> LP ----> b + HK (E) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LK (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HK close ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E)
Unarmed Combos
Chain Attacks ------------- Punch Starters `````````````` LP far ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E) LP close (*)--> HP -----> LP ----> b + HK (E) df + LP (O) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LP (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HP close (*)--> LP (*) -----> HP ----> LP -----> b + HK (E) LK (*) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | --> LP ----> HP ------> HP (O) ----+ d + HP (*, E)| HK (E) | HK (E) | b + HK (E) | b + HK (E) | d + HK (E) | d + HK (_, E)| +--+ | | | V | f + HP (SE) | | -> f + HP (O)-+ | | K (E) <---+ f + HP ---> LP -----> b + HK (E) HK f + HK (O, E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) Kick Starters ````````````` LK close (*)--> HP -----> LP ----> b + HK (E) | LK HK f + HK (O, E) | d + HP (*, E) d + HP (*, E) | HK (E) b + HK (E) | b + HK (E) f + HK (O, E) | d + HK (_, E) | | -> LP -----> HP ----> HP (O) -----> f + HP (SE) d + HP (*, E) | HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E) | | | -> f + HP (O)----> K (E) f + LK (O) ---> HP -----> LP ----> b + HK (E) HK (E) HK f + HK (O, E) b + HK (E) d + HP (*, E) b + HK (E) f + HK (O, E) d + HK (_, E) HK close ---> HP -----> HP (O) ----> f + HP (SE) d + HP (*, E)| HK (E) HK (E) | b + HK (E) b + HK (E) | d + HK (_, E) d + HK (_, E)| | --> f + HP (O) ----> K (E)