Ninja Masters: Difference between revisions

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[[File:Ninjamasterssm.gif]]
{{Infobox Game
 
| gamename    = Ninja Master's: Haō Ninpō Chō
=Introduction=
| abbreviation = NM
 
| image        = Ninjamasterssm.gif
ADK's Black Swan Fighting Game and one of the "sleeper" of Neo Geo Arcade System
| developer    = ADK
 
| system      = Neo Geo MVS<br>WW: 27 May 1996
| system2      = Neo Geo AES<br>JP: 28 June 1996<br>NA: 28 June 1996<br>EU: 28 June 1996
| system3      = Neo Geo CD<br>JP: 27 September 1996
| netcode      = Rollback (via Fightcade)
| community    = [https://discord.com/invite/hsS5Fz6 ADK Company community Discord server]
}}


==Introduction==
Ninja Master's: Haō Ninpō Chō (ニンジャマスターズ ~覇王忍法帳~ roughly translated as "Ninja Master's Scrolls of the Supreme Ninja Arts") is a ninja-themed competitive fighting game produced by ADK originally released in 1996 for the Neo Geo arcade and home platform.
Ninja Master's: Haō Ninpō Chō (ニンジャマスターズ ~覇王忍法帳~ roughly translated as "Ninja Master's Scrolls of the Supreme Ninja Arts") is a ninja-themed competitive fighting game produced by ADK originally released in 1996 for the Neo Geo arcade and home platform.


Ninja Master's was the sixth and final fighting game produced by ADK, following the four games in the World Heroes series and Aggressors of Dark Kombat.  
Ninja Master's was the sixth and final fighting game produced by ADK, following the four games in the World Heroes series and [[Aggressors of Dark Kombat]].  


It was later featured in the 2008 compilation ADK Tamashii for the PlayStation 2.  
It was later featured in the 2008 compilation ADK Tamashii for the PlayStation 2.  
Line 14: Line 20:
On December 6, 2012, Ninja Master's was also released on the Neo-Geo X handheld system.
On December 6, 2012, Ninja Master's was also released on the Neo-Geo X handheld system.


=Notations=
==Characters==
'''Joystick'''
 
<pre>
 
ub u uf
 
b  N  f
 
db d df
 
</pre>
 
'''Buttons'''
 
A =LP
 
B = HP
 
C = LK
 
D = HK
 
'''Moves'''
 
SC - Super Chain
 
DM - Deadly move
 
SDM - Super Deadly Move
 
'''Combos'''
<pre>
*  - can perform special/super right after if connected
 
E  - ends string
 
O  - overhead
 
_  - must be blocked low
 
L  - launches opponent into the air (can be juggled with many attacks,including air throws if your character possesses one)
 
T  - notes that this is a Throw maneuver (throws in chains CAN be blocked)
 
W  - Weapon is drawn
 
U  - Weapon is put away
 
SE - is your character's Super Combo Ender (must be in Hyper Mode or have a full super meter for this to come out)
</pre>
 
=Battle Screen=
[[File:Nmbattlescreen.png]]
 
'''CHARACTER NAME AND PORTRAIT'''
The names and pictures of the ninjas engaged in battle.
 
'''WIN POINTS'''
A kanji appears once a ninja has won a round.
 
'''LIFE GAUGE'''
Shows the amount of strength the ninja has left before he is knocked-out.
 
Everytime you get hit or block special attacks, this gauge gradually depletes.
 
The gauge has 2 bars and 3 levels: Green (>50%), Yellow (<50%) and Red (<25%).
 
'''POWER GAUGE'''
Shows the amount of power the ninja has currently stored.
 
Once the gauge is completely filled up, the ninja has a wide range of choices on how to activate and use his stored power.
 
'''TIME COUNT'''
Shows how much time is left in the round. Maximum time is 99.
 
'''PLAY TIME'''
Shows the player's current total play time.
 
=Gameplay=
'''Dash<br>'''
tap f,f or b,b
 
'''High block<br>'''
hold b
 
'''Low Block<br>'''
hold db,but beware,there is some overhead attack
 
'''Dizzy Recovery<br>'''
If you are dizzy you can press repeatdly Punch and Kick
 
'''Negative Edge<br>'''
Tenhou is the character that uses this technique,Hold a button then made the motion and release.
 
'''Draw Weapon/Take Away<br>'''
Press B+C (LK+HP)
 
'''HYPER Mode<br>'''
Press A+B+C (LP+LK+HP) When Spirit Gauge is full
 
'''Normal Moves<br>'''
Press any button standing,jumping or crouching
 
'''Command Moves<br>'''
Press any button and a direction,we listed moves that changes depends off the mode
 
'''Special Moves<br>'''
Your common sequences,anyway any character have a rekkaken-base move and a Command Grab that is Unblockable
 
'''EX Moves<br>'''
You can use is when your Spirit Gauge is full,there some sequences that are powered up but one that drains the Spirit Gauge when are used
 
'''Super Combo Ender<br>'''
When you have your full bar you can make a simple but fantastic combo sequences
 
'''Deadly Move<br>'''
Are the desesperation moves when your life is red or in Hyper Mode
 
'''Super Deadly Move/Finisher Move<br>'''
If you have the Spirit Gauge Full and your opponent life is in red you can defeat him in a spectacular style with that move.
 
==Spirit Gauge==
[[File:Nmpower1.png]]
 
[[File:Nmpower2.png]]
 
The spirit gauge will build up as your attack hits or ticks your opponent, when Max, certain super moves can be performed. 
 
[[File:Nmpower3.png]]
 
During Max,to go into Hyper mode, simply press ABC buttons at the same time, then the spirit will start to drain, in close range this will also hit.
 
[[File:Nmpower4.png]]
 
'''CONDITIONS REQUIRED FOR DM, SDM AND SC<br><br>'''
 
'''DM: Desperation Move<br>'''
 
this move can be done when <br>
(1) You are in Hyper mode<br>
(2) Your character is low in life, known as flashing red life <br>
(3) or both<br><br>
 
'''SDM: Super Desperation Move or Finishing Move<br>'''
 
this move can be done when<br>
(1) Your character is in Hyper mode <br>
(2) or your character is Maxed up and your opponent is low in life.<br><br>
 
'''SC: Super Chain Combo Ender<br>'''
 
this move can be done when <br>
(1) Your character is Maxed up<br>
(2) or your character is in Hyper.<br><br>
 
(n/w): No Weapons<br>
when you see this, put your character's weapons away by pressing B+C.<br><br>
 
(w): Weapons
when you see this, which means this move required weapons to perform, press B+C to take out your character's weapons.<br><br>
 
=Characters=
 
[[File:Ninjamasters-select.png]]
[[File:Ninjamasters-select.png]]




*[[Sasuke_(Ninja Masters)|Sasuke]]
==Wiki Roadmap==
*[[Kamui_(Ninja Masters)|Kamui]]
<section begin=Main/>
*[[Karasu_(Ninja Masters)|Karasu]]
{{ProgressBar|40}}
*[[Unzen_(Ninja Masters)|Unzen]]
{| class="wikitable" style="margin: auto; width: 50%;"
*[[Natsume_(Ninja Masters)|Natsume]]
! Completed !! To-do
*[[Raiga_(Ninja Masters)|Raiga]]
|- style="vertical-align:top;text-align:left"
*[[Kasumi_(Ninja Masters)|Kasumi]]
| style="width: 50%;"|
*[[Goemon_(Ninja Masters)|Goemon]]
'''Completed:'''
*[[Houoh_(Ninja Masters)|Houoh]]
* All characters have basic information
*[[Tenho_(Ninja Masters)|Tenho]]
* Chain links tree for each character
 
* System, HUD, Notation and FAQ pages have superficial information
Secret Characters
| style="width: 50%;"|
 
* Reformate the character pages (Goemon, Karasu, Kasumi and Unzen are the examples to follow)  
*[[Ranmaru_(Ninja Masters)|Ranmaru]]
* Add images of the moves to the character pages
*[[Nobunaga_(Ninja Masters)|Nobunaga]]
* Add damage and meter gain information to the moves
 
* Expand the existent information
=Video Exhibitions=
 
https://www.youtube.com/watch?v=IxQzBtJtbSs


=Links=


[http://www.neo-geo.com/reviews/neo-reviews/ninjamas/ninjamas1.html]
|-
[http://www.geocities.jp/hanten21/08/nijimasu/nijimasuwazahyou.htm]
|}


{{Navbox-NinMas}}
[[Category:Ninja Masters]]
[[Category:Ninja Masters]]

Latest revision as of 17:48, 12 September 2024

Ninja Master's: Haō Ninpō Chō
(NM)
Ninjamasterssm.gif
Developers

ADK

Systems

Neo Geo MVS
WW: 27 May 1996

Neo Geo AES
JP: 28 June 1996
NA: 28 June 1996
EU: 28 June 1996
Neo Geo CD
JP: 27 September 1996
Online Play

Rollback (via Fightcade)

Community Channels

ADK Company community Discord server

Introduction

Ninja Master's: Haō Ninpō Chō (ニンジャマスターズ ~覇王忍法帳~ roughly translated as "Ninja Master's Scrolls of the Supreme Ninja Arts") is a ninja-themed competitive fighting game produced by ADK originally released in 1996 for the Neo Geo arcade and home platform.

Ninja Master's was the sixth and final fighting game produced by ADK, following the four games in the World Heroes series and Aggressors of Dark Kombat.

It was later featured in the 2008 compilation ADK Tamashii for the PlayStation 2.

On December 6, 2012, Ninja Master's was also released on the Neo-Geo X handheld system.

Characters

Ninjamasters-select.png


Wiki Roadmap

40% complete


Completed To-do

Completed:

  • All characters have basic information
  • Chain links tree for each character
  • System, HUD, Notation and FAQ pages have superficial information
  • Reformate the character pages (Goemon, Karasu, Kasumi and Unzen are the examples to follow)
  • Add images of the moves to the character pages
  • Add damage and meter gain information to the moves
  • Expand the existent information


Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Goemon
Houoh
Kamui
Karasu
Kasumi
Natsume
Nobunaga
Raiga
Ranmaru
Sasuke
Tenho
Unzen