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== Key Moves == | == Key Moves == | ||
=== A === | |||
{{MoveData | |||
|name =Lunging Snake ~ Right Outer | |||
|input=6A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-2 | |||
|description= Strong run counter tool with good range. Unfavorable stance transition on block against a prepared opponent. | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Sever Soul | |||
|input= 2A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-4 | |||
|description= Standard 2A with above average range. | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Striking Snake | |||
|input=66A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-85 | |||
|description= Basic long range hori with high on hit advantage | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Northern Lights (reverse) | |||
|input= 88A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-86 | |||
|description=Non-stance 22A option. High reward, but slow counter hit combo starter. | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Propeller Nunchaku ~ Right Outer | |||
|input= 44AB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-89 | |||
|description=Long range horizontal with a favorable transition on block | |||
}} | |||
}} | |||
=== B === | |||
{{MoveData | |||
|name =Snake Bite ~ Right Outer | |||
|input=B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-25 | |||
|description= Maxi's simplest way to enter a favorable stance transition. RO has good frame trap options. | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Illusion Serpent ~ Right Outer | |||
|input= 3B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-29 | |||
|description=Standard launcher with unfavorable transition on block | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Falling Fang | |||
|input=2B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-30 | |||
|description= Good poke | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Nunchacku Lick ~ Right Outer | |||
|input=1B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-31 | |||
|description=Uno B | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Snake Kiss ~ Left Outer | |||
|input=4B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-32 | |||
|description=LO K will catch step leading to a very threatening frame trap situation. LO B also counter hits for high damage against opponents attempting a TC attack. | |||
}} | |||
}} | |||
=== K === | |||
{{MoveData | |||
|name = Snap Kick | |||
|input=3K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-44 | |||
|description=Potentially the best 3K. Long range, horizontal 3K with above average advantage. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Circling Dragon | |||
|input=1K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-46 | |||
|description=Horizontal low with several string options. | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-47 | |||
|description=~Left Outer. Counter hit combo. | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-48 | |||
|description= Reactable low followup but pushback makes it safe against many characters. | |||
}} | |||
}} | |||
=== Multi === | |||
{{MoveData | |||
|name = Dragon's Breath | |||
|input=6A+B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-61 | |||
|description=Arguably his best move. Fast and safe knockdown mid with incredible tech crouch frames. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Fury ~ Right Outer | |||
|input=B+KBBBBA | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-71 | |||
|description=High damage launcher with no oki. Damage jumps dramatically with 7SR. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = Seismic Whale ~ Right Outer | |||
|input=66A+B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-104 | |||
|description=Long range advancing horizontal mid. Unfavorable transition on block. | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-106 | |||
|description=Alters the second hit to be a steppable break attack. Favorable stance transition. | |||
}} | |||
}} | |||
=== Gauge === | |||
{{MoveData | |||
|name = Raising Dragon Zodiac | |||
|input=A+B+K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-174 | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-175 | |||
|description=Arguably the best i16 CE. Fantastic range. Ability to cancel into Right Cross is great for converting combos into long range ROs. | |||
}} | |||
}} | |||
=== Right Outer === | |||
{{MoveData | |||
|name =Dragon Bite | |||
|input=RO A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-108 | |||
|description=~Behind Lower | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-109 | |||
|description= | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-110 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Dragon Wing Sobat | |||
|input=RO BB | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-112 | |||
|description=~RC | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-113 | |||
|description= | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-114 | |||
|description= | |||
}} | |||
}} | |||
=== Left Outer === | |||
{{MoveData | |||
|name =Wing Sobat | |||
|input=LO B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-118 | |||
|description=~RC | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-119 | |||
|description= | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-120 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Skewering Hunt | |||
|input=LO K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-121 | |||
|description=One of Maxi's best ways to exit stance. | |||
}} | |||
}} | |||
=== Left Inner === | |||
{{MoveData | |||
|name =Wheel Kick | |||
|input=LI [K] | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-128 | |||
|description=His best move out of his worst stance. Useful for getting out of LI, like after WR B as a block punish. | |||
}} | |||
}} | |||
=== Right Cross === | |||
{{MoveData | |||
|name =Dragon's Breath | |||
|input=RC A | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-130 | |||
|description=~RC | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-131 | |||
|description= | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-132 | |||
|description= | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-133 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Rear Kick | |||
|input=RC K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-130 | |||
|description=Safe stance exit with pushback. Wide hitbox. | |||
}} | |||
}} | |||
=== Behind Lower === | |||
{{MoveData | |||
|name =Black Serpent | |||
|input=BL B | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-137 | |||
|description=~RC | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-138 | |||
|description= | |||
}} | |||
}} | |||
{{MoveData | |||
|name =Fury Kicks | |||
|input=BL KK | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-140 | |||
|description= | |||
}} | |||
}} | |||
=== Pure Soul Loop (PSL) === | |||
{{MoveData | |||
|name =Pure Seven and True Seven | |||
|input=6 and 4 | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-141 | |||
}} | |||
{{KeyMove-SCVI | |||
|moveid=max-142 | |||
|description= | |||
}} | |||
}} | |||
=== Neutral Guard === | |||
{{MoveData | |||
|name =Neutral Guard | |||
|input=(any stance) B+K | |||
|image= | |||
|imageSize=320px | |||
|data= | |||
{{KeyMove-SCVI | |||
|moveid=max-143 | |||
|description= | |||
}} | |||
}} | |||
{{Navbox-SCVI}} | {{Navbox-SCVI}} | ||
[[Category:Soulcalibur VI]] | [[Category:Soulcalibur VI]] |
Latest revision as of 00:22, 30 May 2024
Introduction
Maxi is an aggressive rushdown character who rapidly cycles between various stances to crush his opponents like a stylish, nunchaku-wielding wave.
Strengths | Weaknesses |
---|---|
|
|
Unique Mechanic
Seven Stars Severence
After switching from one stance to another, if Maxi uses an attack from that second stance, he adds a star for that stance on a constellation that appears briefly onscreen. If each star - representing each stance in his repertoire - is filled in, he permanently unlocks upgrades to a few attacks and a new lethal hit for his B+K.B.B.B.A string.
See Strategy for a full strategy breakdown.
Maxi #SCVI_MAX |
---|
Maxi's father had worked in the Ryukyu Kingdom as a merchant. Though fortunate enough to be able to experience different cultures on his trade route, he nevertheless felt tied down by his job, and would complain bitterly to his son. On his deathbed, he told Maxi to go out and see the world. Obeying his father's dying wishes, Maxi gathered friends from his hometown and some sailors he knew, and formed a pirate crew. |
Key Moves
A
B
K
Multi
Gauge
Right Outer
Left Outer
Left Inner
Right Cross
Behind Lower