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== Moves List == | |||
=== Light Attacks === | |||
{{MoveData | |||
|image= NASB spongebob 5l.png | |||
|caption= Short descriptive caption | |||
|name= Horizontal Punch | |||
|linkname= 5L | |||
|input= 5L / Neutral Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 8l.png | |||
|caption= Short descriptive caption | |||
|name= Up Kick | |||
|linkname= 8L | |||
|input= 8L / Up Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 2l.png | |||
|caption= Short descriptive caption | |||
|name= Floor Sweep | |||
|linkname= 2L | |||
|input= 2L / Down Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 66l.png | |||
|caption= Short descriptive caption | |||
|name= Spin Attack | |||
|linkname= 66L | |||
|input= 66L / Run Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Jumping/Air Light Attacks === | |||
{{MoveData | |||
|image= NASB spongebob j5l.png | |||
|caption= Caption | |||
|name= Side Kick | |||
|linkname= j5L | |||
|input= j5L / Jump Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob j8l.png | |||
|caption= Caption | |||
|name= Aerial Up Kick | |||
|linkname= j8L | |||
|input= j8L / Jump Up Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob j2l.png | |||
|caption= Caption | |||
|name= Down Swing | |||
|linkname= j2lL | |||
|input= j2L / Jump Down Light | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder | |||
}} | |||
}} | |||
=== Strong Attacks === | |||
{{MoveData | |||
|image= NASB spongebob 5s.png | |||
|caption= Stick around. | |||
|name= Jellyfish Swing | |||
|linkname= 5S | |||
|input= 5S / Neutral Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 8s.png | |||
|caption= Stick around. | |||
|name= Kah-Rah-Tay Uppercut | |||
|linkname= 8S | |||
|input= 8S / Up Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 2s.png | |||
|caption= Stick around. | |||
|name= Imaginaaation Clap | |||
|linkname= 2S | |||
|input= 2S / Down Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 66s.png | |||
|caption= Stick around. | |||
|name= Running Slip | |||
|linkname= 66S | |||
|input= 66S / Run Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Jumping/Air Strong Attacks === | |||
{{MoveData | |||
|image= NASB spongebob j5s.png | |||
|caption= Caption | |||
|name= Aerial Jellyfish Swing | |||
|linkname= j5S | |||
|input= j5S / Jump Neutral Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob j8s.png | |||
|caption= Stick around. | |||
|name= Aerial Kah-Rah-Tay Uppercut | |||
|linkname= j8S | |||
|input= j8S / Jump Up Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob j2s.png | |||
|caption= Stick around. | |||
|name= Imaginaaation Kick | |||
|linkname= j2S | |||
|input= j2S / Jump Down Strong | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Special Attacks === | |||
{{MoveData | |||
|image= NASB spongebob 5p.png | |||
|caption= Caption | |||
|name= Bubble Blow | |||
|linkname= 5P | |||
|input= 5P / Neutral Special | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 8p.png | |||
|caption= One hydro-dynamic spatula with port and starboard attachments and turbo drive, coming right up! | |||
|name= Order Up | |||
|linkname= 8P | |||
|input= 8P / Up Special | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
{{MoveData | |||
|image= NASB spongebob 2p.png | |||
|caption= Caption | |||
|name= Chom | |||
|linkname= 2P | |||
|input= 2P / Down Special | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Universal Mechanics === | |||
{{MoveData | |||
|image= NASB spongebob 2l.png | |||
|caption= Placeholder | |||
|name= Launcher | |||
|linkname= Launcher | |||
|input= 3HK // {{df}}+{{hk}} | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Taunt === | |||
{{MoveData | |||
|image= NASB spongebob 2l.png | |||
|caption= | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= Placeholder text | |||
}} | |||
}} | |||
=== Placeholder === | |||
{{MoveData | |||
|image= NASB spongebob 2l.png | |||
|caption= | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
{{AttackData-MVSC2 | |||
|Damage= Placeholder | |||
|Startup= Placeholder | |||
|Active= Placeholder | |||
|Recovery= Placeholder | |||
|Guard= Placeholder | |||
|Special Property= Placeholder | |||
|Cancel= Placeholder | |||
|Adv. Hit= Placeholder | |||
|Adv. Guard= Placeholder | |||
|Adv. Pushblock= Placeholder | |||
|description= For special, non damaging moves like flight or movement options | |||
}} | |||
}} | |||
== Colors == | |||
{{Navbox-NASB}} | {{Navbox-NASB}} | ||
[[Category:Nickelodeon All-Star Brawl]] | [[Category:Nickelodeon All-Star Brawl]] |
Revision as of 14:36, 14 September 2021
Story
Who lives in a pineapple under the sea? Spongebob Squarepants! From the series of the same name, Spongebob is a happy-go-lucky sea sponge who is always ready for his next big adventure!
Gameplay
Spongebob is an all-rounder character designed to be beginner friendly with fairly balanced attributes across the board. He has relatively quick attacks that could favor a rushdown playstyle along with a slow moving projectile that can cover a wide area of the stage. His recovery also sends him flying high up vertically which enables him to go deep off stage to secure the KO. If you're new to the platform fighting genre and want a character that's easy to pick up and play, or if you're a veteran looking to learn the ropes of NASB's playstyle, this is one sponge you'll absolutely clean up with!
Franchise |
{{{franchise}}} |
---|---|
Weight Class |
{{{weight}}} |
Character Discord |
{{{charactercord}}} |
Home Stage |
{{{homestage}}} |
Strengths | Weaknesses |
---|---|
|
|
Moves List
Light Attacks
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Jumping/Air Light Attacks
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder |
Strong Attacks
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Jumping/Air Strong Attacks
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Special Attacks
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Universal Mechanics
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Taunt
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
Placeholder text |
Placeholder
Damage | Startup | Active | Recovery | Guard | |
---|---|---|---|---|---|
Placeholder | Placeholder | Placeholder | Placeholder | Placeholder | |
Special Property | Cancel | Adv. Hit | Adv. Guard | Adv. Pushblock | |
Placeholder | Placeholder | Placeholder | Placeholder | - | |
For special, non damaging moves like flight or movement options |