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===Colors=== | ===Colors=== | ||
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==Gameplay Overview== | ==Gameplay Overview== | ||
Real Bout 2 Andy Bogard its a slightly nerfed version of KOF98 style, he had modified his DM but loss his Command Throw but with his buffed Hisho Ken you can beign more zoning-ful. | |||
===[[The King of Fighters 2002/Normals Guide|Movelist]]=== | |||
{|border="1" | |||
!width="8%"| | |||
! Frames | |||
! Advantage | |||
! Cancel | |||
! Block | |||
!colspan="2"| Hitbox | |||
! Notes | |||
|- | |||
|colspan="8" align="center"| '''Standing Close''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/4/7 | |||
|align="center"| +1/-1 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 3/5/5 | |||
|align="center"| +2/0 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 2/4*4/20 | |||
|align="center"| -4/-6 | |||
|align="center"| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_clC1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_clC2.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 8/5/24 | |||
|align="center"| -9/-11 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_clD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Standing Far''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 5/5/10 | |||
|align="center"| -3/-5 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_stA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 5/5/11 | |||
|align="center"| -4/-6 | |||
| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_stB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 7/8/17 | |||
|align="center"| -5/-7 | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_stC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 14/3+9/18 | |||
|align="center"| 0/-2 | |||
| | |||
|align="center"| HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_stD1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_stD2.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]]+[[image:snkd.gif]] | |||
|align="center"| 16/5/33 | |||
|align="center"| KD/-16 | |||
|align="center"| S,Su | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_stCD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Crouching''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 3/5/5 | |||
|align="center"| +2/0 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_crA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 4/5/6 | |||
|align="center"| +1/-1 | |||
|align="center"| | |||
|align="center"| L | |||
|colspan="2" | [[image:Andy98_crB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 5/7/18 | |||
|align="center"| -5/-7 | |||
|align="center"| | |||
|align="center"| HL | |||
|colspan="2" | [[image:Andy98_crC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 9/4/24 | |||
|align="center"| KD/-10 | |||
|align="center"| | |||
|align="center"| L | |||
|colspan="2" | [[image:Andy98_crD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Jump''' | |||
|- | |||
! [[image:snka.gif]] | |||
|align="center"| 4/8 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jA.png|center]] | |||
| | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 6/11 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jB.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]] | |||
|align="center"| 6/5 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_jC.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 5/9 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2"| [[image:Andy98_jD.png|center]] | |||
| | |||
|- | |||
! [[image:snkc.gif]]+[[image:snkd.gif]] | |||
|align="center"| 10/4 | |||
|align="center"| KD/- | |||
| | |||
|align="center"| HL | |||
|colspan="2"| [[image:Andy98_jCD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Neutral Jump''' | |||
|- | |||
! [[image:snkb.gif]] | |||
|align="center"| 5/11 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2" | [[image:Andy98_njB.png|center]] | |||
| | |||
|- | |||
! [[image:snkd.gif]] | |||
|align="center"| 5/9 | |||
|align="center"| -/- | |||
| | |||
|align="center"| H | |||
|colspan="2"| [[image:Andy98_njD.png|center]] | |||
| | |||
|- | |||
|colspan="8" align="center"| '''Command Normals''' | |||
|- | |||
! <br>f + [[image:snkb.gif]]<br><br> | |||
|align="center"| 16/4+4/21 | |||
|align="center"| -9/-11 | |||
|align="center"| | |||
|align="center"| H | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_fB1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_fB2.png|center]] | |||
| | |||
|- | |||
! <br>df + [[image:snka.gif]]<br><br> | |||
|align="center"| 7/2*5/22 | |||
|align="center"| -7/-9 | |||
|align="center"| S | |||
|align="center"| L,HL | |||
|valign="bottom" style="border-right:0px;"| [[image:Andy98_dfA1.png|center]] | |||
|valign="bottom" style="border-left:0px;"| [[image:Andy98_dfA2.png|center]] | |||
| | |||
|} | |||
===Special Moves=== | |||
* '''Hishou Ken (qcb + P)''' - | |||
''' | * '''Zan'ei Ken (db f + P > qcf + P)''' - | ||
* '''Shouryuu Dan (dp + P)''' - | |||
* '''Kuuha Dan (hcf + K)''' - | |||
===Desperation Moves=== | ===Desperation Moves=== | ||
* '''Chou Reppa Dan (qcb db f + K)''' - | |||
* '''Hishou Ryuusei Ken (qcf qcf + P > P rapidly)''' - | |||
==Combos== | ==Combos== | ||
{{ | |||
* cr.B, cr.A / cr.B > df + A (2 hits) > | |||
** (S)DM qcf qcf + P > P rapidly | |||
** db f + C > qcf + P (Close. Cancel immediately.) | |||
** db f + A > qcf + P | |||
* (cl.C (1 hit) / cr.C > df + A (2 hits)) / cl.C (2 hit) > | |||
** (S)DM qcf qcf + P > P rapidly | |||
** db f + C > qcf + P (Close. Cancel immediately.) | |||
** db f + A > qcf + P | |||
{{StrategyCorner| | |||
* MAX: cl.C (1 hit) > {{df}} + A (2 hits) > {{db}} {{f}} + A > {{qcf}} + P | |||
deals ??? than | |||
* cl.C (1 hit) > {{df}} + A (2 hits) > {{qcf}} {{qcf}} + P > P rapidly | |||
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM. | |||
}} | |||
== Links == | |||
{{Navbox-KOF98}} | |||
[[Category:The King of Fighters '98: The Slugfest]] | [[Category:The King of Fighters '98: The Slugfest]] |
Latest revision as of 04:15, 1 January 2021
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Gameplay Overview
Real Bout 2 Andy Bogard its a slightly nerfed version of KOF98 style, he had modified his DM but loss his Command Throw but with his buffed Hisho Ken you can beign more zoning-ful.
Movelist
Special Moves
- Hishou Ken (qcb + P) -
- Zan'ei Ken (db f + P > qcf + P) -
- Shouryuu Dan (dp + P) -
- Kuuha Dan (hcf + K) -
Desperation Moves
- Chou Reppa Dan (qcb db f + K) -
- Hishou Ryuusei Ken (qcf qcf + P > P rapidly) -
Combos
- cr.B, cr.A / cr.B > df + A (2 hits) >
- (S)DM qcf qcf + P > P rapidly
- db f + C > qcf + P (Close. Cancel immediately.)
- db f + A > qcf + P
- (cl.C (1 hit) / cr.C > df + A (2 hits)) / cl.C (2 hit) >
- (S)DM qcf qcf + P > P rapidly
- db f + C > qcf + P (Close. Cancel immediately.)
- db f + A > qcf + P
Strategy Corner
- MAX: cl.C (1 hit) >
+ A (2 hits) >
+ A >
+ P
deals ??? than
- cl.C (1 hit) >
+ A (2 hits) >
+ P > P rapidly
Keep this in mind, when you need to decide whether to trigger MAX or keep meter for a DM.