Street Fighter Alpha 3/Zangief

From SuperCombo Wiki
Street Fighter Alpha 3SFA3Logo.png


Introduction

SFA3 zangief face.png

Moves List

Ground Normals

  • Standing Jab:
Damage 5,7 Sfa3 zangief jab1.png Sfa3 zangief jab2.png
Stun 0
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/0
Frame Count 4/4/18
Block Stun -8
Hit Stun/Counter Hit -7/-2
  • Standing Strong:
Damage 15 Sfa3 zangief strong.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 10/3/22
Block Stun -6
Hit Stun/Counter Hit -5/-1
  • Standing Fierce:
Damage 21 Sfa3 zangief fierce.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 13/2/15
Block Stun -4
Hit Stun/Counter Hit -3/launch
  • Standing Short:
Damage 8 Sfa3 zangief short.png
Stun 0
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/0
Frame Count 7/5/15
Block Stun -6
Hit Stun/Counter Hit -5/0
  • standing Forward:
Damage 14 Sfa3 zangief forward.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 7/6/20
Block Stun -7
Hit Stun/Counter Hit -6/-2
  • Standing Roundhouse:
Damage 20,19 Sfa3 zangief roundhouse1.png Sfa3 zangief roundhouse2.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 12/4/33
Block Stun -14
Hit Stun/Counter Hit -13/launch
  • Crouching Jab:
Damage 5 Sfa3 zangief crjab.png
Stun 0
Chain Cancel Yes
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/0
Frame Count 4/4/16
Block Stun -6
Hit Stun/Counter Hit -5/0
  • Crouching Strong:
Damage 14 Sfa3 zangief crstrong.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 8/1/27
Block Stun -9
Hit Stun/Counter Hit -8/-4
  • Crouching Fierce:
Damage 18 Sfa3 zangief crfierce.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 12/5/23
Block Stun -5
Hit Stun/Counter Hit -4/launch
  • Crouching Short:
Damage 7 Sfa3 zangief crshort.png
Stun 0
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 0/0
Frame Count 5/4/16
Block Stun -6
Hit Stun/Counter Hit -5/0
  • Crouching Forward:
Damage 13 Sfa3 zangief crforward.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 10/2/25
Block Stun -8
Hit Stun/Counter Hit -7/-3
  • Crouching Roundhouse:
Damage 17 Sfa3 zangief crroundhouse.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 10/4/33
Block Stun -14
Hit Stun/Counter Hit -

Air Normals

  • Neutral Jump Jab:
Damage 8 Sfa3 zangief njjab.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 0/0
Frame Count 4/8/9
  • Diagonal Jump Jab:
Damage 8 Sfa3 zangief fjjab.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 0/0
Frame Count 5/8/9
  • Neutral Jump Strong:
Damage 13 Sfa3 zangief njstrong.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 6/4/17
  • Diagonal Jump Strong:
Damage 13 Sfa3 zangief fjstrong.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 6/4/17
  • Neutral Jump Fierce:
Damage 19 Sfa3 zangief njfierce.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 10/4/11
  • Diagonal Jump Fierce:
Damage 19 Sfa3 zangief fjfierce.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 10/6/7
  • Neutral Jump Short:
Damage 9 Sfa3 zangief njshort.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 0/0
Frame Count 6/10/12
  • Diagonal Jump Short:
Damage 9 Sfa3 zangief fjshort.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 0/0
Frame Count 6/8/16
  • Neutral Jump Forward:
Damage 14 Sfa3 zangief njforward.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 8/8/11
  • Diagonal Jump Forward:
Damage 14 Sfa3 zangief fjforward.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 8/6/11
  • Neutral Jump Roundhouse:
Damage 19 Sfa3 zangief njroundhouse.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 10/4/24
  • Diagonal Jump Roundhouse:
Damage 20 Sfa3 zangief fjroundhouse.png
Stun 0
Chain Cancel no
Special Cancel no
Super Cancel no
Meter on whiff/hit 1/0
Frame Count 10/4/24

Command Normals

  • Headbutt (V): f+MP
Damage 14 Sfa3 zangief fstrong.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 12/8/18
Block Stun 0
Hit Stun/Counter Hit ?/?
  • Headbutt (X): f+MP
Damage 17 Sfa3 zangief ffierce.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 15/8/15
Block Stun ?
Hit Stun/Counter Hit ?/?
  • Dynamite Kick: db+MK
Damage 13 Sfa3 zangief dbforward.png
Stun 0
Chain Cancel No
Special Cancel Yes
Super Cancel Yes
Meter on whiff/hit 1/0
Frame Count 7/4/18
Block Stun -3
Hit Stun/Counter Hit -2/+2
  • Russian Kick: db+HK
Damage 17 Sfa3 zangief dbroundhouse.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 9/4/20
Block Stun -1
Hit Stun/Counter Hit -
  • Kuuchuu Headbutt (neutral jump): u+MP
Damage 13 Sfa3 zangief headbutt1.png
Stun 18
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 2/(A)3(XV)4
Frame Count 4/6/*
  • Kuuchuu Headbutt (neutral jump): u+HP
Damage 16 Sfa3 zangief headbutt2.png
Stun 20
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 2/(A)6(XV)9
Frame Count 6/4/*
  • Body Press (diagonal jump): dHP
Damage 19 Sfa3 zangief bodysplash.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 2/0
Frame Count 7/28/*
  • Double Knee Drop (diagonal jump): dLK
Damage 9 Sfa3 zangief knee1.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 1/0
Frame Count 7/32/*
  • Double Knee Drop (diagonal jump): dMK
Damage 14 Sfa3 zangief knee2.png
Stun 0
Chain Cancel No
Special Cancel No
Super Cancel No
Meter on whiff/hit 2/0
Frame Count 7/32/*

Throws

Back Drop:

b/f+PP

Damage 20 Sfa3 zangief p+kthrow.png
Stun 0
Meter Gain (A)1(XV)3
Frame Count 5/1/16

Kamitsuki:

b/f+KK

Damage 8+2x (0~9)+4*1 } Sfa3 zangief p+kthrow.png
Stun 0
Meter on whiff/hit (A)1(XV)3/(A)1(XV)3
Frame Count 5/1/16

Stomach Claw:

dl/dr+PP

Damage 8+2x (2~11)*1 Sfa3 zangief stomachclaw.png
Stun 0
Meter on whiff/hit (A)1(XV)3/(A)1(XV)3
Frame Count 5/1/18

Piledriver:

dl/dr+KK

Damage 20 Sfa3 zangief p+kthrow.png
Stun 0
Meter on whiff/hit (A)1(XV)3/(A)1(XV)3
Frame Count 5/1/16

Flying Piledriver:

Any direction but u/d+PP

Damage 20 Sfa3 zangief pairthrow.png
Stun 0
Meter on whiff/hit 1/(A)1(XV)3
Frame Count 1/1/1(before landing)

Special Moves

Spinning Pile Driver: 360.png + P.png

When executing this input, depending on how it's done the range varies, ending the 360 motion without canceling any prejump frames will give you more range while doing so gives you less.

  • Jab Version:
PreJump No PreJump
Damage 20 Sfa3 zangief jabspd1.png Sfa3 zangief jabspd2.png
Stun 0
Meter Gain 15(A)22(XV)
Frame Count 1
  • Strong Version:
PreJump No PreJump
Damage 24 Sfa3 zangief strongspd1.png Sfa3 zangief strongspd2.png
Stun 0
Meter Gain 15(A)22(XV)
Frame Count 1
  • Fierce Version:
PreJump No PreJump
Damage 28 Sfa3 zangief fiercespd1.png Sfa3 zangief fiercespd2.png
Stun 0
Meter Gain 15(A)22(XV)
Frame Count 1
  • Whiff:
Meter Gain 28 Sfa3 zangief grabrecovery1.png Sfa3 zangief grabrecovery2.png Sfa3 zangief grabrecovery3.png Sfa3 zangief grabrecovery4.png Sfa3 zangief grabrecovery5.png Sfa3 zangief grabrecovery6.png
Frame Count(Jab) 48
Frame Count(Strong) 46
Frame Count(Fierce) 44

Atomic Suplex: 360.png + K.png (Close)

Same thing applies to this move as with the SPD.

Short Forward Rh PreJump No PreJump
Damage 10 + 16 13 + 16 16 x 2 Sfa3 zangief atomicsuplex1.png Sfa3 zangief atomicsuplex2.png
Stun 0
Meter on whiff/hit 3(A)4(XV)/15(A)22(XV)
Frame Count 1

Flying Powerbomb a.k.a Running Bear Grab: 360.png + K.png (Far)

  • Startup:
  • Short Version:
Damage 19 Sfa3 zangief runningbeargrabstartup.gif Sfa3 zangief runningbeargrabshort1.png Sfa3 zangief runningbeargrabshort2.png Sfa3 zangief runningbeargrabshort3.png Sfa3 zangief runningbeargrabshort4.png
Stun 0
Meter Gain (A)9(XV)13
Frame Count 27 8
  • Forward Version:
Damage 20 Sfa3 zangief runningbeargrabstartup.gif Sfa3 zangief runningbeargrabforward1.png Sfa3 zangief runningbeargrabforward2.png Sfa3 zangief runningbeargrabforward3.png Sfa3 zangief runningbeargrabforward4.png
Stun 0
Meter Gain (A)9(XV)13
Frame Count 29 9
  • Roundhouse Version:
Damage 21 Sfa3 zangief runningbeargrabstartup.gif Sfa3 zangief runningbeargrabroundhouse1.png Sfa3 zangief runningbeargrabroundhouse2.png Sfa3 zangief runningbeargrabroundhouse3.png Sfa3 zangief runningbeargrabroundhouse4.png
Stun 0
Meter Gain (A)9(XV)13
Frame Count 32 11
  • Whiff:
Meter Gain (A)3(XV)4 Sfa3 zangief grabrecovery1.png Sfa3 zangief grabrecovery2.png Sfa3 zangief grabrecovery3.png Sfa3 zangief grabrecovery4.png Sfa3 zangief grabrecovery5.png Sfa3 zangief grabrecovery6.png
Frame Count(Short) 52
Frame Count(Forward) 54
Frame Count(Roundhouse) 56

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