Street Fighter Alpha 3/Sodom

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Introduction

Sodom. An American born kabuki fighter who has been obsessed with Japanese Culture since he was a child. Sodom considers himself Japanese to the core, even though his true lineage precludes it. Attempting to make a name for himself he joins the Mad Gear Gang and starts shooting up the ranks. He eventually meets his match in a guy fighter of ninja decent called Guy and is ultimately beaten.

Moves List

Normal Moves

Special Moves

Jigoku Scrape

  • Quarter Circle Forward + Punch
    • Sodom will slide forward, swinging his jitte/katana. The strength of the punch button used determines the angle of the attack:
    • Jab - slide forward swinging weapon at head height
    • Strong - uppercut with weapon under the chin
    • Fierce - strong overhead swing (knocks down)

Butsumetsu Buster

  • 360 + Punch
    • Sodom lunges forward, grabs the opponent, jumps up, then slams them to the ground. The strength of the punch button determines the height and damage. Jab version has the most reach. Fierce the least.

Daikyou Burning

  • 360 + Kick
    • Sodom runs forward, both weapons held in front of him. If he makes contact he will pin the opponent with the weapons, dragging them on the ground. After awhile they will catch fire, at which point Sodom releases them. Kick button strength used determines damage, how long Sodom runs and number of hits.

Shirraha Catch

  • Forward, Down, Down-Forward + Kick
    • If you get jump attacked or someone tries an overhead on you, this will catch them and throw them in the air for damage. The window you get to actually catch them is so small the whole move is pretty useless. You're better off using d.fierce or b+fierce in V-ism for an anti air.

Tengu Walking

  • There are 2 Versions of the Tengu Walking.
    • Version 1: When knocked over or after an air block, Back, Down-Back, Down + Kick
      • Sodom runs forward on the ground doing a handstand with his weapons, striking three times.
    • Version 2: Down, Down-Forward, Forward + Kick
      • This is done as you are getting up. It hits more times, is faster, and does more damage than the other version.

Yagura Reverse

  • Back, Down, Down-Back + Kick
    • Basically a standing Tengu Walking, pretty good priority but has limited uses.

Kouten Okiagari

  • (When knocked over)Forward, Down-Forward, Down + Punch
    • Sodom rolls up into a ball, rolling away from his attacker. Good defensive alternative to the standard recovery roll that everyone in Alpha 3 has.

Super Combos

Ten Chuu Satsu

  • 720 + Punch
    • Sodom grabs the opponent with both of his weapons and proceeds to devastate them with several slam moves.
      • A-ism Level 1 (jab) - After the grab, you do a small BB followed by a fierce-looking BB.
      • A-ism Level 2 (strong) - After the grab, you do a small BB, then leap up into the air where you pause for a few moments, finally coming down with full force to the ground for massive damage.
      • A-ism Level 3 (fierce) - This begins looking like Level 2; you do a small BB, jump up, stall, and slam the opponent hard to the ground, but then you proceed to drag them in a DB move. Big Damage

Meido no Miyage

  • Double Quarter Circle Forward + Punch
    • Sodom lashes forward with his weapon of choice in a superized version of his Jigoku Scrape manuever.
      • A-ism Level 1 (jab) - Three quick uppward slashes, similar to the jab and strong Jigoku Scrapes, hitting three times with juggling ability. Excellent anti-air, useful for ending combos.
      • A-ism Level 2 (strong) - A series of four quick forward-moving slashes that go a long distance, each hitting multiple times, the last an overhead slash similar to the fierce Jigoku Scrape for varying hit amounts.
      • A-ism Level 3 (fierce) - All of the hits of a Level 2, followed by a leap in the air with a very strong arcing swipe similar in style to a jumping fierce.
      • X-ism - Simply a Level 3 version of the move.


~Move Descriptions taken from Joseph Parise's Sodom FAQ.

The Basics

Which Ism?

A-Ism

V-Ism

Its the recommended one due that his V Combos are the best

X-Ism

His Sais are replaced by Katanas, he doesn't have CPS1 Chains but excellent pokes

Advanced Strategy

Match-ups

Discussion

Game Navigation

General
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Glossary
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FAQ
Characters
Adon
Akuma
Balrog
Birdie
Blanka
Cammy
Charlie
Chun-Li
Cody
Dan
Dhalsim
E. Honda
Gen
Guy
Juli
Juni
Karin
Ken
M. Bison
R. Mika
Rolento
Rose
Ryu
Sagat
Sakura
Sodom
Vega
Zangief
Home/Handheld Exclusive
Dee Jay
Eagle
Evil Ryu
Fei Long
Guile
Ingrid
Maki
T. Hawk
Yun