Introduction
Shin Kidō Senki Gundam W: Endless Duel is a 2D fighting game released in 1996. This game was only distributed in Japan.
The developers have used the same engine as previously used in another game, Mighty Morphin Power Rangers: The Fighting Edition, but with some improvements added exclusively to this game.
Game Mechanics
Button Configuration
Fighting System
Button layout:
sp=Strong Punch=X
wp=Weak Punch=Y
sW=Strong Weapon=A
wW=Weak Weapon=B
k=any key
p=any punch
W=any weapon
Positionings:
QCT=Quarter Circle Toward (d, dt, t)
QCA=Quarter Circle Away (d, da, a)
TDD=Inverted QCT (t, d, dt)
c=crouching (hold d)
G=Ground-only
Suffixes: V=Vernier. You use the vernier in the situation where it's mentioned. Only written in combos. See below
A=Air-based. More useful when done in the air.
C=Counter. Can be used as a counterattack.
AA=Anti-air. Whether it be surface-to-air or while in the air, it can be used to smack the bird...err, Kindou Senshi...err, Mobile Suit, from the sky.
IT=In throwing distance (aka, close range).
Fight Screen
Basic Strategy
Advanced Strategy
Tier List
Game Versions
The Characters
- Wing Gundam
- Gundam Deathscythe
- Gundam Heavyarms
- Gundam Sandrock
- Gundam Shen-Long
- Tallgeese
- Vayate
- Mercurius
- Wing Gundam Zero
Boss Secret Character