m (Fixed wrong label on color gallery) |
(Added hidden color to color gallery, adjusted width of gallery columns to fit all in one row) |
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== Color Options == | == Color Options == | ||
{{ColorGallery | filePrefix=AVG2_Ayako_Color_| imageWidths= | {{ColorGallery | filePrefix=AVG2_Ayako_Color_| imageWidths=187| colors= | ||
{{ColorGallery/Color|Circle| text=Circle (Default) }} | {{ColorGallery/Color|Circle| text=Circle (Default) }} | ||
{{ColorGallery/Color|Triangle| text=Triangle }} | {{ColorGallery/Color|Triangle| text=Triangle }} | ||
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{{ColorGallery/Color|R1| text=R1 }} | {{ColorGallery/Color|R1| text=R1 }} | ||
{{ColorGallery/Color|R2| text=R2 }} | {{ColorGallery/Color|R2| text=R2 }} | ||
{{ColorGallery/Color|Start| text=Start (Hidden) }} | |||
}} | }} | ||
Latest revision as of 14:51, 8 May 2023
Introduction
Ayako says she’s all about good times and good vibes -- a lover, not a fighter. But I did see her slap the shit out of this guy one time so I’m not sure about the “not a fighter” part.
Ayako, despite her party gal image, is a character who excels at space control and grounded footsies. Sporting great pokes, solid anti-airs and a reliable tool for low-profiling moves in neutral, Ayako has just about everything she needs to play a strong ground game that sets up her terrifying throw mixups. However, despite having an air throw and the unique ability to cancel her aerial blockstun with any attack, her air presence is hampered by a relatively weak set of air normals, and her overall damage output leaves something to be desired, even with her solid meter efficiency.
Stats
Attack | Defense | Dash Jump | Dash Brake | Backdash | Wakeup Speed |
---|---|---|---|---|---|
C- | C | No | No | 26F (No Invul) | 20F |
Color Options