Advanced V.G. 2/Elirin

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Introduction

Elirin is an American whose real name is Eleanor. She insists that she's not a weeaboo because she was raised in Japan from a very young age, but I'm not so sure.

You probably picked Elirin because of her outfit. What's likely to make you stick around is her phenomenal footsies. With a bevy of powerful tools at her disposal for horizontal and vertical space control, Elirin is the go-to girl for players looking for an aggressive mid-range space control and footsies character, thanks to excellent normals that easily wall out impatient opponents, setting up reliable damage and offense of her own, with strong throw mixups and a lightning-fast overhead in Elirin Chop. Unfortunately, this near-singular focus on aggressive space control means that Elirin is a very "feast or famine" type of character -- her poor defense rating means she takes punishment hard, an equally poor attack rating means making comebacks is even more difficult, and her lack of reliable defensive options means that if she's put on the back foot, she's often stuck there. Playing Elirin well is hardly an impossibility, but it'll require you to be a little less brash than the character herself -- careful confidence will be the key to success.

Avg2 elirin mini.png Elirin is an aggressive space control character who uses her variety of pokes to lock opponents down and condition them into her mixups.
Pros Cons
  • Fantastic Footsies: With far-reaching buttons like the fearsome 5LK, fantastic jumping normals and even one of the game's few reliable anti-airs in 2HP, Elirin has all the buttons you could want and then some.
  • Reliable Approach Options: On top of her amazing jumping normals, Elirin also has the incredible 66HP, an insanely fast tackle that can help Elirin get in on her opponent or even whiff punish certain attacks.
  • Solid Mixup: Elirin is no slouch at opening up overly defensive opponents, thanks to both a strong command grab super and Elirin Chop, a 10F (!!) overhead chop that also reflects projectiles.
  • Poor Stats: Elirin is all technique with no power. Thanks to equally poor attack and defense ratings, risks that Elirin takes are often very heavily weighted against her, and she often doesn't have the damage needed to reliably make comebacks.
  • What You See Is What You Get: Despite a lot of tools that are very powerful on their face, Elirin is ultimately a very simple character who has to rely primarily on fundamentals and conditioning in order to get wins -- a notable disadvantage in a game where many characters have access to far sillier tools that can very easily turn momentum in their favour.
  • Unreliable Defensive Tools: Slow guard cancel options and only one metered reversal that rarely behaves how you'd want it to, Elirin's options for getting people off her are unreliable at best, which means she often has to try and block it out if she's on the defensive.



Stats

Attack Defense Dash Jump Dash Brake Backdash Wakeup Speed
D D No Yes 23F (Throw Invul) 12F

Color Options

Circle (Default)
Triangle
Square
R1
R2
Start (Hidden)
Avg2 elirin.jpg


Game Navigation

General
Controls
HUD
System
Advanced Mechanics
FAQ
Characters
Kyoko
Chiho
Tamao
Yuka
Satomi
Manami
Saki
Ayako
Elirin
Jun
Kaori
Reimi
Boss Characters
Material
Miranda