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Helga balances perfectly atop a big baseball with a wide grin. | |||
* "Non-confrontational that's me alright". | * "Non-confrontational that's me alright". | ||
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Latest revision as of 17:19, 17 November 2022
Story
Move it football head!
With her great academics and being a rough and cynical young girl, Helga is the local bully of Arnold and friends around Hillwood. Despite this she secretly harbors a crush on Arnold to an obsessive point. You bet she can bully the competition in the brawl!
Gameplay
Helga is a glass-cannon who can hit hard, but at the cost of attack speed. Like any bully hounding you for your lunch money, Helga thrives on getting her opponent right where she wants them for a beatdown. This is accomplished by her Neutral Special Golden Magic Slingshot, which has the unique property of pulling a foe towards her if the projectile hits. She also possess a counter in Homerun that will readily punish anyone who tries to overextend, and a recovery that can potentially allow her to come back from extraordinarily low angles.
If you're a straight up scrapper who doesn't mind the tradeoff of speed for power, Helga's perfect for busting some heads!
Strengths | Weaknesses |
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Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 7 | 7 - 8 | 22 | -6 | |
Helga shoves whoever's in front of her with both arms.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 7 | 7 - 9 | 22 | -6 | |
A quick and simple upward arm swing.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 6 | 6 - 10 | 32 | -17 | |
Helga slides along the ground with a baseball mitt. A low profile traveling move with many uses.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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8% | 5 | 5 - 12 | 35 | -26 | |
A quick running elbow tackle. Committal to throw out, but opens up a world of follow-ups on hit.
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Jumping/Air Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 7 | 7 - 8 | 22 | -6 | |
A big straightforward kick that can be thrown out pretty freely with low commitment and potential high reward.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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8% | 7 | 7 - 9 | 22 | -6 | |
A quick slap above her. Near identical to grounded up light in terms of frame-data.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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8% | 7 | 7 - 9 | 31 | -6 | |
Helga stomps the air below her, spiking any opponents caught by it.
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Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 18 | 18 - 22 | 45 | -10 | |
Helga swings in front using one of the poetry books she write love poems in.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
16% (17% held) | 16 | 16 - 20 | 45 | -12 | |
A high kick that hits above and slightly in front of Helga. Holding down the strong button will modify the attack, making her kick up dust.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% (18% held) | 18 | 18 - 22 | 45 | -10 | |
Helga swipes at the opponent with a lunch tray, starting from above and traveling in front of her. Holding down the strong button will modify the attack, making her slam the lunch tray to the ground, turning it into a spike.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
17 | 15 | 17 - 21 | 45 | -20 | |
Helga delivers a left hook while bursting forward from the momentum of the dash.
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Jumping/Air Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 18 | 18 - 22 | 45 | -7 | |
Helga swings her locket containing a picture of her long-time crush, Arnold. Holding down the strong button will modify the attack, adding an additional hearts hitbox behind her at the end of the swing.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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16% | 16 | 16 - 20 | 45 | -8 | |
A big upward fist swing. One of the most common stock-enders Helga finds herself going for.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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15% | 17 | 17 - 21 | 49 | -6 | |
A big slap that hits below her. A decently strong spike.
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Special Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 13 | 13 - 98 | 38 | -4 | |
Helga pulls out her golden magic slingshot from the episode What's Opera, Arnold?. Upon releasing the special button, a rock is fired from the slingshot. Prior to releasing, the shot can be angled, anywhere from 0 degrees straight ahead to about 80 degrees angled upwards. It an also be canceled out of by using the block button. On hit, the projectile sends opponents inwards towards Helga, allowing for follow-ups.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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8% | 22 | 22 - 32 | 47 | -60 | |
Helga charges up Ol' Betsy (her fist) in a clockwise motion, before releasing it and lunging upwards. This serves as her primary recovery move. The more the attack is charged before releasing, the farther it travels and the stronger the knockback is on-hit.
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Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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(Countered Attack %) x 2.3 | 11 | 11 - 40 | 50 | - | |
Helga assumes a counter stance with her bat. Upon getting hit in this state, she swings the bat back at the attacker. The direction of the swing can be influenced using the directional stick. This move only counters hit moves, meaning Helga can be grabbed out the startup.
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Taunt
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
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- | 16 | 16 | - | - | |
Helga poses with a ball and bat, taunting the opponent. This taunt has a small hitbox behind her around the back foot and bat.
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- "Non-confrontational that's me alright".