CartoonFan18 (talk | contribs) mNo edit summary |
(→Moves List: Added frame data) |
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{{MoveData | {{MoveData | ||
|image= NASB catdog 5l.png | |image= NASB catdog 5l.png | ||
|caption= You eediot- wait, wrong | |caption= You eediot- wait, wrong character | ||
|name= Take This Seriously! | |name= Take This Seriously! | ||
|linkname= 5L | |||
|input= 5L / Neutral Light | |input= 5L / Neutral Light | ||
|data= | |data= | ||
{{AttackData-NASB | {{AttackData-NASB | ||
|Damage=5% | |Damage=5% | ||
|Startup= | |Startup=4 | ||
|Active= | |Active=4 - 5 | ||
| | |Total Frames=22 | ||
| | |Safety=-9 | ||
|description= Can cancel into itself as early as frame 14. 5 frame punish window when canceled into itself | |description= | ||
Placeholder | |||
* Can cancel into itself as early as frame 14. 5 frame punish window when canceled into itself. | |||
}} | }} | ||
}} | }} <br> | ||
{{MoveData | {{MoveData | ||
|image= NASB catdog 8l.png | |image= NASB catdog 8l.png | ||
|caption= | |caption= Electric Wind Dog Fist | ||
|name= Uppercut | |name= Uppercut | ||
|linkname= 8L | |linkname= 8L | ||
|input= 8L / Up Light | |input= 8L / Up Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=5 - 6 | |||
|Total Frames=20 | |||
|Safety=-5 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
Line 72: | Line 81: | ||
|input= 2L / Down Light | |input= 2L / Down Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=6 - 7 | |||
|Total Frames=20 | |||
|Safety=-5 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
Line 83: | Line 99: | ||
|input= 66L / Run Light | |input= 66L / Run Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=5 - 12 | |||
|Total Frames=35 | |||
|Safety=-29 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
=== Jumping/Air Light Attacks === | === Jumping/Air Light Attacks === | ||
Line 91: | Line 115: | ||
|image= NASB catdog j5l.png | |image= NASB catdog j5l.png | ||
|caption= | |caption= | ||
|name= Streeetch | |name= Streeetch! | ||
|linkname= j5L | |linkname= j5L | ||
|input= j5L / Jump Light | |input= j5L / Jump Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=5 - 6 | |||
|Total Frames=20 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
Line 106: | Line 137: | ||
|input= j8L / Jump Up Light | |input= j8L / Jump Up Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=6 | |||
|Active=6 - 8 | |||
|Total Frames=20 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog j2l.png | |image= NASB catdog j2l.png | ||
|caption= | |caption= '''DONUTS''' | ||
|name= Double Dance | |name= Double Dance | ||
|linkname= | |linkname= j2L | ||
|input= j2L / Jump Down Light | |input= j2L / Jump Down Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=10% | |||
|Startup=6 | |||
|Active=6 - 7 | |||
|Total Frames=34 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | }} | ||
}} <br> | |||
=== Strong Attacks === | === Strong Attacks === | ||
Line 124: | Line 170: | ||
{{MoveData | {{MoveData | ||
|image= NASB catdog 5s.png | |image= NASB catdog 5s.png | ||
|caption= big | |||
|image2= NASB_catdog_cat_neutral_strong.png | |image2= NASB_catdog_cat_neutral_strong.png | ||
| | |caption2= '''BIG''' | ||
|name= Heavy Punch/Little Punch | |name= Heavy Punch / Little Punch | ||
|linkname= 5S | |linkname= 5S | ||
|input= 5S / Neutral Strong | |input= 5S / Neutral Strong | ||
|data= | |data= | ||
Placeholder | {{AttackData-NASB | ||
|Damage=14% | |||
|Startup=18 | |||
|Active=18 - 22 | |||
|Total Frames=45 | |||
|Safety=-10 | |||
|description= | |||
Heavy Punch Placeholder | |||
}} | |||
{{AttackData-NASB | |||
|Damage=14% | |||
|Startup=14 | |||
|Active=14 - 18 | |||
|Total Frames=35 | |||
|Safety=-4 | |||
|description= | |||
Little Punch Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog 8s.png | |image= NASB catdog 8s.png | ||
|caption= | |caption= "Talk to the rock!" | ||
|name= Talking Stone | |name= Talking Stone | ||
|linkname= 8S | |linkname= 8S | ||
|input= 8S / Up Strong | |input= 8S / Up Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=15 | |||
|Active=15 - 19 | |||
|Total Frames=40 | |||
|Safety=-8 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB catdog 2s.png | |image= NASB catdog 2s.png | ||
|caption= | |caption= 16 Carat slam | ||
|name= Golden Hydrant | |name= Golden Hydrant | ||
|linkname= 2S | |linkname= 2S | ||
|input= 2S / Down Strong | |input= 2S / Down Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=15% | |||
|Startup=16 | |||
|Active=16 - 21 | |||
|Total Frames=40 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog ds.png | |image= NASB catdog ds.png | ||
|caption= | |caption= The first rule of Fight Cloud is: you do not talk about Fight Cloud | ||
|name= Fight Cloud | |name= Fight Cloud | ||
|linkname= 66S | |linkname= 66S | ||
|input= 66S / Run Strong | |input= 66S / Run Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=16 | |||
|Active=16 - 18 | |||
|Total Frames=48 | |||
|Safety=-22 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
=== Jumping/Air Strong Attacks === | === Jumping/Air Strong Attacks === | ||
{{MoveData | {{MoveData | ||
|image= NASB catdog j5s.png | |image= NASB catdog j5s.png | ||
|caption= | |caption= | ||
|name= Springy Headbutt | |name= Springy Headbutt | ||
|linkname= j5S | |linkname= j5S | ||
|input= j5S / Jump Neutral Strong | |input= j5S / Jump Neutral Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=14% | |||
|Startup=16 | |||
|Active=16 - 30 | |||
|Total Frames=40 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog j8s.png | |image= NASB catdog j8s.png | ||
|caption= At last we finally know what "Updog" is | |||
|image2= NASB_catdog_cat_aerial_up_strong.png | |image2= NASB_catdog_cat_aerial_up_strong.png | ||
| | |caption2= Then would that make this... Upcat? | ||
|name= Fierce Flex/Feline Fist | |name= Fierce Flex / Feline Fist | ||
|linkname= j8S | |linkname= j8S | ||
|input= j8S / Jump Up Strong | |input= j8S / Jump Up Strong | ||
|data= | |data= | ||
Placeholder | {{AttackData-NASB | ||
|Damage=13% | |||
|Startup=17 | |||
|Active=17 - 21 | |||
|Total Frames=40 | |||
|Safety=-7 | |||
|description= | |||
Updog Placeholder | |||
}} | |||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=14 | |||
|Active=14 - 18 | |||
|Total Frames=40 | |||
|Safety=-7 | |||
|description= | |||
Upcat Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog j2s.png | |image= NASB catdog j2s.png | ||
Line 197: | Line 307: | ||
|input= j2S / Jump Down Strong | |input= j2S / Jump Down Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=15% / 15% | |||
|Startup=17 / 27 | |||
|Active=17-End / 27- | |||
|Total Frames=- / 75 | |||
|Safety=-59 / -10 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
=== Special Attacks === | === Special Attacks === | ||
{{MoveData | {{MoveData | ||
|image= NASB catdog 5p.png | |image= NASB catdog 5p.png | ||
|caption= Yum | |||
|image2= NASB_catdog_cat_neutral_special.png | |image2= NASB_catdog_cat_neutral_special.png | ||
| | |caption2= Ew | ||
|name= Boomerang Bone/Hairball | |name= Boomerang Bone / Hairball | ||
|linkname= 5P | |linkname= 5P | ||
|input= 5P / Neutral Special | |input= 5P / Neutral Special | ||
|data= | |data= | ||
Placeholder | {{AttackData-NASB | ||
|Damage=10% | |||
|Startup=12 | |||
|Active=12 - 191 | |||
|Total Frames=41 | |||
|Safety=17 | |||
|description= | |||
Bone Placeholder | |||
}} | |||
{{AttackData-NASB | |||
|Damage=10% | |||
|Startup=12 | |||
|Active=12 - 191 | |||
|Total Frames=41 | |||
|Safety=17 | |||
|description= | |||
Hairball Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
Line 220: | Line 357: | ||
|input= 8P / Up Special | |input= 8P / Up Special | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=4% / 10% | |||
|Startup=13 / 1 | |||
|Active=13-50 / 1-End | |||
|Total Frames=60 / - | |||
|Safety=-65 / - | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
{{MoveData | {{MoveData | ||
|image= NASB catdog 2p.png | |image= NASB catdog 2p.png | ||
|caption= | |caption= Shake on it | ||
|name= Tag Team! | |name= Tag Team! | ||
|linkname= 2P | |linkname= 2P | ||
|input= 2P / Down Special | |input= 2P / Down Special | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=4% | |||
|Startup=14 | |||
|Active=14 - 18 | |||
|Total Frames=30 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | Placeholder | ||
}} | |||
}} <br> | |||
=== Taunt === | === Taunt === | ||
Line 253: | Line 405: | ||
|input= Taunt Button + Stafe | |input= Taunt Button + Stafe | ||
|data= | |data= | ||
*Can | *Can switch to show either Cat or Dog scratching. | ||
}} | }} | ||
Revision as of 19:36, 8 November 2022
Story
HI-HO-DIGGITY!!!
You know what they say, two heads are more than one! From the series of the same name, CatDog are two brothers joined at the hip; where one goes the other has no choice but to follow, even into a fighting game!
Gameplay
CatDog is a midweight all-rounder character with a unique stance mechanic that lets them switch between Cat and Dog with the press of a button. Certain attacks change whether Cat or Dog is being controlled: Their projectile becoming either Hairball or Bone Boomerang or the hitboxes on both their upwards Aerials and their Strong Mids radically altering in size and reach. With this capability, your opponent will never be too sure what you're about to throw out until it's too late!
If you're a fan of tricky characters with an wide assortment of unique moves for every situation, then these brothers are for you!
Strengths | Weaknesses |
---|---|
|
|
Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 4 | 4 - 5 | 22 | -9 | |
Placeholder
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 5 - 6 | 20 | -5 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 6 - 7 | 20 | -5 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 5 - 12 | 35 | -29 | |
Placeholder |
Jumping/Air Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 5 - 6 | 20 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 6 | 6 - 8 | 20 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 6 | 6 - 7 | 34 | -6 | |
Placeholder |
Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 18 | 18 - 22 | 45 | -10 | |
Heavy Punch Placeholder | |||||
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
14% | 14 | 14 - 18 | 35 | -4 | |
Little Punch Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 15 | 15 - 19 | 40 | -8 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 16 | 16 - 21 | 40 | -7 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 16 | 16 - 18 | 48 | -22 | |
Placeholder |
Jumping/Air Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 16 | 16 - 30 | 40 | -7 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 17 | 17 - 21 | 40 | -7 | |
Updog Placeholder | |||||
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
13% | 14 | 14 - 18 | 40 | -7 | |
Upcat Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% / 15% | 17 / 27 | 17-End / 27- | - / 75 | -59 / -10 | |
Placeholder |
Special Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 12 | 12 - 191 | 41 | 17 | |
Bone Placeholder | |||||
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
10% | 12 | 12 - 191 | 41 | 17 | |
Hairball Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
4% / 10% | 13 / 1 | 13-50 / 1-End | 60 / - | -65 / - | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
4% | 14 | 14 - 18 | 30 | -7 | |
Placeholder |
Taunt
- Can switch to show either Cat or Dog scratching.