Street Fighter 3: 3rd Strike/Urien: Difference between revisions

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Line 30: Line 30:
|name=Stand LP
|name=Stand LP
|input={{lp}}
|input={{lp}}
|image=Urienfarlp.gif
|image=3s_urien_st.lp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 36: Line 37:
|active=2
|active=2
|recovery=6
|recovery=6
|onHit=3
|onHit=+3
|onHitCrouch=3
|onHitCrouch=+3
|onBlock=3
|onBlock=+3
|parry=A
|parry=A
|damage=3
|damage=3
|stun=3
|stun=3
|attackLevel=Mid
|description=
|description=
* Cancel options: self ch sp su
* Cancel options: self ch sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Stand%20LP}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Stand%20LP}}
}}
}}
Line 52: Line 56:
|name=Stand MP
|name=Stand MP
|input={{mp}}
|input={{mp}}
|image=Urienfarmp.gif
|image=3s_urien_st.mp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 58: Line 63:
|active=5
|active=5
|recovery=10
|recovery=10
|onHit=1
|onHit=+1
|onHitCrouch=2
|onHitCrouch=+2
|onBlock=0
|parry=H
|parry=H
|damage=14
|damage=14
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* Cancel options: sp su
* Cancel options: sp su
Line 75: Line 82:
|name=Stand HP
|name=Stand HP
|input={{hp}}
|input={{hp}}
|image=Urienfarhp.gif
|image=3s_urien_st.hp_1.png
|image2=3s_urien_st.hp_2.png
|imageSize=250px
|imageSize2=250px
|caption=Frame 11
|caption2=Frames 12-14
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 82: Line 94:
|recovery=15
|recovery=15
|onHit=-1
|onHit=-1
|onHitCrouch=1
|onHitCrouch=+1
|onBlock=-3
|onBlock=-3
|parry=H
|parry=H
|damage=23
|damage=23
|stun=15
|stun=15
|attackLevel=Mid
|description=
|description=
* -6 kara range
* -6 kara range
Line 99: Line 112:
|name=Stand LK
|name=Stand LK
|input={{lk}}
|input={{lk}}
|image=Urienfarlk.gif
|image=3s_urien_st.lk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 105: Line 119:
|active=2
|active=2
|recovery=7
|recovery=7
|onHit=2
|onHit=+2
|onHitCrouch=2
|onHitCrouch=+2
|onBlock=2
|onBlock=+2
|attackLevel=Mid
|parry=A
|parry=A
|damage=5
|damage=5
Line 113: Line 128:
|description=
|description=
* Cancel options: ch sp su
* Cancel options: ch sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Stand%20LK}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Stand%20LK}}
}}
}}
Line 121: Line 138:
|name=Stand MK
|name=Stand MK
|input={{mk}}
|input={{mk}}
|image=Urienfarmk.gif
|image=3s_urien_st.mk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 133: Line 151:
|damage=14
|damage=14
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 144: Line 163:
|name=Stand HK
|name=Stand HK
|input={{hk}}
|input={{hk}}
|image=Urienfarhk.gif
|image=3s_urien_st.hk_1.png
|image2=3s_urien_st.hk_2.png
|image3=3s_urien_st.hk_3.png
|imageSize=250px
|imageSize2=250px
|imageSize3=250px
|caption=Frames 18-20
|caption2=Frames 21-22
|caption3=Frame 23
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 156: Line 183:
|damage=16
|damage=16
|stun=9
|stun=9
|attackLevel=Overhead
|description=
|description=
* -10 kara range
* -10 kara range
Line 171: Line 199:
|name=Quarrel Upper
|name=Quarrel Upper
|input={{f}}+{{mp}}
|input={{f}}+{{mp}}
|image=(urienfmp).gif
|image=3s_urien_f+mp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 179: Line 208:
|onHit=-2
|onHit=-2
|onBlock=-3
|onBlock=-3
|onHitCrouch=0
|parry=H
|parry=H
|damage=14
|damage=14
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* 4 kara range
* 4 kara range
Line 194: Line 225:
|name=Terrible Smash
|name=Terrible Smash
|input={{f}}+{{hp}}
|input={{f}}+{{hp}}
|image=(urienfhp).gif
|image=3s_urien_f+hp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 205: Line 237:
|parry=H
|parry=H
|damage=21
|damage=21
|attackLevel=Overhead
|stun=3
|stun=3
|description=
|description=
Line 217: Line 250:
|name=Quarrel Kick
|name=Quarrel Kick
|input={{f}}+{{mk}}
|input={{f}}+{{mk}}
|image=(urienfhk).gif
|image=3s_urien_f+mk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 225: Line 259:
|onHit=-1
|onHit=-1
|onBlock=-2
|onBlock=-2
|onHitCrouch=0
|parry=H
|parry=H
|damage=16
|damage=16
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 242: Line 278:
|name=Crouch LP
|name=Crouch LP
|input={{d}}+{{lp}}   
|input={{d}}+{{lp}}   
|image=Uriencrouchinglp.gif
|image=3s_urien_cr.lp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 248: Line 285:
|active=2
|active=2
|recovery=7
|recovery=7
|onHit=1
|onHit=+1
|onHitCrouch=1
|onHitCrouch=+1
|onBlock=1
|onBlock=+1
|parry=A
|parry=A
|attackLevel=Mid
|damage=3
|damage=3
|stun=3
|stun=3
|description=
|description=
* Cancel options: self ch sp su
* Cancel options: self ch sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Crouch%20LP}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Crouch%20LP}}
}}
}}
Line 264: Line 304:
|name=Crouch MP
|name=Crouch MP
|input={{d}}+{{mp}}
|input={{d}}+{{mp}}
|image=Uriencrouchingmp.gif
|image=3s_urien_cr.mp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 272: Line 313:
|onHit=-1
|onHit=-1
|onBlock=-2
|onBlock=-2
|onHitCrouch=0
|parry=A
|parry=A
|damage=10
|damage=10
|stun=3
|stun=3
|attackLevel=Mid
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 286: Line 329:
|name=Crouch HP
|name=Crouch HP
|input={{d}}+{{hp}}
|input={{d}}+{{hp}}
|image=Uriencrouchinghp.gif
|image=3s_urien_cr.hp_1.png
|image2=3s_urien_cr.hp_2.png
|imageSize=250px
|imageSize2=250px
|caption=Frame 10
|caption2=Frame 11
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 292: Line 340:
|active=2
|active=2
|recovery=25
|recovery=25
|onHit=D
|onHit=Soft KD
|onHitCrouch=D
|onHitCrouch=Soft KD
|onBlock=-10
|onBlock=-10
|parry=A
|parry=A
|damage=18
|damage=18
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* Cancel options: sp su
* Cancel options: sp su
Line 311: Line 360:
|name=Crouch LK
|name=Crouch LK
|input={{d}}+{{lk}}
|input={{d}}+{{lk}}
|image=Uriencrouchinglk.gif
|image=3s_urien_cr.lk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 317: Line 367:
|active=1
|active=1
|recovery=9
|recovery=9
|onHit=1
|onHit=+1
|onHitCrouch=1
|onHitCrouch=+1
|onBlock=1
|onBlock=+1
|parry=L
|parry=L
|attackLevel=Low
|damage=3
|damage=3
|stun=3
|stun=3
|description=
|description=
* Cancel options: sp su
* Cancel options: sp su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Crouch%20LK}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Crouch%20LK}}
}}
}}
Line 333: Line 386:
|name=Crouch MK
|name=Crouch MK
|input={{d}}+{{mk}}
|input={{d}}+{{mk}}
|image=Uriencrouchingmk.gif
|image=3s_urien_cr.mk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 339: Line 393:
|active=3
|active=3
|recovery=11
|recovery=11
|onHit=1
|onHit=+1
|onHitCrouch=2
|onHitCrouch=+2
|onBlock=0
|parry=L
|parry=L
|damage=12
|damage=12
|stun=3
|stun=3
|attackLevel=Low
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 355: Line 411:
|name=Crouch HK
|name=Crouch HK
|input={{d}}+{{hk}}
|input={{d}}+{{hk}}
|image=Uriencrouchinghk.gif
|image=3s_urien_cr.hk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 361: Line 418:
|active=3
|active=3
|recovery=21
|recovery=21
|onHit=D
|onHit=Soft KD
|onHitCrouch=D
|onHitCrouch=Soft KD
|onBlock=-13
|onBlock=-13
|parry=L
|parry=L
|damage=17
|damage=17
|attackLevel=Low
|stun=3
|stun=3
|description=
|description=
Line 381: Line 439:
|name=Jump LP
|name=Jump LP
|input={{u}}/{{uf}}+{{lp}}
|input={{u}}/{{uf}}+{{lp}}
|image=Urienjumpinglp.gif
|image=3s_urien_j.lp.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
|startup=4
|startup=4
|active=Until Landing
|parry=H
|parry=H
|damage=8
|damage=8
|stun=7
|stun=7
|onHit=-5~+6
|onHitCrouch=+4~+7
|onBlock=-5~+7
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Jump%20LP}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Jump%20LP}}
}}
}}
Line 397: Line 463:
|name=Jump MP
|name=Jump MP
|input={{u}}/{{uf}}+{{mp}}
|input={{u}}/{{uf}}+{{mp}}
|image=Urienjumpingmp.gif
|image=3s_urien_j.mp_1.png
|image2=3s_urien_j.mp_2.png
|imageSize=250px
|imageSize2=250px
|caption=Frame 7
|caption2=Frame 8-10
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 405: Line 476:
|damage=16
|damage=16
|stun=9
|stun=9
|onHit=+3~+10
|onHitCrouch=+9~+10
|onBlock=+3~+10
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 416: Line 491:
|name=Jump HP
|name=Jump HP
|input={{u}}/{{uf}}+{{hp}}
|input={{u}}/{{uf}}+{{hp}}
|image=Urienjumpinghp.gif
|image=3s_urien_j.hp_1.png
|image2=3s_urien_j.hp_2.png
|imageSize=250px
|imageSize2=250px
|caption=Frame 8
|caption2=Frame 9-10
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 424: Line 504:
|damage=23
|damage=23
|stun=11
|stun=11
|onHit=+2~+12
|onHitCrouch=+11~+12
|onBlock=+5~+13
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
Line 435: Line 519:
|name=Jump LK
|name=Jump LK
|input={{u}}/{{uf}}+{{lk}}
|input={{u}}/{{uf}}+{{lk}}
|image=Urienjumpinglk.gif
|image=3s_urien_j.lk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 443: Line 528:
|damage=8
|damage=8
|stun=7
|stun=7
|onHit=+2~+12
|onHitCrouch=+11~+12
|onBlock=+5~+13
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Jump%20LK}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Jump%20LK}}
}}
}}
Line 452: Line 543:
|name=Jump MK
|name=Jump MK
|input={{u}}/{{uf}}+{{mk}}
|input={{u}}/{{uf}}+{{mk}}
|image=Urienjumpingmk.gif
|image=3s_urien_j.mk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 460: Line 552:
|damage=16
|damage=16
|stun=9
|stun=9
|onHit=+3~+10
|onHitCrouch=+9~+10
|onBlock=+2~+10
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
* Self meter gain: Whiff: 2, Hit: 11, Block: 6.
Line 470: Line 566:
{{MoveData
{{MoveData
|name=Jump HK
|name=Jump HK
|input={{u}}/{{uf}}+{{lp}}
|input={{u}}/{{uf}}+{{hk}}
|image=Urienjumpinghk.gif
|image=3s_urien_j.hk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 479: Line 576:
|damage=23
|damage=23
|stun=11
|stun=11
|onHit=+1~+13
|onHitCrouch=+9~+13
|onBlock=-4~+12
|attackLevel=Overhead
|description=
|description=
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
* Self meter gain: Whiff: 3, Hit: 19, Block: 10.
Line 491: Line 592:
==== Target Combos ====
==== Target Combos ====


=====<font style="visibility:hidden; float:right">MPHP</font>=====
{{MoveData
|name=Target Combo
|input={{mp}}>{{hp}}
|image=3s_urien_st.lp.png
|imageSize=250px
|image2=3s_urien_st.mp.png
|imageSize2=250px
|data=
{{AttackData-3S
|startup=4
|active=
|recovery=
|onHit=0
|onHitCrouch=+2
|onBlock=-2
|parry=H
|damage=7
|stun=3
|attackLevel=Mid>Mid
|description=
}}
}}
<br>
<br>
<br>
<br>
Line 500: Line 624:
|name=Destroy Claw
|name=Destroy Claw
|input={{lp}}+{{lk}}
|input={{lp}}+{{lk}}
|image=(uriennt).gif
|image=3s_urien_lp+lk.png
|image2=(uriennt).gif
|imageSize=250px
|imageSize2=150px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 506: Line 633:
|active=1
|active=1
|recovery=21
|recovery=21
|onHit=D
|onHit=Soft KD
|onHitCrouch=D
|onHitCrouch=Soft KD
|damage=15
|damage=15
|stun=22
|stun=22
|description=
|description=
* 26 throw range
* 26 throw range
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Destroy%20Claw}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Destroy%20Claw}}
}}
}}
Line 520: Line 649:
|name=Spartan Bomb
|name=Spartan Bomb
|input={{b}}/{{f}}+{{lp}}+{{lk}}
|input={{b}}/{{f}}+{{lp}}+{{lk}}
|image=(uriensbft).gif
|image=3s_urien_lp+lk.png
|image2=(uriensbft).gif
|imageSize=250px
|imageSize2=150px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 526: Line 658:
|active=1
|active=1
|recovery=21
|recovery=21
|onHit=D
|onHit=Soft KD
|onHitCrouch=D
|onHitCrouch=Soft KD
|damage=24
|damage=24
|stun=8
|stun=8
|description=
|description=
* 26 throw range
* 26 throw range
* Self meter gain: Whiff: 0, Hit: 8, Block: 0.
* Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Spartan%20Bomb}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Spartan%20Bomb}}
}}
}}
Line 543: Line 677:
|name=Elbow Strike
|name=Elbow Strike
|input={{mp}}+{{mk}}
|input={{mp}}+{{mk}}
|image=(urienoh).gif
|image=3s_urien_mp+mk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 552: Line 687:
|damage=7
|damage=7
|stun=3
|stun=3
|attackLevel=Mid
|description=
|description=
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Elbow%20Strike}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/Elbow%20Strike}}
}}
}}
Line 564: Line 702:
|name=Ground Pound
|name=Ground Pound
|input={{hp}}+{{hk}}
|input={{hp}}+{{hk}}
|image=(urient).gif
|image=3s_urien_hp+hk.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 572: Line 711:
|parry=L
|parry=L
|damage=1
|damage=1
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-15
|attackLevel=Low
|description=
|description=
* 16 kara range
* 16 kara range
Line 587: Line 730:
|name=Metallic Sphere
|name=Metallic Sphere
|input={{qcf}}+{{p}}
|input={{qcf}}+{{p}}
|image=(urienmsphere).gif
|image=3s_urien_qcf_lp.png
|caption={{p}}
|caption={{lp}}
|image2=(urienmspherel).gif
|image2=3s_urien_qcf_mp.png
|caption2={{lp}}
|caption2={{mp}}
|image3=(urienmspherem).gif
|image3=3s_urien_qcf_hp.png
|caption3={{mp}}
|caption3={{hp}}
|image4=(urienmsphereh).gif
|image4=3s_urien_qcf_ex.png
|caption4={{hp}}
|caption4={{ex}}
|image5=(urienmsphex).gif
|imageSize=250px
|caption5=EX
|imageSize2=250px
|imageSize3=250px
|imageSize4=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
|version=LP
|version=LP
|attackLevel=Mid
|startup=14
|startup=14
|recovery=39
|recovery=39
|onHit=-7 if point blank
|onHitCrouch=-7 if point blank
|onBlock=-8
|onBlock=-8
|parry=H
|parry=H
Line 608: Line 756:
|description=
|description=
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/LP%20Metallic%20Sphere}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/LP%20Metallic%20Sphere}}
}}
}}
{{AttackData-3S
{{AttackData-3S
|version=MP
|version=MP
|attackLevel=Mid
|startup=14
|startup=14
|recovery=35
|recovery=35
|onBlock=-4
|onHit=-3 if point blank
|onHitCrouch=-3 if point blank
|onBlock=-4 if point blank
|parry=H
|parry=H
|damage=12
|damage=12
Line 620: Line 773:
|description=
|description=
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/MP%20Metallic%20Sphere}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/MP%20Metallic%20Sphere}}
}}
}}
{{AttackData-3S
{{AttackData-3S
|version=HP
|version=HP
|attackLevel=Mid
|startup=14
|startup=14
|recovery=28
|recovery=28
|onBlock=3
|onHit=
|onHitCrouch=-3 if point blank
|onBlock=+3 if point blank
|parry=H
|parry=H
|damage=12
|damage=12
Line 632: Line 790:
|description=
|description=
* Cancel options: su
* Cancel options: su
* Self meter gain: Whiff: 0, Hit: 2, Block: 1.
* Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/HP%20Metallic%20Sphere}}
{{3S Button FAT|link=https://fullmeter.com/fatonline/#/framedata/movedetail/3S/Urien/normal/HP%20Metallic%20Sphere}}
}}
}}
{{AttackData-3S
{{AttackData-3S
|version=EX
|version=EX
|attackLevel=Mid
|startup=14
|startup=14
|recovery=55
|recovery=55
|onHit=-15 if point blank
|onHitCrouch=-15 if point blank
|onBlock=-16
|onBlock=-16
|parry=H
|parry=H
Line 654: Line 817:
|name=Violence Knee Drop
|name=Violence Knee Drop
|input=(hold){{d}}~{{u}}+{{k}}
|input=(hold){{d}}~{{u}}+{{k}}
|image=(urienkneedrop).gif
|image=3s_urien_du_K.png
|caption={{lk}}/{{mk}}/{{hk}}
|caption={{lk}}/{{mk}}/{{hk}}
|image2=(urienvkdex).gif
|image2=3s_urien_du_K.png
|caption2={{ex}}
|caption2={{ex}}
|imageSize=250px
|imageSize2=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 664: Line 829:
|active=12
|active=12
|recovery=7
|recovery=7
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-16
|onBlock=-16
|parry=H
|parry=H
|attackLevel=Overhead
|damage=19
|damage=19
|stun=11
|stun=11
Line 678: Line 846:
|active=5
|active=5
|recovery=7
|recovery=7
|onBlock=-14
|onHit=-18~-14
|onHitCrouch=-15
|onBlock=-18~-14
|parry=H
|parry=H
|attackLevel=Overhead
|damage=23
|damage=23
|stun=17
|stun=17
Line 693: Line 864:
|name=Chariot Tackle
|name=Chariot Tackle
|input=(hold){{b}}~{{f}}+{{k}}
|input=(hold){{b}}~{{f}}+{{k}}
|image=(urientacklesh).gif
|image=3s_urien_bf_lk.png
|caption={{lk}}
|caption={{lk}}
|image2=(urientacklerh).gif
|image2=3s_urien_bf_mk.png
|caption2={{hk}}(/{{mk}})
|caption2={{mk}}
|image3=(urientackleex).gif
|image3=3s_urien_bf_hk.png
|caption3={{ex}}
|caption3={{hk}}
|image4=3s_urien_bf_ex.png
|caption4={{ex}}
|imageSize=250px
|imageSize2=250px
|imageSize3=250px
|imageSize4=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 705: Line 882:
|active=10
|active=10
|recovery=25
|recovery=25
|onHit=0
|onHitCrouch=+2
|onBlock=-10
|onBlock=-10
|parry=H
|parry=H
|damage=21
|damage=21
|stun=7
|stun=7
|attackLevel=Mid
|description=
|description=
* Cancel options: su
* Cancel options: su
Line 721: Line 901:
|recovery=26
|recovery=26
|onBlock=-11
|onBlock=-11
|onHit=-1
|onHitCrouch=+1
|parry=H
|parry=H
|damage=24
|damage=24
|stun=9
|stun=9
|attackLevel=Mid
|description=
|description=
* Cancel options: su
* Cancel options: su
Line 735: Line 918:
|active=15
|active=15
|recovery=27
|recovery=27
|onHit=-2
|onHitCrouch=0
|onBlock=-12
|onBlock=-12
|parry=H
|parry=H
|damage=26
|damage=26
|stun=11
|stun=11
|attackLevel=Mid
|description=
|description=
* Cancel options: su
* Cancel options: su
Line 750: Line 936:
|active=34
|active=34
|recovery=39
|recovery=39
|onHit=+2
|onHitCrouch=+4
|onBlock=-9
|onBlock=-9
|parry=H
|parry=H
|damage=29
|damage=29
|stun=17
|stun=17
|attackLevel=Mid
|description=
|description=
* Cancel options: su
* Cancel options: su
Line 767: Line 956:
|name=Headbutt
|name=Headbutt
|input=(hold){{d}}~{{u}}+{{p}}
|input=(hold){{d}}~{{u}}+{{p}}
|image=(urienheadbutt).gif
|image=3s_urien_du_P.png
|caption={{lp}}/{{mp}}/{{hp}}
|caption={{lp}}/{{mp}}/{{hp}}
|image2=(urienhbtex).gif
|image2=3s_urien_du_p_EX.png
|caption2={{ex}}
|caption2={{ex}}
|imageSize=250px
|imageSize2=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 777: Line 968:
|active=2
|active=2
|recovery=19
|recovery=19
|attackLevel=Mid
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-5
|onBlock=-5
|parry=H
|parry=H
Line 791: Line 985:
|active=4
|active=4
|recovery=18
|recovery=18
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-6
|onBlock=-6
|attackLevel=Mid
|parry=H
|parry=H
|damage=23
|damage=23
Line 805: Line 1,002:
|active=6
|active=6
|recovery=19
|recovery=19
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-9
|onBlock=-9
|attackLevel=Mid
|parry=H
|parry=H
|damage=24
|damage=24
Line 819: Line 1,019:
|active=4
|active=4
|recovery=15
|recovery=15
|onHit=Soft KD
|onHitCrouch=Soft KD
|onBlock=-1
|onBlock=-1
|attackLevel=Mid
|parry=H
|parry=H
|damage=27
|damage=27
Line 838: Line 1,041:
|name=Tyrant Punish
|name=Tyrant Punish
|input={{qcf}}{{qcf}}+{{p}} (SA1)
|input={{qcf}}{{qcf}}+{{p}} (SA1)
|image=(uriensa1).gif
|image=3s_urien_sa1.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 844: Line 1,048:
|active=55
|active=55
|recovery=23
|recovery=23
|onHit=Hard KD
|onHitCrouch=Hard KD
|attackLevel=Mid
|onBlock=-18
|onBlock=-18
|damage=69
|damage=69
Line 855: Line 1,062:
|name=Temporal Thunder
|name=Temporal Thunder
|input={{qcf}}{{qcf}}+{{p}} (SA2)
|input={{qcf}}{{qcf}}+{{p}} (SA2)
|image=(uriensa2).gif
|image=3s_urien_sa2.png
|imageSize=250px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
Line 861: Line 1,069:
|active=75
|active=75
|recovery=91
|recovery=91
|onBlock=-36
|onHit=Hard KD
|onHitCrouch=Hard KD
|attackLevel=Mid
|onBlock=-36 if point blank
|damage=48
|damage=48
|stun=33
|stun=33
Line 873: Line 1,084:
|name=Aegis Reflector
|name=Aegis Reflector
|input={{qcf}}{{qcf}}+{{p}} (SA3)
|input={{qcf}}{{qcf}}+{{p}} (SA3)
|image=(uriensa3p).gif
|image=3s_urien_sa3.png
|caption=normal
|image2=(uriensa3pp).gif
|image2=(uriensa3pp).gif
|caption2={{ex}}
|caption2={{ex}}
|image3=(uriensa3pzones).png
|image3=(uriensa3pzones).png
|caption3={{lp}}/{{mp}}/{{hp}}
|caption3={{lp}}/{{mp}}/{{hp}}
|imageSize=250px
|imageSize2=150px
|imageSize3=150px
|data=
|data=
{{AttackData-3S
{{AttackData-3S
|version=Normal
|version=LP/MP/HP
|startup=12/24/32
|active=224/212/204
|recovery=12
|recovery=12
|onBlock=65
|onBlock=+65
|onHit=Applies Hard KD effect after you knockdown the opponent
|onHitCrouch=Applies Hard KD effect after you knockdown the opponent
|attackLevel=Mid
|parry=A
|parry=A
|damage=23
|damage=23
Line 891: Line 1,109:
{{AttackData-3S
{{AttackData-3S
|version=EX
|version=EX
|startup=2
|recovery=12
|recovery=12
|onBlock=46
|active=238
|onHit=Applies Hard KD effect after you knockdown the opponent
|onHitCrouch=Applies Hard KD effect after you knockdown the opponent
|onBlock=+46
|parry=A
|parry=A
|attackLevel=Mid
|damage=23
|damage=23
|description=
|description=

Revision as of 10:34, 28 October 2022

Introduction

Urien is the second strongest member of the mysterious Secret Society, only outranked by his own brother Gill. He resents his older brother's supremacy and longs to overthrow Gill by any means. Urien was first introduced in Street Fighter III: 2nd Impact

Urien is a character that relies mostly on setups, basic mixups and normal moves. His fundamental game plan is basic, and his normals are unexceptional, but the added threat of Aegis Reflector glues his entire kit together. If you can manage his meter economy, and are willing to learn character-specific setups and combo routes, you can make your opponent's life absolutely miserable. If a basic, solid game plan backed by a nuclear option sounds up your alley, Urien is your character.

Super Arts

SA1: Tyrant Punish

Not Recommended

tl;dr Urien is not a confirm-driven character, and doesn't have the moveset to support a super like this

A series of advancing tackles, ending in a clothesline knockdown. A basic invulnerable Super Art that can be canceled into from some of Urien's relevant moves. Does solid damage and, if selected, is Urien's only reversal, but suffers from some of Urien's best neutral options not having super cancels.

Its simplicity is not necessarily good for beginners either; engaging with Aegis at a basic level will be far more beneficial than getting comfortable with a reversal/raw damage super that is largely irrelevant at a higher level. If you have no interest in learning anything related to Aegis, maybe this is a worthwhile pick.

SA2: Temporal Thunder

Not Recommended

tl;dr fails to shore up any holes in Urien's game plan

Projectile super art. Launches a blast of electrical energy that eventually weakens into a metallic sphere. Respectable stun output, terrible for anything else. Decent in corner juggles, especially as a stun-oriented reset option, but its utility is both narrow and weak.

Due to its stun output, it is possible to use this effectively in the Akuma matchup (this also answers the question of Akuma's teleports) but overall you will still get more mileage out of SA3.

SA3: Aegis Reflector

Recommended; Character-Defining

tl;dr this is the reason you play Urien

Widely considered Urien's best Super Art, as well as one of the most unique Super Arts in the game. Depending on the input used, Urien projects a shield at close, medium, or far distance (or upward), which will slowly drift towards the opponent. The shield has six hits, and must be blocked according to the direction from which Aegis was deployed.

This blocking direction mechanic, paired with Urien's ease in switching sides, means Urien can create situations where the opponent is mechanically asked to block both directions at once by hitting the opponent from the opposite side of the Aegis. This is an unblockable¹ situation; the opponent generally must parry out or try to otherwise break the setup. These unblockables are possible anywhere on screen, generate large amounts of meter, and are highly damaging.

Aegis can also be used as a mixup engine, placed directly on or in front of opponents to create situations that range from the mundane (one-time high-low mixups) to the insane (repeated high/low/throw mixups with limited escape options). It sees some use as a combo extender as well, intentionally whiffing the Aegis itself to enable long and highly damaging tackle sequences by taking advantage of the ability to charge inputs during the cinematic freeze of a super activation.

Because of the Aegis's versatility and two super bars, it is considered Urien's best Super Art by far.

¹Technically just a hard-to-blockable

Strengths Weaknesses
  • Best setup potential in the game with Aegis Reflector. Aegis's applications allow for an unprecedented degree of control and round theft
    • Unblockables in the corner and midscreen
    • Resets, mixups, and lockdown in the corner
    • Huge juggle extensions
    • Potential touches of death on a large amount of characters with full meter
  • Extremely high meterless damage in the corner against most of the cast
  • Good meterless midscreen corner carry
  • Solid meter gain and clear, strong uses for meter
  • Can run an effective neutral game with a small handful of very good moves
  • One of the farthest-reaching throws in the game, instantly enabling a reversal of pressure if near the corner
  • By far the most mechanical character in the game
    • Requires mastery of a large amount of setups that vary character-to-character and situation-to-situation
    • Makes heavy use of advanced techniques like charge buffering, charge partitioning, alongside generally high execution
  • Launcher-centric character
    • Your combos and punishes are basically divided into launching, extraordinarily high-damage juggles, or very low-reward single pokes
  • Notably worse character without meter
  • Unblockables are an investment in potential damage, not raw damage
    • Urien lacks direct, immediate ways to cash out huge damage; dropped or escaped setups are hugely costly, in terms of both meter and momentum
Urien
#3S_UR
3S Urien Art.png
Vitals
Life Points 1220
Stun Points 72
Super Art Stock/Size
SA1 2/104
SA2 2/80
SA3 2/88
Ground Movement
Forward Dash duration/distance 15 (17)
(121px)
Back Dash duration/distance 19 (82px)
Jumping
Back Jump duration 38(5+32+1)
Neutral Jump duration 38(5+32+1)
Forward Jump duration 38(5+32+1)
Back Super Jump duration 51(7+43+1)
Neutral Super Jump duration 51(7+43+1)
Forward Super Jump duration 51(7+43+1)
Wake up
Wake up duration 76
Quick rise duration 56
3S Frame Data Glossary
Active

How many frames a move remains active (can hurt opponents) for. Consecutive sets of active frames on a multi-hit move are separated by an asterisk (ex: 3*5). If there is a gap between sets of active frames, the gap is denoted by a number in parentheses (ex: 2(4)2)

Attack

Attack level is L for low attacks (must be blocked crouching), H is for High attacks (which can be blocked high or low) and M for overhead (must be blocked standing). T is for throw attacks (which cannot be blocked).

Cancel options

Available cancel options.

  • "ch": Chain cancel (into itself or another light attack), refer to description for options.
  • "self": Self-only chain cancel. Much more restrictive than a standard chain cancel.
  • "tc": Target combo, refer to description for options. Successive attacks in a target combo may warrant their own move entry.
  • "dash": Grounded dashes.
  • "sj": Super jump.
  • "sp": Special move.
  • "su": Super Art.
Damage

Attack damage on hit in life points. Notation may denote multi-hit or "sweet spot" damage values on certain frames.

Hit/Block

These are frame advantage values when the attack hits or is blocked. If the number is positive, then the move will end before the defender can act again. If the number is negative, the defender will be able to act before the attacker and maybe even punish. D refers to knockdown on hit.

"Cr. Hit" is an additional frame advantage value denoting if the advantage on hit changes when the defender is being hit while crouching.

Kara Range

Almost all normal attacks can be canceled into a special or a multi-button command within three frames of startup. During that time, some attacks will shift position forward or backward and affect the reach of the special or command accordingly. This is denoted in pixels of range. There are a handful of moves in the game that can be kara-canceled after this initial window and will be denoted as a late kara-cancel.

Link

A combo that is performed by inputting the second move after the first move has completely recovered (as opposed to cancelling the first move's animation). In 3S, the final frame of a move's hitstun allows a character to block a normal or special move, as well as some projectile supers. Therefore, an attack's frame advantage must be 2 frames greater than the followup move's startup in order to link. Ex: a +6 normal can link into a 4f normal/special, or a 5f super.

Parry

This field will show a value of A if the attack can be parried standing or crouching, H if it must be parried standing or L if it must be parried crouching.

Recovery

How many frames it takes for a move to finish after it's been active.

Startup

How many frames it takes before the move becomes 'active' or has a hitbox. 3S uses classic startup notation, which does not include the first active frame. A move with 3 startup becomes active on frame 4.

Stun

Amount of stun added to the opponent's stun bar on hit.

Throw range

Range in pixels from the center of the character to the center of the opponent which allows a grab to connect.

Frame Data

Standing Normals

5LP
Stand LP
Lp.png
3s urien st.lp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
4 2 6 +3 +3 +3 3 3 - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: self ch sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
5MP
Stand MP
Mp.png
3s urien st.mp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
5 5 10 0 +1 +2 14 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: sp su
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
5HP
Stand HP
Hp.png
3s urien st.hp 1.png
Frame 11
3s urien st.hp 2.png
Frames 12-14
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
10 4 15 -3 -1 +1 23 15 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • -6 kara range
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png
5LK
Stand LK
Lk.png
3s urien st.lk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
5 2 7 +2 +2 +2 5 3 - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: ch sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
5MK
Stand MK
Mk.png
3s urien st.mk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
8 2 15 -4 -3 -2 14 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
5HK
Stand HK
Hk.png
3s urien st.hk 1.png
Frames 18-20
3s urien st.hk 2.png
Frames 21-22
3s urien st.hk 3.png
Frame 23
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
17 6 20 -7 -5 -3 16 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • -10 kara range
  • Self meter gain: Whiff: 3, Hit: 17, Block: 7.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png




Command Normals

6MP
Quarrel Upper
F.png+Mp.png
3s urien f+mp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
9 2 14 -3 -2 0 14 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • 4 kara range
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
6HP
Terrible Smash
F.png+Hp.png
3s urien f+hp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
14 1 21 -6 -4 -2 21 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png
6MK
Quarrel Kick
F.png+Mk.png
3s urien f+mk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
16 3 12 -2 -1 0 16 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png




Crouching Normals

2LP
Crouch LP
D.png+Lp.png
3s urien cr.lp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
4 2 7 +1 +1 +1 3 3 - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: self ch sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
2MP
Crouch MP
D.png+Mp.png
3s urien cr.mp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
11 4 15 -2 -1 0 10 3 - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
2HP
Crouch HP
D.png+Hp.png
3s urien cr.hp 1.png
Frame 10
3s urien cr.hp 2.png
Frame 11
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
9 2 25 -10 Soft KD Soft KD 18 9 - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: sp su
  • 2 kara range
  • Self meter gain: Whiff: 3, Hit: 18, Block: 8.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png
2LK
Crouch LK
D.png+Lk.png
3s urien cr.lk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
5 1 9 +1 +1 +1 3 3 - - L
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: sp su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
2MK
Crouch MK
D.png+Mk.png
3s urien cr.mk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
7 3 11 0 +1 +2 12 3 - - L
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
2HK
Crouch HK
D.png+Hk.png
3s urien cr.hk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
12 3 21 -13 Soft KD Soft KD 17 3 - - L
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png




Jumping Normals

j.LP
Jump LP
U.png/Uf.png+Lp.png
3s urien j.lp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
4 Until Landing - -5~+7 -5~+6 +4~+7 8 7 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
j.MP
Jump MP
U.png/Uf.png+Mp.png
3s urien j.mp 1.png
Frame 7
3s urien j.mp 2.png
Frame 8-10
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
6 4 - +3~+10 +3~+10 +9~+10 16 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
j.HP
Jump HP
U.png/Uf.png+Hp.png
3s urien j.hp 1.png
Frame 8
3s urien j.hp 2.png
Frame 9-10
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
7 3 - +5~+13 +2~+12 +11~+12 23 11 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png
j.LK
Jump LK
U.png/Uf.png+Lk.png
3s urien j.lk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
4 10 - +5~+13 +2~+12 +11~+12 8 7 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
j.MK
Jump MK
U.png/Uf.png+Mk.png
3s urien j.mk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
6 4 - +2~+10 +3~+10 +9~+10 16 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 2, Hit: 11, Block: 6.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
j.HK
Jump HK
U.png/Uf.png+Hk.png
3s urien j.hk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
10 3 - -4~+12 +1~+13 +9~+13 23 11 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png




Target Combos

MPHP
Target Combo
Mp.png>Hp.png
3s urien st.lp.png
3s urien st.mp.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
4 - - -2 0 +2 7 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -




Throws

LPLK
Destroy Claw
Lp.png+Lk.png
3s urien lp+lk.png
(uriennt).gif
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
2 1 21 - Soft KD Soft KD 15 22 - - -
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • 26 throw range
  • Self meter gain: Whiff: 0, Hit: 8, Block: 0.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png
4/6LPK
Spartan Bomb
B.png/F.png+Lp.png+Lk.png
3s urien lp+lk.png
(uriensbft).gif
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
2 1 21 - Soft KD Soft KD 24 8 - - -
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • 26 throw range
  • Self meter gain: Whiff: 0, Hit: 8, Block: 0.
  • Opponent meter gain: Whiff: 0, Hit: 2, Block: 0.
FATonline.png




Universal Overhead

MPMK
Elbow Strike
Mp.png+Mk.png
3s urien mp+mk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
15 10 5 - - - 7 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png




Taunts

HPHK
Ground Pound
Hp.png+Hk.png
3s urien hp+hk.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
21 3 31 -15 Soft KD Soft KD 1 - - - L
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • 16 kara range
  • Self meter gain: Whiff: 4, Hit: 6, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png




Special Moves

236P
Metallic Sphere
Qcf.png+P.png
3s urien qcf lp.png
Lp.png
3s urien qcf mp.png
Mp.png
3s urien qcf hp.png
Hp.png
3s urien qcf ex.png
Ex.png
LP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
14 - 39 -8 -7 if point blank -7 if point blank 12 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png


MP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
14 - 35 -4 if point blank -3 if point blank -3 if point blank 12 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png


HP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
14 - 28 +3 if point blank - -3 if point blank 12 3 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 0, Hit: 2, Block: 1.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png


EX Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
14 - 55 -16 -15 if point blank -15 if point blank 27 5 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: -40, Hit: -40, Block: -40.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
28K
Violence Knee Drop
(hold)D.png~U.png+K.png
3s urien du K.png
Lk.png/Mk.png/Hk.png
3s urien du K.png
Ex.png
Normal Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
24 12 7 -16 Soft KD Soft KD 19 11 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 18, Block: 12.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png


EX Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
26 5 7 -18~-14 -18~-14 -15 23 17 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: -40, Hit: -40, Block: -40.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png
46K
Chariot Tackle
(hold)B.png~F.png+K.png
3s urien bf lk.png
Lk.png
3s urien bf mk.png
Mk.png
3s urien bf hk.png
Hk.png
3s urien bf ex.png
Ex.png
LK Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
7 10 25 -10 0 +2 21 7 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png


MK Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
10 12 26 -11 -1 +1 24 9 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png


HK Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
13 15 27 -12 -2 0 26 11 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: 3, Hit: 19, Block: 10.
  • Opponent meter gain: Whiff: 0, Hit: 4, Block: 0.
FATonline.png


EX Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
6 34 39 -9 +2 +4 29 17 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Cancel options: su
  • Self meter gain: Whiff: -40, Hit: -40, Block: -40.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png


28P
Headbutt
(hold)D.png~U.png+P.png
3s urien du P.png
Lp.png/Mp.png/Hp.png
3s urien du p EX.png
Ex.png
LP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
7 2 19 -5 Soft KD Soft KD 21 13 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 13, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 3, Block: 0.
FATonline.png


MP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
9 4 18 -6 Soft KD Soft KD 23 15 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 13, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 3, Block: 0.
FATonline.png


HP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
12 6 19 -9 Soft KD Soft KD 24 17 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: 3, Hit: 13, Block: 5.
  • Opponent meter gain: Whiff: 0, Hit: 3, Block: 0.
FATonline.png


EX Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
9 4 15 -1 Soft KD Soft KD 27 21 - - H
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
  • Self meter gain: Whiff: -40, Hit: -40, Block: -40.
  • Opponent meter gain: Whiff: 0, Hit: 0, Block: 0.
FATonline.png




Super Arts

236236P (SA1)
Tyrant Punish
Qcf.pngQcf.png+P.png (SA1)
3s urien sa1.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
1 55 23 -18 Hard KD Hard KD 69 - - - -
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
FATonline.png
236236P (SA2)
Temporal Thunder
Qcf.pngQcf.png+P.png (SA2)
3s urien sa2.png
Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
1 75 91 -36 if point blank Hard KD Hard KD 48 33 - - -
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
FATonline.png
236236P (SA3)
Aegis Reflector
Qcf.pngQcf.png+P.png (SA3)
3s urien sa3.png
(uriensa3pp).gif
Ex.png
(uriensa3pzones).png
Lp.png/Mp.png/Hp.png
LP/MP/HP Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
12/24/32 224/212/204 12 +65 Applies Hard KD effect after you knockdown the opponent Applies Hard KD effect after you knockdown the opponent 23 - - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
FATonline.png


EX Startup Active Recovery Block Hit Cr. Hit Damage Stun Kara Guard Level Parry Level
2 238 12 +46 Applies Hard KD effect after you knockdown the opponent Applies Hard KD effect after you knockdown the opponent 23 - - - A
Cancel Options Self Meter Gain Whiff Hit Block / Tech Opponent Meter Gain Hit Block / Tech
- - - - - -
FATonline.png

3S Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Akuma
Alex
Chun-Li
Dudley
Elena
Hugo
Ibuki
Ken
Makoto
Q
Necro
Oro
Remy
Ryu
Sean
Twelve
Urien
Yang
Yun
Gill