User:Cherry K.O./sandbox: Difference between revisions

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==Introduction==
Gunter is a grappler character with an emphasis on burst damage. Gunter's most notable attributes are his command throws, , and raw power.
Gunter's main weaknesses are his large hurtbox and limited approach options.
[[file:Galaxy Fight Gunter Idle.gif|center]]
{{ProConTable
| pros =
| cons =
}}
== The Characters ==
== The Characters ==


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| [[Image:Pencil_Icon.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Notation|Notation]] || [[Image:icon_glossary.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Glossary|Glossary]] || [[Image:icon_system.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Mechanics|Mechanics]] || [[Image:icon_faq.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/FAQ|FAQ]]
| [[Image:Pencil_Icon.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Notation|Notation]] || [[Image:icon_glossary.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Glossary|Glossary]] || [[Image:icon_system.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/Mechanics|Mechanics]] || [[Image:icon_faq.png|100x100px|link=Galaxy_Fight:_Universal_Warriors/FAQ|FAQ]]
|}
|}
{{MoveData
|name  = '''f.5A'''
|image = Galaxy Fight Rolf f.5A.jpg
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Test
|Damage  = 7
|Startup, Active, and Recovery  = -
|On Hit  =
|On Block =
|Dash Damage  = 10
|Dash Startup, Active, and Recovery  =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular version can be dash canceled.
* Dash version can be stop canceled.
* Both versions can be special canceled.
* Both versions are juggle extenders.
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching.
}}
}}





Revision as of 10:45, 12 October 2022

Introduction

Gunter is a grappler character with an emphasis on burst damage. Gunter's most notable attributes are his command throws, , and raw power.


Gunter's main weaknesses are his large hurtbox and limited approach options.


Galaxy Fight Gunter Idle.gif


Strengths Weaknesses
  • Coming soon
  • Coming soon


The Characters

Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu
Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu


General Information

Notation Glossary Mechanics FAQ
Notation Glossary Mechanics FAQ


Musafar

Standing Normals

f.5A
Galaxy Fight Musafar f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Musafar f.5B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.


f.5C
Galaxy Fight Musafar f.5C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular and dash versions are juggle extenders.


c.5A
Galaxy Fight Musafar c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


c.5B
Galaxy Fight Musafar c.5B 1.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular version knocks down opponent on hit.
  • Dash version is a juggle extender.
  • Regular version launches opponent after landing the move twice. They cannot be juggled.


c.5C
Galaxy Fight Musafar c.5C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular and dash versions are juggle extenders.
  • Regular version launches opponent after landing the move twice. They cannot be juggled.


Crouching Normals

2A
Galaxy Fight Musafar 2A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Musafar 2B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.
  • Juggle extender.


2C
Galaxy Fight Musafar 2C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

8A
Galaxy Fight Musafar 8A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Musafar 8B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.


8C
Galaxy Fight Musafar 8C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


7A/9A
Galaxy Fight Musafar 7A or 9A.png
Damage Startup, Active, and Recovery On Hit On Block
7 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
10/11 - - -

Properties:

  • Regular and dash version are juggle extenders.


7B/9B
Galaxy Fight Musafar 7B or 9B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:

  • Regular and dash versions are juggle extenders.
  • Regular version has a hitbox on the back leg.


7C/9C
Galaxy Fight Musafar 7C or 9C.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
51 - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


66 7A/8A/9A
(Dash Only)
Galaxy Fight Musafar 66 789A.png
Damage Startup, Active, and Recovery On Hit On Block
10/11 - - -

Properties:

  • Juggle extender.


66 7B/8B/9B
(Dash Only)
Galaxy Fight Musafar 66 789B 2.png
Damage Startup, Active, and Recovery On Hit On Block
36 - - -

Properties:

  • Juggle extender.


66 7C/8C/9C
(Dash Only)
Galaxy Fight Musafar 66 789C.png
Damage Startup, Active, and Recovery On Hit On Block
51 - - -

Properties:

  • The entire body is a hit box.


Command Normals

Head Upper
66 2A
(Dash Only)
Galaxy Fight Musafar Head Upper.png
Damage Startup, Active, and Recovery On Hit On Block
10 - - -

Properties:

  • Juggle extender.
  • Launches grounded opponents.


Sliding Kick
66 2B
(Dash Only)
Galaxy Fight Musafar Sliding Kick.png
Damage Startup, Active, and Recovery On Hit On Block
36 - - -

Properties:

  • Juggle extender.
  • Launchers grounded opponents.


Head Sliding
66 2C
(Dash Only)
Galaxy Fight Musafar Head Sliding.png
Damage Startup, Active, and Recovery On Hit On Block
51 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Reverse Spin Kick
6C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Spin Kick.png
Damage Startup, Active, and Recovery On Hit On Block
21 - - -

Properties:

  • Knocks down opponent on hit.


Reverse Back Knuckle
3C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Back Knuckle.png
Damage Startup, Active, and Recovery On Hit On Block
34 - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Throws

Face to Knee Kick
4/6B
Galaxy Fight Musafar Face to Knee Kick 1.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Great recovery.
  • Allows for okizeme.


Hard Slam
4/6C
Galaxy Fight Musafar Hard Slam 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Puts the opponent in a juggle state.
  • The best grab in the game.


Air Throw
4/6B
(Air Only)
Galaxy Fight Musafar Air Throw 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • You can grab the opponent when they're behind you.
  • Cannot be performed during a dash jump.


Head Crusher
4/6C
(Air Only)
Galaxy Fight Musafar Head Crusher.png
Damage Startup Active Recovery
68 1 1 -

Properties:

  • You can grab the opponent when they're behind you.
  • Cannot be performed during a dash jump.


Special Moves

Musafar Missile
[4]6+A/B/C
Galaxy Fight Musafar Missile.png
A Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

A Version Properties:

  • The projectile travels at the slowest speed.
B Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

B Version Properties:

  • The projectile travels at an average speed.
C Damage Startup, Active, and Recovery On Hit On Block
34 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
45 - - -

C Version Properties:

  • The projectile travels at the fastest speed.
  • Knocks down the opponent on hit.


Musafar Kick
[2]8+A/B/C
Galaxy Fight Musafar Kick.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

  • Musafar travels at the lowest height and distance.
B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

  • Musafar travels at an average height and distance.
C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:

  • Musafar travels at the highest height and distance.


Universal Properties:

  • Knocks down opponent on hit.


Musafar Punch
41236+A/B/C
Galaxy Fight Musafar Punch.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

  • Musafar travels at the shortest distance before attacking.
B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

  • Musafar travels at an average distance before attacking.
C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:

  • Musafar travels at the furthest distance before attacking.


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.


Moon Spiral Leg Hammer
360+A/B/C
Galaxy Fight Musafar Moon Spiral Leg Hammer 2.png
All
Versions
Damage Startup, Active, and Recovery On Hit On Block
79 - - -

Universal Properties:

  • Knocks down opponent on hit.