(adding normal hitboxes, unfinished, saving to continue tommorow) |
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|} | |} | ||
*<b>Close/Far Standing Fierce:</b> | *<b>Close Standing Fierce:</b> | ||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 11+7}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_5HPCLOSE.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2 (XV 3x2)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 14/<b>4,2</b>/27}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -5/-}} | |||
|} | |||
*<b>Far Standing Fierce:</b> | |||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 10+6}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_5HP.png}} | {{STDiagramCell| Damage}} |{{STDiagramCell| 10+6}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_5HP.png}} | ||
Line 67: | Line 88: | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2 (XV 3x2)}} | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2 (XV 3x2)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 12/<b>3,4</b>/25}} | ||
|- | |- | ||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}} | {{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}} | ||
Line 94: | Line 115: | ||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -4/+1}} | {{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -4/+1}} | ||
|} | |} | ||
*<b>Close/Far Standing Forward:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_5MK.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3 (XV 4)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>5</b>/16}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -1/+3}} | |||
|} | |||
*<b>Close/Far Standing Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_5HK.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4 (XV 6)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>4</b>/18}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +1/+2}} | |||
|} | |||
*<b>Crouching Jab:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2LP.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/10}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| 0}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +1/+6}} | |||
|} | |||
*<b>Crouching Strong:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2MP.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>4</b>/15}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| 0}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +1/+5}} | |||
|} | |||
*<b>Crouching Fierce:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 10+7}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2HP.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No (V Yes)}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No (V Yes)}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2 (XV 3x2)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>1,1,1</b>/30}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -7/-}} | |||
|} | |||
*<b>Crouching Short:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2LK.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/13}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -2/+3}} | |||
|} | |||
*<b>Crouching Forward:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2MK.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3 (XV 4)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>2</b>/22}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -5}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -4/0}} | |||
|} | |||
*<b>Crouching Roundhouse/Sweep:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_2HK.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4 (XV 6)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 10/<b>6</b>/23}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -/-}} | |||
|} | |||
== Air Normals == | |||
*<b>Neutral Jump Jab:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_8LP.PNG|100px}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 3/<b>10</b>/11}} | |||
|} | |||
*<b>Diagonal Jump Jab:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | SFALPHA3_BIRDIE_9LP.PNG}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/11}} | |||
|} | |||
===Command Moves=== | ===Command Moves=== | ||
'''Bull Drop(X, A, and V-Ism)''' | '''Bull Drop(X, A, and V-Ism)''' |
Revision as of 17:34, 12 January 2022
Introduction
Not content with working with Shadaloo as a mere goon anymore, Birdie now plans to seek out his superior M. Bison so he can overthrow him! To do this, he will need to find something called the "Psycho Drive".
Pros | Cons |
|
|
Introduction
Moves List
Ground Normals
- Close/Far Standing Jab:
Damage | 7 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/12 | |
Block Stun | -2 | |
Hit Stun/Counter Hit | -1/+4 |
- Close/Far Standing Strong:
Damage | 14 | |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 1/3 (XV 4) | |
Frame Count | 6/6/19 | |
Block Stun | -6 | |
Hit Stun/Counter Hit | -5/-1 |
- Close Standing Fierce:
Damage | 11+7 | ![]() |
Stun | 4x2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/1x2 (XV 3x2) | |
Frame Count | 14/4,2/27 | |
Block Stun | -6 | |
Hit Stun/Counter Hit | -5/- |
- Far Standing Fierce:
Damage | 10+6 | ![]() |
Stun | 4x2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/1x2 (XV 3x2) | |
Frame Count | 12/3,4/25 | |
Block Stun | -6 | |
Hit Stun/Counter Hit | -5/- |
- Close/Far Standing Short:
Damage | 6 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/4/15 | |
Block Stun | -5 | |
Hit Stun/Counter Hit | -4/+1 |
- Close/Far Standing Forward:
Damage | 13 | |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3 (XV 4) | |
Frame Count | 9/5/16 | |
Block Stun | -2 | |
Hit Stun/Counter Hit | -1/+3 |
- Close/Far Standing Roundhouse:
Damage | 17 | |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4 (XV 6) | |
Frame Count | 8/4/18 | |
Block Stun | - | |
Hit Stun/Counter Hit | +1/+2 |
- Crouching Jab:
Damage | 6 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/10 | |
Block Stun | 0 | |
Hit Stun/Counter Hit | +1/+6 |
- Crouching Strong:
Damage | 13 | |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/4/15 | |
Block Stun | 0 | |
Hit Stun/Counter Hit | +1/+5 |
- Crouching Fierce:
Damage | 10+7 | ![]() |
Stun | 4x2 | |
Chain Cancel | No (V Yes) | |
Special Cancel | Yes | |
Super Cancel | No (V Yes) | |
Meter on whiff/hit | 1/1x2 (XV 3x2) | |
Frame Count | 6/1,1,1/30 | |
Block Stun | -8 | |
Hit Stun/Counter Hit | -7/- |
- Crouching Short:
Damage | 6 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/13 | |
Block Stun | -3 | |
Hit Stun/Counter Hit | -2/+3 |
- Crouching Forward:
Damage | 12 | |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3 (XV 4) | |
Frame Count | 9/2/22 | |
Block Stun | -5 | |
Hit Stun/Counter Hit | -4/0 |
- Crouching Roundhouse/Sweep:
Damage | 16 | |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4 (XV 6) | |
Frame Count | 10/6/23 | |
Block Stun | -6 | |
Hit Stun/Counter Hit | -/- |
Air Normals
- Neutral Jump Jab:
Damage | 7 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 3/10/11 |
- Diagonal Jump Jab:
Damage | 7 | |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/10/11 |
Command Moves
Bull Drop(X, A, and V-Ism)
- Forward + HK
Bad Hammer(X-Ism)
- Close Standing HP,the hold Up
Body Slam(X, A, and V-Ism)
- (In Air)Down + HP
Throws
Bull Spike
- Forward or Back + Any 2 Punches Buttons
Bad Throw
- Forward or Back + Any 2 Kicks Buttons
Bad Scrap
- (In Air)Forward or Back + Any 2 Punch Buttons
Special Moves
Bull Head(X, A, and V-Ism)
- Charge Back, Forward + Punch
Bull Horn(X, A, and V-Ism)
- Hold all three Punch or Kick buttons, then release
- The longer you hold,the more damage it does
Murderer Chain(X, A, and V-Ism)
- 360 Motion + Punch
Bandit Chain(X, A, and V-Ism)
- 360 Motion + Kick
Super Combos
The Birdie(X and A-Ism)
- Charge Back, Forward, Back, Forward + Punch
Bull Revenger(A-Ism)
- Double Quarter Circle Forward + Punch or Kick
The Basics
Which Ism?
A-Ism
V-Ism
Your Main Option
Easy V-Blockstrings and V-Cycles
X-Ism
Slept on, super leads to stun ending in massive damage