Nickelodeon All-Star Brawl/Universal Mechanics: Difference between revisions

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=== Wavedashing===
=== Wavedashing===


Wavedashing has never been easier! In Nickelodeon All-Star Brawl, performing a wavedash is as easy as inputing block and jump simultaneously while holding a direction.
Wavedashing has never been easier! In Nickelodeon All-Star Brawl, performing a wavedash is as easy as inputing block and jump simultaneously while holding your desired direction.


'''NOTE:''' You '''cannot''' already be holding block when inputing jump, otherwise you'll just jump. Both buttons need to be input at the same time
'''NOTE:''' You '''cannot''' already be holding block when inputing jump, otherwise you'll just jump. Both buttons need to be input at the same time

Revision as of 14:54, 15 September 2021

Goober Boosting

Taunts have less friction. This can be compounded with a taunt-cancel to get extreme slide distance. This can be further compounded with edge-cancel mechanics to make it immediately actionable.

It doesn't have significant utility because dash attacking can already be cancelled into something immediately, however it could be useful.

Wavedashing

Wavedashing has never been easier! In Nickelodeon All-Star Brawl, performing a wavedash is as easy as inputing block and jump simultaneously while holding your desired direction.

NOTE: You cannot already be holding block when inputing jump, otherwise you'll just jump. Both buttons need to be input at the same time


Nick Brawl Navigation

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