CartoonFan18 (talk | contribs) No edit summary |
(HUGE overhaul to this page because he's been out for months) |
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{{ProConTable | {{ProConTable | ||
|pros= | |pros= | ||
* Incredible damage output. Shredder hits like a truck. This can be improved even more by using Super Charge. A charged Strong Up Air does '''58%'''. | |||
* Great air speed that allows him to quickly combo Light Neutral Air several times. | |||
* Excellent strong dash. Very quick at Frame 7 and has combo potential. | |||
|cons= | |cons= | ||
* Shredder is ''huge'', and comboing him isn't too difficult. He is also a midweight, so he won't live for long if he gets vortexed. | |||
* A good majority of his offensive options, such as Light Neutral Air and Neutral Special, are unsafe on block. Shredder can get punished quite hard by good out of block options. This combined with a lack of a projectile means his approach options are usually predictable. | |||
* His multi-hit moves can be DI'd so that the opponent can fall out of them. This is most apparent with Light Up Air and Up Strong. | |||
*Some of Shredder's tools are average or below average: | |||
** Horrible grab. | |||
** Bad light dash. Frame 16 and -30 on block. | |||
** Linear recovery that is easy to ledge-hog. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Neutral Light.jpg | |image= NASB Shredder Neutral Light.jpg | ||
|caption= " | |caption= "Left! Right!" | ||
|name= Alternating Arm Slash | |name= Alternating Arm Slash | ||
|linkname= 5L | |linkname= 5L | ||
|input= 5L / Neutral Light | |input= 5L / Neutral Light | ||
|data= | |data= | ||
A quick jab with both fists. Not a great move, it has okay speed (f6) but doesn't do much damage. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Up Light.jpg | |image= NASB Shredder Up Light.jpg | ||
|caption= " | |caption= "I can do this too, Turtles!" | ||
|name= Uppercut | |name= Uppercut | ||
|linkname= 8L | |linkname= 8L | ||
|input= 8L / Up Light | |input= 8L / Up Light | ||
|data= | |data= | ||
A fast uppercut, similar to the Turtles. Can be used to combo into his Light Neutral Air. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Down Light.jpg | |image= NASB Shredder Down Light.jpg | ||
|caption= " | |caption= "No, I don't know what he's doing either." | ||
|name= Ground Sweep | |name= Ground Sweep | ||
|linkname= 2L | |linkname= 2L | ||
|input= 2L / Down Light | |input= 2L / Down Light | ||
|data= | |data= | ||
A rather strange spin move where Shredder sticks his arms out. Pretty unsafe on block. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Run Light.jpg | |image= NASB Shredder Run Light.jpg | ||
|caption= " | |caption= "AURA CRUSHER!" | ||
|name= Sliding Uppercut | |name= Sliding Uppercut | ||
|linkname= 66L | |linkname= 66L | ||
|input= 66L / Run Light | |input= 66L / Run Light | ||
|data= | |data= | ||
Use this move to lose the game. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Light.jpg | |image= NASB Shredder Jump Light.jpg | ||
|caption= " | |caption= "Spin2Win" | ||
|name= Spinning Shred | |name= Spinning Shred | ||
|linkname= j5L | |linkname= j5L | ||
|input= j5L / Jump Light | |input= j5L / Jump Light | ||
|data= | |data= | ||
Shredder's main combo tool. A fast, spinning multi-hit that racks up damage extremely fast. When all hits connect it does ~20%. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Up Light.jpg | |image= NASB Shredder Jump Up Light.jpg | ||
|caption= " | |caption= "Back, you hungry hand!" | ||
|name= Frenetic Hold | |name= Frenetic Hold | ||
|linkname= j8L | |linkname= j8L | ||
|input= j8L / Jump Up Light | |input= j8L / Jump Up Light | ||
|data= | |data= One of Shredder's main combo finishers. While it can be DI'd out of, if the last hit connects it will lead to a kill at high %. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Down Light.jpg | |image= NASB Shredder Jump Down Light.jpg | ||
|caption= " | |caption= "This is but a taste of my power!" | ||
|name= Spin Kick | |name= Spin Kick | ||
|linkname= j2lL | |linkname= j2lL | ||
|input= j2L / Jump Down Light | |input= j2L / Jump Down Light | ||
|data= | |data= | ||
A rather lazy descending kick. Has a pretty small hitbox, but has it's uses as both an edgeguarding tool and a combo tool. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Neutral Special.jpg | |image= NASB Shredder Neutral Special.jpg | ||
|caption= " | |caption= "I see you! ZAP!" | ||
|name= Zap Strike | |name= Zap Strike | ||
|linkname= 5S | |linkname= 5S | ||
|input= 5S / Neutral Strong | |input= 5S / Neutral Strong | ||
|data= | |data= | ||
Shredder uses an electric spear to launch his opponent. Does great damage and knockback, but is quite unsafe on block as a trade-off. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Up Strong.jpg | |image= NASB Shredder Up Strong.jpg | ||
|caption= " | |caption= "Slice and Dice" | ||
|name= Spear Flurry | |name= Spear Flurry | ||
|linkname= 8S | |linkname= 8S | ||
|input= 8S / Up Strong | |input= 8S / Up Strong | ||
|data= | |data= | ||
Shredder uses a spear to send you into orbit. Good kill move, but the sweetspot being in the middle means it has a bad tendency for all of the hits to not completely connect. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Down Strong.jpg | |image= NASB Shredder Down Strong.jpg | ||
|caption= " | |caption= "" | ||
|name= Lightning Strike | |name= Lightning Strike | ||
|linkname= 2S | |linkname= 2S | ||
|input= 2S / Down Strong | |input= 2S / Down Strong | ||
|data= | |data= | ||
A downwards slash with both hands. Great damage but weak killpower. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Run Strong.jpg | |image= NASB Shredder Run Strong.jpg | ||
|caption= " | |caption= "PSYCHO CRUSHER!" | ||
|name= Whirling Blades | |name= Whirling Blades | ||
|linkname= 66S | |linkname= 66S | ||
|input= 66S / Run Strong | |input= 66S / Run Strong | ||
|data= | |data= | ||
Very reminiscent of [[Super_Street_Fighter_2_Turbo/M._Bison|another bad guy.]] This move is extremely fast and is great to confirm from. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Neutral Strong.jpg | |image= NASB Shredder Jump Neutral Strong.jpg | ||
|caption= " | |caption= "" | ||
|name= Sword Slash | |name= Sword Slash | ||
|linkname= j5S | |linkname= j5S | ||
|input= j5S / Jump Neutral Strong | |input= j5S / Jump Neutral Strong | ||
|data= | |data= | ||
An outwards slash with a sword. One of his safer strongs on block (-5), and a good kill move. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Up Strong.jpg | |image= NASB Shredder Jump Up Strong.jpg | ||
|caption= " | |caption= "If I'm going down..." | ||
|name= Takedown | |name= Takedown | ||
|linkname= j8S | |linkname= j8S | ||
|input= j8S / Jump Up Strong | |input= j8S / Jump Up Strong | ||
|data= | |data= | ||
Shredder grabs the opponent before launching downwards with them. This move is unique in that it's a command grab. With Super Charge installed this does a ton of damage, around 58%. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Jump Down Strong.jpg | |image= NASB Shredder Jump Down Strong.jpg | ||
|caption= " | |caption= "...I'm taking you with me!" | ||
|name= Cross Slash | |name= Cross Slash | ||
|linkname= j2S | |linkname= j2S | ||
|input= j2S / Jump Down Strong | |input= j2S / Jump Down Strong | ||
|data= | |data= | ||
Similar to Aerial Up Strong except Shredder simply dives down. Very unsafe on block, but is good as a ledgetrap. | |||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Neutral Strong.jpg | |image= NASB Shredder Neutral Strong.jpg | ||
|caption= " | |caption= "Nothing super about this!" | ||
|name= Slash Burst | |name= Slash Burst | ||
|linkname= 5P | |linkname= 5P | ||
|input= 5P / Neutral Special | |input= 5P / Neutral Special | ||
|data= | |data= | ||
Shredder charges at the opponent. This move travels very fast across the stage and is one of his primary approach options. | |||
}} | }} | ||
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|input= 8P / Up Special | |input= 8P / Up Special | ||
|data= | |data= | ||
Shredder ascends by slashing upwards four times. Has great vertical distance, but is rather linear. | |||
}} | }} | ||
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|linkname= 2P | |linkname= 2P | ||
|input= 2P / Down Special | |input= 2P / Down Special | ||
|data= | |||
A charge move that increases Shredder's damage output. The effect lasts for three strong attacks, no matter if they whiff or not. | |||
}} | |||
=== Universal Mechanics === | |||
{{MoveData | |||
|image= NASB Shredder Neutral Strong.jpg | |||
|caption= "PlaceHolder" | |||
|name= Launcher | |||
|linkname= Launcher | |||
|input= 3HK // {{df}}+{{hk}} | |||
|data= | |data= | ||
Placeholder | Placeholder | ||
}} | }} | ||
=== Taunt === | === Taunt === | ||
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{{MoveData | {{MoveData | ||
|image= NASB Shredder Taunt.jpg | |image= NASB Shredder Taunt.jpg | ||
|caption= | |caption= "Channeling his inner Joe Higashi" | ||
|name= Taunt | |name= Taunt | ||
|linkname= | |linkname= Taunt | ||
|input= | |input= 214 + P | ||
|data= | |data= | ||
Shredder puts his hand out and then gives a thumbs down. | |||
}} | |||
{{Navbox-NASB}} | {{Navbox-NASB}} | ||
[[Category:Nickelodeon All-Star Brawl]] | [[Category:Nickelodeon All-Star Brawl]] |
Revision as of 09:56, 1 November 2022
Story
Tonight I dine on turtle soup!
The notorious arch-nemesis of the Teenage Mutant Ninja Turtles, The Shredder was added to Nickelodeon All-Star Brawl via a free update on February 3rd, 2022. Previously the student of Hamato Yoshi, the vengeful Oroku Saki is now the leader of the criminal organization known as the Foot Clan.
Gameplay
Shredder is a complete offensive powerhouse. His kit gives him extremely powerful rushdown tools with one of the best Neutral Airs in the game and an extremely oppressive combo game, meaning once he gets in, your stock could be gone in a second. He is also very fast, and due to his size he has very big hitboxes. If you're the type of player that wants to completely mow down your opponent, Shredder is for you!
Strengths | Weaknesses |
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Moves List
Light Attacks
Jumping/Air Light Attacks
Strong Attacks
Jumping/Air Strong Attacks
Special Attacks
Universal Mechanics
Taunt