User:Cherry K.O./sandbox: Difference between revisions

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Properties:
Properties:
* Command throw.
* Command throw.
}}
}}
===Special Moves===
{{MoveData
|name  = '''Bull Shoulder'''
|input  = '''<big>[4]6+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Shoulder.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = B
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = C
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
C Version Properties:
}}
}}
{{MoveData
|name  = '''Bull Bomber'''
|input  = '''<big>623+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Bomber.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header  = yes
|version  = A
|Damage  = 45
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header  = no
|version  = B
|Damage  = 51
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header=no
|version=C
|Damage = 56
|Startup=-
|Active=-
|Recovery=-
|On Hit=
|On Block=
|description =
C Version Properties:
Universal Properties:
* Knocks down opponent on hit.
}}
}}
{{MoveData
|name  = '''Bull Breath'''
|input  = '''<big>63214+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Breath.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  = 48
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 54
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = B
|Damage  = 54
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 59
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = C
|Damage  = 59
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 69
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
C Version Properties:
Universal Properties:
* The dash version has much quicker startup and recovery.
* Hitting a grounded opponent twice will cause them to tumble.
}}
}}
==Alvan==
===Standing Normals===
{{MoveData
|name  = '''f.5A'''
|image = Galaxy Fight Alvan f.5A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery = -
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular version can be dash canceled.
* Dash version can be stop canceled.
* Both versions can be special canceled.
* Both versions are juggle extenders.
}}
}}
{{MoveData
|name  = '''f.5B'''
|image = Galaxy Fight Alvan f.5B.png
|image2 = Galaxy Fight Alvan 66 f.5B.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
{{MoveData
|name  = '''f.5C'''
|image = Galaxy Fight Alvan f.5C.png
|image2 = Galaxy Fight Alvan 66 f.5C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
{{MoveData
|name  = '''c.5A'''
|image = Galaxy Fight Alvan c.5A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular version can be dash canceled.
* Dash version can be stop canceled.
* Both versions can be special canceled.
* Both versions are juggle extenders.
}}
}}
{{MoveData
|name  = '''c.5B'''
|image  = Galaxy Fight Alvan c.5B 1.png
|image2 = Galaxy Fight Alvan c.5B 2.png
|caption2 = First hit on top and second hit on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* The first hit can be special, dash, and stop cancelled.
* Both hits are juggle extenders.
}}
}}
{{MoveData
|name  = '''c.5C'''
|image = Galaxy Fight Alvan c.5C.png
|image2 = Galaxy Fight Alvan 66 c.5C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
===Crouching Normals===
{{MoveData
|name  = '''2A'''
|image = Galaxy Fight Alvan 2A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|Damage      =
|Startup, Active, and Recovery =-
|On Hit      =
|On Block    =
|description =
Properties:
* Hits low.
* Can be special and dash canceled.
* Juggle extender.
}}
}}
{{MoveData
|name  = '''2B'''
|image = Galaxy Fight Alvan 2B 1.png
|image2 = Galaxy Fight Alvan 2B 2.png
|caption2 = Second image shows 2B on a normal stage.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|Damage      = 24
|Startup, Active, and Recovery = -
|On Hit      =
|On Block    =
|description =
Properties:
* Hits low.
}}
}}
{{MoveData
|name  = '''2C'''
|image = Galaxy Fight Alvan 2C.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|Damage      =
|Startup, Active, and Recovery =-
|On Hit      =
|On Block    =
|description =
Properties:
* Hits low.
* Knocks down opponent on hit.
}}
}}
===Jumping Normals===
{{MoveData
|name  = '''8A'''
|image = Galaxy Fight Alvan 8A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular and dash versions are juggle extenders.
}}
}}
{{MoveData
|name  = '''8B'''
|image = Galaxy Fight Alvan 8B.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular and dash versions are juggle extenders.
}}
}}
{{MoveData
|name  = '''7C/8C/9C'''
|image = Galaxy Fight Alvan 8C.png
|image2 = Galaxy Fight Alvan 66 789C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular version is a juggle extender.
* The entire body is the hitbox for the dash version.
}}
}}
{{MoveData
|name  = '''7A/9A'''
|image = Galaxy Fight Alvan 7A or 9A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  = 24
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 36
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
{{MoveData
|name  = '''7B/9B'''
|image = Galaxy Fight Alvan 7B or 9B.png
|image2 = Galaxy Fight Alvan 66 7B or 9B.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery  =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular and dash version are juggle extenders.
}}
}}
===Throws===
{{MoveData
|name  = '''Headbutt'''
|input  = '''<big>4/6B</big>'''
|image  = Galaxy Fight Alvan Headbutt 1.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      =
|Startup    = 1
|Active      = 1
|Recovery    =
|description = 
Properties:
}}
}}
{{MoveData
|name  = '''Gamba Throw'''
|input  = '''<big>4/6C</big>'''
|image = Galaxy Fight Alvan Gamba Throw 2.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      = 34
|Startup    = 1
|Active      = 1
|Recovery    =
|description = 
Properties:
  }}
  }}
}}
}}

Revision as of 12:04, 17 October 2022

Introduction

Gunter is a grappler character with an emphasis on burst damage. Gunter's most notable attributes are his command throws, , and raw power.


Gunter's main weaknesses are his large hurtbox and limited approach options.


Galaxy Fight Gunter Idle.gif


Strengths Weaknesses
  • Coming soon
  • Coming soon


The Characters

Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu
Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu


General Information

Notation Glossary Mechanics FAQ
Notation Glossary Mechanics FAQ


Gunter

Standing Normals

f.5A
Galaxy Fight Gunter f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Gunter f.5B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5C
Galaxy Fight Gunter f.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5A
Galaxy Fight Gunter c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


c.5B
Galaxy Fight Gunter c.5B 1.png
Galaxy Fight Gunter c.5B 2.png
First hit on top and second hit on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • The first hit can be special, dash, and stop cancelled.
  • Both hits are juggle extenders.


c.5C
Galaxy Fight Gunter c.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Crouching Normals

2A
Galaxy Fight Gunter 2A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Gunter 2B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.


2C
Galaxy Fight Gunter 2C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

7A/8A/9A
Galaxy Fight Gunter 8A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Gunter 8B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8C
Galaxy Fight Gunter 8C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


7B/9B
Galaxy Fight Gunter 7B or 9B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash version are juggle extenders.


7C/9C
Galaxy Fight Gunter 7C or 9C.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:


Throws

Bull Smash
4/6C
Galaxy Fight Gunter Bull Smash.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Wild Shake
360+A/B/C
Galaxy Fight Gunter Wild Shake.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Command throw.


Hammer Break
360+A+B+C
Galaxy Fight Gunter Hammer Break.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Command throw.


Special Moves

Bull Shoulder
[4]6+A/B/C
Galaxy Fight Gunter Bull Shoulder.png
A Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

C Version Properties:


Bull Bomber
623+A/B/C
Galaxy Fight Gunter Bull Bomber.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:


Universal Properties:

  • Knocks down opponent on hit.


Bull Breath
63214+A/B/C
Galaxy Fight Gunter Bull Breath.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.


Alvan

Standing Normals

f.5A
Galaxy Fight Alvan f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Alvan f.5B.png
Galaxy Fight Alvan 66 f.5B.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5C
Galaxy Fight Alvan f.5C.png
Galaxy Fight Alvan 66 f.5C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5A
Galaxy Fight Alvan c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


c.5B
Galaxy Fight Alvan c.5B 1.png
Galaxy Fight Alvan c.5B 2.png
First hit on top and second hit on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • The first hit can be special, dash, and stop cancelled.
  • Both hits are juggle extenders.


c.5C
Galaxy Fight Alvan c.5C.png
Galaxy Fight Alvan 66 c.5C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Crouching Normals

2A
Galaxy Fight Alvan 2A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Alvan 2B 1.png
Galaxy Fight Alvan 2B 2.png
Second image shows 2B on a normal stage.
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.


2C
Galaxy Fight Alvan 2C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

8A
Galaxy Fight Alvan 8A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Alvan 8B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


7C/8C/9C
Galaxy Fight Alvan 8C.png
Galaxy Fight Alvan 66 789C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.
7A/9A
Galaxy Fight Alvan 7A or 9A.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:


7B/9B
Galaxy Fight Alvan 7B or 9B.png
Galaxy Fight Alvan 66 7B or 9B.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash version are juggle extenders.


Throws

Headbutt
4/6B
Galaxy Fight Alvan Headbutt 1.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Gamba Throw
4/6C
Galaxy Fight Alvan Gamba Throw 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:


Special Moves

Bull Shoulder
[4]6+A/B/C
Galaxy Fight Gunter Bull Shoulder.png
A Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

C Version Properties:


Bull Bomber
623+A/B/C
Galaxy Fight Gunter Bull Bomber.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:


Universal Properties:

  • Knocks down opponent on hit.


Bull Breath
63214+A/B/C
Galaxy Fight Gunter Bull Breath.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.