Cherry K.O. (talk | contribs) mNo edit summary |
Cherry K.O. (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
| abbreviation = Galaxyfg | | abbreviation = Galaxyfg | ||
| image = Galaxyfg_cover_art.jpg | | image = Galaxyfg_cover_art.jpg | ||
| version = | | version = | ||
| developer = SunSoft<br>Hamster Corporation<br>Sunsoft Games (US) | | developer = SunSoft<br>Hamster Corporation<br>Sunsoft Games (US) | ||
| publisher = Sunsoft<br>Hamster Corporation<br>SNK<br>D4 Enterprise<br>Monkey Paw Games | | publisher = Sunsoft<br>Hamster Corporation<br>SNK<br>D4 Enterprise<br>Monkey Paw Games | ||
Line 24: | Line 24: | ||
== Introduction == | == Introduction == | ||
'''Galaxy Fight: Universal Warriors''' is a 2D fighting game originally released by Sunsoft in 1995. | '''Galaxy Fight: Universal Warriors''' is a 2D fighting game originally released by Sunsoft in 1995. | ||
It features a neat pixel art style and a cast of 8 playable characters. | It features a neat pixel art style and a cast of 8 playable characters. | ||
The most immediately notable gameplay features are infinite stages (meaning no corners) and a bonkers Guard Cancel system, allowing you to execute dashes and specials while blocking. Galaxy Fight offers a 4 button scheme similar to other SNK games, but only 3 of them are used to attack, the 4 button is a taunt, it can be seem as the prequel to Waku Waku 7 but other than that and characters like Bonus Kun this 2 games are rather different, being Galaxy Fight a more old school aproach with no Super bar. | The most immediately notable gameplay features are infinite stages (meaning no corners) and a bonkers Guard Cancel system, allowing you to execute dashes and specials while blocking. Galaxy Fight offers a 4 button scheme similar to other SNK games, but only 3 of them are used to attack, the 4 button is a taunt, it can be seem as the prequel to Waku Waku 7 but other than that and characters like Bonus Kun this 2 games are rather different, being Galaxy Fight a more old school aproach with no Super bar. | ||
== The Characters == | == The Characters == | ||
Line 32: | Line 33: | ||
{| | {| | ||
|- | |- | ||
! | ! [[Galaxy_Fight:_Universal_Warriors/Gunter|Gunter]] !! [[Galaxy_Fight:_Universal_Warriors/Alvan|Alvan]] !! [[Galaxy_Fight:_Universal_Warriors/G._Done|G. Done]] !! [[Galaxy_Fight:_Universal_Warriors/Juri|Juri]] !! [[Galaxy_Fight:_Universal_Warriors/Rolf|Rolf]] !! [[Galaxy_Fight:_Universal_Warriors/Kazuma|Kazuma]] !! [[Galaxy_Fight:_Universal_Warriors/Roomi|Roomi]] !! [[Galaxy_Fight:_Universal_Warriors/Musafar|Musafar]] !! [[Galaxy_Fight:_Universal_Warriors/Felden|Felden]] !! [[Galaxy_Fight:_Universal_Warriors/Rouwe|Rouwe]]!! [[Galaxy_Fight:_Universal_Warriors/Bonus_Kun|Bonus Kun]] !! [[Galaxy_Fight:_Universal_Warriors/Yacopu|Yacopu]] | ||
|- | |- | ||
| [[Image:Galaxy Fight Felden Portrait.png| | | [[Image:Gunter_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Gunter|Gunter]] || [[Image:Alvan_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Alvan|Alvan]] || [[Image:G._Done_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/G._Done|G. Done]] || [[Image:Juri_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Juri|Juri]] || [[Image:Rolf_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Rolf|Rolf]] || [[Image:Kazuma_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Kazuma|Kazuma]] || [[Image:Roomi_Portrait.jpg|90x122px|link=Galaxy_Fight:_Universal_Warriors/Roomi|Roomi]] || [[Image:Musafar_Portrait.png|90x122px|link=Galaxy_Fight:_Universal_Warriors/Musafar|Musafar]] || [[Image:Galaxy Fight Felden Portrait.png|90x122px|link=Galaxy_Fight:_Universal_Warriors/Felden|Felden]] || [[Image:Rouwe_Portrait.png|90x122px|link=Galaxy_Fight:_Universal_Warriors/Rouwe|Rouwe]] || [[Image:Bonus_Kun_Portrait.png|90x122px|link=Galaxy_Fight:_Universal_Warriors/Bonus_Kun|Bonus Kun]] || [[Image:Yacopu_Portrait.png|90x122px|link=Galaxy_Fight:_Universal_Warriors/Yacopu|Yacopu]] | ||
|} | |} | ||
== General Information == | == General Information == | ||
{| | {| | ||
|+ | |+ | ||
|- | |- | ||
! <big><big>[[Galaxy_Fight:_Universal_Warriors/Notation|Notation]]</big></big> !! <big><big>[[Galaxy_Fight:_Universal_Warriors/Glossary|Glossary]]</big></big> !! <big><big>[[Galaxy_Fight:_Universal_Warriors/Mechanics|Notation]]</big></big> !! <big><big>FAQ</big></big> | ! <big><big>[[Galaxy_Fight:_Universal_Warriors/Notation|Notation]]</big></big> !! <big><big>[[Galaxy_Fight:_Universal_Warriors/Glossary|Glossary]]</big></big> !! <big><big>[[Galaxy_Fight:_Universal_Warriors/Mechanics|Notation]]</big></big> !! <big><big>FAQ</big></big> | ||
Line 61: | Line 53: | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |- | ||
! In Progress !! Completed !! To-do | ! In Progress !! Completed !! To-do | ||
|- | |- | ||
| | | | ||
* Creating introductions and move lists for remaining characters. | * Creating introductions and move lists for remaining characters. | ||
* Uploading attack images for remaining characters. | * Uploading attack images for remaining characters. | ||
|| | || | ||
* Created attack data template for Galaxy Fight. | * Created attack data template for Galaxy Fight. | ||
* Created introductions and move lists for Juri, Rolf, Kazuma, and G. Done. | * Created introductions and move lists for Juri, Rolf, Kazuma, and G. Done. | ||
* Uploaded attack images for Juri, Rolf, Kazuma, and G. Done. | * Uploaded attack images for Juri, Rolf, Kazuma, and G. Done. | ||
Line 75: | Line 67: | ||
* Moved all files to include the game and character names. | * Moved all files to include the game and character names. | ||
* Glossary and Mechanics pages created. | * Glossary and Mechanics pages created. | ||
|| | || | ||
* Create a page for the mechanics of the game. | * Create a page for the mechanics of the game. | ||
* Create a match-up section for each character. | * Create a match-up section for each character. | ||
Line 91: | Line 83: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup = - | |Startup = - | ||
|Active = - | |Active = - | ||
Line 97: | Line 89: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 114: | Line 106: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 120: | Line 112: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 137: | Line 129: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 143: | Line 135: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 160: | Line 152: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 166: | Line 158: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 183: | Line 175: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 189: | Line 181: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 206: | Line 198: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 212: | Line 204: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 230: | Line 222: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 247: | Line 239: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup = - | |Startup = - | ||
|Active =- | |Active =- | ||
Line 264: | Line 256: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 282: | Line 274: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 288: | Line 280: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 305: | Line 297: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 311: | Line 303: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 328: | Line 320: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 334: | Line 326: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 351: | Line 343: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 357: | Line 349: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 374: | Line 366: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 380: | Line 372: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 397: | Line 389: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup = - | |Startup = - | ||
|Active =- | |Active =- | ||
Line 403: | Line 395: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 420: | Line 412: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 426: | Line 418: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 443: | Line 435: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 449: | Line 441: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 466: | Line 458: | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 472: | Line 464: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = | |Dash Startup = | ||
|Dash Active = | |Dash Active = | ||
Line 492: | Line 484: | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 510: | Line 502: | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 528: | Line 520: | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 546: | Line 538: | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 564: | Line 556: | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 585: | Line 577: | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header = yes | |header = yes | ||
|Damage = | |Damage = | ||
|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
Line 601: | Line 593: | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header = yes | |header = yes | ||
|Damage = | |Damage = | ||
|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
Line 617: | Line 609: | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header = yes | |header = yes | ||
|Damage = | |Damage = | ||
|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
Line 633: | Line 625: | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header = yes | |header = yes | ||
|Damage = | |Damage = | ||
|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
Line 651: | Line 643: | ||
|header = yes | |header = yes | ||
|version = A | |version = A | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 657: | Line 649: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 670: | Line 662: | ||
|header = no | |header = no | ||
|version = B | |version = B | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 676: | Line 668: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 689: | Line 681: | ||
|header = no | |header = no | ||
|version = C | |version = C | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 695: | Line 687: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 735: | Line 727: | ||
|header = no | |header = no | ||
|version = B | |version = B | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 741: | Line 733: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 755: | Line 747: | ||
|header=no | |header=no | ||
|version=C | |version=C | ||
|Damage = | |Damage = | ||
|Startup=- | |Startup=- | ||
|Active=- | |Active=- | ||
Line 761: | Line 753: | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup= - | |Dash Startup= - | ||
|Dash Active= - | |Dash Active= - | ||
Line 783: | Line 775: | ||
|header = yes | |header = yes | ||
|version = A | |version = A | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 789: | Line 781: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 848: | Line 840: | ||
|header = yes | |header = yes | ||
|version = A | |version = A | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 854: | Line 846: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 867: | Line 859: | ||
|header = no | |header = no | ||
|version = B | |version = B | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 873: | Line 865: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - | ||
Line 886: | Line 878: | ||
|header = no | |header = no | ||
|version = C | |version = C | ||
|Damage = | |Damage = | ||
|Startup =- | |Startup =- | ||
|Active =- | |Active =- | ||
Line 892: | Line 884: | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = | |Dash Damage = | ||
|Dash Startup = - | |Dash Startup = - | ||
|Dash Active = - | |Dash Active = - |
Revision as of 10:45, 2 September 2022
Galaxy Fight (Galaxyfg) | |
---|---|
Developers |
SunSoft |
Publishers |
Sunsoft |
Systems |
Arcade |
NeoGeo JP:February 25, 1995 | |
NeoGeo CD JP:February 21st, 1995 | |
Playstation JP: May 3, 1996 EU: April 30, 1996 | |
Sega Saturn JP:November 22, 1995 NA:July 3, 1996 EU:1995 | |
Playstation Network JP: Match 28th, 2007 NA:December 14th, 2010 PAL:January 11, 2012 | |
Wii Virtual Console JP: March 23, 2010 US:February 28th, 2019 | |
Playstation 4 AS: April 6, 2017 NA:April 27,2017 | |
Xbox One WW:April 6,2017 | |
Online Play |
FightCade2 (PC) |
Player Resources | |
Community Channels |
Introduction
Galaxy Fight: Universal Warriors is a 2D fighting game originally released by Sunsoft in 1995. It features a neat pixel art style and a cast of 8 playable characters. The most immediately notable gameplay features are infinite stages (meaning no corners) and a bonkers Guard Cancel system, allowing you to execute dashes and specials while blocking. Galaxy Fight offers a 4 button scheme similar to other SNK games, but only 3 of them are used to attack, the 4 button is a taunt, it can be seem as the prequel to Waku Waku 7 but other than that and characters like Bonus Kun this 2 games are rather different, being Galaxy Fight a more old school aproach with no Super bar.
The Characters
Gunter | Alvan | G. Done | Juri | Rolf | Kazuma | Roomi | Musafar | Felden | Rouwe | Bonus Kun | Yacopu |
---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
General Information
Notation | Glossary | Notation | FAQ |
---|---|---|---|
![]() |
![]() |
![]() |
![]() |
To-Do Table
In Progress | Completed | To-do |
---|---|---|
|
|
|
Musafar
Standing Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Crouching Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Jumping Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
- | - | - | - | ||||||||
Properties: |
Command Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | ||||||||
Properties: |
Throws
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
- | 1 | 1 | - | ||
Properties: |
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
- | 1 | 1 | - | ||
Properties: |
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
- | 1 | 1 | - | ||
Properties: |
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
- | 1 | 1 | - | ||
Properties: |
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
A Version Properties: | ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
35/36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
41/42 | - | - | - | |||||||||
B Version Properties: | ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
35/36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
41/42 | - | - | - | |||||||||
C Version Properties: |
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
A Version Properties: | ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
B Version Properties: | ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
- | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
- | - | - | - | |||||||||
C Version Properties: |