User:Cherry K.O./sandbox: Difference between revisions

From SuperCombo Wiki
(Preparing move list for Musafar.)
Line 30: Line 30:
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7/9
  |Damage  =  
  |Startup  = -
  |Startup  = -
  |Active  = -
  |Active  = -
Line 36: Line 36:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 53: Line 53:
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 23
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 59: Line 59:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 34/35
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 76: Line 76:
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 32/33
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 82: Line 82:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 48/49
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 99: Line 99:
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7/9
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 105: Line 105:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 120: Line 120:
|name  = '''c.5B'''
|name  = '''c.5B'''
|image  = Galaxy Fight Musafar c.5B 1.png
|image  = Galaxy Fight Musafar c.5B 1.png
|image2 = Galaxy Fight Musafar c.5B 2.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 22/23
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 129: Line 128:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 34/35
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 146: Line 145:
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 55/56
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 152: Line 151:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 83/84
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 162: Line 161:
  }}
  }}
}}
}}


===Crouching Normals===
===Crouching Normals===
{{MoveData
{{MoveData
|name  = '''2A'''
|name  = '''2A'''
|image = Galaxy Fight Kazuma 2A.png
|image = Galaxy Fight Musafar 2A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 7/9
  |Damage      =  
  |Startup    =-
  |Startup    =-
  |Active      =-
  |Active      =-
Line 177: Line 177:
  |description =
  |description =
Properties:
Properties:
* Hits low.
* Can be special and dash cancelled.
* Continues juggles.
* Links into c.5A, f.5A, 2A, and 3A.
  }}
  }}
}}
}}
Line 187: Line 183:
{{MoveData
{{MoveData
|name  = '''2B'''
|name  = '''2B'''
|image = Galaxy Fight Kazuma 2B.png
|image = Galaxy Fight Musafar 2B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 23
  |Damage      =  
  |Startup    = -
  |Startup    = -
  |Active      =-
  |Active      =-
Line 198: Line 194:
  |description =
  |description =
Properties:
Properties:
* Hits low.
* Can be special and dash cancelled.
* Continues juggles.
  }}
  }}
}}
}}
Line 207: Line 200:
{{MoveData
{{MoveData
|name  = '''2C'''
|name  = '''2C'''
|image = Galaxy Fight Kazuma 2C.png
|image = Galaxy Fight Musafar 2C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 32/33
  |Damage      =  
  |Startup    =-
  |Startup    =-
  |Active      =-
  |Active      =-
Line 218: Line 211:
  |description =
  |description =
Properties:
Properties:
* Hits low.
* Can be special and dash cancelled.
* Knocks down opponent.
  }}
  }}
}}
}}
Line 228: Line 218:
{{MoveData
{{MoveData
|name  = '''8A'''
|name  = '''8A'''
|image = Galaxy Fight Kazuma 8A.png
|image = Galaxy Fight Musafar 8A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7/9
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 237: Line 227:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 243: Line 233:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Normal and dash versions continue juggles.
  }}
  }}
}}
}}
Line 252: Line 241:
{{MoveData
{{MoveData
|name  = '''8B'''
|name  = '''8B'''
|image = Galaxy Fight Kazuma 8B.png
|image = Galaxy Fight Musafar 8B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 23
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 261: Line 250:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 34/35
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 267: Line 256:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Both versions continue juggles.
  }}
  }}
}}
}}
Line 276: Line 264:
{{MoveData
{{MoveData
|name  = '''8C'''
|name  = '''8C'''
|image = Galaxy Fight Kazuma 8C.png
|image = Galaxy Fight Musafar 8C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 32/33
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 285: Line 273:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 48/49
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 291: Line 279:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Only the regular version continues juggles.
  }}
  }}
}}
}}
Line 300: Line 287:
{{MoveData
{{MoveData
|name  = '''7A/9A'''
|name  = '''7A/9A'''
|image = Galaxy Fight Kazuma 7A or 9A.png
|image = Galaxy Fight Musafar 7A or 9A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7/9
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 309: Line 296:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 315: Line 302:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Normal and dash versions continue juggles.
  }}
  }}
}}
}}
Line 324: Line 310:
{{MoveData
{{MoveData
|name  = '''7B/9B'''
|name  = '''7B/9B'''
|image = Galaxy Fight Kazuma 7B or 9B.png
|image = Galaxy Fight Musafar 7B or 9B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 23
  |Damage  =  
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 333: Line 319:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 34/35
  |Dash Damage  =  
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 339: Line 325:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Both versions continue juggles.
  }}
  }}
}}
}}
Line 348: Line 333:
{{MoveData
{{MoveData
|name  = '''7C/9C'''
|name  = '''7C/9C'''
|image = Galaxy Fight Kazuma 7C or 9C.png
|image = Galaxy Fight Musafar 7C or 9C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 32/33
  |Damage  =  
  |Startup  = -
  |Startup  = -
  |Active  =-
  |Active  =-
Line 357: Line 342:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 48/49
  |Dash Damage  =  
|Dash Startup  =
|Dash Active  =
|Dash Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
 
 
{{MoveData
|name  = '''66 7A/8A/9A'''
|image = Galaxy Fight Musafar 66 789A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup  =
|Dash Active  =
|Dash Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
 
 
{{MoveData
|name  = '''66 7B/8B/9B'''
|image  = Galaxy Fight Musafar 66 789B 2.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup  =
|Dash Active  =
|Dash Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
 
 
{{MoveData
|name  = '''66 7C/8C/9C'''
|image  = Galaxy Fight Musafar 66 789C.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
  |Dash Startup  =
  |Dash Startup  =
  |Dash Active  =
  |Dash Active  =
Line 363: Line 417:
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =  
  |description  =
Properties:
Properties:
* Only the regular version continues juggles.
  }}
  }}
}}
}}




===Command Normals===
===Command Normals===
{{MoveData
{{MoveData
|name  = '''Tensui'''
|name  = '''Head Upper'''
|input = '''<big>3A</big>'''
|input = '''<big>66 2A <br> (Dash Only) </big>'''
|image = Galaxy Fight Kazuma Tensui.png
|image = Galaxy Fight Musafar Head Upper.png
|data=
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|Damage      =
|Startup    =-
|Active      =-
|Recovery    =-
|On Hit      =
|On Block    =
|description =
Properties:
}}
}}
 
 
{{MoveData
|name  = '''Sliding Kick'''
|input = '''<big>66 2B <br> (Dash Only) </big>'''
|image = Galaxy Fight Musafar Sliding Kick.png
|data=
|data=
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 7/9
  |Damage      =  
  |Startup    =-
  |Startup    =-
  |Active      =-
  |Active      =-
Line 385: Line 457:
  |description =
  |description =
Properties:
Properties:
* Hits low.
* It can be dash and special cancelled.
  }}
  }}
}}
}}
Line 392: Line 462:


{{MoveData
{{MoveData
|name  = '''Baso Hanshu'''
|name  = '''Head Sliding'''
|input = '''<big>3B</big>'''
|input = '''<big>66 2C <br> (Dash Only) </big>'''
|image = Galaxy Fight Kazuma Baso Hanshu.png
|image = Galaxy Fight Musafar Head Sliding.png
|data=
|data=
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 23
  |Damage      =  
  |Startup    =-
  |Startup    =-
  |Active      =-
  |Active      =-
Line 405: Line 475:
  |description =
  |description =
Properties:
Properties:
* Hits low.
* It can be dash and special cancelled.
  }}
  }}
}}
}}
Line 412: Line 480:


{{MoveData
{{MoveData
|name  = '''Chiko Kagetsu'''
|name  = '''Reverse Spin Kick'''
|input = '''<big>3C</big>'''
|input = '''<big>6C <br> (Guard Cancel Only) </big>'''
|image = Galaxy Fight Kazuma Chiko Kagetsu.png
|image = Galaxy Fight Musafar Reverse Spin Kick.png
|data=
|data=
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 32/33
  |Damage      =  
  |Startup    =-
  |Startup    =-
  |Active      =-
  |Active      =-
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  |description =
  |description =
Properties:
Properties:
* Launches opponent, but you can't juggle them.
  }}
  }}
}}
}}
{{MoveData
|name  = '''Reverse Back Knuckle'''
|input = '''<big>3C <br> (Guard Cancel Only) </big>'''
|image = Galaxy Fight Musafar Reverse Back Knuckle.png
|data=
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|Damage      =
|Startup    =-
|Active      =-
|Recovery    =-
|On Hit      =
|On Block    =
|description =
Properties:
}}
}}




===Throws===
===Throws===
{{MoveData
{{MoveData
|name = '''Oniyarai'''
|name   = '''Face to Knee Kick'''
|input = '''<big>4/6B</big>'''
|input = '''<big>4/6B</big>'''
|image = Galaxy Fight Kazuma Oniyarai.png
|image = Galaxy Fight Musafar Face to Knee Kick 1.png
|data =
|data   =
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |header      = yes
  |header      = yes
  |Damage      = 32/33
  |Damage      =  
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |description =   
  |description =   
Properties:
Properties:
}}
}}


* Kazuma throws the opponent behind him.  
{{MoveData
* The recovery is decent.
|name  = '''Hard Slam'''
|input  = '''<big>4/6C</big>'''
|image = Galaxy Fight Musafar Hard Slam 2.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      =
|Startup    = 1
|Active      = 1
|description = 
Properties:
  }}
  }}
}}
}}
Line 451: Line 550:


{{MoveData
{{MoveData
|name = '''Mizuchi'''
|name   = '''Air Throw'''
|input = '''<big>4/6C</big>'''
|input = '''<big>4/6B <br> (Air Only) </big>'''
|image = Galaxy Fight Kazuma Mizuchi.png
|image = Galaxy Fight Musafar Air Throw 2.png
|data =
|data   =
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |header      = yes
  |header      = yes
  |Damage      = 32/33
  |Damage      =  
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |description =   
  |description =   
Properties:
Properties:
* Kazuma throws the opponent in front of him.
* The recovery is bad. He does not have time to follow up.
  }}
  }}
}}
}}
Line 470: Line 566:


{{MoveData
{{MoveData
|name = '''Spinning Wind'''
|name   = '''Head Crusher '''
|input = '''<big>641236+D</big>'''
|input = '''<big>4/6C <br> (Air Only) </big>'''
|image = Galaxy Fight Kazuma Spinning Wind.png
|image = Galaxy Fight Musafar Head Crusher.png
|data =
|data   =
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |header      = yes
  |header      = yes
  |Damage      = 71
  |Damage      =  
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
  |description =   
  |description =   
Properties:
Properties:
* A command throw.
* The opponent can escape by mashing all buttons at once.
  }}
  }}
}}
}}
Line 492: Line 585:
|name  = '''Shadow Ninja'''
|name  = '''Shadow Ninja'''
|input  = '''<big>236+A/B/C</big>'''
|input  = '''<big>236+A/B/C</big>'''
|image  = Galaxy Fight Kazuma Shadow Ninja.png
|image  = Galaxy Fight Musafar Shadow Ninja.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 509: Line 602:
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =  
  |description  =
A Version Properties:
A Version Properties:
* The projectile travels at the lowest speed.
* The projectile travels at the lowest speed.
Line 528: Line 621:
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =  
  |description  =
B Version Properties:
B Version Properties:
* The projectile travels at an average speed.  
* The projectile travels at an average speed.
  }}
  }}
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 547: Line 640:
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =  
  |description  =
C Version Properties:
C Version Properties:
* The projectile travels at the highest speed.
* The projectile travels at the highest speed.
Line 562: Line 655:
|name  = '''Tiger's Wind'''
|name  = '''Tiger's Wind'''
|input  = '''<big>623+A/B/C</big>'''
|input  = '''<big>623+A/B/C</big>'''
|image  = Galaxy Fight Kazuma Tiger's Wind.png
|image  = Galaxy Fight Musafar Tiger's Wind.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 581: Line 674:
  |description  =
  |description  =
A Version Properties:
A Version Properties:
* Kazuma travels at the lowest height and distance.
* Musafar travels at the lowest height and distance.
  }}
  }}
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 598: Line 691:
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =  
  |description  =
B Version Properties:
B Version Properties:
* Kazuma travels at an average height and distance.
* Musafar travels at an average height and distance.


  }}
  }}
Line 620: Line 713:
  |description =
  |description =
C Version Properties:
C Version Properties:
* Kazuma travels at the highest height and distance.
* Musafar travels at the highest height and distance.




Line 626: Line 719:
* The blade does not have a hurtbox.
* The blade does not have a hurtbox.
* For the regular version, the third hit whiffs on all crouching characters.
* For the regular version, the third hit whiffs on all crouching characters.
* For the dash version, Kazuma hits twice and always launches the opponent on hit.
* For the dash version, Musafar hits twice and always launches the opponent on hit.
* Hitting the opponent with Tiger's Wind twice launches them farther on the second hit.
* Hitting the opponent with Tiger's Wind twice launches them farther on the second hit.
  }}
  }}
Line 635: Line 728:
|name  = '''Killer Tornado'''
|name  = '''Killer Tornado'''
|input  = '''<big>214+A/B/C <br> (Air OK)</big>'''
|input  = '''<big>214+A/B/C <br> (Air OK)</big>'''
|image  = Galaxy Fight Kazuma Killer Tornado.png
|image  = Galaxy Fight Musafar Killer Tornado.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 690: Line 783:
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =  
  |description  =
C Version Properties:
C Version Properties:
* The attack comes out at the lowest speed.
* The attack comes out at the lowest speed.

Revision as of 18:00, 28 August 2022

The Characters

Rolf Juri Gunter Alvan Roomi G. Done Kazuma Musafar Felden Rouwe Bonus Kun Yacopu
Rolf Juri Gunter Alvan Roomi G. Done Kazuma Musafar Felden Rouwe Bonus Kun Yacopu


General Information

Notation Glossary Mechanics FAQ
Notation Glossary Mechanics FAQ



Standing Normals

f.5A
Galaxy Fight Musafar f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5B
Galaxy Fight Musafar f.5B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5C
Galaxy Fight Musafar f.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5A
Galaxy Fight Musafar c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5B
Galaxy Fight Musafar c.5B 1.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5C
Galaxy Fight Musafar c.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Crouching Normals

2A
Galaxy Fight Musafar 2A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


2B
Galaxy Fight Musafar 2B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


2C
Galaxy Fight Musafar 2C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Jumping Normals

8A
Galaxy Fight Musafar 8A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


8B
Galaxy Fight Musafar 8B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


8C
Galaxy Fight Musafar 8C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


7A/9A
Galaxy Fight Musafar 7A or 9A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


7B/9B
Galaxy Fight Musafar 7B or 9B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


7C/9C
Galaxy Fight Musafar 7C or 9C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


66 7A/8A/9A
Galaxy Fight Musafar 66 789A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


66 7B/8B/9B
Galaxy Fight Musafar 66 789B 2.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


66 7C/8C/9C
Galaxy Fight Musafar 66 789C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Command Normals

Head Upper
66 2A
(Dash Only)
Galaxy Fight Musafar Head Upper.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Sliding Kick
66 2B
(Dash Only)
Galaxy Fight Musafar Sliding Kick.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Head Sliding
66 2C
(Dash Only)
Galaxy Fight Musafar Head Sliding.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Reverse Spin Kick
6C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Spin Kick.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Reverse Back Knuckle
3C
(Guard Cancel Only)
Galaxy Fight Musafar Reverse Back Knuckle.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:


Throws

Face to Knee Kick
4/6B
Galaxy Fight Musafar Face to Knee Kick 1.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Hard Slam
4/6C
Galaxy Fight Musafar Hard Slam 2.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Air Throw
4/6B
(Air Only)
Galaxy Fight Musafar Air Throw 2.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Head Crusher
4/6C
(Air Only)
Galaxy Fight Musafar Head Crusher.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Special Moves

A Damage Startup, Active, and Recovery On Hit On Block
17/18 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
23/24 - - -

A Version Properties:

  • The projectile travels at the lowest speed.
B Damage Startup, Active, and Recovery On Hit On Block
17/18 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
23/24 - - -

B Version Properties:

  • The projectile travels at an average speed.
C Damage Startup, Active, and Recovery On Hit On Block
17/18 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
23/24 - - -

C Version Properties:

  • The projectile travels at the highest speed.


Universal Properties:

  • The move can be special cancelled near the end of the animation.
  • The dash version knocks down the opponent on hit.


A Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
53 - - -

A Version Properties:

  • Musafar travels at the lowest height and distance.
B Damage Startup, Active, and Recovery On Hit On Block
77 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
65 - - -

B Version Properties:

  • Musafar travels at an average height and distance.
C Damage Startup, Active, and Recovery On Hit On Block
95 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
77 - - -

C Version Properties:

  • Musafar travels at the highest height and distance.


Universal Properties:

  • The blade does not have a hurtbox.
  • For the regular version, the third hit whiffs on all crouching characters.
  • For the dash version, Musafar hits twice and always launches the opponent on hit.
  • Hitting the opponent with Tiger's Wind twice launches them farther on the second hit.


Killer Tornado
214+A/B/C
(Air OK)
A Damage Startup, Active, and Recovery On Hit On Block
35/36 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
41/42 - - -

A Version Properties:

  • The attack comes out at the highest speed.
B Damage Startup, Active, and Recovery On Hit On Block
35/36 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
41/42 - - -

B Version Properties:

  • The attack comes out at an average speed.
C Damage Startup, Active, and Recovery On Hit On Block
35/36 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
41/42 - - -

C Version Properties:

  • The attack comes out at the lowest speed.


Universal Properties:

  • The blade does not have a hurtbox.
  • Extremely unsafe on block.
  • Knocks down the opponent on hit.
  • Can be performed in the air.