Scooterdoops (talk | contribs) m (→Colors) |
(Added Strengths, Weaknesses, and Data for all Moves. Also Added Notable Players!) |
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* '''Command Grabs:''' His selection of three strong command grabs will make your opponents reluctant to approach you, and once you capitalize on their fear you can unleash powerful throws. | * '''Command Grabs:''' His selection of three strong command grabs will make your opponents reluctant to approach you, and once you capitalize on their fear you can unleash powerful throws. | ||
* '''Heavy Hitting:''' Higher than average damage and knockback on his normals allows him to lay down some immense hurt and net early kills other characters wouldn't be able to with their moves. | * '''Heavy Hitting:''' Higher than average damage and knockback on his normals allows him to lay down some immense hurt and net early kills other characters wouldn't be able to with their moves. | ||
* '''Amazing Dashes:''' Patrick has some of the best dash attacks in the game in terms of combo utility, giving him a way to combo into strongs and close out strongs very early. | |||
|cons= | |cons= | ||
* '''Poor Range:''' Patrick can only thrive up close to his opponents due to his other attacks having poor range, anyone with a wider reach can wall him out. | * '''Poor Range:''' Patrick can only thrive up close to his opponents due to his other attacks having poor range, anyone with a wider reach can wall him out. | ||
* '''Not too much of a star:''' Despite | * '''Not too much of a star:''' Despite his recovery going far and changing trajectory, Patrick's recovery is somewhat slow and very dangerous to edgeguards if he doesn't make it to the ledge. | ||
}} | }} | ||
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|input= 5L / Neutral Light | |input= 5L / Neutral Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=8 | |||
|Active=8-9 | |||
|Total Frames=24 | |||
|Safety=-9 | |||
|description= | |||
* A short ranged belly bonk that can lead to tech chases and jab locks at very low percentages. Can kill at very high percentages. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
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|input= 8L / Up Light | |input= 8L / Up Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=7% | |||
|Startup=8 | |||
|Active=8-9 | |||
|Total Frames=22 | |||
|Safety=-7 | |||
|description= | |||
* Indulging in Krabby Patties can let you make a reliable combo starter for juggles. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
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|input= 2L / Down Light | |input= 2L / Down Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=9% | |||
|Startup=7 | |||
|Active=7-12 | |||
|Total Frames=30 | |||
|Safety=-16 | |||
|description= | |||
* A nasty sounding laser. Can be good for pokes and propping opponents in the air or knocking them off ledge. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
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|linkname= 66L | |linkname= 66L | ||
|input= 66L / Run Light | |input= 66L / Run Light | ||
|data= Patrick's entire body is covered in one big hitbox during this attack, making it both a good offensive and defensive maneuver | |data= | ||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=8 | |||
|Active=8-15 | |||
|Total Frames=35 | |||
|Safety=-25 | |||
|description= | |||
* Patrick's entire body is covered in one big hitbox during this attack, making it both a good offensive and defensive maneuver. High-risk, high-reward move that can turn the tide. | |||
}} | }} | ||
}} | |||
=== Jumping/Air Light Attacks === | === Jumping/Air Light Attacks === | ||
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|input= j5L / Jump Light | |input= j5L / Jump Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=10% | |||
|Startup=8 | |||
|Active=8-11 | |||
|Total Frames=24 | |||
|Safety=-8 | |||
|Max Landing Lag= 16 | |||
|description= | |||
* A strong, but stubby aerial that can combo well at lower percents. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
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|input= j8L / Jump Up Light | |input= j8L / Jump Up Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=7% | |||
|Startup=9 | |||
|Active=9-11 | |||
|Total Frames=24 | |||
|Safety=-8 | |||
|Max Landing Lag= 16 | |||
|description= | |||
* More Krabby Fun giving you more chances for juggles and strong finishers. | |||
}} | |||
}} | |||
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|input= j2L / Jump Down Light | |input= j2L / Jump Down Light | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=9% | |||
|Startup=9 | |||
|Active=9-11 | |||
|Total Frames=33 | |||
|Safety=-8 | |||
|Max Landing Lag= 16 | |||
|description= | |||
* A very stubby aerial that can weakly spike, but its abysmal range makes it unreliable. | |||
}} | |||
}} | }} | ||
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|input= 5S / Neutral Strong | |input= 5S / Neutral Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=17% | |||
|Startup=17 | |||
|Active=17-19 | |||
|RPS Frames= 6-16 | |||
|Total Frames=48 | |||
|Safety=-14 | |||
|description= | |||
* A powerful phone slam that lacks range and is very unsafe on whiff. | |||
}} | |||
}} | |||
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|input= 8S / Up Strong | |input= 8S / Up Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=19% | |||
|Startup=12 | |||
|Active=12-16 | |||
|RPS Frames= 6-16 | |||
|Total Frames=49 | |||
|Safety=-20 | |||
|description= | |||
* A very powerful trophy uppercut. One of Patrick's most reliable kill moves because of how easy it is to combo into. | |||
}} | |||
}} | |||
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|input= 2S / Down Strong | |input= 2S / Down Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=18 | |||
|Startup=19 | |||
|Active=19-24 | |||
|RPS Frames= 6-18 | |||
|Total Frames=50 | |||
|Safety=-14 | |||
|description= | |||
* A big slam that shifts his hurtbox slightly. Can be used to hard read punishes for early kills. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
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|input= 66S / Run Strong | |input= 66S / Run Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=11 | |||
|Active=11-24 | |||
|RPS Frames= 6-16 | |||
|Total Frames=50 | |||
|Safety=-31 | |||
|description= | |||
* A very strong, very wide, VERY active lariat. One of Patrick's most reliable combo setups. | |||
}} | |||
}} | |||
=== Jumping/Air Strong Attacks === | === Jumping/Air Strong Attacks === | ||
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|input= j5S / Jump Neutral Strong | |input= j5S / Jump Neutral Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=11 | |||
|Active=11-21 | |||
|RPS Frames= 6-17 | |||
|Total Frames=50 | |||
|Safety=-7 | |||
|Max Landing Lag= 26 | |||
|description= | |||
* A very strong and active spin. One of Patrick's main neutral and spacing tools that can also kill reliably at higher percents. | |||
}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|image= NASB patrick j8s.png | |image= NASB patrick j8s.png | ||
|caption= And | |caption= And now for my own reward! | ||
|name= Aerial Trophy Hat | |name= Aerial Trophy Hat | ||
|linkname= j8S | |linkname= j8S | ||
|input= j8S / Jump Up Strong | |input= j8S / Jump Up Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=18% | |||
|Startup=17 | |||
|Active=17-21 | |||
|RPS Frames= 6-16 | |||
|Total Frames=56 | |||
|Safety=-8 | |||
|Max Landing Lag= 27 | |||
|description= | |||
* A great combo finisher for Patrick due to how strong and reliable it is to lead into. | |||
}} | |||
}} | |||
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|input= j2S / Jump Down Strong | |input= j2S / Jump Down Strong | ||
|data= | |data= | ||
{{AttackData-NASB | |||
|Damage=20% | |||
|Startup=18 | |||
|Active=23-land | |||
|RPS Frames= 6-22 | |||
|Total Frames=n/a | |||
|Safety=-19 | |||
|Max Landing Lag= 37 | |||
|description= | |||
* A very fast drop down that can help you to the ledge if used properly. Hitbox is active until you land. | |||
}} | |||
}} | |||
=== Special Attacks === | === Special Attacks === | ||
{{MoveData | {{MoveData | ||
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|data= | |data= | ||
{{AttackData-NASB | {{AttackData-NASB | ||
|Damage= | |Damage=8% per hit | ||
|Startup= | |Startup=13 | ||
|Active= | |Active=13-15 | ||
| | |Total Frames=30 | ||
| | |Safety=n/a | ||
| | |description= | ||
* Lunges forwards and tries to grab the opponent. If succeeded, he slams the opponent into the ground. Repeatedly press the special button to slam the opponent up to 3 times. | |||
}} | }} | ||
}} | }} | ||
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|data= | |data= | ||
{{AttackData-NASB | {{AttackData-NASB | ||
|Damage= | |Damage=17% | ||
|Startup= | |Startup=21 | ||
|Active= | |Active=21-50 | ||
| | |Total Frames=55 | ||
| | |Safety=n/a | ||
| | |Max Landing Lag= 40 | ||
| | |description= | ||
* Strikes a superstar pose and flies in any direction you so choose. Anyone who gets to close to him when he majestically flies gets grabbed and launched away. It goes decently far and can potentially be used multiple times. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|image= NASB patrick 2p.png | |image= NASB patrick 2p.png | ||
|caption= " | |image= NASB patrick 2p.png | ||
|caption= "FIRMLY GRASP IT" Top data is for the normal move while bottom data is for the stronger version. | |||
|name= Hugdriver | |name= Hugdriver | ||
|linkname= 2P | |linkname= 2P | ||
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|data= | |data= | ||
{{AttackData-NASB | {{AttackData-NASB | ||
|Damage= | |Damage=22% | ||
|Startup= | |Startup=26 | ||
|Active= | |Active=26-30 | ||
| | |Total Frames=50 | ||
| | |Safety=n/a | ||
| | |Max Landing Lag= 20 | ||
}} | }} | ||
{{AttackData-NASB | |||
|Damage=47% | |||
|Startup=41 | |||
|Active=41-50 | |||
|Total Frames=70 | |||
|Safety=n/a | |||
|Max Landing Lag= 20 | |||
|description= | |||
* When he lands the grab, he jumps up than slams them into the ground. This is one of his most damaging attacks, and can also be used as a cheeky suicide move when done at ledge. Making a full circle motion that starts and ends downward right before the input will give you a much stronger, but slower version that goes much farther with super armor during its duration. You will know you were successful if Patrick gains a purple tint. | |||
}} | }} | ||
}} | }} | ||
=== Taunt === | === Taunt === | ||
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}} | }} | ||
== | == Notable Players == | ||
*Lio | |||
*Karkat | |||
*GameGRL | |||
== Colors == | == Colors == |
Revision as of 20:57, 8 May 2022
Story
No this is Patrick!
From the Spongebob Squarepants series comes the Naive and Dim-witted Patrick Star! Being the best friend of Spongebob he's always be by his side in the thick and thin.
Gameplay
Patrick is the token grappler character with slow but strong normals and 3 Command Grabs That'll instill fear on any opponent! Close-up is where Patrick wants to be and can make opponents scream for mercy with his powerful command throws and normals.
If you want big damage and kill power with an arsenal of grabs and powerful moves, This is the Star character for you!.
Patrick Star
Franchise |
SpongeBob SquarePants |
---|---|
Weight Class |
Heavy |
Character Discord | |
Home Stage |
The Flying Dutchman's Ship |
Strengths | Weaknesses |
---|---|
|
|
Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 8 | 8-9 | 24 | -9 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 8 | 8-9 | 22 | -7 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 7 | 7-12 | 30 | -16 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 8 | 8-15 | 35 | -25 | |
|
Jumping/Air Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 8 | 8-11 | 24 | -8 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
7% | 9 | 9-11 | 24 | -8 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
9% | 9 | 9-11 | 33 | -8 | |
|
Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
17% | 17 | 17-19 | 48 | -14 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
19% | 12 | 12-16 | 49 | -20 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18 | 19 | 19-24 | 50 | -14 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 11 | 11-24 | 50 | -31 | |
|
Jumping/Air Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 11 | 11-21 | 50 | -7 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
18% | 17 | 17-21 | 56 | -8 | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
20% | 18 | 23-land | n/a | -19 | |
|
Special Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% per hit | 13 | 13-15 | 30 | n/a | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
17% | 21 | 21-50 | 55 | n/a | |
|
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
22% | 26 | 26-30 | 50 | n/a | |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
47% | 41 | 41-50 | 70 | n/a | |
|
Taunt
Placeholder
Notable Players
- Lio
- Karkat
- GameGRL