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(just adding some stuff for his aerials, as well as updating this page to adjust to the current meta a little bit.) |
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{{ProConTable | {{ProConTable | ||
|pros=*'''Mobility''': Nigel possesses interesting mobility options with his natural aerial drift, '''Falcon Dive''', '''Frog Hop''', and '''The Worm'''. He has tools that most other characters lack and can use it well to mix-up the opponent. | |pros=*'''Mobility''': Nigel possesses interesting mobility options with his natural aerial drift, '''Falcon Dive''', '''Frog Hop''', and '''The Worm'''. He has tools that most other characters lack and can use it well to mix-up the opponent. | ||
*''' | *'''Combo Game''': '''What's Over There?''' is one of the best combo tools in the game, allowing Nigel to air juggle his opponent to kill %. | ||
*'''Walling Capabilities''': Moves like '''Woodpecker''' and '''Falcon Five''' are great for keeping the opponent at bay, especially in tandem with strafe. | *'''Walling Capabilities''': Moves like '''Woodpecker''' and '''Falcon Five''' are great for keeping the opponent at bay, especially in tandem with strafe. | ||
*'''Vertical KO Power''': His j.8L is a great normal which combos into Flick at certain percents, this along with his above average j.8S make Nigel's Vertical power nothing to scoff at. | *'''Vertical KO Power''': His j.8L is a great normal which combos into Flick at certain percents, this along with his above average j.8S make Nigel's Vertical power nothing to scoff at. | ||
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|input= j5L / Jump Light | |input= j5L / Jump Light | ||
|data= | |data= | ||
Nigel pecks at his opponent like a woodpecker. This move is a good poke and a good get off me. The first hit oddly sends the opponent slowly downwards in place, which can lead to some rare but very powerful combos into Flick. | |||
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|input= j8L / Jump Up Light | |input= j8L / Jump Up Light | ||
|data= | |data= | ||
Nigel sticks his big head up looking for something with his binoculars. One of the best juggle tools in the game: huge hitbox and can combo into itself. Can confirm into Aerial Up Strong or Flick for early kills. | |||
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|input= j2L / Jump Down Light | |input= j2L / Jump Down Light | ||
|data= | |data= | ||
Not to be confused with Captain Falcon's up special. Nigel does a bird-like dive onto his opponent. A bit awkward to use onstage, but it has a weak spike, making it useful as an edgeguarding tool. | |||
}} | }} | ||
Revision as of 23:15, 8 May 2022
Story
I'll do this with my hands!
Nigel Archibald Thornberry is a husband, father, and incredibly devoted Zoologist who Spends his life creating Wildlife documentaries with his nomadic family. His itch for adventure doesn't limit him just to the wild, as now it has gotten him into the Brawl! Absolutely Smashing!
Gameplay
Nigel Thornberry is a heavyweight fighter that emphasizes footsies. A lot of his attacks are on the slower side but make up for it with high knockback; a cancelled dash attack can quickly rack up any damage deficit Nigel might be at. His Up Light and Aerial Neutral Light are combo tools any explorer would want to have in their backpack that allow him to pressure opponents before ending with one of his powerful Strong attacks.
His Down Special Flick can decisively end a match with it's insane power, but you'll have to be very precise as the hitbox is extremely small, and despite being a heavyweight The Worm gives him one of the only intangible movement options in the game that can let him easily reposition or dodge an attack.
If you want to hit hard and have a smashing good time doing it, Nigel's who you want on your safari!
Franchise |
The Wild Thornberrys |
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Weight Class |
Heavy |
Character Discord | |
Home Stage |
Wild Waterfall |
Strengths | Weaknesses |
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Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety |
---|---|---|---|---|
- | - | - | - | - |
Jumping/Air Light Attacks
Strong Attacks
Jumping/Air Strong Attacks
Special Attacks
Universal Mechanics