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|cons= | |cons= | ||
}} | }} | ||
== Moves List == | |||
=== Light Attacks === | |||
{{MoveData | |||
|image= NASB aang light mid.png | |||
|caption= | |||
|name= Elbow Strike | |||
|linkname= 5L | |||
|input= 5L / Neutral Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang light up.png | |||
|caption= | |||
|name= Swiping Wind Kick | |||
|linkname= 8L | |||
|input= 8L / Up Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang light down.png | |||
|caption= | |||
|name= Wind Chop | |||
|linkname= 2L | |||
|input= 2L / Down Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang dash light.png | |||
|caption= | |||
|name= Sliding Punch | |||
|linkname= 66L | |||
|input= 66L / Run Light | |||
|data= | |||
Placeholder | |||
}} | |||
=== Jumping/Air Light Attacks === | |||
{{MoveData | |||
|image= NASB aang aerial light mid.png | |||
|caption= | |||
|name= Staff Spin | |||
|linkname= j5L | |||
|input= j5L / Jump Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang aerial light up.png | |||
|caption= | |||
|name= Aerial Swiping Wind Kick | |||
|linkname= j8L | |||
|input= j8L / Jump Up Light | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang aerial light down.png | |||
|caption= | |||
|name= Aerial Wind Chop | |||
|linkname= j2lL | |||
|input= j2L / Jump Down Light | |||
|data= | |||
Placeholder | |||
}} | |||
=== Strong Attacks === | |||
{{MoveData | |||
|image= NASB aang strong mid.png | |||
|caption= | |||
|name= Tornado Strike | |||
|linkname= 5S | |||
|input= 5S / Neutral Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang strong up.png | |||
|caption= | |||
|name= Rising Wind Kick | |||
|linkname= 8S | |||
|input= 8S / Up Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang strong down.png | |||
|caption= | |||
|name= Slashing Air Blades | |||
|linkname= 2S | |||
|input= 2S / Down Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang dash strong.png | |||
|caption= | |||
|name= Palm Strike | |||
|linkname= 66S | |||
|input= 66S / Run Strong | |||
|data= | |||
Placeholder | |||
}} | |||
=== Jumping/Air Strong Attacks === | |||
{{MoveData | |||
|image= NASB aang aerial strong mid.png | |||
|caption= | |||
|name= Sweeping Windmill Strike | |||
|linkname= j5S | |||
|input= j5S / Jump Neutral Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang aerial strong up.png | |||
|caption= | |||
|name= Whirlwind Punch | |||
|linkname= j8S | |||
|input= j8S / Jump Up Strong | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang aerial strong down.png | |||
|caption= | |||
|name= Aerial Slashing Air Blades | |||
|linkname= j2S | |||
|input= j2S / Jump Down Strong | |||
|data= | |||
Placeholder | |||
}} | |||
=== Special Attacks === | |||
{{MoveData | |||
|image= NASB aang special mid.png | |||
|image2= NASB aang special mid avatar state.png | |||
|caption= | |||
|name= Spinning Staff/Avatar State | |||
|linkname= 5P | |||
|input= 5P / Neutral Special | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang special up.png | |||
|caption= | |||
|name= Air Glide | |||
|linkname= 8P | |||
|input= 8P / Up Special | |||
|data= | |||
Placeholder | |||
}} | |||
{{MoveData | |||
|image= NASB aang special down.png | |||
|caption= | |||
|name= Air Ball | |||
|linkname= 2P | |||
|input= 2P / Down Special | |||
|data= | |||
Placeholder | |||
}} | |||
=== Universal Mechanics === | |||
{{MoveData | |||
|image= NASB aang special mid.png | |||
|caption= placeholder | |||
|name= Launcher | |||
|linkname= Launcher | |||
|input= 3HK // {{df}}+{{hk}} | |||
|data= | |||
Placeholder | |||
}} | |||
=== Taunt === | |||
{{MoveData | |||
|image= NASB aang special mid.png | |||
|caption= placeholder | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
Placeholder | |||
}} | |||
=== Placeholder === | |||
{{MoveData | |||
|image= NASB aang special mid.png | |||
|caption= | |||
|name= Weapon Activation | |||
|linkname= Weapon Activation | |||
|input= 214 + P | |||
|data= | |||
Placeholder | |||
}} | |||
== Colors == | |||
{{Navbox-NASB}} | {{Navbox-NASB}} | ||
[[Category:Nickelodeon All-Star Brawl]] | [[Category:Nickelodeon All-Star Brawl]] |
Revision as of 22:43, 1 October 2021
Story
Coming Soon!
Gameplay
Aang is a character with some of the best mobility in the entire game that can easily facilitate either a rushdown or hit-and-run playstyle. Like Leonardo his attacks are low in damage, but those numbers add up as he specializes in barraging opponents with extremely quick attacks. Aang specifically excels in aerial combos and keeping his foes from touching the ground. He has one of the most unique Strong Up attacks out of the roster in Rising Wind Kick, allowing him to quickly reposition diagonally and can easily start an air combo with its low endlag. His Neutral Special Spinning Staff is also free ledge trapping option, and if Aang is above 100% the move is converted to Avatar State, turning it into an AOE attack all around him.
If you long for mastery of all four elements as well as total stage control and confounding opponents as to where you'll show up next, Aang will bring balance to your matches!
Franchise |
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Weight Class |
{{{weight}}} |
Character Discord |
{{{charactercord}}} |
Home Stage |
{{{homestage}}} |
Strengths | Weaknesses |
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Moves List
Light Attacks
Jumping/Air Light Attacks
Strong Attacks
Jumping/Air Strong Attacks
Special Attacks
Universal Mechanics