User:Cherry K.O./sandbox: Difference between revisions

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==Musafar==
==Gunter==


===Standing Normals===
===Standing Normals===
{{MoveData
{{MoveData
|name  = '''f.5A'''
|name  = '''f.5A'''
|image = Galaxy Fight Musafar f.5A.png
|image = Galaxy Fight Gunter f.5A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  =  
  |Startup = -
  |Startup, Active, and Recovery = -
|Active   = -
|Recovery = -
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 68: Line 64:
{{MoveData
{{MoveData
|name  = '''f.5B'''
|name  = '''f.5B'''
|image = Galaxy Fight Musafar f.5B.png
|image = Galaxy Fight Gunter f.5B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular and dash versions are juggle extenders.
 
  }}
  }}
}}
}}
Line 92: Line 84:
{{MoveData
{{MoveData
|name  = '''f.5C'''
|name  = '''f.5C'''
|image = Galaxy Fight Musafar f.5C.png
|image = Galaxy Fight Gunter f.5C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular and dash versions are juggle extenders.
 
  }}
  }}
}}
}}
Line 116: Line 104:
{{MoveData
{{MoveData
|name  = '''c.5A'''
|name  = '''c.5A'''
|image = Galaxy Fight Musafar c.5A.png
|image = Galaxy Fight Gunter c.5A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 143: Line 127:
{{MoveData
{{MoveData
|name  = '''c.5B'''
|name  = '''c.5B'''
|image  = Galaxy Fight Musafar c.5B 1.png
|image  = Galaxy Fight Gunter c.5B 1.png
|image2 = Galaxy Fight Gunter c.5B 2.png
|caption2 = First hit on top and second hit on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
  |Active  =-
  |Active  =-
  |Recovery =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular version knocks down opponent on hit.
* The first hit can be special, dash, and stop cancelled.
* Dash version is a juggle extender.
* Both hits are juggle extenders.
* Regular version launches opponent after landing the move twice. They cannot be juggled.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|name  = '''c.5C'''
|name  = '''c.5C'''
|image = Galaxy Fight Musafar c.5C.png
|image = Galaxy Fight Gunter c.5C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  =
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  =
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular and dash versions are juggle extenders.
* Regular version launches opponent after landing the move twice. They cannot be juggled.
  }}
  }}
}}
}}
Line 195: Line 172:
{{MoveData
{{MoveData
|name  = '''2A'''
|name  = '''2A'''
|image = Galaxy Fight Musafar 2A.png
|image = Galaxy Fight Gunter 2A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 7
  |Damage      =  
  |Startup     =-
  |Startup, Active, and Recovery =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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{{MoveData
{{MoveData
|name  = '''2B'''
|name  = '''2B'''
|image = Galaxy Fight Musafar 2B.png
|image = Galaxy Fight Gunter 2B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 24
  |Damage      = 24
  |Startup     = -
  |Startup, Active, and Recovery = -
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 227: Line 200:
Properties:
Properties:
* Hits low.
* Hits low.
* Juggle extender.
  }}
  }}
}}
}}
Line 234: Line 206:
{{MoveData
{{MoveData
|name  = '''2C'''
|name  = '''2C'''
|image = Galaxy Fight Musafar 2C.png
|image = Galaxy Fight Gunter 2C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 34
  |Damage      =  
  |Startup     =-
  |Startup, Active, and Recovery =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
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===Jumping Normals===
===Jumping Normals===
{{MoveData
{{MoveData
|name  = '''8A'''
|name  = '''7A/8A/9A'''
|image = Galaxy Fight Musafar 8A.png
|image = Galaxy Fight Gunter 8A.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
Line 278: Line 244:
{{MoveData
{{MoveData
|name  = '''8B'''
|name  = '''8B'''
|image = Galaxy Fight Musafar 8B.png
|image = Galaxy Fight Gunter 8B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
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{{MoveData
{{MoveData
|name  = '''8C'''
|name  = '''8C'''
|image = Galaxy Fight Musafar 8C.png
|image = Galaxy Fight Gunter 8C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
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{{MoveData
{{MoveData
|name  = '''7A/9A'''
|name  = '''7B/9B'''
|image = Galaxy Fight Musafar 7A or 9A.png
|image = Galaxy Fight Gunter 7B or 9B.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 7
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 10/11
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
  |Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
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{{MoveData
{{MoveData
|name  = '''7B/9B'''
|name  = '''7C/9C'''
|image = Galaxy Fight Musafar 7B or 9B.png
|image = Galaxy Fight Gunter 7C or 9C.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 24
  |Damage  = 24
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 36
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}
===Throws===
{{MoveData
|name  = '''Bull Smash'''
|input  = '''<big>4/6C</big>'''
|image  = Galaxy Fight Gunter Bull Smash.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      =
|Startup    = 1
|Active      = 1
|Recovery    =
|description = 
Properties:
}}
}}
{{MoveData
|name  = '''Wild Shake'''
|input  = '''<big>360+A/B/C</big>'''
|image = Galaxy Fight Gunter Wild Shake.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      = 34
|Startup    = 1
|Active      = 1
|Recovery    =
|description = 
Properties:
* Command throw.
}}
}}
{{MoveData
|name  = '''Hammer Break'''
|input  = '''<big>360+A+B+C</big>'''
|image  = Galaxy Fight Gunter Hammer Break.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 3
|header      = yes
|Damage      = 34
|Startup    = 1
|Active      = 1
|Recovery    =
|description = 
Properties:
* Command throw.
}}
}}
===Special Moves===
{{MoveData
|name  = '''Bull Shoulder'''
|input  = '''<big>[4]6+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Shoulder.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = B
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = C
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
C Version Properties:
}}
}}
{{MoveData
|name  = '''Bull Bomber'''
|input  = '''<big>623+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Bomber.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header  = yes
|version  = A
|Damage  = 45
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header  = no
|version  = B
|Damage  = 51
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors Num 2
|header=no
|version=C
|Damage = 56
|Startup=-
|Active=-
|Recovery=-
|On Hit=
|On Block=
|description =
C Version Properties:
Universal Properties:
* Knocks down opponent on hit.
}}
}}
{{MoveData
|name  = '''Bull Breath'''
|input  = '''<big>63214+A/B/C</big>'''
|image  = Galaxy Fight Gunter Bull Breath.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  = 48
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 54
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = B
|Damage  = 54
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 59
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
B Version Properties:
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = C
|Damage  = 59
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
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  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 36
  |Dash Damage  = 69
  |Dash Startup  =
  |Dash Startup  = -
  |Dash Active  =
  |Dash Active  = -
  |Dash Recovery =
  |Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
C Version Properties:
 
 
Universal Properties:
* The dash version has much quicker startup and recovery.
* Hitting a grounded opponent twice will cause them to tumble.
}}
}}
 
 
 
==Alvan==
 
===Standing Normals===
{{MoveData
|name  = '''f.5A'''
|image = Galaxy Fight Alvan f.5A.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery = -
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular and dash versions are juggle extenders.
* Regular version can be dash canceled.
* Regular version has a hitbox on the back leg.
* Dash version can be stop canceled.
* Both versions can be special canceled.
* Both versions are juggle extenders.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|name  = '''7C/9C'''
|name  = '''f.5B'''
|image = Galaxy Fight Musafar 7C or 9C.png
|image = Galaxy Fight Alvan f.5B.png
|image2 = Galaxy Fight Alvan 66 f.5B.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 34
  |Damage  =  
  |Startup = -
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 51
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Regular version is a juggle extender.
 
* The entire body is the hitbox for the dash version.
  }}
  }}
}}
}}
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{{MoveData
{{MoveData
|name  = '''66 7A/8A/9A <br> <small>(Dash Only)</small>'''
|name  = '''f.5C'''
|image = Galaxy Fight Musafar 66 789A.png
|image = Galaxy Fight Alvan f.5C.png
|image2 = Galaxy Fight Alvan 66 f.5C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 10/11
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  =
  |Dash Damage  =  
  |Dash Startup =
  |Dash Startup, Active, and Recovery =
|Dash Active   =
|Dash Recovery =
  |On Dash Hit  =
  |On Dash Hit  =
  |On Dash Block =
  |On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Juggle extender.
 
  }}
  }}
}}
}}
Line 424: Line 623:


{{MoveData
{{MoveData
|name   = '''66 7B/8B/9B <br> <small>(Dash Only)</small>'''
|name = '''c.5A'''
|image = Galaxy Fight Musafar 66 789B 2.png
|image = Galaxy Fight Alvan c.5A.png
|data   =
|data =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 36
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* Juggle extender.
* Regular version can be dash canceled.
* Dash version can be stop canceled.
* Both versions can be special canceled.
* Both versions are juggle extenders.
  }}
  }}
}}
}}
Line 442: Line 646:


{{MoveData
{{MoveData
|name  = '''66 7C/8C/9C <br> <small>(Dash Only)</small>'''
|name  = '''c.5B'''
|image  = Galaxy Fight Musafar 66 789C.png
|image  = Galaxy Fight Alvan c.5B 1.png
|image2 = Galaxy Fight Alvan c.5B 2.png
|caption2 = First hit on top and second hit on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage  = 51
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
  |Active  =-
  |Active  =-
  |Recovery =-
  |Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
  |description  =
  |description  =
Properties:
Properties:
* The entire body is a hit box.
* The first hit can be special, dash, and stop cancelled.
* Both hits are juggle extenders.
  }}
  }}
}}
}}


{{MoveData
|name  = '''c.5C'''
|image = Galaxy Fight Alvan c.5C.png
|image2 = Galaxy Fight Alvan 66 c.5C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
}}
}}




===Command Normals===
===Crouching Normals===
{{MoveData
{{MoveData
|name  = '''Head Upper'''
|name  = '''2A'''
|input = '''<big>66 2A <br> (Dash Only) </big>'''
|image = Galaxy Fight Alvan 2A.png
|image = Galaxy Fight Musafar Head Upper.png
|data =
|data=
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 10
  |Damage      =  
  |Startup     =-
  |Startup, Active, and Recovery =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
  |description =
  |description =
Properties:
Properties:
* Hits low.
* Can be special and dash canceled.
* Juggle extender.
* Juggle extender.
* Launches grounded opponents.
  }}
  }}
}}
}}
Line 482: Line 711:


{{MoveData
{{MoveData
|name  = '''Sliding Kick'''
|name  = '''2B'''
|input = '''<big>66 2B <br> (Dash Only) </big>'''
|image = Galaxy Fight Alvan 2B 1.png
|image = Galaxy Fight Musafar Sliding Kick.png
|image2 = Galaxy Fight Alvan 2B 2.png
|data=
|caption2 = Second image shows 2B on a normal stage.
|data =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 36
  |Damage      = 24
  |Startup     =-
  |Startup, Active, and Recovery = -
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
  |description =
  |description =
Properties:
Properties:
* Juggle extender.
* Hits low.
* Launchers grounded opponents.
  }}
  }}
}}
}}
Line 502: Line 729:


{{MoveData
{{MoveData
|name  = '''Head Sliding'''
|name  = '''2C'''
|input = '''<big>66 2C <br> (Dash Only) </big>'''
|image = Galaxy Fight Alvan 2C.png
|image = Galaxy Fight Musafar Head Sliding.png
|data =
|data=
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage      = 51
  |Damage      =  
  |Startup     =-
  |Startup, Active, and Recovery =-
|Active     =-
|Recovery   =-
  |On Hit      =
  |On Hit      =
  |On Block    =
  |On Block    =
Line 521: Line 745:




===Jumping Normals===
{{MoveData
{{MoveData
|name  = '''Reverse Spin Kick'''
|name  = '''8A'''
|input = '''<big>6C <br> (Guard Cancel Only) </big>'''
|image = Galaxy Fight Alvan 8A.png
|image = Galaxy Fight Musafar Reverse Spin Kick.png
|data =
|data=
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage   =  
  |Damage     = 21
  |Startup, Active, and Recovery =-
  |Startup     =-
  |On Hit  =
  |Active      =-
|On Block =
  |Recovery   =-
|Dash Damage  =  
  |On Hit     =
  |Dash Startup, Active, and Recovery =
  |On Block   =
  |On Dash Hit   =
  |description =
  |On Dash Block =
  |description   =
Properties:
Properties:
* Knocks down opponent on hit.
* Regular and dash versions are juggle extenders.
  }}
  }}
}}
}}
Line 541: Line 767:


{{MoveData
{{MoveData
|name  = '''Reverse Back Knuckle'''
|name  = '''8B'''
|input = '''<big>3C <br> (Guard Cancel Only) </big>'''
|image = Galaxy Fight Alvan 8B.png
|image = Galaxy Fight Musafar Reverse Back Knuckle.png
|data =
|data=
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  |Damage   =  
  |Damage     = 34
  |Startup, Active, and Recovery =-
  |Startup     =-
  |On Hit  =
  |Active      =-
|On Block =
  |Recovery   =-
|Dash Damage  =  
  |On Hit     =
  |Dash Startup, Active, and Recovery =
  |On Block   =
  |On Dash Hit   =
  |description =
  |On Dash Block =
  |description   =
Properties:
Properties:
* Hits low.
* Regular and dash versions are juggle extenders.
* Knocks down opponent on hit.
  }}
  }}
}}
}}




{{MoveData
|name  = '''7C/8C/9C'''
|image = Galaxy Fight Alvan 8C.png
|image2 = Galaxy Fight Alvan 66 789C.png
|caption2 = Regular version on top and dash version on bottom.
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|Damage  =
|Startup, Active, and Recovery =-
|On Hit  =
|On Block =
|Dash Damage  =
|Dash Startup, Active, and Recovery =
|On Dash Hit  =
|On Dash Block =
|description  =
Properties:
* Regular version is a juggle extender.
* The entire body is the hitbox for the dash version.
}}
}}


===Throws===
{{MoveData
{{MoveData
|name   = '''Face to Knee Kick'''
|name  = '''7A/9A'''
|input = '''<big>4/6B</big>'''
|image = Galaxy Fight Alvan 7A or 9A.png
|image = Galaxy Fight Musafar Face to Knee Kick 1.png
|data =
|data   =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |Damage  = 24
  |header      = yes
  |Startup, Active, and Recovery =-
  |Damage     = 34
|On Hit  =
  |Startup     = 1
|On Block =
  |Active      = 1
|Dash Damage   = 36
  |Recovery    =  
  |Dash Startup, Active, and Recovery =
  |description =
  |On Dash Hit  =
  |On Dash Block =
  |description   =
Properties:
Properties:
* Great recovery.
* Allows for okizeme.
  }}
  }}
}}
}}
Line 582: Line 828:


{{MoveData
{{MoveData
|name   = '''Hard Slam'''
|name = '''7B/9B'''
|input  = '''<big>4/6C</big>'''
|image = Galaxy Fight Alvan 7B or 9B.png
|image = Galaxy Fight Musafar Hard Slam 2.png
|image2 = Galaxy Fight Alvan 66 7B or 9B.png
|data   =
|caption2 = Regular version on top and dash version on bottom.
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
|data =
  |header      = yes
  {{AttackData-Galaxy Fight: Universal Warriors
  |Damage     = 34
  |Damage  =
  |Startup     = 1
|Startup, Active, and Recovery =-
  |Active      = 1
|On Hit  =
  |Recovery    =  
|On Block =
  |description =
  |Dash Damage   =  
  |Dash Startup, Active, and Recovery  =
  |On Dash Hit  =
  |On Dash Block =
  |description   =
Properties:
Properties:
* Puts the opponent in a juggle state.
* Regular and dash version are juggle extenders.
* The best grab in the game.
  }}
  }}
}}
}}




===Throws===
{{MoveData
{{MoveData
|name  = '''Air Throw'''
|name  = '''Headbutt'''
|input  = '''<big>4/6B <br> (Air Only) </big>'''
|input  = '''<big>4/6B</big>'''
|image  = Galaxy Fight Musafar Air Throw 2.png
|image  = Galaxy Fight Alvan Headbutt 1.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |header      = yes
  |header      = yes
  |Damage      = 34
  |Damage      =  
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
Line 613: Line 863:
  |description =   
  |description =   
Properties:
Properties:
* You can grab the opponent when they're behind you.
* Cannot be performed during a dash jump.
  }}
  }}
}}
}}
Line 620: Line 868:


{{MoveData
{{MoveData
|name  = '''Head Crusher '''
|name  = '''Gamba Throw'''
|input  = '''<big>4/6C <br> (Air Only) </big>'''
|input  = '''<big>4/6C</big>'''
|image = Galaxy Fight Musafar Head Crusher.png
|image = Galaxy Fight Alvan Gamba Throw 2.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  {{AttackData-Galaxy Fight: Universal Warriors Num 3
  |header      = yes
  |header      = yes
  |Damage      = 68
  |Damage      = 34
  |Startup    = 1
  |Startup    = 1
  |Active      = 1
  |Active      = 1
Line 632: Line 880:
  |description =   
  |description =   
Properties:
Properties:
* You can grab the opponent when they're behind you.
* Cannot be performed during a dash jump.
  }}
  }}
}}
}}
Line 640: Line 886:
===Special Moves===
===Special Moves===
{{MoveData
{{MoveData
|name  = '''Musafar Missile'''
|name  = '''Al-Blast'''
|input  = '''<big>[4]6+A/B/C</big>'''
|input  = '''<big> 236+A/B/C <br> (Air OK) </big>'''
|image  = Galaxy Fight Musafar Missile.png
|image  = Galaxy Fight Alvan Al Blast.png
|image2 = Galaxy Fight Alvan Al Blast Air.png
|caption2 = Ground version on top and air version on bottom.
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |header  = yes
  |header  = yes
  |version  = A
  |version  = A
  |Damage  = 34
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  =  
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =
  |description  =
A Version Properties:
A Version Properties:
* The projectile travels at the slowest speed.
 
  }}
  }}
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |header  = no
  |header  = no
  |version  = B
  |version  = B
  |Damage  = 34
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  =  
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =
  |description  =
B Version Properties:
B Version Properties:
* The projectile travels at an average speed.
 
  }}
  }}
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
  |header  = no
  |header  = no
  |version  = C
  |version  = C
  |Damage  = 34
  |Damage  =  
  |Startup =-
  |Startup, Active, and Recovery =-
|Active   =-
|Recovery =-
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |Dash Damage  = 45
  |Dash Damage  =  
  |Dash Startup = -
  |Dash Startup, Active, and Recovery = -
|Dash Active   = -
|Dash Recovery = -
  |On Dash Hit  = -
  |On Dash Hit  = -
  |On Dash Block = -
  |On Dash Block = -
  |description  =
  |description  =
C Version Properties:
C Version Properties:
* The projectile travels at the fastest speed.
 
* Knocks down the opponent on hit.
  }}
  }}
}}
}}
Line 706: Line 941:


{{MoveData
{{MoveData
|name  = '''Musafar Kick'''
|name  = '''Aerial Al-Blast'''
|input  = '''<big>[2]8+A/B/C</big>'''
|input  = '''<big>623+A/B/C</big>'''
|image  = Galaxy Fight Musafar Kick.png
|image  = Galaxy Fight Alvan Aerial Al Blast.png
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
Line 721: Line 956:
  |description  =
  |description  =
A Version Properties:
A Version Properties:
* Musafar travels at the lowest height and distance.
 
  }}
  }}


Line 735: Line 970:
  |description  =
  |description  =
B Version Properties:
B Version Properties:
* Musafar travels at an average height and distance.
 
  }}
  }}


Line 749: Line 984:
  |description =
  |description =
C Version Properties:
C Version Properties:
* Musafar travels at the highest height and distance.




Line 759: Line 993:


{{MoveData
{{MoveData
|name  = '''Musafar Punch'''
|name  = '''Al-Fire'''
|input  = '''<big>41236+A/B/C</big>'''
|input  = '''<big>41236+A/B/C</big>'''
|image  = Galaxy Fight Musafar Punch.png
|image  = Galaxy Fight Alvan Al Fire.png  
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors
  {{AttackData-Galaxy Fight: Universal Warriors
Line 780: Line 1,014:
  |description  =
  |description  =
A Version Properties:
A Version Properties:
* Musafar travels at the shortest distance before attacking.


  }}
  }}
Line 800: Line 1,033:
  |description  =
  |description  =
B Version Properties:
B Version Properties:
* Musafar travels at an average distance before attacking.


  }}
  }}
Line 820: Line 1,052:
  |description  =
  |description  =
C Version Properties:
C Version Properties:
* Musafar travels at the furthest distance before attacking.




Line 831: Line 1,062:


{{MoveData
{{MoveData
|name  = '''Moon Spiral Leg Hammer'''
|name  = '''Al-Thunder'''
|input  = '''<big>360+A/B/C</big>'''
|input  = '''<big>[2]8+A/B/C</big>'''
|image  = Galaxy Fight Musafar Moon Spiral Leg Hammer 2.png
|image  = Galaxy Fight Alvan Al Thunder.png  
|data  =
|data  =
  {{AttackData-Galaxy Fight: Universal Warriors Num 2
  {{AttackData-Galaxy Fight: Universal Warriors
  |header  = yes
  |header  = yes
  |version  = All <br> Versions
  |version  = A
  |Damage  = 79
  |Damage  = 48
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 54
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
 
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = B
|Damage  = 54
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 59
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
B Version Properties:
 
}}
{{AttackData-Galaxy Fight: Universal Warriors
|header  = no
|version  = C
|Damage  = 59
  |Startup  =-
  |Startup  =-
  |Active  =-
  |Active  =-
Line 844: Line 1,113:
  |On Hit  =
  |On Hit  =
  |On Block =
  |On Block =
  |description =  
|Dash Damage  = 69
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
  |description   =
C Version Properties:
 
 
Universal Properties:
Universal Properties:
* Knocks down opponent on hit.
* The dash version has much quicker startup and recovery.
* Hitting a grounded opponent twice will cause them to tumble.
}}
}}
 
 
{{MoveData
|name  = '''Al-Slugger'''
|input  = '''<big>A+B+C</big>'''
|image  = Galaxy Fight Alvan Al Slugger.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  = 48
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 54
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:
 
}}
}}
 
 
{{MoveData
|name  = '''Super Al-Bang'''
|input  = '''<big>641236+A+B+C</big>'''
|image  = Galaxy Fight Alvan Super Al Bang.png
|data  =
{{AttackData-Galaxy Fight: Universal Warriors
|header  = yes
|version  = A
|Damage  = 48
|Startup  =-
|Active  =-
|Recovery =-
|On Hit  =
|On Block =
|Dash Damage  = 54
|Dash Startup  = -
|Dash Active  = -
|Dash Recovery = -
|On Dash Hit  = -
|On Dash Block = -
|description  =
A Version Properties:


  }}
  }}
}}
}}

Latest revision as of 08:50, 18 October 2022

Introduction

Gunter is a grappler character with an emphasis on burst damage. Gunter's most notable attributes are his command throws, , and raw power.


Gunter's main weaknesses are his large hurtbox and limited approach options.


Galaxy Fight Gunter Idle.gif


Strengths Weaknesses
  • Coming soon
  • Coming soon


The Characters

Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu
Gunter Alvan G. Done Juri Rolf Kazuma Roomi Musafar Felden Rouwe Bonus Kun Yacopu


General Information

Notation Glossary Mechanics FAQ
Notation Glossary Mechanics FAQ


Gunter

Standing Normals

f.5A
Galaxy Fight Gunter f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Gunter f.5B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5C
Galaxy Fight Gunter f.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5A
Galaxy Fight Gunter c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


c.5B
Galaxy Fight Gunter c.5B 1.png
Galaxy Fight Gunter c.5B 2.png
First hit on top and second hit on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • The first hit can be special, dash, and stop cancelled.
  • Both hits are juggle extenders.


c.5C
Galaxy Fight Gunter c.5C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Crouching Normals

2A
Galaxy Fight Gunter 2A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Gunter 2B.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.


2C
Galaxy Fight Gunter 2C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

7A/8A/9A
Galaxy Fight Gunter 8A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Gunter 8B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8C
Galaxy Fight Gunter 8C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.


7B/9B
Galaxy Fight Gunter 7B or 9B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash version are juggle extenders.


7C/9C
Galaxy Fight Gunter 7C or 9C.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:


Throws

Bull Smash
4/6C
Galaxy Fight Gunter Bull Smash.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Wild Shake
360+A/B/C
Galaxy Fight Gunter Wild Shake.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Command throw.


Hammer Break
360+A+B+C
Galaxy Fight Gunter Hammer Break.png
Damage Startup Active Recovery
34 1 1 -

Properties:

  • Command throw.


Special Moves

Bull Shoulder
[4]6+A/B/C
Galaxy Fight Gunter Bull Shoulder.png
A Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

C Version Properties:


Bull Bomber
623+A/B/C
Galaxy Fight Gunter Bull Bomber.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:


Universal Properties:

  • Knocks down opponent on hit.


Bull Breath
63214+A/B/C
Galaxy Fight Gunter Bull Breath.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.


Alvan

Standing Normals

f.5A
Galaxy Fight Alvan f.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


f.5B
Galaxy Fight Alvan f.5B.png
Galaxy Fight Alvan 66 f.5B.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


f.5C
Galaxy Fight Alvan f.5C.png
Galaxy Fight Alvan 66 f.5C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


c.5A
Galaxy Fight Alvan c.5A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version can be dash canceled.
  • Dash version can be stop canceled.
  • Both versions can be special canceled.
  • Both versions are juggle extenders.


c.5B
Galaxy Fight Alvan c.5B 1.png
Galaxy Fight Alvan c.5B 2.png
First hit on top and second hit on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • The first hit can be special, dash, and stop cancelled.
  • Both hits are juggle extenders.


c.5C
Galaxy Fight Alvan c.5C.png
Galaxy Fight Alvan 66 c.5C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:


Crouching Normals

2A
Galaxy Fight Alvan 2A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Can be special and dash canceled.
  • Juggle extender.


2B
Galaxy Fight Alvan 2B 1.png
Galaxy Fight Alvan 2B 2.png
Second image shows 2B on a normal stage.
Damage Startup, Active, and Recovery On Hit On Block
24 - - -

Properties:

  • Hits low.


2C
Galaxy Fight Alvan 2C.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -

Properties:

  • Hits low.
  • Knocks down opponent on hit.


Jumping Normals

8A
Galaxy Fight Alvan 8A.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


8B
Galaxy Fight Alvan 8B.png
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash versions are juggle extenders.


7C/8C/9C
Galaxy Fight Alvan 8C.png
Galaxy Fight Alvan 66 789C.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular version is a juggle extender.
  • The entire body is the hitbox for the dash version.
7A/9A
Galaxy Fight Alvan 7A or 9A.png
Damage Startup, Active, and Recovery On Hit On Block
24 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
36 - - -

Properties:


7B/9B
Galaxy Fight Alvan 7B or 9B.png
Galaxy Fight Alvan 66 7B or 9B.png
Regular version on top and dash version on bottom.
Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

Properties:

  • Regular and dash version are juggle extenders.


Throws

Headbutt
4/6B
Galaxy Fight Alvan Headbutt 1.png
Damage Startup Active Recovery
- 1 1 -

Properties:


Gamba Throw
4/6C
Galaxy Fight Alvan Gamba Throw 2.png
Damage Startup Active Recovery
34 1 1 -

Properties:


Special Moves

Al-Blast
236+A/B/C
(Air OK)
Galaxy Fight Alvan Al Blast.png
Galaxy Fight Alvan Al Blast Air.png
Ground version on top and air version on bottom.
A Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
- - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
- - - -

C Version Properties:


Aerial Al-Blast
623+A/B/C
Galaxy Fight Alvan Aerial Al Blast.png
A Damage Startup, Active, and Recovery On Hit On Block
45 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
51 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
56 - - -

C Version Properties:


Universal Properties:

  • Knocks down opponent on hit.


Al-Fire
41236+A/B/C
Galaxy Fight Alvan Al Fire.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.


Al-Thunder
[2]8+A/B/C
Galaxy Fight Alvan Al Thunder.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:

B Damage Startup, Active, and Recovery On Hit On Block
54 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
59 - - -

B Version Properties:

C Damage Startup, Active, and Recovery On Hit On Block
59 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
69 - - -

C Version Properties:


Universal Properties:

  • The dash version has much quicker startup and recovery.
  • Hitting a grounded opponent twice will cause them to tumble.


Al-Slugger
A+B+C
Galaxy Fight Alvan Al Slugger.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties:


Super Al-Bang
641236+A+B+C
Galaxy Fight Alvan Super Al Bang.png
A Damage Startup, Active, and Recovery On Hit On Block
48 - - -
Dash Damage Dash Startup, Active, and Recovery On Dash Hit On Dash Block
54 - - -

A Version Properties: