KyokujiFGC (talk | contribs) (→Europe) |
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(One intermediate revision by the same user not shown) | |||
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=Moves List= | |||
= | ====Ground Normals==== | ||
=== Ground Normals === | |||
*<b>Close Standing Jab:</b> | *<b>Close Standing Jab:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_jab1.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
Line 33: | Line 31: | ||
*<b>Far Standing Jab:</b> | *<b>Far Standing Jab:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_jab2.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
Line 54: | Line 52: | ||
*<b>Close Standing Strong:</b> | *<b>Close Standing Strong:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12/9}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 12/9}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_strong1.png}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_strong2.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes/Yes*}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes/Yes*}} | ||
Line 64: | Line 62: | ||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}} | {{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}}) | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/16}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/16}} | ||
Line 76: | Line 74: | ||
*<b>Far Standing Strong:</b> | *<b>Far Standing Strong:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_strong3.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 86: | Line 84: | ||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/11}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/11}} | ||
Line 97: | Line 95: | ||
*<b>Close Standing Fierce:</b> | *<b>Close Standing Fierce:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_fierce1.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 107: | Line 105: | ||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>5</b>/12}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>5</b>/12}} | ||
Line 118: | Line 116: | ||
*<b>Far Standing Fierce:</b> | *<b>Far Standing Fierce:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 15/14}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 15/14}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_fierce2.png}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_fierce3.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8/6}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8/6}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6,4(A)9,6(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/12}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/12}} | ||
Line 139: | Line 137: | ||
*<b>Close Standing Short:</b> | *<b>Close Standing Short:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_short1.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
Line 160: | Line 158: | ||
*<b>Far Standing Short:</b> | *<b>Far Standing Short:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_short2.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 181: | Line 179: | ||
*<b>Close Standing Forward:</b> | *<b>Close Standing Forward:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 9}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 9}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_forward1.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 191: | Line 189: | ||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)/4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>2</b>/16}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>2</b>/16}} | ||
Line 202: | Line 200: | ||
*<b>Far Standing Forward:</b> | *<b>Far Standing Forward:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 10}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 10}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_forward2.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)/4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>2</b>/17}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>2</b>/17}} | ||
Line 223: | Line 221: | ||
*<b>Close Standing Roundhouse:</b> | *<b>Close Standing Roundhouse:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 8/7}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 8/7}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_roundhouse1.png}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_roundhouse2.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>5</b>/22}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>5</b>/22}} | ||
Line 244: | Line 242: | ||
*<b>Far Standing Roundhouse:</b> | *<b>Far Standing Roundhouse:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16/14}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 16/14}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_roundhouse3.png}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_roundhouse4.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8/6}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8/6}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6,4(A)9,6(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>8</b>/26}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>8</b>/26}} | ||
Line 265: | Line 263: | ||
*<b>Crouching Jab:</b> | *<b>Crouching Jab:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crjab.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
Line 286: | Line 284: | ||
*<b>Crouching Strong:</b> | *<b>Crouching Strong:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crstrong.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 296: | Line 294: | ||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>4</b>/10}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>4</b>/10}} | ||
Line 307: | Line 305: | ||
*<b>Crouching Fierce:</b> | *<b>Crouching Fierce:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crfierce.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>2</b>/20}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>2</b>/20}} | ||
Line 328: | Line 326: | ||
*<b>Crouching Short:</b> | *<b>Crouching Short:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crshort.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| | {{STDiagramCell| Chain Cancel}} |{{STDiagramCellCancel| yes}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | {{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | ||
Line 349: | Line 347: | ||
*<b>Crouching Forward:</b> | *<b>Crouching Forward:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 9}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 9}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crforward.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/19}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/19}} | ||
Line 370: | Line 368: | ||
*<b>Crouching Roundhouse:</b> | *<b>Crouching Roundhouse:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 14}} |{{STDiagramImageCell| 9 | | {{STDiagramCell| Damage}} |{{STDiagramCell| 14}} |{{STDiagramImageCell| 9 | Sfa3_Cammy_crroundhouse.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Chain Cancel}} |{{ | {{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Special Cancel}} |{{ | {{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Super Cancel}} |{{ | {{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>4</b>/27}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>4</b>/27}} | ||
Line 386: | Line 384: | ||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}} | {{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}} | ||
|- | |- | ||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| | {{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -}} | ||
|} | |} | ||
=== Air Normals === | ====Air Normals==== | ||
*<b>Neutral Jumping Jab:</b> | *<b>Neutral Jumping Jab:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_njjab.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 3/<b>10</b>/20}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 3/<b>10</b>/20}} | ||
|} | |} | ||
*<b>Diagonal Jumping Jab:</b> | *<b>Diagonal Jumping Jab:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_fjjab.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | ||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/2}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/2}} | ||
|} | |} | ||
*<b>Neutral Jumping Strong:</b> | *<b>Neutral Jumping Strong:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_njstrong.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | |||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>8</b>/2}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>8</b>/2}} | ||
|} | |} | ||
*<b>Diagonal Jumping Strong:</b> | *<b>Diagonal Jumping Strong:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 11}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_fjstrong.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | |||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/2}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/2}} | ||
|} | |} | ||
*<b>Neutral Jumping Fierce:</b> | *<b>Neutral Jumping Fierce:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_njfierce.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | |||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>6</b>/2}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>6</b>/2}} | ||
|} | |} | ||
*<b>Diagonal Jumping Fierce:</b> | *<b>Diagonal Jumping Fierce:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_fjfierce.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/ | |||
|- | |- | ||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>6</b>/2}} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>6</b>/2}} | ||
|} | |} | ||
*<b> | *<b>Jump Short:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_jshort.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | {{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>10</b>/2}} | ||
|} | |||
*<b>Jump Forward:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 9}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_jforward.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>8</b>/6}} | ||
|} | |||
*<b>Neutral Jumping Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 14}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_njroundhouse.png}} | |||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/6}} | ||
|} | |} | ||
*<b> | *<b>Diagonal Jumping Roundhouse:</b> | ||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 4 | Sfa3_Cammy_fjroundhouse.png}} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6(A)9(XV)}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>8</b>/6}} | ||
|} | |||
====Throws==== | |||
'''Hooligan Suplex:''' | |||
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2p.png|PP]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_Cammy_throw.png }} | |||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Range}} |{{STDiagramCell| 24}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>1</b>/20}} | ||
|} | |} | ||
'''Frankensteiner:''' | |||
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2k.png|PP]] | |||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_Cammy_throw.png }} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Range}} |{{STDiagramCell| 24}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>1</b>/20}} | ||
|} | |||
'''Flying Neck Hunt:''' | |||
Any direction but [[image:up1.gif|u]]/[[image:down.gif|d]]+[[image:2p.png|PP]] | |||
*[[Glossary A-H#Air_Throw|Air Throw]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_Cammy_pairthrow.png }} | |||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Range}} |{{STDiagramCell| 24}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 1/<b>1</b>/1(before landing)}} | ||
|} | |} | ||
'''Air Frankensteiner:''' | |||
Any direction but [[image:up1.gif|u]]/[[image:down.gif|d]]+[[image:2k.png|PP]] | |||
*[[Glossary A-H#Air_Throw|Air Throw]] | |||
{{STDiagramHeader}} | {{STDiagramHeader}} | ||
{{STDiagramCell| Damage}} |{{STDiagramCell| | {{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_Cammy_kairthrow.png }} | ||
|- | |- | ||
{{STDiagramCell| Stun}} |{{STDiagramCell| | {{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Range}} |{{STDiagramCell| 24}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 1/<b>1</b>/1(before landing)}} | ||
|} | |||
====Alpha Counter==== | |||
During Blockstun [[image:right.gif|f]]+{{p}}+{{k}} of same strength | |||
*<b>A-ISM:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3| Sfa3_Cammy_acaism1.png }} |{{STDiagramImageCell| 3| Sfa3_Cammy_acaism2.png }} | |||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 23/<b>2,2*,4</b>/6}} | ||
|- | |- | ||
{{STDiagramCell| | {{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-23}} | ||
|} | |||
*<b>V-ISM:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3| Sfa3_Cammy_acvism1.png }} |{{STDiagramImageCell| 3| Sfa3_Cammy_acvism2.png }} | |||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Frame Count}} |{{STDiagramCell| 24/<b>31</b>/43}} | ||
|- | |- | ||
{{STDiagramCell| }} | {{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-24}} | ||
|} | |} | ||
== Special Moves == | ====Special Moves==== | ||
Spiral Arrow: QCF+Kick [X Z V] | Spiral Arrow: QCF+Kick [X Z V] |
Latest revision as of 11:35, 22 May 2025
Introduction
Despite Cammy being engineered by Shadaloo as their ultimate assassin, they did not anticipate that their mental control of her would break after she was sent to analyse Dhalsim and his powers. Dhalsim had told her that Shadaloo has brainwashed people in joining their forces and that she also was one of the converted. Cammy decides to go after Bison when Vega stated that Shadaloo has sent out a hit-squad after her when she regained her consciousness, effectively rendering her termination. Coincidentally, it was Vega who would save her life.
Pros | Cons |
|
|
Color Options
X-Ism | A-Ism | V-Ism | |||
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Punch | Kick | Punch | Kick | Punch | Kick |
Moves List
Ground Normals
- Close Standing Jab:
Damage | 5 | ![]() |
Stun | 2 | |
Chain Cancel | Yes | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 3/4/8 | |
Block Stun | +2 | |
Hit Stun/Counter Hit | +3/+8 |
- Far Standing Jab:
Damage | 5 | ![]() |
Stun | 2 | |
Chain Cancel | Yes | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/8 | |
Block Stun | +2 | |
Hit Stun/Counter Hit | +3/+8 |
- Close Standing Strong:
Damage | 12/9 | ![]() |
![]() |
Stun | 4 | ||
Chain Cancel | No | ||
Special Cancel | Yes/Yes* | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/3(A)4(XV)) | ||
Frame Count | 4/4/16 | ||
Block Stun | -1 | ||
Hit Stun/Counter Hit | +0/+4 |
- In V-ism, the second part of this attack can also be special cancelled.
- Far Standing Strong:
Damage | 12 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 6/4/11 | |
Block Stun | +4 | |
Hit Stun/Counter Hit | +5/+9 |
- Close Standing Fierce:
Damage | 15 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 6/5/12 | |
Block Stun | +6 | |
Hit Stun/Counter Hit | +7/Launch |
- Far Standing Fierce:
Damage | 15/14 | ![]() |
![]() |
Stun | 8/6 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/6,4(A)9,6(XV) | ||
Frame Count | 6/8/12 | ||
Block Stun | +3 | ||
Hit Stun/Counter Hit | +4/Launch |
- Close Standing Short:
Damage | 4 | ![]() |
Stun | 2 | |
Chain Cancel | Yes | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 3/6/6 | |
Block Stun | +2 | |
Hit Stun/Counter Hit | +3/+8 |
- Far Standing Short:
Damage | 5 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/2/16 | |
Block Stun | -4 | |
Hit Stun/Counter Hit | -3/+2 |
- Close Standing Forward:
Damage | 9 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 1/3(A)/4(XV) | |
Frame Count | 5/2/16 | |
Block Stun | +1 | |
Hit Stun/Counter Hit | +2/+6 |
- Far Standing Forward:
Damage | 10 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3(A)/4(XV) | |
Frame Count | 7/2/17 | |
Block Stun | +0 | |
Hit Stun/Counter Hit | +1/+5 |
- Close Standing Roundhouse:
Damage | 8/7 | ![]() |
![]() |
Stun | 8 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/6(A)9(XV) | ||
Frame Count | 9/5/22 | ||
Block Stun | -4 | ||
Hit Stun/Counter Hit | -3/Launch |
- Far Standing Roundhouse:
Damage | 16/14 | ![]() |
![]() |
Stun | 8/6 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/6,4(A)9,6(XV) | ||
Frame Count | 8/8/26 | ||
Block Stun | -11 | ||
Hit Stun/Counter Hit | -10/Launch |
- Crouching Jab:
Damage | 5 | ![]() |
Stun | 2 | |
Chain Cancel | Yes | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 3/4/7 | |
Block Stun | +3 | |
Hit Stun/Counter Hit | +4/+9 |
- Crouching Strong:
Damage | 12 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 5/4/10 | |
Block Stun | +5 | |
Hit Stun/Counter Hit | +6/+10 |
- Crouching Fierce:
Damage | 13 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 8/2/20 | |
Block Stun | +1 | |
Hit Stun/Counter Hit | +2/Launch |
- Crouching Short:
Damage | 4 | ![]() |
Stun | 2 | |
Chain Cancel | yes | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/7 | |
Block Stun | +3 | |
Hit Stun/Counter Hit | +4/+9 |
- Crouching Forward:
Damage | 9 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 6/4/19 | |
Block Stun | -4 | |
Hit Stun/Counter Hit | -3/+1 |
- Crouching Roundhouse:
Damage | 14 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 7/4/27 | |
Block Stun | -8 | |
Hit Stun/Counter Hit | - |
Air Normals
- Neutral Jumping Jab:
Damage | 5 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 3/10/20 |
- Diagonal Jumping Jab:
Damage | 5 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/10/2 |
- Neutral Jumping Strong:
Damage | 11 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 5/8/2 |
- Diagonal Jumping Strong:
Damage | 11 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 6/8/2 |
- Neutral Jumping Fierce:
Damage | 16 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 5/6/2 |
- Diagonal Jumping Fierce:
Damage | 16 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 5/6/2 |
- Jump Short:
Damage | 5 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/10/2 |
- Jump Forward:
Damage | 9 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 7/8/6 |
- Neutral Jumping Roundhouse:
Damage | 14 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 6/8/6 |
- Diagonal Jumping Roundhouse:
Damage | 15 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/6(A)9(XV) | |
Frame Count | 6/8/6 |
Throws
Hooligan Suplex:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 24 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 5/1/20 |
Frankensteiner:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 24 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 5/1/20 |
Flying Neck Hunt:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 24 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 1/1/1(before landing) |
Air Frankensteiner:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 24 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 1/1/1(before landing) |
Alpha Counter
During Blockstun +
+
of same strength
- A-ISM:
Damage | 4 | ![]() |
![]() |
Frame Count | 23/2,2*,4/6 | ||
Invincibility | 0-23 |
- V-ISM:
Damage | 4 | ![]() |
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Frame Count | 24/31/43 | ||
Invincibility | 0-24 |
Special Moves
Spiral Arrow: QCF+Kick [X Z V]
-Cammy will spin herself forward low along the ground feet-first. The stronger the Kick button used, the faster and farther Cammy spins. This attack can be used to pass under some projectile attacks. Using HK will hit twice up close.
Cannon Spike: F,D,DF+Kick [X Z V]
-Cammy performs a high rising kick into the air. The stronger the Kick button used, the higher and farther Cammy kicks.
Hooligan Combination: DB,D,DF,F,UF+Punch [X Z V]
-Cammy will roll into a ball and jump forward. This can be cancelled by pressing any Kick button, or followed into one of these attacks:
-Fatal Leg Twister: (any direction but Up)+Kick (near opponent's head) -Cammy performs a Frankensteiner throw attack. Press the button when Cammy is near her opponent's head.
-Cross Scissors Pressure: (any direction but Up)+Kick (near opponent's body) -Cammy will grab her opponent and spin them into the air, then land on them with a stomp. Press the button when Cammy is near her opponent's body.
-Razor Edge Slicer: Neutral -Cammy will perform a sliding kick upon hitting the ground if nothing is done during the Hooligan Combination roll.
Axel Spinning Knuckle: HCB+Punch [X Z]
-Cammy will spin forward and perform a double-hit backfist. The spin before the attack is able to dodge oncoming attacks if the timing is right. The stronger the Punch used, the farther Cammy will spin.
Cannon Strike (jumping forward): QCB+Kick [V]
-Cammy dives almost straight down with a kick. The stronger the Kick button used, the fast Cammy will dive.
Cannon Revenge: QCB+Punch [V]
-Cammy raises an arm as if to block as says "Come on!". If she is hit by a high attack while in this stance, she will automatically counterattack with a Cannon Spike. If she isn't hit, she will pull her arm back and be unable to move for a moment. The stronger the Punch button used, the longer she stays in the counterattacking stance, but the longer she will be stunned after as well.
[Notes]
-If a Cannon Spike or Cannon Strike is blocked, Cammy will bounce back into the air and be quit open to a counterattack.
Super Combos
Spin Drive Smasher: QCF,D,DF+Kick [X Z]
-A more powerful version of the Spiral Arrow and Cannon Spike, Cammy will perform a multi-hitting Spiral Arrow, followed by a multi-hitting Cannon Spike. Level 1: 6 Hits Level 2: 7 Hits Level 3: 9 Hits
Reverse Shaft Breaker: QCB,QCB+Kick [Z]
-A more powerful variation of the Spiral Arrow, Cammy will spin straight up feet-first. Press the Control Pad Left and Right and all buttons rapidly during the spin for more hits. Level 1: 12 Hits Level 2: 14 Hits Level 3: 18 Hits
Killerbee Assault: CDB,DF,DB,UF+Kick [Z(LV3)]
-Cammy will leap up to the top of the screen, then push off of it and kick at her opponent. If she hits, she will bounce off the top and bottom of the screen while kicking twice more, then stomp them to the ground with a Cross Scissors Pressure. Level 3: 5 Hits
The Basics
Which Ism?
A-Ism
Solid with decent supers, but nothing to outclass V-ISM.
V-Ism
Recommended. Great set of customs, and her having a DP allows her to option-select many of them.
X-Ism
Better damage with a good super, but less versatile than A or V.
Combos
A-ISM combos
V-ISM combos
Advanced Strategy
Match-ups
Notable Players
Japan
Harakiri (A-Cammy)
Harashou (V-Cammy)
Kashiwazaki (V-Cammy)
Makoto (V-Cammy)
MON (V-Cammy)
Totsuka (V-Cammy)
VER (V-Cammy)
North America
Kyokuji (V-Cammy)
Europe
Middlekick/s-e-h (V-Cammy)