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<br> | <br> | ||
<br> | <br> | ||
{{Infobox-Pokken | |||
== | |name=Chandelure | ||
|hash=CHN | |||
|image=Pokken_Chandelure.png | |||
|health=510 HP | |||
|sHealth=480 SH (Weak) | |||
|synergy=200 CC | |||
|bursttime=720F (12 sec) | |||
|bDash=FP (55F) / DP (49F), '''<span style="color:#EF007C"> 1-20F Total Invuln.</span>''', Cancelable on Frame FP 47 / DP 37 | |||
|sDash=55F, '''<span s tyle="color:#EF007C"> 5-30F Total Invuln.</span>''', Cancelable on Frame 47 | |||
|fDash=37F, '''<span style="color:#EF007C"> 5-24F Total Invuln.</span>''', Cancelable on Frame 29 | |||
|sMove?=Pendulum Motion | |||
|hStance='''<span style="color:#00FEFE">Low Invuln. on Frame 1</span>''', can move while active. | |||
|lStance='''<span style="color:#FE5554">High Invuln. on Frame 1</span>''', can move while active. | |||
}} | |||
==General Moves== | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken Chandelure Burst Declare.png|300px|border]] | |||
<div> | <div> | ||
====Burst Mode==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 48: | Line 38: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| | | Burst Wave | ||
| 0 | | 0 | ||
| -12 | | -12 | ||
| | | <span style="color:#FFFE01">Mid</span> | ||
| BA*(projectile) | | BA*(projectile) | ||
| i18 | | i18 | ||
Line 57: | Line 47: | ||
| +8 | | +8 | ||
| 0 | | 0 | ||
| 1- | | '''<span style="color:#EF007C"> 1-48F Total Invuln</span>''', Pierce | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | |||
<br> | |||
[[File:Pokken_Chandelure_Burst_Attack.png|left|border]] | |||
<div> | |||
====<span style="color:#019FED">Burst Attack: Final Flicker</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Attack Type''' | |||
| '''Damage''' | |||
| '''PSP''' | |||
| '''Height''' | |||
| '''Priority''' | |||
| '''Impact''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| Counter (projectile) | |||
| 200 (35) | |||
| 12 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i15 | |||
| 81 | |||
| FP Knockdown / DP Shift | |||
| -8 | |||
| '''<span style="color:#019FED">1-11F Counter Armor</span>''', '''<span style="color:#EF007C"> 12-48F Total Invuln</span>''', Pierce, '''<span style="color:#5017FD">Attack Down and Defense Down (opponent) for 1260F on Hit</span>''' | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Chandelure creates swirls of fire that hit multiple times.</p> | |||
<p>On hit, removes all of the opponent's recoverable health.</p> | |||
<p>On hit, gives the opponent an Attack and Defense debuff that lasts for 21 seconds.</p> | |||
|}</div> | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_jR.png|left|border]] | ||
<div> | |||
====j.R Pendulum Motion==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Recovery''' | |||
| '''Properties''' | |||
|- | |||
| Until Landing +27 | |||
| '''<span style="color:#ad18ad">Air Actionable on Frame 31</span>''' | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Chandelure swings back and forth in the air.</p> | |||
<p>Can start the swing in any direction.</p> | |||
<p>Pressing R causes Chandelure to drop down.</p> | |||
|}</div> | |||
<br> | |||
<br> | |||
<br> | |||
[[File:Pokken_Chandelure_Grab_FP.png|border]] | |||
[[File:Pokken_Chandelure_Grab_DP.png|border]] | [[File:Pokken_Chandelure_Grab_DP.png|border]] | ||
<div> | <div> | ||
====<span style="color:#00A858">Y+B Grab Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Attack Type''' | | '''Attack Type''' | ||
Line 89: | Line 136: | ||
| FP Shift (+8) / DP Knockdown | | FP Shift (+8) / DP Knockdown | ||
| Grab | | Grab | ||
| Defense Down for 540F | | '''<span style="color:#5017FD">Defense Down (opponent) for 540F on Hit</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 100: | Line 147: | ||
[[File:Pokken_Chandelure_CA_1.png|border]] | [[File:Pokken_Chandelure_CA_1.png|border]] | ||
[[File:Pokken_Chandelure_CA_2.png|border]] | [[File:Pokken_Chandelure_CA_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#019FED">X+A Counter Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | | '''Version''' | ||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| '''Scaling''' | |||
| '''PSP''' | | '''PSP''' | ||
| '''Height''' | | '''Height''' | ||
Line 116: | Line 165: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| '''X+A''' | | '''<span style="color:#019FED">X+A Counter Attack</span>''' | ||
| Counter (strike) | | Counter (strike) | ||
| 100 | | 100 | ||
| 40% | |||
| 3 | | 3 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| FP 4 / DP 5 | | FP 4 / DP 5 | ||
| i39 | | i39 | ||
Line 126: | Line 176: | ||
| FP Shift (+4) / DP +4 | | FP Shift (+4) / DP +4 | ||
| -8 | | -8 | ||
| 1- | | '''<span style="color:#019FED">1-32F Counter Armor</span>''', Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|- | |- | ||
| '''[X+A]''' | | '''<span style="color:#019FED">[X+A] Charged Counter Attack</span>''' | ||
| Counter (strike) | | Counter (strike) | ||
| 130 | | 130 | ||
| 40% | |||
| 3 | | 3 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| 5 | | 5 | ||
| i59 | | i59 | ||
Line 138: | Line 189: | ||
| FP Shift / DP +8 | | FP Shift / DP +8 | ||
| +4 | | +4 | ||
| 1- | | '''<span style="color:#019FED">1-52F Counter Armor</span>''', Pierce, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
| | |<p>Can move after releasing.</p> | ||
<p>Can move after releasing.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 151: | Line 199: | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_Release_X.png|left|border]] | [[File:Pokken_Chandelure_Release_X.png|left|border]] | ||
<div> | <div> | ||
====]X[ Release X==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| | | '''Properties''' | ||
|- | |- | ||
| | | Charge Time: 120F, '''<span style="color:#ad18ad">Airborne on Frame 11</span>''' | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 180: | Line 215: | ||
<p>Can move while active.</p> | <p>Can move while active.</p> | ||
<p>Can be canceled with R or by jumping.</p> | <p>Can be canceled with R or by jumping.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
==Field Phase Attacks== | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_nY.png|border]] | ||
[[File:Pokken_Chandelure_nY_1.png|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">nY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| '''Version''' | |||
| '''Attack Type''' | | '''Attack Type''' | ||
| '''Damage''' | | '''Damage''' | ||
| ''' | | '''Scaling''' | ||
| '''Height''' | | '''Height''' | ||
| '''Priority''' | | '''Priority''' | ||
| '''Impact''' | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | | '''Total Frames''' | ||
| '''Hit Adv''' | | '''Hit Adv''' | ||
Line 234: | Line 243: | ||
| '''Properties''' | | '''Properties''' | ||
|- | |- | ||
| | | '''<span style="color:#FC3D3C">nY</span>''' | ||
| Normal (projectile) | |||
| Normal | |||
| 20 | | 20 | ||
| Special Mid | | 20% per hit | ||
| i15 | | <span style="color:#FFFE01">Special Mid</span> | ||
| 7 | |||
| i15 | |||
| 5 | |||
| 57 / 75 / 93 / 111* | |||
| -12 | | -12 | ||
| -22 | | -22 | ||
| | | Special Cancelable on Frame 27 / 45 / 63 / 81*, fY Cancelable on Frame 81 | ||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Charged - n[Y]</span>''' | ||
| Normal (projectile) | |||
| 60 | | 60 | ||
| Special Mid | | N/A | ||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 8 | |||
| i35 | | i35 | ||
| 5 | |||
| 79 | |||
| Shift (-4) | | Shift (-4) | ||
| - | | -20 | ||
| N/A | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure shoots | |<p>Chandelure shoots a fireball that chases down the opponent.</p> | ||
<p>*Can shoot up to four fireballs in a row.</p> | |||
<p>Can move while active.</p> | <p>Can move while active.</p> | ||
<p>When charged, shoots 5 fireballs in all directions once.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_sY.png| | <br> | ||
<div> | [[File:Pokken_Chandelure_sY.png|border]] | ||
[[File:Pokken_Chandelure_sY_1.png|border]] | |||
<div> | |||
====<span style="color:#FC3D3C">sY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Scaling''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">sY</span>''' | ||
| Normal (projectile) | |||
| 30 | | 30 | ||
| Special Mid | | 20% per hit | ||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 7 | |||
| i19 | | i19 | ||
| 9 | |||
| 69 / 95 / 121* | |||
| -16 | | -16 | ||
| -28 | | -28 | ||
| | | s[Y] Cancelable on Frame 26 / 52*, fY Cancelable on Frame 84 | ||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Charged - s[Y]</span>''' | ||
| Normal (strike) | |||
| 120 | | 120 | ||
| High | | N/A | ||
| <span style="color:#FE5554">High</span> | |||
| 6 | |||
| i32 | | i32 | ||
| 9 | |||
| 102 | |||
| Shift (Launch) | | Shift (Launch) | ||
| -16 | | -16 | ||
| '''<span style="color:#ad18ad">Airborne on Frame 22</span>''', Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure turns upside down and spins like a top.</p> | |<p>Chandelure shoots two fireballs that chase down the opponent. When held, Chandelure turns upside down and spins like a top.</p> | ||
<p> | <p>*Can shoot up to three sets of fireballs in a row.</p> | ||
<p>Can move while active.</p> | <p>Can move while active.</p> | ||
|}</div> | |}</div> | ||
<br> | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_fY_1.png|left|border]] | [[File:Pokken_Chandelure_fY_1.png|left|border]] | ||
<div> | [[File:Pokken_Chandelure_fY_2.png|left|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">fY / nYYYY / sYYYY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">fY</span>''' | ||
| Normal (projectile) | |||
| 30 / 60* | | 30 / 60* | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| S+ | |||
| i23 | | i23 | ||
| Shift | | 9 | ||
| 79 | |||
| Shift | |||
| -20 | | -20 | ||
| '''<span style="color:#ad18ad">Airborne on Frame 14</span>''' | |||
|- | |||
| '''<span style="color:#FC3D3C">Charged - f[Y]</span>''' | |||
| Normal (projectile) | |||
| 60 / 140* | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i43 | |||
| 9 | |||
| 99 | |||
| Shift | |||
| -16 | |||
| '''<span style="color:#ad18ad">Airborne on Frame 34</span>''', Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure fires a laser straight ahead.</p> | |<p>Chandelure fires a laser straight ahead.</p> | ||
<p>Can move while active.</p> | <p>Can move while active.</p> | ||
<p>* Deals more damage from a distance.</p> | <p>*Deals more damage from a distance.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_bY_1.png | <br> | ||
[[File:Pokken_Chandelure_bY_1.png|border]] | |||
[[File:Pokken_Chandelure_bY_2.png|border]] | [[File:Pokken_Chandelure_bY_2.png|border]] | ||
[[File:Pokken_Chandelure_bY_3.png|border]] | [[File:Pokken_Chandelure_bY_3.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">bY</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Scaling | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| '''<span style="color:#FC3D3C">bY</span>''' | |||
| Normal (projectile) | |||
| 62 | |||
| 60% per fireball | |||
| <span style="color:#FFFE01">Mid</span> | |||
| 6 / 7* | |||
| i19 | |||
| 9 | |||
| 56 | |||
| Soft Launch | |||
| -8 | |||
| '''<span style="color:#FE5554">1-18F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 19</span>''', Pendulum Motion Cancelable on Frame 41 | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Charged - b[Y]</span>''' | ||
| Normal (projectile) | |||
| 62 | | 62 | ||
| Mid | | 60% per fireball | ||
| | | <span style="color:#FFFE01">Mid</span> | ||
| Launch | | 6 / 7* | ||
| i39 | |||
| 9 | |||
| 76 | |||
| Soft Launch | |||
| -8 | | -8 | ||
| '''<span style="color:#FE5554">1-38F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', '''<span style="color:#ad18ad">Airborne on Frame 39</span>''', Pendulum Motion Cancelable on Frame 61 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure jumps in the air and shoots out three fireballs that fall to the ground.</p> | |<p>Chandelure jumps in the air and shoots out three fireballs that fall to the ground.</p> | ||
<p>Can move while active (in the air).</p> | <p>Can move while active (in the air).</p> | ||
<p>Can be charged to shoot the fireball farther away from Chandelure.</p> | <p>Can be charged to shoot the fireball farther away from Chandelure.</p> | ||
<p> | <p>*Fireballs exploding has a priority of 7.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 465: | Line 451: | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_jY_FP_1.png|left|border]] | [[File:Pokken_Chandelure_jY_FP_1.png|left|border]] | ||
<div> | [[File:Pokken_Chandelure_jY_FP_2.png|left|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames ''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| '''<span style="color:#FC3D3C">j.Y</span>''' | |||
| Normal | | Normal | ||
| 40 / 80* | | 40 / 80* | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| S+ | |||
| i23 | | i23 | ||
| 9 | |||
| Until Landing +27 | |||
| Shift (-8) | | Shift (-8) | ||
| -26 | | -26 | ||
| | | '''<span style="color:#ad18ad">Air Actionable on Frame 56</span>''' | ||
|- | |- | ||
| '''<span style="color:#FC3D3C">Charged - <br> j.[Y]</span>''' | |||
| Normal | | Normal | ||
| 60 / 140* | | 60 / 140* | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| S+ | |||
| i43 | | i43 | ||
| 9 | |||
| Until Landing +27 | |||
| Shift (Launch) | | Shift (Launch) | ||
| -18 | | -18 | ||
| '''<span style="color:#ad18ad">Air Actionable on Frame 76</span>''' | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure fires a laser from the air straight ahead.</p> | ||
<p>Can move while active.</p> | <p>Can move while active.</p> | ||
<p>Inputting j. | <p>Inputting j.fY fires the laser upwards.</p> | ||
<p>Inputting j. | <p>Inputting j.bY fires the laser downwards.</p> | ||
<p>* Deals more damage from a distance.</p> | <p>*Deals more damage from a distance.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_Homing_Attack_1.png|left|border]] | ||
[[File:Pokken_Chandelure_Homing_Attack_2.png|left|border]] | |||
| | |||
| | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">Homing Attack</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| Height | | '''Damage''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">X Homing Attack 1</span>''' | ||
| Normal (strike) | |||
| 60 | | 60 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| 5 | |||
| i25 | | i25 | ||
| 1 | |||
| 60 | |||
| +6 | | +6 | ||
| -7 | | -7 | ||
| | | Throw Blast, Block or Jump Cancelable on Frame 1 | ||
|- | |- | ||
| Attack | | '''<span style="color:#FC3D3C">XX Homing Attack 2</span>''' | ||
| | | Normal (strike) | ||
| | | 80 / 100 | ||
| | | <span style="color:#FFFE01">Mid</span> | ||
| | | 5 | ||
| | | i55 | ||
| N/A | |||
| 89 | |||
| Shift (+14) | |||
| -8 | |||
| N/A | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">X[X] Charged Homing Attack 2</span>''' | ||
| Normal (strike) | |||
| 80 / 100 | | 80 / 100 | ||
| Mid | | <span style="color:#FFFE01">Mid</span> | ||
| | | 6 | ||
| Shift (+ | | i79 | ||
| | | N/A | ||
| 113 | |||
| Shift (+14) | |||
| Guard Break (+28) | |||
| Pierce, Guard Break | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure homes in on the opponent and strikes with its light fixtures.</p> | ||
<p>If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2.</p> | <p>If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2.</p> | ||
|}</div> | |}</div> | ||
Line 606: | Line 567: | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_jX_FP.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| | | '''Height''' | ||
| | | '''Priority''' | ||
| Impact | | '''Impact''' | ||
| Hit Adv | | '''Throw Crush Frame''' | ||
| Block | | '''Total Frames''' | ||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| | | 20, 60 | ||
| | | <span style="color:#CF6600">Mid High</span>, <span style="color:#00FEFE">Low</span> | ||
| | | BA (strike) | ||
| | | i22 | ||
| + | | 9 | ||
| - | | Until Landing +39 | ||
| Shift (Knockdown) | |||
| -16 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure slams to the ground, creating a shockwave.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
==Duel Phase Weak Attacks== | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_5Y.png| | [[File:Pokken_Chandelure_5Y.png|border]] | ||
[[File:Pokken_Chandelure_5YY.png|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">5Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">5Y</span>''' | ||
| Normal (strike) | |||
| 40 | | 40 | ||
| 0% | |||
| 0 | | 0 | ||
| High | | <span style="color:#FE5554">High</span> | ||
| 3 | |||
| i23 | | i23 | ||
| 9 | |||
| 50 | |||
| +4 | | +4 | ||
| -8 | | -8 | ||
| | | Special Cancelable on Frame 27 | ||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">5YY</span>''' | ||
| Normal (strike) | |||
| 60 | | 60 | ||
| 20% | |||
| 4 | |||
| <span style="color:#FFFE01">Mid</span> | |||
| 4 | | 4 | ||
| | | i49 | ||
| | | N/A | ||
| 79 | |||
| +4 | | +4 | ||
| -8 | | -8 | ||
| Special Cancelable on Frame 53 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>A long-ranged light fixture slap.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_6Y_1.png| | [[File:Pokken_Chandelure_6Y_1.png|border]] | ||
<div> | [[File:Pokken_Chandelure_6Y_2.png|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">6Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">6Y</span>''' | ||
| Normal (projectile) | |||
| 40 / 80* | | 40 / 80* | ||
| 20% | |||
| 3 | | 3 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| S+ | |||
| i31 | | i31 | ||
| Launch | | 9 | ||
| 83 | |||
| Soft Launch | |||
| -16 | | -16 | ||
| '''<span style="color:#ad18ad">Airborne on Frame 14</span>''' | |||
|- | |||
| '''<span style="color:#FC3D3C">Charged - 6[Y]</span>''' | |||
| Normal (projectile) | |||
| 60 / 140* | |||
| N/A | |||
| 12 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i51 | |||
| 9 | |||
| 103 | |||
| Shift | |||
| -12 | |||
| '''<span style="color:#ad18ad">Airborne on Frame 14</span>''', Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure fires a laser straight ahead.</p> | |<p>Chandelure fires a laser straight ahead.</p> | ||
<p>* Deals more damage from a distance.</p> | <p>* Deals more damage from a distance.</p> | ||
|}</div> | |}</div> | ||
Line 785: | Line 720: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | <br> | ||
<div> | [[File:Pokken_Chandelure_4Y.png|border]] | ||
[[File:Pokken_Chandelure_4YY.png|border]] | |||
<div> | |||
====<span style="color:#FC3D3C">4Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">4Y</span>''' | ||
| | | Normal (strike) | ||
| | | 30 | ||
| Mid Low | | 10% | ||
| | | 0 | ||
| | | <span style="color:#00FE01">Mid Low</span> | ||
| - | | 3 | ||
| i15 | |||
| 5 | |||
| 41 | |||
| 0 | |||
| -8 | |||
| Special Cancelable on Frame 18 | |||
|- | |||
| '''<span style="color:#FC3D3C">4YY</span>''' | |||
| Normal (strike) | |||
| 27 | |||
| 10% | |||
| 0 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| 3 | |||
| i33 | |||
| 23 | |||
| 59 | |||
| +4 | |||
| -4 | |||
| Special Cancelable on Frame 36 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>A light fixture jab.</p> | ||
|}</div> | |}</div> | ||
<br> | |||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_8Y.png|left|border]] | [[File:Pokken_Chandelure_8Y.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">8Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| 60 | | 60 | ||
| 20% | |||
| 2 per hit | | 2 per hit | ||
| High | | <span style="color:#FE5554">High</span> | ||
| 4 | |||
| i19 | | i19 | ||
| 9 | |||
| 63 | |||
| 0 | | 0 | ||
| -12 | | -12 | ||
| '''<span style="color:#FE5554">1-19F High</span>/<span style="color:#CF6600">Mid High Invuln</span>''', Special Cancelable on Frame 33 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure spins Its light fixtures around in a circular motion.</p> | |<p>Chandelure spins Its light fixtures around in a circular motion.</p> | ||
< | |}</div> | ||
<p> | <br> | ||
<br> | |||
<br> | |||
[[File:Pokken_Chandelure_2Y.png|left|border]] | |||
<div> | |||
====<span style="color:#FC3D3C">2Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Attack Type''' | |||
| '''Damage''' | |||
| '''Scaling''' | |||
| '''PSP''' | |||
| '''Height''' | |||
| '''Priority''' | |||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |||
| Normal (strike) | |||
| 30 / 66* / 106* | |||
| 10%, 10%, 40% | |||
| 0 / 0 / 3 | |||
| <span style="color:#00FEFE">Low</span>|<span style="color:#00FEFE">Low</span> | |||
| 3 | |||
| i19 | |||
| 9 | |||
| 47 | |||
| +4 / +4* / +42* | |||
| -8 / -4* / 0* | |||
| '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''' | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>A low-grounded stream of fire.</p> | |||
<p>* Powers up when done from a distance.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 846: | Line 857: | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_jY_DP.png|left|border]] | [[File:Pokken_Chandelure_jY_DP.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Recovery''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| 20 / 34* / 46* | | 20 / 34* / 46* | ||
| 30%, 10%, 10% | |||
| 0 | | 0 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| 3 | |||
| i19 | | i19 | ||
| 9 | |||
| Until landing +13 | |||
| 0 | | 0 | ||
| - | | -21 | ||
| Special Cancelable on Frame 27 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 875: | Line 897: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_j8Y_1.png| | [[File:Pokken_Chandelure_j8Y_1.png|border]] | ||
<div> | [[File:Pokken_Chandelure_j8Y_2.png|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">j.8Y</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Recovery''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">j.8Y</span>''' | ||
| Normal (projectile) | |||
| 60 / 100* | | 60 / 100* | ||
| 3 | | 3 | ||
| High | | <span style="color:#FE5554">High</span> | ||
| S+ | |||
| i35 | | i35 | ||
| 9 | |||
| Until landing +13 | |||
| -8 | | -8 | ||
| -24 | | -24 | ||
| | | N/A | ||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Charged - j.8[Y]</span>''' | ||
| Normal (projectile) | |||
| 80 / 160* | | 80 / 160* | ||
| 12 | | 12 | ||
| High | | <span style="color:#FE5554">High</span> | ||
| S+ | |||
| i55 | | i55 | ||
| Launch | | 9 | ||
| -20 | | Until landing +13 | ||
| Shift (Launch) | |||
| -20 / -17* | |||
| Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure fires a laser from the air straight ahead.</p> | ||
<p>* Deals more damage from a distance.</p> | <p> * Deals more damage and is sometimes safer from a distance.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 934: | Line 952: | ||
<br> | <br> | ||
==Strong | ==Duel Phase Strong Attacks== | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_5X_1.png|border]] | ||
[[File:Pokken_Chandelure_5X_2.png|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">5X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">5X</span>''' | ||
| | | Normal (strike) / Normal (projectile) | ||
| | | 80 | ||
| Low | | 40% | ||
| | | 1 per hit | ||
| Launch | | <span style="color:#FFFE01">Mid</span> / <span style="color:#00FEFE">Low (Pillars)</span> | ||
| - | | 4 / None | ||
| i27 / i31 (Pillars) | |||
| 9 | |||
| 79 | |||
| Soft Launch | |||
| -16 | |||
| '''<span style="color:#ad18ad">Airborne on Frame 9</span>''' | |||
|- | |||
| '''<span style="color:#FC3D3C">Charged - 5[X]</span>''' | |||
| Normal (strike) / Normal (projectile) (Pillars) | |||
| 100 | |||
| 40% | |||
| 1 per hit | |||
| <span style="color:#FFFE01">Mid</span> / <span style="color:#00FEFE">Low (Pillars)</span> | |||
| 5 / None | |||
| i47 / i51 (Pillars) | |||
| 9 | |||
| 99 | |||
| Hard Launch | |||
| +6 | |||
| '''<span style="color:#ad18ad">Airborne on Frame 9</span>''', Pierce (Pillars) | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure | |<p>Chandelure punches the ground and creates three pillars of fire that launch the opponent.</p> | ||
<p> | <p>Can be charged to create two additional fire pillars (five total).</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_6X_1.png|border]] | ||
<div> | [[File:Pokken_Chandelure_6XX_1.png|border]] | ||
[[File:Pokken_Chandelure_6XX_2.png|border]] | |||
<div> | |||
====<span style="color:#FC3D3C">6X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">6X</span>''' | ||
| | | Normal (strike) | ||
| 20, 50 | |||
| 20% | |||
| 2 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| 4 | | 4 | ||
| | | i19 | ||
| | | 9 | ||
| Launch | | 67 | ||
| -16 | | Soft Launch | ||
| -16 | |||
|- | |- | ||
| | | '''<span style="color:#FC3D3C">6XX</span>''' | ||
| | | Normal (strike) | ||
| | | 42 | ||
| | | 20% | ||
| | | 3 | ||
| | | <span style="color:#00FE01">Mid Low</span> | ||
| | | 5 | ||
| i19 | |||
| N/A | |||
| 86 | |||
| Knockdown | |||
| -20 | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">6X:X</span>''' | ||
| | | Normal (strike) | ||
| | | 70 | ||
| Mid | | 20% | ||
| | | 3 | ||
| | | <span style="color:#00FE01">Mid Low</span> | ||
| - | | 6 | ||
| i19 | |||
| N/A | |||
| 100 | |||
| Knockdown | |||
| -20 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure | |<p>Chandelure lunges forward with a two-hit attack that launches.</p> | ||
<p> | <p>Delaying the input of 6XX gives the attack additional hits and a longer range.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | <br> | ||
[[File: | [[File:Pokken_Chandelure_6XX_3.png|border]] | ||
[[File:Pokken_Chandelure_6XX_4.png|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">Burst 6XX</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |||
| '''<span style="color:#FC3D3C">Burst 6XX</span>''' | |||
| Normal (projectile) | |||
| 42 | |||
| 30% | |||
| 3 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i19 | |||
| N/A | |||
| 86 | |||
| Stun | |||
| -20 | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Burst 6X:X</span>''' | ||
| | | Normal (projectile) | ||
| | | 70 | ||
| Mid Low | | 30% | ||
| 3 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i19 | | i19 | ||
| | | N/A | ||
| - | | 100 | ||
| Stun | |||
| -20 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Becomes a laser during Burst Mode.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_4X.png|left|border]] | ||
<div> | |||
< | |||
====<span style="color:#FC3D3C">4X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |||
| '''<span style="color:#FC3D3C">4X</span>''' | |||
| Normal (strike) | |||
| 60 | |||
| 20% | |||
| 4 | |||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 1 | |||
| i35 | |||
| 9 | |||
| 81 | |||
| Soft Launch | |||
| -16 | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">Charged - 4[X]</span>''' | ||
| | | Normal (strike) | ||
| 100 | |||
| 20% | |||
| 4 | |||
| <span style="color:#FFFE01">Special Mid</span> | |||
| 3 | | 3 | ||
| | | i55 | ||
| | | 9 | ||
| 101 | |||
| Knockdown | | Knockdown | ||
| | | 0 | ||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure leans back, then lunges forward with a spinning attack.</p> | ||
<p> | <p>Can be charged to make the attack deal more damage, cause a knockdown, and be safer on block.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_8X.png|left|border]] | ||
<div> | |||
< | |||
====<span style="color:#FC3D3C">8X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| | | 80 | ||
| | | 20% | ||
| | | 4 | ||
| | | <span style="color:#CF6600">Mid High</span> | ||
| | | 5 | ||
| - | | i35 | ||
| 1 | |||
| 59 | |||
| Hard Launch | |||
| -8 | |||
| '''<span style="color:#ad18ad">Airborne on Frame 5</span>''', Pendulum Motion Cancelable on Frame 33 and Frame 39 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure jumps in the air and strikes down from above.</p> | ||
<p> | <p>Throw Blast.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | <br> | ||
[[File:Pokken_Chandelure_2X.png|left|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">2X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| | | 60 | ||
| 20% | |||
| 3 | |||
| <span style="color:#00FEFE">Low</span> | |||
| 4 | | 4 | ||
| | | i15 | ||
| | | 5 | ||
| Launch | | 51 | ||
| Hard Launch | |||
| -8 | | -8 | ||
| '''<span style="color:#FE5554">High Invuln. on Frame 1</span>''' | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure | |<p>Chandelure slides forward and knocks the opponent to the ground.</p> | ||
|}</div> | |}</div> | ||
<br> | |||
<br> | <br> | ||
<br> | <br> | ||
Line 1,150: | Line 1,268: | ||
[[File:Pokken_Chandelure_jX_DP.png|left|border]] | [[File:Pokken_Chandelure_jX_DP.png|left|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Recovery''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |- | ||
| Normal | | Normal (strike) | ||
| 20, 60 | | 20, 60 | ||
| 40% | |||
| 0 | | 0 | ||
| Mid High, Low | | <span style="color:#CF6600">Mid High</span>, <span style="color:#00FEFE">Low</span> | ||
| 4 | |||
| i22 | | i22 | ||
| Launch | | 9 | ||
| Until landing +31 | |||
| Soft Launch | |||
| -8 | | -8 | ||
|}</div> | |}</div> | ||
Line 1,176: | Line 1,302: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_j8X_1.png | <br> | ||
[[File:Pokken_Chandelure_j8X_1.png|border]] | |||
[[File:Pokken_Chandelure_j8X_2.png|border]] | [[File:Pokken_Chandelure_j8X_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.8X</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Recovery''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">j.8X</span>''' | ||
| Normal (strike) | |||
| 80 | |||
| 20% | |||
| 4 | |||
| <span style="color:#CF6600">Mid High</span> | |||
| 4 | |||
| i19 | |||
| 9 | |||
| Until landing +23 | |||
| Soft Launch | |||
| -8 | |||
|- | |||
| '''<span style="color:#FC3D3C">Charged - j.8[X]</span>''' | |||
| Normal (strike) | |||
| 80 | | 80 | ||
| 20% | |||
| 4 | | 4 | ||
| Mid High | | <span style="color:#CF6600">Mid High</span> | ||
| | | 5 | ||
| Launch | | i39 | ||
| | | 9 | ||
| Until landing +23 | |||
| Hard Launch | |||
| 0 | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,213: | Line 1,364: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_5A.png|border]] | ||
[[File:Pokken_Chandelure_5A_1.png|border]] | |||
<div> | <div> | ||
====<span style="color:#FC3D3C">5A Will-O-Wisp</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| | | '''<span style="color:#FC3D3C">5A Will-O-Wisp</span>''' | ||
| | | Normal (projectile) | ||
| | | 60 (15) | ||
| | | 40% | ||
| | | 3 | ||
| | | <span style="color:#FFFE01">Special Mid</span> | ||
| | | None | ||
| i27 / i47 (5[A]) | |||
| 9 | |||
| 67 | |||
| 0 / -12 (5[A]) | |||
| -12 / -22 (5[A]) | |||
| Pierce, '''<span style="color:#5017FD">Attack Down (opponent) for 540F on Hit</span>''' | |||
|- | |||
| '''<span style="color:#FC3D3C">5A Will-O-Wisp (Burst)</span>''' | |||
| Normal (projectile) | |||
| 72 (20) | |||
| 40% | |||
| 6 | |||
| <span style="color:#FFFE01">Special Mid</span> | |||
| None | |||
| i27 / i47 (5[A]) | |||
| 9 | |||
| 87 | |||
| +44 / +32 (5[A]) | |||
| -12 / -22 (5[A]) | |||
| Pierce, '''<span style="color:#5017FD">Attack Down (opponent) for 540F on Hit</span>''' | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure | |<p>Chandelure conjures a wall of flames that travel forward.</p> | ||
<p> | <p>On hit, gives the opponent an Attack debuff that lasts for 9 seconds.</p> | ||
<p> | <p>Charging Will-O-Wisp causes it to travel forward at a slower pace.</p> | ||
<p> | <p>In Burst Mode, Will-O-Wisp gains an additional hit and stuns the opponent.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | [[File:Pokken_Chandelure_6A_1.png|border]] | ||
<div> | [[File:Pokken_Chandelure_6A_2.png|border]] | ||
[[File:Pokken_Chandelure_6A_3.png|border]] | |||
<div> | |||
====<span style="color:#019FED">6A Smog</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| | | Counter (strike) | ||
| | | 60 (18), 30 (Explosion) | ||
| | | 60%, 20% (Cloud) | ||
| | | 3 | ||
| <span style="color:#00FE01">Mid Low</span>, <span style="color:#FFFE01">Mid (Explosion)</span> | |||
| 3 | |||
| i23 | | i23 | ||
| | | 73 | ||
| | | Soft Launch | ||
| -16 | |||
| '''<span style="color:#019FED">1-16F Counter Armor</span>''', Pierce, '''<span style="color:#5017FD">Defense Down (opponent) for 510F on Hit</span>''' | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure | |<p>Chandelure sneezes, creating a cloud of smoke.</p> | ||
<p> | <p>On hit, gives the opponent a Defense debuff that lasts for 8.5 seconds.</p> | ||
<p> | <p>The smoke cloud explodes if it comes in contact with an opponent's projectile.</p> | ||
<p>The | <p>The smoke cloud launches and gives the opponent a Defense debuff that lasts for 8.5 seconds.</p> | ||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_4A_1.png | [[File:Pokken_Chandelure_4A_1.png|border]] | ||
[[File:Pokken_Chandelure_4A_2.png|border]] | [[File:Pokken_Chandelure_4A_2.png|border]] | ||
<div> | [[File:Pokken_Chandelure_4A_3.png|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">4A Flame Burst</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''Scaling''' | ||
| Impact | | '''PSP''' | ||
| Hit Adv | | '''Height''' | ||
| Block | | '''Priority''' | ||
| '''Impact''' | |||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">4A Flame Burst</span>''' | ||
| Normal (projectile) | |||
| 20 (5), 72 | | 20 (5), 72 | ||
| 3, 1 per hit | | 0%, 10%, 10%, N/A | ||
| High, | | 3, 1 per hit* | ||
| <span style="color:#FE5554">High</span> | |||
| 8, None | |||
| i23 | | i23 | ||
| -4, Launch | | 9 | ||
| 77 | |||
| -4, Soft Launch | |||
| -16 | | -16 | ||
| | | '''<span style="color:#FE5554">1-23F High Invuln</span>''', Pierce | ||
|- | |- | ||
| | | '''<span style="color:#FC3D3C">4[A] Charged Flame Burst</span>''' | ||
| Normal (projectile) | |||
| Normal | |||
| 103 (10, 34) | | 103 (10, 34) | ||
| 20%, 10%, 10%, 10% | |||
| 3, 1 per hit | | 3, 1 per hit | ||
| High, Mid Low | | <span style="color:#FE5554">High</span>, <span style="color:#00FE01">Mid Low</span> | ||
| 8, None | |||
| i43 | | i43 | ||
| 9 | |||
| 97 | |||
| +37 | | +37 | ||
| -16 | | -16 | ||
| '''<span style="color:#FE5554">1-43F High Invuln</span>''', Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure turns around and shoots a fireball into the air.</p> | |||
<p>The fireball then explodes and reduces the opponent's Synergy Gauge on hit.</p> | |||
|<p>Chandelure | |||
<p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_8A_1.png | [[File:Pokken_Chandelure_8A_1.png|border]] | ||
[[File:Pokken_Chandelure_8A_2.png|border]] | [[File:Pokken_Chandelure_8A_2.png|border]] | ||
[[File:Pokken_Chandelure_8A_3.png|border]] | [[File:Pokken_Chandelure_8A_3.png|border]] | ||
<div> | [[File:Pokken_Chandelure_8A_4.png|border]] | ||
<div> | |||
====<span style="color:#FC3D3C">8A Overheat</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Version''' | ||
| Damage | | '''Attack Type''' | ||
| PSP | | '''Damage''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | '''<span style="color:#FC3D3C">8A Overheat</span>''' | ||
| Normal (projectile) | |||
| 180 (45) | | 180 (45) | ||
| 12 | | 12 | ||
| Mid Low | | <span style="color:#00FE01">Mid Low</span> | ||
| S+ | |||
| i31 | | i31 | ||
| 1 | |||
| 97 | |||
| Launch | | Launch | ||
| -8 | | -8 | ||
| '''<span style="color:#cc0000">1-37F Red Armor</span>''', Pierce, '''<span style="color:#5017FD">Attack Down and Speed Down (self) for 1200F once complete</span>''' | |||
|- | |||
| '''<span style="color:#FC3D3C">8A Overheat (Negative Status)</span>''' | |||
| Normal (projectile) | |||
| 64 (16) | |||
| 0 | |||
| <span style="color:#00FE01">Mid Low</span> | |||
| S+ | |||
| i31 | |||
| 1 | |||
| 97 | |||
| -6 | |||
| -20 | |||
| '''<span style="color:#cc0000">1-4F Red Armor</span>''', Pierce | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
Line 1,435: | Line 1,574: | ||
|<p>Chandelure preps itself and begins to glow red.</p> | |<p>Chandelure preps itself and begins to glow red.</p> | ||
<p>Afterwards, Chandelure lets out a powerful wave of fire.</p> | <p>Afterwards, Chandelure lets out a powerful wave of fire.</p> | ||
<p>Throw Blast.</p> | |||
<p>Throw | |||
<p>Upon using Overheat, Chandelure loses all current buffs.</p> | <p>Upon using Overheat, Chandelure loses all current buffs.</p> | ||
<p>If Overheat was used and Chandelure has no buffs, Chandelure receives an Attack and Speed debuff.</p> | <p>If Overheat was used and Chandelure has no buffs, Chandelure receives an Attack and Speed debuff.</p> | ||
Line 1,445: | Line 1,582: | ||
<br> | <br> | ||
<br> | <br> | ||
[[File: | <br> | ||
<div> | [[File:Pokken_Chandelure_2A.png|left|border]] | ||
<div> | |||
====<span style="color:#00A858">2A Hex</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''PSP''' | ||
| Height | | '''Height''' | ||
| Impact | | '''Priority''' | ||
| Hit Adv | | '''Impact''' | ||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
|- | |- | ||
| | | Grab | ||
| | | 80 / 120 / 200 | ||
| 0 | | 0 / 0 / 12* | ||
| | | Ground only | ||
| | | BA (grab) | ||
| | | i23 | ||
| | | 61 | ||
| +2 / Shift* | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p> | |<p>Chandelure leans forward and grabs the opponent from afar.</p> | ||
<p> | <p>Reduces the opponent's recoverable health.</p> | ||
<p> | <p>Increases in damage based on the amount of debuffs the opponent has.</p> | ||
<p> | <p>The debuffs are removed from the opponent afterwards.</p> | ||
<p>* If the opponent has two debuffs, a Phase Shift automatically occurs.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
<br> | <br> | ||
<br> | <br> | ||
[[File:Pokken_Chandelure_jA_1.png | [[File:Pokken_Chandelure_jA_1.png|border]] | ||
[[File:Pokken_Chandelure_jA_2.png|border]] | [[File:Pokken_Chandelure_jA_2.png|border]] | ||
<div> | <div> | ||
====<span style="color:#FC3D3C">j.A Incinerate</span>==== | |||
{|border="4" cellpadding="4" cellspacing="4" | {|border="4" cellpadding="4" cellspacing="4" | ||
|- | |- | ||
| Attack | | '''Attack Type''' | ||
| Damage | | '''Damage''' | ||
| PSP | | '''Scaling''' | ||
| Height | | '''PSP''' | ||
| Impact | | '''Height''' | ||
| Hit Adv | | '''Priority''' | ||
| Block | | '''Impact''' | ||
| '''Throw Crush Frame''' | |||
| '''Total Frames''' | |||
| '''Hit Adv''' | |||
| '''Block''' | |||
| '''Properties''' | |||
|- | |- | ||
| Normal | | Normal (projectile) | ||
| 80 (23) | | 80 (23) / 10 (Puddle) | ||
| 20% | |||
| 1 per hit | | 1 per hit | ||
| Mid High, Low | | <span style="color:#CF6600">Mid High</span>, <span style="color:#00FE01">Mid Low</span>, <span style="color:#00FEFE">Low</span> | ||
| 6 / 7 / 5 (Puddle) | |||
| i23 | | i23 | ||
| Launch | | 9 | ||
| -28 | | Until landing FP +27 / DP +13 | ||
| Soft Launch | |||
| FP -47 / DP -28 | |||
| Pierce, Reduces Support Gauge on Hit, '''<span style="color:#ad18ad">Air Actionable on Frame 56</span>''' | |||
|}</div> | |}</div> | ||
<div> | <div> | ||
{|border="1" | {|border="1" | ||
|<p>Chandelure shoots a fireball angled downwards to the ground that launches the opponent.</p> | |<p>Chandelure shoots a fireball angled downwards to the ground that launches the opponent.</p> | ||
<p>The puddle deals no hitstun.</p> | <p>The puddle deals no hitstun.</p> | ||
<p>Can change the trajectory to fire closer or farther away from Chandelure.</p> | <p>Can change the trajectory to fire closer or farther away from Chandelure.</p> | ||
<p>Can | |}</div> | ||
<br> | |||
<br> | |||
<br> | |||
[[File:Pokken_Chandelure_Release_A.png|left|border]] | |||
<div> | |||
====]A[ Minimize==== | |||
{|border="4" cellpadding="4" cellspacing="4" | |||
|- | |||
| '''Total Frames''' | |||
| '''Properties''' | |||
|- | |||
| 131 | |||
| Charge Time: 150F, '''<span style="color:#EF007C"> 1-106F Strike/Projectile Invuln.</span>''', Block/Jump/Special Cancelable on Frame 21 | |||
|}</div> | |||
<div> | |||
{|border="1" | |||
|<p>Chandelure shrinks in size.</p> | |||
<p>Can move while active.</p> | |||
|}</div> | |}</div> | ||
<br> | <br> | ||
Line 1,513: | Line 1,682: | ||
==Combos== | ==Combos== | ||
[https://pastebin.com/5iNjCuha Chandelure Combo Pastebin] | |||
<br> | |||
<br> | |||
[https://www.youtube.com/watch?v=r_NXWZfjeDc j.8X Combo Guide] | |||
==Notable Players== | ==Notable Players== | ||
<br> | <br> | ||
Line 1,528: | Line 1,702: | ||
==External Resources== | ==External Resources== | ||
<br> | <br> | ||
[https://docs.google.com/document/d/15xNNVIPUWNITGbQ5Ad3OBEZAx3FDUpZXEiyngwb0MV4/edit Chandelure Guide Doc] | |||
[https://docs.google.com/ | |||
<br> | <br> | ||
<br> | <br> | ||
[https://web.archive.org/web/20191124132357/http://www.pokkenarena.com/forums/forum/27-chandelure/ Pokken Arena: Chandelure] | |||
<br> | <br> | ||
[[Category:Pokken Tournament DX]] | [[Category:Pokken Tournament DX]] |
Latest revision as of 15:31, 14 December 2022
Chandelure is Pokkén's most powerful and dedicated zoner. With her glowing eyes and joyful energy, she drains souls and lifebars from anywhere on screen. This lamp has more than one trick to keep opponents in her playground, and her wide arsenal makes her one the most infuriating to fight against.
Chandelure typically prefers to keep opponents hostage in Field, abusing her superior options and granting herself a ton of synergy. Once ready, she can easily shift with a Laser or a shield break, as 3 or 4 Lasers alone can break any shield in the game.
nY and sY are her main keep-away tools, and Chandy can move while attacking with them to maintain spacing. Both of these moves can be canceled into others to cover the opponent's options (Flame Burst, Will-o-Wisp, s[Y], Lasers…..).
Will-o-Wisp serves a wide fire wall that deals chip Damage and a fair amount of shield damage, as Smog keeps the opponent from getting a hit on her. bY, s[Y], and Flame Burst are great anti air tools to call careless jumps.
In Duel Phase, Chandelure breaks the traditional CADC tactic to get into zoners, with her piercing specials and lingering hitboxes. 5Y, 2Y and 5[A] keep the opponent from getting closer than that range. Lasers, charged Flame Burst, and Will-o-Wisp keep the opponent from feeling safe at maximum range.
Flame Burst and 8Y prevent the opponent from approaching from the air, and 5Y can catch out the startup of jumps at mid range.
Generally, Chandy will be poking the opponent and keeping the opponent in Hex range, waiting for them to hesitate or make a mistake, and react to the opponent if they try to do anything else, using reversals to keep them away. Managing debuffs is an important part of Chandy's gameplay, both for her and her opponent, knowing how deadly Hex and Overheat are.
Chandelure's defense is oriented over high risk, but high reward options. She has horrendous frame data on block, and all of her defensive options and reversals have weaknesses that can be exploited. Her low health and laggy buttons make her really susceptible to being pressured up-close. However, those risky reversals can turn into Chandy's favor and reset to a more favorable position. Despite having long invulnerable dashes, and a frame 1 attack immune state in Minimize, Chandelure prefers to keep a safe distance from the opponent.
Chandelure #PTDX_CHN | |
---|---|
Vitals | |
HP | 510 HP |
Shield Health | 480 SH (Weak) |
Synergy Gauge | 200 CC |
Burst Mode Duration | 720F (12 sec) |
Movement | |
Back Dash | FP (55F) / DP (49F), 1-20F Total Invuln., Cancelable on Frame FP 47 / DP 37 |
Side Dash | 55F, 5-30F Total Invuln., Cancelable on Frame 47 |
Forward Dash | 37F, 5-24F Total Invuln., Cancelable on Frame 29 |
Unique Movement Options | Pendulum Motion |
Stances | |
High Stance | Low Invuln. on Frame 1, can move while active. |
Low Stance | High Invuln. on Frame 1, can move while active. |
General Moves
Burst Mode
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv. | Block | Properties |
Burst Wave | 0 | -12 | Mid | BA*(projectile) | i18 | 48 | +8 | 0 | 1-48F Total Invuln, Pierce |
Burst Attack: Final Flicker
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Counter (projectile) | 200 (35) | 12 | Mid Low | S+ | i15 | 81 | FP Knockdown / DP Shift | -8 | 1-11F Counter Armor, 12-48F Total Invuln, Pierce, Attack Down and Defense Down (opponent) for 1260F on Hit |
Chandelure creates swirls of fire that hit multiple times. On hit, removes all of the opponent's recoverable health. On hit, gives the opponent an Attack and Defense debuff that lasts for 21 seconds. |
j.R Pendulum Motion
Recovery | Properties |
Until Landing +27 | Air Actionable on Frame 31 |
Chandelure swings back and forth in the air. Can start the swing in any direction. Pressing R causes Chandelure to drop down. |
Y+B Grab Attack
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Grab | FP 60 / DP 90 | 12 | Throw | 1 | i15 | 49 | FP Shift (+8) / DP Knockdown | Grab | Defense Down (opponent) for 540F on Hit |
Landing a grab gives the opponent a Defense debuff that lasts for 9 seconds. |
X+A Counter Attack
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
X+A Counter Attack | Counter (strike) | 100 | 40% | 3 | Mid Low | FP 4 / DP 5 | i39 | 89 | FP Shift (+4) / DP +4 | -8 | 1-32F Counter Armor, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
[X+A] Charged Counter Attack | Counter (strike) | 130 | 40% | 3 | Mid Low | 5 | i59 | 109 | FP Shift / DP +8 | +4 | 1-52F Counter Armor, Pierce, Forward/Side Dash Cancelable on Frame 9, Back Dash Cancelable on Frame 17 |
Can move after releasing. |
]X[ Release X
Properties |
Charge Time: 120F, Airborne on Frame 11 |
Chandelure strikes a pose, and dances. Reduces the duration of Chandelure's negative statuses. Increases the duration of the opponent's negative statuses. Can move while active. Can be canceled with R or by jumping. |
Field Phase Attacks
nY
Version | Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
nY | Normal (projectile) | 20 | 20% per hit | Special Mid | 7 | i15 | 5 | 57 / 75 / 93 / 111* | -12 | -22 | Special Cancelable on Frame 27 / 45 / 63 / 81*, fY Cancelable on Frame 81 |
Charged - n[Y] | Normal (projectile) | 60 | N/A | Special Mid | 8 | i35 | 5 | 79 | Shift (-4) | -20 | N/A |
Chandelure shoots a fireball that chases down the opponent. *Can shoot up to four fireballs in a row. Can move while active. When charged, shoots 5 fireballs in all directions once. |
sY
Version | Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
sY | Normal (projectile) | 30 | 20% per hit | Special Mid | 7 | i19 | 9 | 69 / 95 / 121* | -16 | -28 | s[Y] Cancelable on Frame 26 / 52*, fY Cancelable on Frame 84 |
Charged - s[Y] | Normal (strike) | 120 | N/A | High | 6 | i32 | 9 | 102 | Shift (Launch) | -16 | Airborne on Frame 22, Pierce |
Chandelure shoots two fireballs that chase down the opponent. When held, Chandelure turns upside down and spins like a top. *Can shoot up to three sets of fireballs in a row. Can move while active. |
fY / nYYYY / sYYYY
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
fY | Normal (projectile) | 30 / 60* | Mid Low | S+ | i23 | 9 | 79 | Shift | -20 | Airborne on Frame 14 |
Charged - f[Y] | Normal (projectile) | 60 / 140* | Mid Low | S+ | i43 | 9 | 99 | Shift | -16 | Airborne on Frame 34, Pierce |
Chandelure fires a laser straight ahead. Can move while active. *Deals more damage from a distance. |
bY
Version | Attack Type | Damage | Scaling | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
bY | Normal (projectile) | 62 | 60% per fireball | Mid | 6 / 7* | i19 | 9 | 56 | Soft Launch | -8 | 1-18F High/Mid High Invuln, Airborne on Frame 19, Pendulum Motion Cancelable on Frame 41 |
Charged - b[Y] | Normal (projectile) | 62 | 60% per fireball | Mid | 6 / 7* | i39 | 9 | 76 | Soft Launch | -8 | 1-38F High/Mid High Invuln, Airborne on Frame 39, Pendulum Motion Cancelable on Frame 61 |
Chandelure jumps in the air and shoots out three fireballs that fall to the ground. Can move while active (in the air). Can be charged to shoot the fireball farther away from Chandelure. *Fireballs exploding has a priority of 7. |
j.Y
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
j.Y | Normal | 40 / 80* | Mid | S+ | i23 | 9 | Until Landing +27 | Shift (-8) | -26 | Air Actionable on Frame 56 |
Charged - j.[Y] |
Normal | 60 / 140* | Mid | S+ | i43 | 9 | Until Landing +27 | Shift (Launch) | -18 | Air Actionable on Frame 76 |
Chandelure fires a laser from the air straight ahead. Can move while active. Inputting j.fY fires the laser upwards. Inputting j.bY fires the laser downwards. *Deals more damage from a distance. |
Homing Attack
Version | Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
X Homing Attack 1 | Normal (strike) | 60 | Mid | 5 | i25 | 1 | 60 | +6 | -7 | Throw Blast, Block or Jump Cancelable on Frame 1 |
XX Homing Attack 2 | Normal (strike) | 80 / 100 | Mid | 5 | i55 | N/A | 89 | Shift (+14) | -8 | N/A |
X[X] Charged Homing Attack 2 | Normal (strike) | 80 / 100 | Mid | 6 | i79 | N/A | 113 | Shift (+14) | Guard Break (+28) | Pierce, Guard Break |
Chandelure homes in on the opponent and strikes with its light fixtures. If Homing Attack 1 was blocked, there is a 26 frame window to punish a charged Homing Attack 2. |
j.X
Attack Type | Damage | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Normal (strike) | 20, 60 | Mid High, Low | BA (strike) | i22 | 9 | Until Landing +39 | Shift (Knockdown) | -16 |
Chandelure slams to the ground, creating a shockwave. |
Duel Phase Weak Attacks
5Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5Y | Normal (strike) | 40 | 0% | 0 | High | 3 | i23 | 9 | 50 | +4 | -8 | Special Cancelable on Frame 27 |
5YY | Normal (strike) | 60 | 20% | 4 | Mid | 4 | i49 | N/A | 79 | +4 | -8 | Special Cancelable on Frame 53 |
A long-ranged light fixture slap. |
6Y
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
6Y | Normal (projectile) | 40 / 80* | 20% | 3 | Mid Low | S+ | i31 | 9 | 83 | Soft Launch | -16 | Airborne on Frame 14 |
Charged - 6[Y] | Normal (projectile) | 60 / 140* | N/A | 12 | Mid Low | S+ | i51 | 9 | 103 | Shift | -12 | Airborne on Frame 14, Pierce |
Chandelure fires a laser straight ahead. * Deals more damage from a distance. |
4Y
Version | Attack | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
4Y | Normal (strike) | 30 | 10% | 0 | Mid Low | 3 | i15 | 5 | 41 | 0 | -8 | Special Cancelable on Frame 18 |
4YY | Normal (strike) | 27 | 10% | 0 | Mid Low | 3 | i33 | 23 | 59 | +4 | -4 | Special Cancelable on Frame 36 |
A light fixture jab. |
8Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 60 | 20% | 2 per hit | High | 4 | i19 | 9 | 63 | 0 | -12 | 1-19F High/Mid High Invuln, Special Cancelable on Frame 33 |
Chandelure spins Its light fixtures around in a circular motion. |
2Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 30 / 66* / 106* | 10%, 10%, 40% | 0 / 0 / 3 | Low | 3 | i19 | 9 | 47 | +4 / +4* / +42* | -8 / -4* / 0* | High Invuln. on Frame 1 |
A low-grounded stream of fire. * Powers up when done from a distance. |
j.Y
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
Normal (strike) | 20 / 34* / 46* | 30%, 10%, 10% | 0 | Mid High | 3 | i19 | 9 | Until landing +13 | 0 | -21 | Special Cancelable on Frame 27 |
A stream of fire from above angled downwards. * Deals more damage from a distance. Special cancelable. |
j.8Y
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block | Properties |
j.8Y | Normal (projectile) | 60 / 100* | 3 | High | S+ | i35 | 9 | Until landing +13 | -8 | -24 | N/A |
Charged - j.8[Y] | Normal (projectile) | 80 / 160* | 12 | High | S+ | i55 | 9 | Until landing +13 | Shift (Launch) | -20 / -17* | Pierce |
Chandelure fires a laser from the air straight ahead. * Deals more damage and is sometimes safer from a distance. |
Duel Phase Strong Attacks
5X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5X | Normal (strike) / Normal (projectile) | 80 | 40% | 1 per hit | Mid / Low (Pillars) | 4 / None | i27 / i31 (Pillars) | 9 | 79 | Soft Launch | -16 | Airborne on Frame 9 |
Charged - 5[X] | Normal (strike) / Normal (projectile) (Pillars) | 100 | 40% | 1 per hit | Mid / Low (Pillars) | 5 / None | i47 / i51 (Pillars) | 9 | 99 | Hard Launch | +6 | Airborne on Frame 9, Pierce (Pillars) |
Chandelure punches the ground and creates three pillars of fire that launch the opponent. Can be charged to create two additional fire pillars (five total). |
6X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
6X | Normal (strike) | 20, 50 | 20% | 2 | Mid Low | 4 | i19 | 9 | 67 | Soft Launch | -16 |
6XX | Normal (strike) | 42 | 20% | 3 | Mid Low | 5 | i19 | N/A | 86 | Knockdown | -20 |
6X:X | Normal (strike) | 70 | 20% | 3 | Mid Low | 6 | i19 | N/A | 100 | Knockdown | -20 |
Chandelure lunges forward with a two-hit attack that launches. Delaying the input of 6XX gives the attack additional hits and a longer range. |
Burst 6XX
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
Burst 6XX | Normal (projectile) | 42 | 30% | 3 | Mid Low | S+ | i19 | N/A | 86 | Stun | -20 |
Burst 6X:X | Normal (projectile) | 70 | 30% | 3 | Mid Low | S+ | i19 | N/A | 100 | Stun | -20 |
Becomes a laser during Burst Mode. |
4X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block |
4X | Normal (strike) | 60 | 20% | 4 | Special Mid | 1 | i35 | 9 | 81 | Soft Launch | -16 |
Charged - 4[X] | Normal (strike) | 100 | 20% | 4 | Special Mid | 3 | i55 | 9 | 101 | Knockdown | 0 |
Chandelure leans back, then lunges forward with a spinning attack. Can be charged to make the attack deal more damage, cause a knockdown, and be safer on block. |
8X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 80 | 20% | 4 | Mid High | 5 | i35 | 1 | 59 | Hard Launch | -8 | Airborne on Frame 5, Pendulum Motion Cancelable on Frame 33 and Frame 39 |
Chandelure jumps in the air and strikes down from above. Throw Blast. |
2X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (strike) | 60 | 20% | 3 | Low | 4 | i15 | 5 | 51 | Hard Launch | -8 | High Invuln. on Frame 1 |
Chandelure slides forward and knocks the opponent to the ground. |
j.X
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
Normal (strike) | 20, 60 | 40% | 0 | Mid High, Low | 4 | i22 | 9 | Until landing +31 | Soft Launch | -8 |
Chandelure slams to the ground, creating a shockwave. |
j.8X
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Recovery | Hit Adv | Block |
j.8X | Normal (strike) | 80 | 20% | 4 | Mid High | 4 | i19 | 9 | Until landing +23 | Soft Launch | -8 |
Charged - j.8[X] | Normal (strike) | 80 | 20% | 4 | Mid High | 5 | i39 | 9 | Until landing +23 | Hard Launch | 0 |
Chandelure spins around in the air, launching the opponent. Inputting j.7X causes Chandelure to spin backwards. Inputting j.9X causes Chandelure to spin forward. Can be charged to increase the size of the attack. |
Pokemon Moves
5A Will-O-Wisp
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
5A Will-O-Wisp | Normal (projectile) | 60 (15) | 40% | 3 | Special Mid | None | i27 / i47 (5[A]) | 9 | 67 | 0 / -12 (5[A]) | -12 / -22 (5[A]) | Pierce, Attack Down (opponent) for 540F on Hit |
5A Will-O-Wisp (Burst) | Normal (projectile) | 72 (20) | 40% | 6 | Special Mid | None | i27 / i47 (5[A]) | 9 | 87 | +44 / +32 (5[A]) | -12 / -22 (5[A]) | Pierce, Attack Down (opponent) for 540F on Hit |
Chandelure conjures a wall of flames that travel forward. On hit, gives the opponent an Attack debuff that lasts for 9 seconds. Charging Will-O-Wisp causes it to travel forward at a slower pace. In Burst Mode, Will-O-Wisp gains an additional hit and stuns the opponent. |
6A Smog
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Total Frames | Hit Adv | Block | Properties |
Counter (strike) | 60 (18), 30 (Explosion) | 60%, 20% (Cloud) | 3 | Mid Low, Mid (Explosion) | 3 | i23 | 73 | Soft Launch | -16 | 1-16F Counter Armor, Pierce, Defense Down (opponent) for 510F on Hit |
Chandelure sneezes, creating a cloud of smoke. On hit, gives the opponent a Defense debuff that lasts for 8.5 seconds. The smoke cloud explodes if it comes in contact with an opponent's projectile. The smoke cloud launches and gives the opponent a Defense debuff that lasts for 8.5 seconds. |
4A Flame Burst
Version | Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
4A Flame Burst | Normal (projectile) | 20 (5), 72 | 0%, 10%, 10%, N/A | 3, 1 per hit* | High | 8, None | i23 | 9 | 77 | -4, Soft Launch | -16 | 1-23F High Invuln, Pierce |
4[A] Charged Flame Burst | Normal (projectile) | 103 (10, 34) | 20%, 10%, 10%, 10% | 3, 1 per hit | High, Mid Low | 8, None | i43 | 9 | 97 | +37 | -16 | 1-43F High Invuln, Pierce |
Chandelure turns around and shoots a fireball into the air. The fireball then explodes and reduces the opponent's Synergy Gauge on hit. |
8A Overheat
Version | Attack Type | Damage | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
8A Overheat | Normal (projectile) | 180 (45) | 12 | Mid Low | S+ | i31 | 1 | 97 | Launch | -8 | 1-37F Red Armor, Pierce, Attack Down and Speed Down (self) for 1200F once complete |
8A Overheat (Negative Status) | Normal (projectile) | 64 (16) | 0 | Mid Low | S+ | i31 | 1 | 97 | -6 | -20 | 1-4F Red Armor, Pierce |
Chandelure preps itself and begins to glow red. Afterwards, Chandelure lets out a powerful wave of fire. Throw Blast. Upon using Overheat, Chandelure loses all current buffs. If Overheat was used and Chandelure has no buffs, Chandelure receives an Attack and Speed debuff. The Attack and Speed debuffs last for 20 seconds. |
2A Hex
Attack Type | Damage | PSP | Height | Priority | Impact | Total Frames | Hit Adv |
Grab | 80 / 120 / 200 | 0 / 0 / 12* | Ground only | BA (grab) | i23 | 61 | +2 / Shift* |
Chandelure leans forward and grabs the opponent from afar. Reduces the opponent's recoverable health. Increases in damage based on the amount of debuffs the opponent has. The debuffs are removed from the opponent afterwards. * If the opponent has two debuffs, a Phase Shift automatically occurs. |
j.A Incinerate
Attack Type | Damage | Scaling | PSP | Height | Priority | Impact | Throw Crush Frame | Total Frames | Hit Adv | Block | Properties |
Normal (projectile) | 80 (23) / 10 (Puddle) | 20% | 1 per hit | Mid High, Mid Low, Low | 6 / 7 / 5 (Puddle) | i23 | 9 | Until landing FP +27 / DP +13 | Soft Launch | FP -47 / DP -28 | Pierce, Reduces Support Gauge on Hit, Air Actionable on Frame 56 |
Chandelure shoots a fireball angled downwards to the ground that launches the opponent. The puddle deals no hitstun. Can change the trajectory to fire closer or farther away from Chandelure. |
]A[ Minimize
Total Frames | Properties |
131 | Charge Time: 150F, 1-106F Strike/Projectile Invuln., Block/Jump/Special Cancelable on Frame 21 |
Chandelure shrinks in size. Can move while active. |
Combos
Notable Players
- Cat Fight (NA): Twitter
- mikukey (JP): Twitter
- SoulGuitarist (NA): Twitter
- Twixxie (NA): Twitter