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{{Content Box|header=Introduction|content= | {{Content Box|header=Introduction|content= | ||
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'''Advanced V.G. 2''' (short for "Variable Geo") is an all-women's fighting game developed by TGL and released on the PSX in 1998. It is the sequel to | '''Advanced V.G. 2''' (short for "Variable Geo") is an all-women's fighting game developed by TGL and released on the PSX in 1998. It is the sequel to Advanced V.G., released on PC-Engine in 1994 (later ported to PSX an Sega Saturn), which was itself a reboot of 1993's Variable Geo for the PC-98. | ||
Despite the anime aesthetic (attributed to legendary character designer Takahiro Kimura), AVG2 is a very traditional 2D fighting game experience, sharing a closer resemblance to SNK's output of the time than anything else -- think less Guilty Gear, and more Real Bout Fatal Fury. With a heavy emphasis on fast paced, dynamic footsies, plenty of creative aerial play, tons of high-powered meter options, and plenty of good old-fashioned jank, AVG2 is a game that's easy to pick up and still enjoys plenty of competition to this day. | |||
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{{Infobox Game | {{Infobox Game | ||
| gamename = Advanced V.G 2 | | gamename = Advanced V.G 2 | ||
| abbreviation = | | abbreviation = AVG2 | ||
| image = Avg2_Cover_Art.png | | image = Avg2_Cover_Art.png | ||
| version = PSX | | version = PSX | ||
| developer = Technical Group Laboratory | | developer = Technical Group Laboratory | ||
| publisher = Technical Group Laboratory | | publisher = Technical Group Laboratory | ||
| system = | | system = PlayStation | ||
| netcode = | | release = 23rd September, 1998 | ||
| resources = [http://www3.atwiki.jp/avg2/ Japanese Wiki] | | netcode = Rollback<br>DuckstationGGPO | ||
| resources = [http://www3.atwiki.jp/avg2/ Japanese Wiki] | |||
| resources2 = [http://youtube.com/playlist?list=PL6hICZAfu72SpIkOT4picOaiMglzR4PUU Japanese High Level Matches] | |||
| resources3 = [http://forums.shoryuken.com/discussion/189644 AVG2 SRK Forum Thread] | |||
| resources4 = [https://gamefaqs.gamespot.com/ps/574633-advanced-vg-2/faqs/32860 Afroshouji FAQ] | |||
| community = [https://discord.gg/w96KZz9j6Y Discord Server] | | community = [https://discord.gg/w96KZz9j6Y Discord Server] | ||
}} | }} |
Latest revision as of 07:10, 30 May 2024
Advanced V.G. 2 (short for "Variable Geo") is an all-women's fighting game developed by TGL and released on the PSX in 1998. It is the sequel to Advanced V.G., released on PC-Engine in 1994 (later ported to PSX an Sega Saturn), which was itself a reboot of 1993's Variable Geo for the PC-98.
Despite the anime aesthetic (attributed to legendary character designer Takahiro Kimura), AVG2 is a very traditional 2D fighting game experience, sharing a closer resemblance to SNK's output of the time than anything else -- think less Guilty Gear, and more Real Bout Fatal Fury. With a heavy emphasis on fast paced, dynamic footsies, plenty of creative aerial play, tons of high-powered meter options, and plenty of good old-fashioned jank, AVG2 is a game that's easy to pick up and still enjoys plenty of competition to this day.
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Advanced V.G 2 (AVG2) | |
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Version |
PSX |
Developers |
Technical Group Laboratory |
Publishers |
Technical Group Laboratory |
Systems |
PlayStation |
Release Date |
23rd September, 1998 |
Online Play |
Rollback |
Player Resources | |
Japanese High Level Matches | |
AVG2 SRK Forum Thread | |
Afroshouji FAQ | |
Community Channels |