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{{ | {{Infobox Character SFA3 | ||
|name=E. Honda | |||
}} | |||
=Moves List= | |||
====Ground Normals==== | |||
*<b>Standing Jab:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_jab.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/9}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +1}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +2/+7}} | |||
|} | |||
*<b>Standing Strong:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_strong.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/14}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +1}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +2/+6}} | |||
|} | |||
*<b>Standing Fierce [[File:A-ISM.png|f]][[File:V-ISM.png|f]] /Close Fierce [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_fierce1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_fierce2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 18/8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>6</b>/20}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -2/Launch}} | |||
|} | |||
*<b>Far Standing Fierce [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_fiercex.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>3</b>/33}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -13}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -12/Launch}} | |||
|} | |||
*<b>Standing Short [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_short.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/11}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -1}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +0/+5}} | |||
|} | |||
*<b>Close Standing Short [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_shortx2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>3</b>/13}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +3/+7}} | |||
|} | |||
*<b>Far Standing Short [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_shortx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>2</b>/17}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -5}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -4/+1}} | |||
|} | |||
*<b>Standing Forward [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7+6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_forward1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_forward2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>2</b>/<b>4</b>/12}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +4/+8}} | |||
|} | |||
*<b>Close Standing Forward [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 5}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_forwardx3.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>4</b>/13}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +3/+7}} | |||
|} | |||
*<b>Far Standing Forward [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7+13}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_forwardx1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_forwardx2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1+4}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>2</b>/<b>2</b>/20}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -2/+2}} | |||
|} | |||
*<b>Standing Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 10+8}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_roundhouse1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_roundhouse2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2(A)3x2(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>2</b>/<b>2</b>/27}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -6}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -5/Launch}} | |||
|} | |||
*<b>Crouching Jab:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crjab.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/11}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -1}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +0/+5}} | |||
|} | |||
*<b>Crouching Strong:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crstrong.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>5</b>/17}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -2/+2}} | |||
|} | |||
*<b>Crouching Fierce [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 18}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crfierce.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(V)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 8/<b>3</b>/33}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -13}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -}} | |||
|} | |||
*<b>Crouching Fierce [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 9+7}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crfiercex1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crfiercex2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2+4}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3x2}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>4</b>/6/<b>5</b>/16}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +3/Launch}} | |||
|} | |||
*<b>Crouching Short:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crshort.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCellCancel| Yes}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>4</b>/9}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +1}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +2/+7}} | |||
|} | |||
*<b>Crouching Forward [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7+5}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crforward1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crforward2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/2x2}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>3</b>/20}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -1/+3}} | |||
|} | |||
*<b>Crouching Forward [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crforwardx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>5</b>/11}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| +3}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| +4/+8}} | |||
|} | |||
*<b>Crouching Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 17}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_crroundhouse.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>5</b>/27}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -9}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -}} | |||
|} | |||
====Air Normals==== | |||
*<b>Neutral Jump Jab [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njjab.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Jab [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjjab.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/*}} | |||
|} | |||
*<b>Jump Jab [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_jjabx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>10</b>/*}} | |||
|} | |||
*<b>Neutral Jump Strong:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njstrong1.png }} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njstrong2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 11/4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>6</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Strong:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjstrong1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_fjstrong2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell|11/4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)1(X)4(V)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>6</b>/*}} | |||
|} | |||
*<b>Neutral Jump Fierce:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njfierce.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>6</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Fierce:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjfierce.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 7/<b>6</b>/*}} | |||
|} | |||
*<b>Neutral Jump Short [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njshort.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/<b>10</b>/*}} | |||
|} | |||
*<b>Neutral Jump Short [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 6}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njshortx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/6}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 11/<b>8</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Short:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 7}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjshort.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 0/1}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 4/<b>16</b>/*}} | |||
|} | |||
*<b>Neutral Jump Forward [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njforward.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(V)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>12</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Forward [[File:A-ISM.png|f]][[File:V-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjforward.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/3(A)4(V)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>16</b>/*}} | |||
|} | |||
*<b>Neutral Jump Forward [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_jforwardx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 11/<b>6</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Forward [[File:X-ISM.png|f]]:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 13}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_jforwardx.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/6}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 11/<b>7</b>/*}} | |||
|} | |||
Same hitbox/hurtbox properties as diagonal jump mk. | |||
*<b>Neutral Jump Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 16}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_njroundhouse.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 10/<b>6</b>/*}} | |||
|} | |||
*<b>Diagonal Jump Roundhouse:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_fjroundhouse.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 10/<b>4</b>/*}} | |||
|} | |||
====Command Normals==== | |||
*<b>Hiza Geri:</b> [[image:right.gif|f]]+[[image:forward.gif|MK]] or [[image:left.gif|f]]+[[image:forward.gif|MK]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 8+6}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_hizageri1.png }} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_hizageri2.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 2x2}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/1x2}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 6/<b>2</b>/<b>2</b>/19}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -2}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -1/+4}} | |||
|} | |||
*<b>Harai Geri:</b> [[image:right.gif|f]]+[[image:roundhouse.gif|HK]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 15}} |{{STDiagramImageCell| 9 | Sfa3_E.Honda_haraigeri.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 8}} | |||
|- | |||
{{STDiagramCell| Chain Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Special Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Super Cancel}} |{{STDiagramCell| No}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4(A)6(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 14/<b>4</b>/27}} | |||
|- | |||
{{STDiagramCell| }} Block Stun|{{STDiagramCell| -8}} | |||
|- | |||
{{STDiagramCell| }} Hit Stun/Counter Hit|{{STDiagramCell| -7/Launch}} | |||
|} | |||
*<b>Flying Sumo Press [[File:X-ISM.png|f]](diagonal jump):</b> [[image:down.gif|f]]+[[image:forward.gif|MK]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 12}} |{{STDiagramImageCell| 4 | Sfa3_E.Honda_flyingsumopress.png }} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 4}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1/4}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 9/<b>16</b>/*}} | |||
|} | |||
====Throws==== | |||
'''Tawara Nage:''' | |||
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2p.png|PP]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_E.Honda_throw.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | |||
|- | |||
{{STDiagramCell| Range}} |{{STDiagramCell| 29}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/1/16}} | |||
|} | |||
'''Saba Ori:''' | |||
[[image:left.gif|b]]/[[image:right.gif|f]]+[[image:2k.png|KK]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 8+2x(1~17)*¹}} |{{STDiagramImageCell| 5 | Sfa3_E.Honda_throw.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | |||
|- | |||
{{STDiagramCell| Range}} |{{STDiagramCell| 29}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 5/1/16}} | |||
|} | |||
'''Tsuriyane Nage:''' | |||
Any direction but [[image:up1.gif|u]]/[[image:down.gif|d]]+[[image:2p.png|PP]] | |||
*[[Glossary A-H#Air_Throw|Air Throw]] | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 20}} |{{STDiagramImageCell| 5 | Sfa3_E.Honda_airthrow.png}} | |||
|- | |||
{{STDiagramCell| Stun}} |{{STDiagramCell| 0}} | |||
|- | |||
{{STDiagramCell| Range}} |{{STDiagramCell| 17}} | |||
|- | |||
{{STDiagramCell| Meter on whiff/hit}} |{{STDiagramCell| 1(A)3(XV)}} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 1/1/1(before landing)}} | |||
|} | |||
====Alpha Counter==== | |||
During Blockstun [[image:right.gif|f]]+{{p}}+{{k}} of same strength | |||
*<b>A-ISM</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3| Sfa3_E.Honda_acaism1.png }} |{{STDiagramImageCell| 3| Sfa3_E.Honda_acaism2.png }} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 25/<b>4</b>/20}} | |||
|- | |||
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-25}} | |||
|} | |||
*<b>V-ISM</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramCell| Damage}} |{{STDiagramCell| 4}} |{{STDiagramImageCell| 3| Sfa3_E.Honda_acvism.png }} | |||
|- | |||
{{STDiagramCell| Frame Count}} |{{STDiagramCell| 26/<b>5</b>/26}} | |||
|- | |||
{{STDiagramCell| Invincibility}} |{{STDiagramCell| 0-26}} | |||
|} | |||
====Special Moves==== | |||
Hyakuretsu Harite: Punch rapidly [X Z V] | |||
-E.Honda will slap furiously in front of himself with his arms as blurs. | |||
Pressing LP rapidly will continue to slap until the button is neutral, | |||
while MP or HP rapidly will make E. Honda dash forward quickly with one | |||
quick flurry of slaps. | |||
Super Zutsuki: CB,F+Punch [X Z V] | |||
-E.Honda will shoot himself across the screen with a quick headbutt. The | |||
stronger the Punch button used, the faster and farther E.Honda will | |||
headbutt. Up close, using HP will hit twice. | |||
Super Hyakkan Otoshi: CD,U+Kick [X Z V] | |||
-E.Honda leaps into the air with a Sumo Press attack, then drops straight | |||
down will a Bum Drop. The stronger the Kick button used, the higher and | |||
faster E.Honda leaps in the air. Up close, using LK or MK will hit twice, | |||
but HK will hit only once. | |||
Ooichou Nage (throw): 360º Motion+Punch [X Z V] | |||
-E.Honda will slam his opponent into the ground with one arm, then | |||
somersault into the air and land on them with his bum. This throwing attack | |||
must be done right next to the opponent. | |||
====Super Combos==== | |||
Oni Musou: CB,F,B,F+Punch [X Z] | |||
-A more powerful version of the Super Zutsuki, E.Honda will perform two | |||
headbutts in a row. At Level 3, he will perform two headbutts finished with | |||
a Hyakuretsu Harite slapping attack. | |||
Level 1: 2 Hits Level 2: 2 Hits Level 3: 8 Hits | |||
Fuji Drop: CB,F,B,F+Kick [Z] | |||
-E.Honda does a slightly rising Super Zutsuki forward, then scoops upward with | |||
both arms. If the scooping punch knocks the opponent into the air, he will | |||
follow and hit them with a Super Hyakkan Otoshi. | |||
Level 1: 4 Hits Level 2: 5 Hits Level 3: 6 Hits | |||
Orochi Kudaki: 720º Motion+Punch [Z(LV3)] | |||
-A much more powerful version of the Ooichou Nage, E. Honda will thrust his | |||
opponent into the ground twice, then leap high into the air and descend with | |||
a powerful bum drop. This must be done right next to the opponent. | |||
Level 3: 3 Hits | |||
=Miscellaneous= | |||
*<b>Idle, Crouching, Airborne:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramImageCell| | Sfa3_E.Honda_idle.png }} |{{STDiagramImageCell| | Sfa3_E.Honda_crouching.png }} |{{STDiagramImageCell| | Sfa3_E.Honda_jump.png }} | |||
|} | |||
*<b>Roll:</b> | |||
{{STDiagramHeader}} | |||
{{STDiagramImageCell| | Sfa3_E.Honda_roll.gif }} | |||
|} | |||
For whatever reason instead of being vulnerable only to lows during a roll, Honda is instead only vulnerable to high/mid attacks. | |||
=The Basics= | |||
==Which Ism?== | |||
===A-Ism=== | |||
Good supers (punch super is safe on block). His problems in neutral are exacerbated by not having access to his good customs/strong meter build. | |||
===V-Ism=== | |||
Easily his best option due to his great custom combos and amazing meter build. | |||
His customs do a lot to mitigate his weaknesses in neutral. | |||
===X-Ism=== | |||
Gains some different normals, which are generally worse than the ones he has on A/V. Loss of air block is a huge problem given his already large hurtbox, while jumping. | |||
= Combos = | |||
===A-ISM combos=== | |||
<youtube>FODTxXNZ4zc</youtube> | |||
===V-ISM combos=== | |||
<youtube>K_h6co7iJfE</youtube> | |||
== Advanced Strategy == | |||
== Match-ups == | |||
= Notable Players = | |||
=== Japan === | |||
Kisaku (V-Honda) | |||
Mal (V-Honda) | |||
Onimuso (A/V-Honda) | |||
'''Rokkou Honda''' (A/V-Honda) | |||
Yamashita (V-Honda) | |||
=== North America === | |||
Kyokuji (V-Honda) | |||
=== Europe === | |||
V-Ryu (A/V-Honda) | |||
xpapis (V-Honda) | |||
== Discussion == | |||
*[http://www.shoryuken.com/forums/showthread.php?t=51755 SRK E.Honda thread] | |||
{{Navbox-SFA3}} | |||
[[Category:Street Fighter Alpha 3]] | |||
[[Category:Street Fighter Alpha Series]] |
Latest revision as of 17:34, 6 June 2025
Introduction
While growing up in Japan he always admired the art of sumo wrestling and he hoped to one day become the greatest sumo wrestler of all time. He spent the rest of his life dedicated to sumo, and eventually received the second-highest title of Ōzeki (the highest title is Yokozuna). He also acquires his own dojo where he teaches his students about discipline and respect for your opponent, which Honda believes are the marks of a true sumo wrestler. At some point, he went searching for worthy opponents of other fighting disciplines to prove that sumo wrestlers are the greatest fighters in the world. During this quest he was challenged by Sodom to join Mad Gear. Honda fought Sodom, won, and declined his invitation. He also fought Ryu at least once, and told Sakura (and maybe Juni found out from him, too) where to find Ryu. It is rumored that he teamed-up with Zangief to help take down the Shadaloo. He found some of the Dolls in the wake of Shadaloo's destruction that had amnesia due to the explosion and couldn't even remember their own names. He took pity on them, and brought them to his dojo, where they could be taken care of. He told them that they could leave if they wished once they regained their memory. Some time later he resumed his quest to prove the superiority of sumo in the fighting arts. It was at this time that he began actively competing in the World Warrior tournament. His star pupils at the time were Hatonoyama, Marunoumi, Yasuhanada, and Nishinofuji. He's still a sumo wrestler, as always. And training his students, of course.
Pros | Cons |
|
|
Color Options
X-Ism | A-Ism | V-Ism | |||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Punch | Kick | Punch | Kick | Punch | Kick |
Moves List
Ground Normals
- Standing Jab:
Damage | 7 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/9 | |
Block Stun | +1 | |
Hit Stun/Counter Hit | +2/+7 |
- Standing Strong:
Damage | 13 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 6/4/14 | |
Block Stun | +1 | |
Hit Stun/Counter Hit | +2/+6 |
Damage | 16 | ![]() |
![]() |
Stun | 18/8 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/4(A)6(XV) | ||
Frame Count | 7/6/20 | ||
Block Stun | -3 | ||
Hit Stun/Counter Hit | -2/Launch |
Damage | 16 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/6 | |
Frame Count | 8/3/33 | |
Block Stun | -13 | |
Hit Stun/Counter Hit | -12/Launch |
Damage | 6 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/11 | |
Block Stun | -1 | |
Hit Stun/Counter Hit | +0/+5 |
Damage | 7 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/3/13 | |
Block Stun | +2 | |
Hit Stun/Counter Hit | +3/+7 |
Damage | 6 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/2/17 | |
Block Stun | -5 | |
Hit Stun/Counter Hit | -4/+1 |
Damage | 7+6 | ![]() |
![]() |
Stun | 2x2 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/1x2 | ||
Frame Count | 4/2/4/12 | ||
Block Stun | +3 | ||
Hit Stun/Counter Hit | +4/+8 |
Damage | 5 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4 | |
Frame Count | 6/4/13 | |
Block Stun | +2 | |
Hit Stun/Counter Hit | +3/+7 |
Damage | 7+13 | ![]() |
![]() |
Stun | 2x2 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/1+4 | ||
Frame Count | 4/2/2/20 | ||
Block Stun | -3 | ||
Hit Stun/Counter Hit | -2/+2 |
- Standing Roundhouse:
Damage | 10+8 | ![]() |
![]() |
Stun | 4x2 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/1x2(A)3x2(XV) | ||
Frame Count | 6/2/2/27 | ||
Block Stun | -6 | ||
Hit Stun/Counter Hit | -5/Launch |
- Crouching Jab:
Damage | 6 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/11 | |
Block Stun | -1 | |
Hit Stun/Counter Hit | +0/+5 |
- Crouching Strong:
Damage | 13 | ![]() |
Stun | 4 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/3(A)4(XV) | |
Frame Count | 5/5/17 | |
Block Stun | -3 | |
Hit Stun/Counter Hit | -2/+2 |
Damage | 18 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4(A)6(V) | |
Frame Count | 8/3/33 | |
Block Stun | -13 | |
Hit Stun/Counter Hit | - |
Damage | 9+7 | ![]() |
![]() |
Stun | 2+4 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/3x2 | ||
Frame Count | 5/4/6/5/16 | ||
Block Stun | +2 | ||
Hit Stun/Counter Hit | +3/Launch |
- Crouching Short:
Damage | 6 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | Yes | |
Super Cancel | Yes | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/4/9 | |
Block Stun | +1 | |
Hit Stun/Counter Hit | +2/+7 |
Damage | 7+5 | ![]() |
![]() |
Stun | 2x2 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/2x2 | ||
Frame Count | 4/3/20 | ||
Block Stun | -2 | ||
Hit Stun/Counter Hit | -1/+3 |
Damage | 12 | ![]() |
Stun | 2 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/1 | |
Frame Count | 5/5/11 | |
Block Stun | +3 | |
Hit Stun/Counter Hit | +4/+8 |
- Crouching Roundhouse:
Damage | 17 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 6/5/27 | |
Block Stun | -9 | |
Hit Stun/Counter Hit | - |
Air Normals
Damage | 7 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/10/* |
Damage | 7 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/10/* |
Damage | 7 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 9/10/* |
- Neutral Jump Strong:
Damage | 12 | ![]() |
![]() |
Stun | 11/4 | ||
Meter on whiff/hit | 1/1 | ||
Frame Count | 6/6/* |
- Diagonal Jump Strong:
Damage | 12 | ![]() |
![]() |
Stun | 11/4 | ||
Meter on whiff/hit | 1/3(A)1(X)4(V) | ||
Frame Count | 6/6/* |
- Neutral Jump Fierce:
Damage | 16 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 7/6/* |
- Diagonal Jump Fierce:
Damage | 16 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 7/6/* |
Damage | 7 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 5/10/* |
Damage | 6 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/6 | |
Frame Count | 11/8/* |
- Diagonal Jump Short:
Damage | 7 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 0/1 | |
Frame Count | 4/16/* |
Damage | 13 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/3(A)4(V) | |
Frame Count | 9/12/* |
Damage | 12 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/3(A)4(V) | |
Frame Count | 9/16/* |
Damage | 13 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 1/6 | |
Frame Count | 11/6/* |
Damage | 13 | ![]() |
Stun | 2 | |
Meter on whiff/hit | 1/6 | |
Frame Count | 11/7/* |
Same hitbox/hurtbox properties as diagonal jump mk.
- Neutral Jump Roundhouse:
Damage | 16 | ![]() |
Stun | 8 | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 10/6/* |
- Diagonal Jump Roundhouse:
Damage | 15 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 10/4/* |
Command Normals
Damage | 8+6 | ![]() |
![]() |
Stun | 2x2 | ||
Chain Cancel | No | ||
Special Cancel | No | ||
Super Cancel | No | ||
Meter on whiff/hit | 1/1x2 | ||
Frame Count | 6/2/2/19 | ||
Block Stun | -2 | ||
Hit Stun/Counter Hit | -1/+4 |
Damage | 15 | ![]() |
Stun | 8 | |
Chain Cancel | No | |
Special Cancel | No | |
Super Cancel | No | |
Meter on whiff/hit | 1/4(A)6(XV) | |
Frame Count | 14/4/27 | |
Block Stun | -8 | |
Hit Stun/Counter Hit | -7/Launch |
Damage | 12 | ![]() |
Stun | 4 | |
Meter on whiff/hit | 1/4 | |
Frame Count | 9/16/* |
Throws
Tawara Nage:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 29 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 5/1/16 |
Saba Ori:
Damage | 8+2x(1~17)*¹ | ![]() |
Stun | 0 | |
Range | 29 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 5/1/16 |
Tsuriyane Nage:
Damage | 20 | ![]() |
Stun | 0 | |
Range | 17 | |
Meter on whiff/hit | 1(A)3(XV) | |
Frame Count | 1/1/1(before landing) |
Alpha Counter
During Blockstun +
+
of same strength
- A-ISM
Damage | 4 | ![]() |
![]() |
Frame Count | 25/4/20 | ||
Invincibility | 0-25 |
- V-ISM
Damage | 4 | ![]() |
Frame Count | 26/5/26 | |
Invincibility | 0-26 |
Special Moves
Hyakuretsu Harite: Punch rapidly [X Z V]
-E.Honda will slap furiously in front of himself with his arms as blurs. Pressing LP rapidly will continue to slap until the button is neutral, while MP or HP rapidly will make E. Honda dash forward quickly with one quick flurry of slaps.
Super Zutsuki: CB,F+Punch [X Z V]
-E.Honda will shoot himself across the screen with a quick headbutt. The stronger the Punch button used, the faster and farther E.Honda will headbutt. Up close, using HP will hit twice.
Super Hyakkan Otoshi: CD,U+Kick [X Z V]
-E.Honda leaps into the air with a Sumo Press attack, then drops straight down will a Bum Drop. The stronger the Kick button used, the higher and faster E.Honda leaps in the air. Up close, using LK or MK will hit twice, but HK will hit only once.
Ooichou Nage (throw): 360º Motion+Punch [X Z V]
-E.Honda will slam his opponent into the ground with one arm, then somersault into the air and land on them with his bum. This throwing attack must be done right next to the opponent.
Super Combos
Oni Musou: CB,F,B,F+Punch [X Z]
-A more powerful version of the Super Zutsuki, E.Honda will perform two headbutts in a row. At Level 3, he will perform two headbutts finished with a Hyakuretsu Harite slapping attack. Level 1: 2 Hits Level 2: 2 Hits Level 3: 8 Hits
Fuji Drop: CB,F,B,F+Kick [Z]
-E.Honda does a slightly rising Super Zutsuki forward, then scoops upward with both arms. If the scooping punch knocks the opponent into the air, he will follow and hit them with a Super Hyakkan Otoshi. Level 1: 4 Hits Level 2: 5 Hits Level 3: 6 Hits
Orochi Kudaki: 720º Motion+Punch [Z(LV3)]
-A much more powerful version of the Ooichou Nage, E. Honda will thrust his opponent into the ground twice, then leap high into the air and descend with a powerful bum drop. This must be done right next to the opponent. Level 3: 3 Hits
Miscellaneous
- Idle, Crouching, Airborne:
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- Roll:
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For whatever reason instead of being vulnerable only to lows during a roll, Honda is instead only vulnerable to high/mid attacks.
The Basics
Which Ism?
A-Ism
Good supers (punch super is safe on block). His problems in neutral are exacerbated by not having access to his good customs/strong meter build.
V-Ism
Easily his best option due to his great custom combos and amazing meter build. His customs do a lot to mitigate his weaknesses in neutral.
X-Ism
Gains some different normals, which are generally worse than the ones he has on A/V. Loss of air block is a huge problem given his already large hurtbox, while jumping.
Combos
A-ISM combos
V-ISM combos
Advanced Strategy
Match-ups
Notable Players
Japan
Kisaku (V-Honda)
Mal (V-Honda)
Onimuso (A/V-Honda)
Rokkou Honda (A/V-Honda)
Yamashita (V-Honda)
North America
Kyokuji (V-Honda)
Europe
V-Ryu (A/V-Honda)
xpapis (V-Honda)