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Custom Music Mod text-based Install guide here | Custom Music Mod text-based Install guide here | ||
Creating Custom Music | [[#Custom_Music_Creation|Creating Custom Music]] | ||
Revision as of 17:39, 12 July 2023
Nickelodeon All-Star Brawl is created in Unity, which makes it a particularly good target for modding. This page aims to serve as a public repository of knowledge for new and experienced modders alike.
Installing
Quick Start
Slime Mod Manager text-based install guide here
Skin Mods
Alt Skins v2 download and text-based install guide here
Repository
Alt Skins v2 Repository and text-based install guide here
Music Mods
Custom Music Mod text-based Install guide here
Other Mods
Name | Info |
---|---|
Mirror Match Mod | This mod will recolor duplicate characters by simply tinting the model. |
Necessary files
Include links to necessary files, such as BeplnEX and JsonDotNet, for manual installs that most mods require and where these files belong
Creating
Skin Creation
Text-based guide on getting started with skin creation with the general tools necessary
Textures
Text-based guide on simple skins such as basic color alts
Advanced Textures
Text-based guide going more in depth for technically unnecessary steps but would make skins look better
Models
Text-based guide on editing models.
Model Swaps
Text-based guide on model swaps.
Custom Music Creation
Text-based guide on creating music for the mod
Custom Loop Points
Text-based guide on how to loop music at a specific point
More Creation Tools
Name | Category | Platforms | Notes |
---|---|---|---|
(obsolete) Slime Mod Manager | Mod Loader | Windows | Loads mods. Features a built-in downloader |
Bepin Injector Extensible | Mod Loader | Windows, Mac, Linux | Loads mods. Development-oriented |
Voicepack Packer | Mod Packer | Windows | Used for creating NASB Voice Mod packages |
UABEAvalonia | Asset Extraction | Windows, Linux | GUI for previewing *.assets file contents |
AssetRipper | Asset Extraction | Windows, Mac, Linux | Extracts *.assets file contents |
NASB Parser | Asset Extraction | Windows | Deserializes extracted TextAsset files. Works on Mac/Linux if manually compiled and executed via .NET Core |
dnSpy | Decompiler, Debugging | Windows | Allows viewing/debugging Assembly-CSharp.dll and associated classes |
Runtime Unity Editor | Debugging | BepInEx Plugin | Provides an in-game inspector overlay, including GameObject editing and REPL |
BepInExConfigManager | Miscellaneous | BepInEx Plugin | Provides an in-game overlay for editing BepInEx plugin configs |
Asset Files Index | Miscellaneous | Browser Based | determine which *.assets file to extract for your needs |
(obsolete) Alt Skin Editor | Mod Packer, Skin Editor | Windows | Character skin editor used for creating NASB AltSkins packages |
External Modding Resources
- #modding Channel on the Official Nick Brawl Discord
- #modding Channel on the Nick Brawl Grinders Discord
- Nick All-Stars Modding Discord
- NASB-Mod-Info Github