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{{NASB Character Intro|char=danny |full=Danny Phantom|short=DP|content= | {{NASB Character Intro|char=danny |full=Danny Phantom|short=DP | ||
| franchise = Danny Phantom | |||
| weight = Light | |||
| charactercord = [https://discord.gg/kS6bfpcfNr Danny character discord] | |||
| homestage = Ghost Zone | |||
|content= | |||
{{2 Column Flex|flex1=6|flex2=4 | {{2 Column Flex|flex1=6|flex2=4 | ||
|content1= | |content1= | ||
Line 23: | Line 30: | ||
|cons= | |cons= | ||
*'''Vulnerable Recovery''': While less reliant on his Up-Special than most characters and granting | *'''Vulnerable Recovery''': While less reliant on his Up-Special than most characters and granting respectable distance, Spectral Leap is extremely slow at 40 frames of startup before going invisible with no invincibility to speak of. Danny is extremely vulnerable to edge guarding without his double-jump and air dash | ||
}} | |||
== Moves List == | |||
=== Light Attacks === | |||
{{MoveData | |||
|image= NASB danny 5l.png | |||
|caption= Jab | |||
|name= Jab | |||
|linkname= 5L | |||
|input= 5L / Neutral Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=5% | |||
|Startup=5 | |||
|Active=5 - 6 | |||
|Total Frames=20 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 8l.png | |||
|caption= Kick it. | |||
|name= Backflip Kick | |||
|linkname= 8L | |||
|input= 8L / Up Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=6 | |||
|Active=6 - 8 | |||
|Total Frames=24 | |||
|Safety=-9 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 2l.png | |||
|caption= '''Fake Jordans spotted.''' | |||
|name= Ice Beam | |||
|linkname= 2L | |||
|input= 2L / Down Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=6 | |||
|Active=6 - 7 | |||
|Total Frames=18 | |||
|Safety=-3 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny dl.png | |||
|caption= | |||
|name= Sliding Uppercut | |||
|linkname= 66L | |||
|input= 66L / Run Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=5 - 13 | |||
|Total Frames=35 | |||
|Safety=-26 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
=== Jumping/Air Light Attacks === | |||
{{MoveData | |||
|image= NASB danny j5l.png | |||
|caption= | |||
|name= Air Slash | |||
|linkname= j5L | |||
|input= j5L / Jump Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=4 | |||
|Active=4 - 5 | |||
|Total Frames=22 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny j8l.png | |||
|caption= | |||
|name= Ghost Flip | |||
|linkname= j8L | |||
|input= j8L / Jump Up Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=8% | |||
|Startup=5 | |||
|Active=5 - 7 | |||
|Total Frames=18 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny j2l.png | |||
|caption= Breezy & Cheesy | |||
|name= Frost Slash | |||
|linkname= j2L | |||
|input= j2L / Jump Down Light | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=10% | |||
|Startup=6 | |||
|Active=6 - 8 | |||
|Total Frames=33 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
=== Strong Attacks === | |||
{{MoveData | |||
|image= NASB danny 5s.png | |||
|caption= He's gonna blast 'em all? | |||
|name= Fenton Thermos | |||
|linkname= 5S | |||
|input= 5S / Neutral Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=14% | |||
|Startup=18 | |||
|Active=18 - 22 | |||
|Total Frames=42 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | |||
}} | }} | ||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 8s.png | |||
|caption= | |||
|name= Double Punch | |||
|linkname= 8S | |||
|input= 8S / Up Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=15 | |||
|Active=15 - 19 | |||
|Total Frames=40 | |||
|Safety=-8 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 2s.png | |||
|caption= | |||
|name= Power Dash | |||
|linkname= 2S | |||
|input= 2S / Down Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=15% | |||
|Startup=16 | |||
|Active=16 - 20 | |||
|Total Frames=40 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny ds.png | |||
|caption= | |||
|name= Sliding Ghost Punch | |||
|linkname= 66S | |||
|input= 66S / Run Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=13 | |||
|Active=13 - 21 | |||
|Total Frames=45 | |||
|Safety=-22 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
=== Jumping/Air Strong Attacks === | |||
{{MoveData | |||
|image= NASB danny j5s.png | |||
|caption= '''ONION RINGS!!!''' | |||
|name= Ring Burst | |||
|linkname= j5S | |||
|input= j5S / Jump Neutral Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=14% | |||
|Startup=18 | |||
|Active=18 - 22 | |||
|Total Frames=40 | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny j8s.png | |||
|caption= Loop de Loop | |||
|name= Ghost Loop | |||
|linkname= j8S | |||
|input= j8S / Jump Up Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=13% | |||
|Startup=15 | |||
|Active=15 - 19 | |||
|Total Frames=40 | |||
|Safety=-8 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny j2s.png | |||
|caption= "Ghostzone? I thought you said Blastzone!" | |||
|name= Power Crash | |||
|linkname= j2S | |||
|input= j2S / Jump Down Strong | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=15% | |||
|Startup=15 | |||
|Active=15 - End | |||
|Total Frames=- | |||
|Safety=-6 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
=== Special Attacks === | |||
{{MoveData | |||
|image= NASB danny 5p.png | |||
|caption= | |||
|name= Phantasmal Bolt | |||
|linkname= 5P | |||
|input= 5P / Neutral Special | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=10% | |||
|Startup=13 | |||
|Active=13 - 89 | |||
|Total Frames=32 | |||
|Safety=-7 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 8p.png | |||
|caption= | |||
|name= Spectral Leap | |||
|linkname= 8P | |||
|input= 8P / Up Special | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=6% | |||
|Startup=58 | |||
|Active=58 - 61 | |||
|Total Frames=77 | |||
|Safety=-33 | |||
|description= | |||
Placeholder | |||
}} | |||
}} <br> | |||
{{MoveData | |||
|image= NASB danny 2p.png | |||
|caption= ''Boo'' | |||
|name= Ghostly Wail | |||
|linkname= 2P / Down Special | |||
|input= | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=10 - 30% (Scales with Charge) | |||
|Startup=3* | |||
|Active=3 - 12* | |||
|Total Frames=50 (On Release) | |||
|Safety=-39 - -59 (Scales with Charge) | |||
|description= | |||
Placeholder | |||
*Charge - Takes 26 frames to enter charge state, and another 3 for the attack to come out upon release. Can be released as early as frame 27 and as late as frame 56. | |||
}} | |||
}} <br> | |||
=== Taunt === | |||
{{MoveData | |||
|image= NASB_danny_phantom_taunt.png | |||
|caption= "Having fun yet?" | |||
|name= Taunt | |||
|linkname= Weapon Activation | |||
|input= Taunt Button | |||
|data= | |||
* Danny gestures at the opponent, based on the episode "Pirate Radio". | |||
}} <br> | |||
{{MoveData | |||
|image= NASB_danny_phantom_strafe_taunt.png | |||
|caption= "TASTY!" | |||
|name= Strafe Taunt | |||
|linkname= Strafe Taunt | |||
|input= Taunt Button + Strafe | |||
|data= | |||
{{AttackData-NASB | |||
|Damage=31% | |||
|Startup=- | |||
|Active=- | |||
|Total Frames=- | |||
|Safety=- | |||
|description= | |||
* Based on the episode "Splitting Images". | |||
}} | |||
}} <br> | |||
== Colors == | |||
[[File:NASB danny character.png|200px]] | |||
[[File:NASB danny alt costume 1 .png|200px]] | |||
{{Navbox-NASB}} | {{Navbox-NASB}} | ||
[[Category:Nickelodeon All-Star Brawl]] | [[Category:Nickelodeon All-Star Brawl]] |
Latest revision as of 11:33, 27 April 2023
Story
I'm goin' ghost!
Danny Fenton was just fourteen when his parents built a very strange machine. From the series of the same name, Danny Phantom is the half-ghost hero who saves his home from the supernatural threats of the ghost zone. His adventures take him far and wide, including an All Star Brawl!
Gameplay
Danny Phantom is a mix-up type character who excels at stage control by being able to quickly reposition himself. Just like a real ghost, your opponent won't know where you're coming from until you give them a scare! He's also one of the only 'floaty' characters in the game and can jump higher than other fighters.
He attacks very quickly and can chase opponents down just as fast to chain them off the edge, and his recovery has an impressive reach that can facilitate going deep to take the stock. If you're a platform fighter veteran who knows how to command the stage, perfect your positioning, and capitalize off some devastating combos, with Danny as your fighter of choice your opponents won't stand a ghost of a chance!
Strengths | Weaknesses |
---|---|
|
|
Moves List
Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
5% | 5 | 5 - 6 | 20 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 6 | 6 - 8 | 24 | -9 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 6 | 6 - 7 | 18 | -3 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 5 - 13 | 35 | -26 | |
Placeholder |
Jumping/Air Light Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 4 | 4 - 5 | 22 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
8% | 5 | 5 - 7 | 18 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 6 | 6 - 8 | 33 | -6 | |
Placeholder |
Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 18 | 18 - 22 | 42 | -7 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 15 | 15 - 19 | 40 | -8 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 16 | 16 - 20 | 40 | -7 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 13 | 13 - 21 | 45 | -22 | |
Placeholder |
Jumping/Air Strong Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
14% | 18 | 18 - 22 | 40 | -6 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
13% | 15 | 15 - 19 | 40 | -8 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
15% | 15 | 15 - End | - | -6 | |
Placeholder |
Special Attacks
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10% | 13 | 13 - 89 | 32 | -7 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
6% | 58 | 58 - 61 | 77 | -33 | |
Placeholder |
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
10 - 30% (Scales with Charge) | 3* | 3 - 12* | 50 (On Release) | -39 - -59 (Scales with Charge) | |
Placeholder
|
Taunt
- Danny gestures at the opponent, based on the episode "Pirate Radio".
Damage | Startup Frames | Active Frames | Total Frames | Safety | |
---|---|---|---|---|---|
31% | - | - | - | - | |
|