Galaxy Fight: Universal Warriors/Kazuma/Move List: Difference between revisions
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{{Character Subnav Galaxy Fight: Universal Warriors|name=Kazuma}} | {{Character Subnav Galaxy Fight: Universal Warriors|name=Kazuma}} | ||
===Standing Normals=== | ===Standing Normals=== | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 10 | |Dash Damage = 10 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version can be dash | * Regular version can be dash canceled. | ||
* Dash version can be stop | * Dash version can be stop canceled. | ||
* Both versions can special | * Both versions can be special canceled. | ||
* | * Both versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 34/35 | |Dash Damage = 34/35 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Dash version can be stop and special | * Dash version can be stop and special canceled. | ||
* Both versions | * Both versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32/33 | |Damage = 32/33 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48/49 | |Dash Damage = 48/49 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Regular and dash versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 10 | |Dash Damage = 10 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version can be dash | * Regular version can be dash canceled. | ||
* Dash version can be stop | * Dash version can be stop canceled. | ||
* Both versions can special | * Both versions can be special canceled. | ||
* | * Both are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22/23 | |Damage = 22/23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 34/35 | |Dash Damage = 34/35 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version can be dash | * Regular version can be dash canceled. | ||
* Dash version can be stop | * Dash version can be stop canceled. | ||
* Both versions can special | * Both versions can be special canceled. | ||
* Both versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 55/56 | |Damage = 55/56 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 83/84 | |Dash Damage = 83/84 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Regular and dash versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* Can be special and dash | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
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Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* Can be special and dash | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32/33 | |Damage = 32/33 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
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Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* Can be special and dash | * Can be special and dash canceled. | ||
* Knocks down opponent. | * Knocks down opponent on hit. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 10 | |Dash Damage = 10 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Normal and dash versions | * Overhead attack. | ||
* Normal and dash versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 34/35 | |Dash Damage = 34/35 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Overhead attack. | ||
* Regular and dash versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32/33 | |Damage = 32/33 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48/49 | |Dash Damage = 48/49 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Overhead attack. | ||
* Regular version is a juggle extender. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 10 | |Dash Damage = 10 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Normal and | * Normal and dash versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 34/35 | |Dash Damage = 34/35 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Regular and dash versions are juggle extenders. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32/33 | |Damage = 32/33 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48/49 | |Dash Damage = 48/49 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Regular version is a juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 7/9 | |Damage = 7/9 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32/33 | |Damage = 32/33 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Launches | * Launches grounded opponents on hit. | ||
}} | }} | ||
}} | }} | ||
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|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | Properties: | ||
* Kazuma throws the opponent behind him. | |||
* Kazuma throws the opponent behind him. | * The recovery is amazing. | ||
* The recovery is | * After being thrown, opponents will face away from Kazuma on the first frame. | ||
}} | }} | ||
}} | }} | ||
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|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | Properties: | ||
* Kazuma throws the opponent in front of him. | |||
* Kazuma throws the opponent in front of him. | * The recovery is ok. | ||
* The recovery is | * After being thrown, opponents will face away from Kazuma on the first frame. | ||
}} | }} | ||
}} | }} | ||
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|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | Properties: | ||
* A command throw. | * A command throw. | ||
* The opponent can escape by mashing all buttons at once. | * Can be used from a guard cancel. | ||
* The opponent can escape by rapidly mashing all buttons at once. | |||
}} | }} | ||
}} | }} | ||
===Special Moves=== | ===Special Moves=== | ||
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|version = A | |version = A | ||
|Damage = 17/18 | |Damage = 17/18 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23/24 | |Dash Damage = 23/24 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
|description = | |description = | ||
A Version Properties: | A Version Properties: | ||
* The projectile travels at the | * The projectile travels at the slowest speed. | ||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
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|version = B | |version = B | ||
|Damage = 17/18 | |Damage = 17/18 | ||
|Startup | |Startup, Active, and Recover =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23/24 | |Dash Damage = 23/24 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
|description = | |description = | ||
B Version Properties: | B Version Properties: | ||
* The projectile travels at an average speed. | * The projectile travels at an average speed. | ||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
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|version = C | |version = C | ||
|Damage = 17/18 | |Damage = 17/18 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23/24 | |Dash Damage = 23/24 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
|description = | |description = | ||
C Version Properties: | C Version Properties: | ||
* The projectile travels at the | * The projectile travels at the fastest speed. | ||
Universal Properties: | Universal Properties: | ||
* The move can be special | * The move can be special canceled near the end of the animation. | ||
* The dash version knocks down the opponent on hit. | * The dash version knocks down the opponent on hit. | ||
}} | }} | ||
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|version = A | |version = A | ||
|Damage = 59 | |Damage = 59 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 53 | |Dash Damage = 53 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = B | |version = B | ||
|Damage = 77 | |Damage = 77 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 65 | |Dash Damage = 65 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
|description = | |description = | ||
B Version Properties: | B Version Properties: | ||
* Kazuma travels at | * Kazuma travels at an average height and distance. | ||
}} | }} | ||
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|version=C | |version=C | ||
|Damage = 95 | |Damage = 95 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 77 | |Dash Damage = 77 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
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|version = A | |version = A | ||
|Damage = 35/36 | |Damage = 35/36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 41/42 | |Dash Damage = 41/42 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = B | |version = B | ||
|Damage = 35/36 | |Damage = 35/36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 41/42 | |Dash Damage = 41/42 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = C | |version = C | ||
|Damage = 35/36 | |Damage = 35/36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 41/42 | |Dash Damage = 41/42 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
|description = | |description = | ||
C Version Properties: | C Version Properties: | ||
* The attack comes out at the | * The attack comes out at the slowest speed. | ||
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{{Navbox-Galaxy Fight: Universal Warriors}} | {{Navbox-Galaxy Fight: Universal Warriors}} | ||
{{Category:Galaxy Fight: Universal Warriors}} |
Latest revision as of 22:11, 24 March 2023
Standing Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34/35 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32/33 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48/49 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22/23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34/35 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
55/56 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
83/84 | - | - | - | ||||||||
Properties:
|
Crouching Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32/33 | - | - | - | ||||||||
Properties:
|
Jumping Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34/35 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32/33 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48/49 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34/35 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32/33 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48/49 | - | - | - | ||||||||
Properties:
|
Command Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7/9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32/33 | - | - | - | ||||||||
Properties:
|
Throws
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32/33 | 1 | 1 | - | ||
Properties:
|
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32/33 | 1 | 1 | - | ||
Properties:
|
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
71 | 1 | 1 | - | ||
Properties:
|
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17/18 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23/24 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17/18 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23/24 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17/18 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23/24 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
59 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
53 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
77 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
65 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
95 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
77 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
35/36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
41/42 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
35/36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
41/42 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
35/36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
41/42 | - | - | - | |||||||||
C Version Properties:
|
Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.