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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7 | |Damage = 7 | ||
|Startup | |Startup, Active, and Recovery = | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 10 | |Dash Damage = 10 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version | * Regular version can be dash canceled. | ||
* | * Dash version can be stop canceled. | ||
* Both versions | * Both versions can be special canceled. | ||
* | * Both versions are juggle extenders. | ||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 34 | |Dash Damage = 34 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Dash version | * Dash version can be special and stop canceled. | ||
* Both versions | * Both versions are juggle extenders. | ||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48 | |Dash Damage = 48 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Both versions | * Both versions are juggle extenders. | ||
* The move also has a hitbox on the lower leg. | * The move also has a hitbox on the lower leg. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = ''' | |name = '''c.5A''' | ||
|image = Galaxy Fight Rolf c.5A.jpg | |image = Galaxy Fight Rolf c.5A.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 9 | |Dash Damage = 9 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version | * Regular version can be dash canceled. | ||
* | * Dash version can be stop canceled. | ||
* | * Both versions can be special canceled. | ||
* | * Both versions are juggle extenders. | ||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = ''' | |name = '''c.5B''' | ||
|image = Galaxy Fight Rolf c.5B.jpg | |image = Galaxy Fight Rolf c.5B.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 33 | |Dash Damage = 33 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular version | * Regular version can be dash canceled. | ||
* Both versions are | * Dash version can be stop canceled. | ||
* Both versions can be special canceled. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
Line 136: | Line 118: | ||
{{MoveData | {{MoveData | ||
|name = ''' | |name = '''c.5C''' | ||
|image = Galaxy Fight Rolf c.5C.jpg | |image = Galaxy Fight Rolf c.5C.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 55 | |Damage = 55 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 82 | |Dash Damage = 82 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Regular and dash versions are juggle extenders. | |||
* Regular and | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 7 | |Damage = 7 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
Line 175: | Line 150: | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
Line 188: | Line 162: | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
Line 196: | Line 168: | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
Line 216: | Line 186: | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* Knocks down opponent. | * Knocks down opponent on hit. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 8 | |Damage = 8 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 9 | |Dash Damage = 9 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Normal and | * Overhead attack. | ||
* Normal and dash versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 33 | |Dash Damage = 33 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Both versions | * Overhead attack. | ||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48 | |Dash Damage = 48 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Overhead attack. | ||
* The regular version is a juggle extender. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery=- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 9 | |Dash Damage = 9 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Normal and | * Overhead attack. | ||
* Normal and dash versions are juggle extenders. | |||
* This move's hitbox covers Rolf's lower body. | * This move's hitbox covers Rolf's lower body. | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 33 | |Dash Damage = 33 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* Both versions | * Overhead attack. | ||
* Both versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48 | |Dash Damage = 48 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = | ||
|On Dash Hit = | |On Dash Hit = | ||
|On Dash Block = | |On Dash Block = | ||
|description = | |description = | ||
Properties: | Properties: | ||
* | * Overhead attack. | ||
* | * The regular version is a juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
Line 388: | Line 336: | ||
Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
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Properties: | Properties: | ||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
Line 428: | Line 372: | ||
Properties: | Properties: | ||
* Does a good amount of stun. | * Does a good amount of stun. | ||
* | * Cannot juggle opponent when launched. | ||
}} | |||
}} | |||
{{MoveData | |||
|name = '''Double Jump''' | |||
|input = ''' <big> 7/8/9 <br> (Midair) </big>''' | |||
|image = Galaxy Fight Rolf Double Jump.png | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 5 | |||
|Properties = | |||
* Jumping and back dashing puts Rolf in midair. While in midair, he gets an additional jump when hit with a juggle extender. Non-juggle extenders don't trigger the additional jump. | |||
}} | }} | ||
}} | }} | ||
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|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | Properties: | ||
* | * After being thrown, opponents will face away from Rolf on the first frame. | ||
}} | }} | ||
}} | }} | ||
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|Startup = 1 | |Startup = 1 | ||
|Active = 1 | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | Properties: | ||
* | * The recovery is quick enough for an okizeme. | ||
}} | }} | ||
}} | }} | ||
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|version = A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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Universal Properties: | Universal Properties: | ||
* When performed during a dash, the projectile knocks down the opponent on hit. | * When performed during a dash, the projectile knocks down the opponent on hit. | ||
* All versions | * All versions can be special canceled. | ||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
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|version = A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = A | |version = A | ||
|Damage = 36 | |Damage = 36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48 | |Dash Damage = 48 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version = B | |version = B | ||
|Damage = 48 | |Damage = 48 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 60 | |Dash Damage = 60 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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|version=C | |version=C | ||
|Damage = 60 | |Damage = 60 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 72 | |Dash Damage = 72 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
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* When used during a cross up, Planet Breaker causes Rolf to fly in the opposite direction and completely miss the opponent. | * When used during a cross up, Planet Breaker causes Rolf to fly in the opposite direction and completely miss the opponent. | ||
* If you land the first hit of Planet Breaker on a crouching opponent twice, the second hit will launch the opponent. | * If you land the first hit of Planet Breaker on a crouching opponent twice, the second hit will launch the opponent. | ||
}} | }} | ||
}} | }} | ||
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|version = A | |version = A | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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A Version Properties: | A Version Properties: | ||
* A version travels at the lowest height. | * A version travels at the lowest height. | ||
* It's possible to auto cross up a crouching character with the | * It's possible to auto cross up a crouching character with the dash A version, but you must be close to the opponent. | ||
* With this version, the only characters you cannot auto cross up are Gunter and Musafar. | * With this version, the only characters you cannot auto cross up are Gunter and Musafar. | ||
}} | }} | ||
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|version = B | |version = B | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
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B Version Properties: | B Version Properties: | ||
* Causes Rolf to travel higher than the A version. | * Causes Rolf to travel higher than the A version. | ||
* | * Dash version cannot auto cross up a crouching Gunter or Musafar. | ||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
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|version=C | |version=C | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
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C Version Properties: | C Version Properties: | ||
* Travels much higher than the previous versions. | * Travels much higher than the previous versions. | ||
* | * Dash version auto crosses up all crouching characters. | ||
Universal Properties: | Universal Properties: | ||
* | * Dash version has much better frame advantage compared to the regular version. | ||
* Regular version whiffs the second hit on Rolf when he's crouching. | * Regular version whiffs the second hit on Rolf when he's crouching. | ||
}} | }} | ||
}} | }} | ||
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|version = All <br> Versions | |version = All <br> Versions | ||
|Damage = 69 | |Damage = 69 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
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Universal Properties: | Universal Properties: | ||
* Reduces stun inflicted on opponent. | * Reduces stun inflicted on opponent. | ||
* Hits twice on block. | |||
* | |||
}} | }} | ||
}} | }} | ||
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{{Navbox-Galaxy Fight: Universal Warriors}} | {{Navbox-Galaxy Fight: Universal Warriors}} | ||
{{Category:Galaxy Fight: Universal Warriors}} |
Latest revision as of 11:12, 12 October 2022
Standing Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
55 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
82 | - | - | - | ||||||||
Properties:
|
Crouching Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Jumping Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
8 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Command Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Properties |
---|
|
Throws
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
48 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
48 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
60 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
60 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
72 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
C Version Properties:
|
All Versions |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
69 | - | - | - | |||||||||
Universal Properties:
|
Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.