Cherry K.O. (talk | contribs) No edit summary |
Cherry K.O. (talk | contribs) mNo edit summary |
||
(25 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}} | |||
===Standing Normals=== | |||
{{MoveData | |||
|name = '''f.5A''' | |||
|image = Galaxy Fight Rolf f.5A.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 7 | |||
|Startup, Active, and Recovery = | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 10 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Regular version can be dash canceled. | |||
* Dash version can be stop canceled. | |||
* Both versions can be special canceled. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''f.5B''' | |||
|image = Galaxy Fight Rolf f.5B.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 23 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 34 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Dash version can be special and stop canceled. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''f.5C''' | |||
|image = Galaxy Fight Rolf f.5C.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 32 | |||
|Startup, Active, Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 48 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Both versions are juggle extenders. | |||
* The move also has a hitbox on the lower leg. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''c.5A''' | |||
|image = Galaxy Fight Rolf c.5A.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 6 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 9 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Regular version can be dash canceled. | |||
* Dash version can be stop canceled. | |||
* Both versions can be special canceled. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''c.5B''' | |||
|image = Galaxy Fight Rolf c.5B.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 22 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 33 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Regular version can be dash canceled. | |||
* Dash version can be stop canceled. | |||
* Both versions can be special canceled. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''c.5C''' | |||
|image = Galaxy Fight Rolf c.5C.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 55 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 82 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Regular and dash versions are juggle extenders. | |||
}} | |||
}} | |||
===Crouching Normals=== | |||
{{MoveData | |||
|name = '''2A''' | |||
|image = Galaxy Fight Rolf 2A.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 7 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Hits low. | |||
* Can be special and dash canceled. | |||
* Juggle extender. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''2B''' | |||
|image = Galaxy Fight Rolf 2B.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 23 | |||
|Startup, Active, and Recovery = - | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Hits low. | |||
* Can be special and dash canceled. | |||
* Juggle extender. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''2C''' | |||
|image = Galaxy Fight Rolf 2C.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 32 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Hits low. | |||
* Can be special and dash canceled. | |||
* Knocks down opponent on hit. | |||
}} | |||
}} | |||
===Jumping Normals=== | |||
{{MoveData | |||
|name = '''8A''' | |||
|image = Galaxy Fight Rolf 8A.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 8 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 9 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* Normal and dash versions are juggle extenders. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''8B''' | |||
|image = Galaxy Fight Rolf 8B.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 22 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 33 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''8C''' | |||
|image = Galaxy Fight Rolf 8C.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 32 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 48 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* The regular version is a juggle extender. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''7A/9A''' | |||
|image = Galaxy Fight Rolf 7A or 9A.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 6 | |||
|Startup, Active, and Recovery=- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 9 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* Normal and dash versions are juggle extenders. | |||
* This move's hitbox covers Rolf's lower body. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''7B/9B''' | |||
|image = Galaxy Fight Rolf 7B or 9B.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 22 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 33 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* Both versions are juggle extenders. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''7C/9C''' | |||
|image = Galaxy Fight Rolf 7C or 9C.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors | |||
|Damage = 32 | |||
|Startup, Active, and Recovery = - | |||
|On Hit = | |||
|On Block = | |||
|Dash Damage = 48 | |||
|Dash Startup, Active, and Recovery = | |||
|On Dash Hit = | |||
|On Dash Block = | |||
|description = | |||
Properties: | |||
* Overhead attack. | |||
* The regular version is a juggle extender. | |||
}} | |||
}} | |||
===Command Normals=== | |||
{{MoveData | |||
|name = '''Comet Tail''' | |||
|input = '''<big>3A</big>''' | |||
|image = Galaxy Fight Rolf Comet Tail.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 6 | |||
|Startup, Active, and Recovery = - | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Hits low. | |||
* Can be dash and special canceled. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''Stardust Arrow''' | |||
|input = '''<big>3B</big>''' | |||
|image = Galaxy Fight Rolf Stardust Arrow.jpg | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 22 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Hits low. | |||
* Can be dash and special canceled. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''Metro Launcher''' | |||
|input = '''<big>3C</big>''' | |||
|image = Galaxy Fight Rolf Metro Launcher.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | |||
|Damage = 32 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|description = | |||
Properties: | |||
* Does a good amount of stun. | |||
* Cannot juggle opponent when launched. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''Double Jump''' | |||
|input = ''' <big> 7/8/9 <br> (Midair) </big>''' | |||
|image = Galaxy Fight Rolf Double Jump.png | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 5 | |||
|Properties = | |||
* Jumping and back dashing puts Rolf in midair. While in midair, he gets an additional jump when hit with a juggle extender. Non-juggle extenders don't trigger the additional jump. | |||
}} | |||
}} | |||
===Throws=== | |||
{{MoveData | |||
|name = '''Boost Overdrop''' | |||
|input = '''<big>4/6B</big>''' | |||
|image = Galaxy Fight Rolf Boost Overdrop.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | |||
|header = yes | |||
|Damage = 32 | |||
|Startup = 1 | |||
|Active = 1 | |||
|Recovery = | |||
|description = | |||
Properties: | |||
* After being thrown, opponents will face away from Rolf on the first frame. | |||
}} | |||
}} | |||
{{MoveData | |||
|name = '''Boost Pressure''' | |||
|input = '''<big>4/6C</big>''' | |||
|image = Galaxy Fight Rolf Boost Pressure.jpg | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | |||
|header = yes | |||
|Damage = 32 | |||
|Startup = 1 | |||
|Active = 1 | |||
|Recovery = | |||
|description = | |||
Properties: | |||
* The recovery is quick enough for an okizeme. | |||
}} | |||
}} | |||
===Special Moves=== | ===Special Moves=== | ||
{{MoveData | {{MoveData | ||
|name = '''Rolf Shot''' | |name = '''Rolf Shot''' | ||
|input = '''<big>236+A/B/C</big>''' | |input = '''<big>236+A/B/C</big>''' | ||
|image = Rolf Shot.jpg | |image = Galaxy Fight Rolf's Rolf Shot.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 9: | Line 436: | ||
|version = A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 28: | Line 451: | ||
|version = B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 47: | Line 466: | ||
|version = C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 65: | Line 480: | ||
Universal Properties: | Universal Properties: | ||
* When performed during a dash, the projectile knocks down the opponent on hit. | * When performed during a dash, the projectile knocks down the opponent on hit. | ||
* All versions | * All versions can be special canceled. | ||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
Line 74: | Line 489: | ||
|name = '''Kneeling Rolf Shot''' | |name = '''Kneeling Rolf Shot''' | ||
|input = '''<big>41236+A/B/C</big>''' | |input = '''<big>41236+A/B/C</big>''' | ||
|image = Kneeling Rolf Shot.jpg | |image = Galaxy Fight Rolf's Kneeling Rolf Shot.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 80: | Line 495: | ||
|version = A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 99: | Line 510: | ||
|version = B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 118: | Line 525: | ||
|version = C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 23 | |Dash Damage = 23 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 144: | Line 547: | ||
|name = '''Planet Breaker''' | |name = '''Planet Breaker''' | ||
|input = '''<big>623+A/B/C</big>''' | |input = '''<big>623+A/B/C</big>''' | ||
|image = Rolf Planet Breaker | |image = Galaxy Fight Rolf Planet Breaker.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 150: | Line 553: | ||
|version = A | |version = A | ||
|Damage = 36 | |Damage = 36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 48 | |Dash Damage = 48 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 170: | Line 569: | ||
|version = B | |version = B | ||
|Damage = 48 | |Damage = 48 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 60 | |Dash Damage = 60 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 190: | Line 585: | ||
|version=C | |version=C | ||
|Damage = 60 | |Damage = 60 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 72 | |Dash Damage = 72 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
Line 211: | Line 602: | ||
* When used during a cross up, Planet Breaker causes Rolf to fly in the opposite direction and completely miss the opponent. | * When used during a cross up, Planet Breaker causes Rolf to fly in the opposite direction and completely miss the opponent. | ||
* If you land the first hit of Planet Breaker on a crouching opponent twice, the second hit will launch the opponent. | * If you land the first hit of Planet Breaker on a crouching opponent twice, the second hit will launch the opponent. | ||
}} | }} | ||
}} | }} | ||
Line 225: | Line 609: | ||
|name = '''Rapid Crush''' | |name = '''Rapid Crush''' | ||
|input = '''<big>214+A/B/C</big>''' | |input = '''<big>214+A/B/C</big>''' | ||
|image = Rapid Crush.jpg | |image = Galaxy Fight Rolf Rapid Crush.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 231: | Line 615: | ||
|version = A | |version = A | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 245: | Line 625: | ||
A Version Properties: | A Version Properties: | ||
* A version travels at the lowest height. | * A version travels at the lowest height. | ||
* It's possible to auto cross up a crouching character with the | * It's possible to auto cross up a crouching character with the dash A version, but you must be close to the opponent. | ||
* With this version, the only characters you cannot auto cross up are Gunter and Musafar. | * With this version, the only characters you cannot auto cross up are Gunter and Musafar. | ||
}} | }} | ||
Line 252: | Line 632: | ||
|version = B | |version = B | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit = - | |On Dash Hit = - | ||
|On Dash Block = - | |On Dash Block = - | ||
Line 266: | Line 642: | ||
B Version Properties: | B Version Properties: | ||
* Causes Rolf to travel higher than the A version. | * Causes Rolf to travel higher than the A version. | ||
* | * Dash version cannot auto cross up a crouching Gunter or Musafar. | ||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 272: | Line 648: | ||
|version=C | |version=C | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
Line 286: | Line 658: | ||
C Version Properties: | C Version Properties: | ||
* Travels much higher than the previous versions. | * Travels much higher than the previous versions. | ||
* | * Dash version auto crosses up all crouching characters. | ||
Universal Properties: | Universal Properties: | ||
* | * Dash version has much better frame advantage compared to the regular version. | ||
* Regular version whiffs the second hit on Rolf when he's crouching. | * Regular version whiffs the second hit on Rolf when he's crouching. | ||
}} | }} | ||
}} | }} | ||
Line 309: | Line 671: | ||
|name = '''Striking Napalm''' | |name = '''Striking Napalm''' | ||
|input = '''<big>360+A/B/C</big>''' | |input = '''<big>360+A/B/C</big>''' | ||
|image = Striking Napalm.jpg | |image = Galaxy Fight Rolf Striking Napalm.jpg | ||
|data = | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|version = | |version = All <br> Versions | ||
|Damage = 69 | |Damage = 69 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |On Hit = | ||
|On Block = | |On Block = | ||
|description = | |description = | ||
Universal Properties: | Universal Properties: | ||
* Reduces stun inflicted on opponent. | * Reduces stun inflicted on opponent. | ||
* Hits twice on block. | |||
* | |||
}} | }} | ||
}} | }} | ||
Line 354: | Line 688: | ||
{{Navbox-Galaxy Fight: Universal Warriors}} | {{Navbox-Galaxy Fight: Universal Warriors}} | ||
{{Category:Galaxy Fight: Universal Warriors}} |
Latest revision as of 11:12, 12 October 2022
Standing Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
55 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
82 | - | - | - | ||||||||
Properties:
|
Crouching Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Jumping Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
8 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Command Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Properties |
---|
|
Throws
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
48 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
48 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
60 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
60 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
72 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
C Version Properties:
|
All Versions |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
69 | - | - | - | |||||||||
Universal Properties:
|
Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.