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==Standing Normals== | {{Character Subnav Galaxy Fight: Universal Warriors|name=Rolf}} | ||
===Standing Normals=== | |||
{{MoveData | {{MoveData | ||
|name = '''f.5A''' | |name = '''f.5A''' | ||
|image=Rolf 5A.jpg | |image = Galaxy Fight Rolf f.5A.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 7 | |Damage = 7 | ||
|Startup | |Startup, Active, and Recovery = | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 10 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 10 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Regular version can be dash canceled. | ||
|On Dash Block= | * Dash version can be stop canceled. | ||
|description= | * Both versions can be special canceled. | ||
* Regular version | * Both versions are juggle extenders. | ||
* | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
* Both versions | |||
* | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''f.5B''' | |name = '''f.5B''' | ||
|image=Rolf 5B.jpg | |image = Galaxy Fight Rolf f.5B.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 34 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 34 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Dash version can be special and stop canceled. | ||
|On Dash Block= | * Both versions are juggle extenders. | ||
|description= | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
* Dash version | |||
* Both versions | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''f.5C''' | |name = '''f.5C''' | ||
|image=Rolf 5C.jpg | |image = Galaxy Fight Rolf f.5C.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 48 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 48 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Both versions are juggle extenders. | ||
|On Dash Block= | * The move also has a hitbox on the lower leg. | ||
|description= | |||
* Both versions | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''c.5A''' | |name = '''c.5A''' | ||
|image=Rolf | |image = Galaxy Fight Rolf c.5A.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 9 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 9 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Regular version can be dash canceled. | ||
|On Dash Block= | * Dash version can be stop canceled. | ||
|description= | * Both versions can be special canceled. | ||
* Regular version | * Both versions are juggle extenders. | ||
* Both versions | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
* | |||
* | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''c.5B''' | |name = '''c.5B''' | ||
|image=Rolf | |image = Galaxy Fight Rolf c.5B.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 33 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 33 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Regular version can be dash canceled. | ||
|On Dash Block= | * Dash version can be stop canceled. | ||
|description= | * Both versions can be special canceled. | ||
* Regular version | * Both versions are juggle extenders. | ||
* Both versions are | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''c.5C''' | |name = '''c.5C''' | ||
|image=Rolf | |image = Galaxy Fight Rolf c.5C.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 55 | |Damage = 55 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 82 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 82 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|description = | |||
Properties: | |||
|On Dash Hit= | * Regular and dash versions are juggle extenders. | ||
|On Dash Block= | |||
|description= | |||
* Regular and | |||
}} | }} | ||
}} | }} | ||
==Crouching Normals== | ===Crouching Normals=== | ||
{{MoveData | {{MoveData | ||
|name = '''2A''' | |name = '''2A''' | ||
|image = Rolf 2A.jpg | |image = Galaxy Fight Rolf 2A.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 7 | |Damage = 7 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''2B''' | |name = '''2B''' | ||
|image = Rolf 2B.jpg | |image = Galaxy Fight Rolf 2B.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 23 | |Damage = 23 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* | * Juggle extender. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''2C''' | |name = '''2C''' | ||
|image = Rolf 2C.jpg | |image = Galaxy Fight Rolf 2C.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Hits low. | * Hits low. | ||
* | * Can be special and dash canceled. | ||
* Knocks down opponent. | * Knocks down opponent on hit. | ||
}} | }} | ||
}} | }} | ||
==Jumping Normals== | ===Jumping Normals=== | ||
{{MoveData | {{MoveData | ||
|name = '''8A''' | |name = '''8A''' | ||
|image = Rolf 8A.jpg | |image = Galaxy Fight Rolf 8A.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 8 | |Damage = 8 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 9 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 9 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* Normal and | Properties: | ||
* Overhead attack. | |||
* Normal and dash versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''8B''' | |name = '''8B''' | ||
|image = Rolf 8B.jpg | |image = Galaxy Fight Rolf 8B.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 33 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 33 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* Both versions | Properties: | ||
* | * Overhead attack. | ||
* Both versions are juggle extenders. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''8C''' | |name = '''8C''' | ||
|image = Rolf 8C.jpg | |image = Galaxy Fight Rolf 8C.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 48 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 48 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* | Properties: | ||
* Overhead attack. | |||
* The regular version is a juggle extender. | |||
* Whiffs on Alvan, Juri, Kazuma, and Roomi when crouching. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''7A/9A''' | |name = '''7A/9A''' | ||
|image = Rolf 7A or 9A.jpg | |image = Galaxy Fight Rolf 7A or 9A.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery=- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 9 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 9 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* Normal and | Properties: | ||
* This move's hitbox covers Rolf's lower body | * Overhead attack. | ||
* Normal and dash versions are juggle extenders. | |||
* This move's hitbox covers Rolf's lower body. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''7B/9B''' | |name = '''7B/9B''' | ||
|image = Rolf 7B or 9B.jpg | |image = Galaxy Fight Rolf 7B or 9B.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 33 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 33 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* | Properties: | ||
* | * Overhead attack. | ||
* Both versions are juggle extenders. | |||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''7C/9C''' | |name = '''7C/9C''' | ||
|image = Rolf 7C or 9C.jpg | |image = Galaxy Fight Rolf 7C or 9C.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 48 | ||
|On Block= | |Dash Startup, Active, and Recovery = | ||
|Dash Damage = 48 | |On Dash Hit = | ||
|Dash Startup | |On Dash Block = | ||
|On Dash Hit= | |||
|On Dash Block= | |||
|description = | |description = | ||
* | Properties: | ||
* | * Overhead attack. | ||
* The regular version is a juggle extender. | |||
}} | }} | ||
}} | }} | ||
==Command Normals== | ===Command Normals=== | ||
{{MoveData | {{MoveData | ||
|name = '''Comet Tail''' | |name = '''Comet Tail''' | ||
|input = '''<big>3A</big>''' | |input = '''<big>3A</big>''' | ||
|image = Comet Tail.jpg | |image = Galaxy Fight Rolf Comet Tail.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 6 | |Damage = 6 | ||
|Startup | |Startup, Active, and Recovery = - | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''Stardust Arrow''' | |name = '''Stardust Arrow''' | ||
|input = '''<big>3B</big>''' | |input = '''<big>3B</big>''' | ||
|image = Stardust Arrow.jpg | |image = Galaxy Fight Rolf Stardust Arrow.jpg | ||
|data= | |data= | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 22 | |Damage = 22 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Hits low. | * Hits low. | ||
* | * Can be dash and special canceled. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''Metro Launcher''' | |name = '''Metro Launcher''' | ||
|input = '''<big>3C</big>''' | |input = '''<big>3C</big>''' | ||
|image = Metro Launcher.jpg | |image = Galaxy Fight Rolf Metro Launcher.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|Damage = 32 | |Damage = 32 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |description = | ||
|On Block= | Properties: | ||
|description | |||
* Does a good amount of stun. | * Does a good amount of stun. | ||
* | * Cannot juggle opponent when launched. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name = '''Boost Overdrop''' | |name = '''Double Jump''' | ||
|input = ''' <big> 7/8/9 <br> (Midair) </big>''' | |||
|image = Galaxy Fight Rolf Double Jump.png | |||
|data = | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 5 | |||
|Properties = | |||
* Jumping and back dashing puts Rolf in midair. While in midair, he gets an additional jump when hit with a juggle extender. Non-juggle extenders don't trigger the additional jump. | |||
}} | |||
}} | |||
===Throws=== | |||
{{MoveData | |||
|name = '''Boost Overdrop''' | |||
|input = '''<big>4/6B</big>''' | |input = '''<big>4/6B</big>''' | ||
|image= Boost Overdrop.jpg | |image = Galaxy Fight Rolf Boost Overdrop.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header | |header = yes | ||
|Damage | |Damage = 32 | ||
|Startup = 1 | |Startup = 1 | ||
|Active = | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | |||
* | * After being thrown, opponents will face away from Rolf on the first frame. | ||
}} | }} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name = '''Boost Pressure''' | |name = '''Boost Pressure''' | ||
|input = '''<big>4/6C</big>''' | |input = '''<big>4/6C</big>''' | ||
|image= Boost Pressure.jpg | |image = Galaxy Fight Rolf Boost Pressure.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 3 | {{AttackData-Galaxy Fight: Universal Warriors Num 3 | ||
|header | |header = yes | ||
|Damage | |Damage = 32 | ||
|Startup = 1 | |Startup = 1 | ||
|Active = | |Active = 1 | ||
|Recovery = | |||
|description = | |description = | ||
Properties: | |||
* | * The recovery is quick enough for an okizeme. | ||
}} | }} | ||
}} | }} | ||
==Special Moves== | ===Special Moves=== | ||
{{MoveData | {{MoveData | ||
|name = '''Rolf Shot''' | |name = '''Rolf Shot''' | ||
|input = '''<big>236+A/B/C</big>''' | |input = '''<big>236+A/B/C</big>''' | ||
|image=Rolf Shot.jpg | |image = Galaxy Fight Rolf's Rolf Shot.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=yes | |header = yes | ||
|version=A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
A Version Properties: | |||
|On Dash Hit= - | * The projectile travels at the slowest speed. | ||
|On Dash Block= - | |||
|description = | |||
* The projectile travels at the slowest speed | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
B Version Properties: | |||
|On Dash Hit= - | * The projectile travels at medium speed. | ||
|On Dash Block= - | |||
|description = | |||
* The projectile travels at medium speed | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
C Version Properties: | |||
|On Dash Hit= - | * The projectile travels at the fastest speed. | ||
|On Dash Block= - | |||
|description = | |||
* The projectile travels the fastest speed | |||
Universal Properties: | |||
* When performed during a dash, the projectile knocks down the opponent on hit. | * When performed during a dash, the projectile knocks down the opponent on hit. | ||
* All versions | * All versions can be special canceled. | ||
* | * Whiffs on Alvan, Juri, Kazuma, and Roomi when they're crouching. | ||
}} | }} | ||
}} | }} | ||
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{{MoveData | {{MoveData | ||
|name = '''Kneeling Rolf Shot''' | |name = '''Kneeling Rolf Shot''' | ||
|input = '''<big>41236+A/B/C</big>''' | |input = '''<big>41236+A/B/C</big>''' | ||
|image=Kneeling Rolf Shot.jpg | |image = Galaxy Fight Rolf's Kneeling Rolf Shot.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=yes | |header = yes | ||
|version=A | |version = A | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
A Version Properties: | |||
|On Dash Hit= - | * The projectile travels at the slowest speed. | ||
|On Dash Block= - | |||
|description= | |||
* The projectile travels the slowest | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=B | |version = B | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
B Version Properties: | |||
|On Dash Hit= - | * The projectile travels at a medium speed. | ||
|On Dash Block= - | |||
|description= | |||
* The projectile travels at a medium speed | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=C | |version = C | ||
|Damage = 17 | |Damage = 17 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 23 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 23 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
C Version Properties: | |||
|On Dash Hit= - | * The projectile travels at the fastest speed. | ||
|On Dash Block= - | |||
|description = | |||
* | |||
Universal Properties: | |||
* The beginning of the roll has invincibility. | * The beginning of the roll has invincibility. | ||
* When performed during a dash, the projectile knocks down the opponent on hit. | * When performed during a dash, the projectile knocks down the opponent on hit. | ||
Line 586: | Line 547: | ||
|name = '''Planet Breaker''' | |name = '''Planet Breaker''' | ||
|input = '''<big>623+A/B/C</big>''' | |input = '''<big>623+A/B/C</big>''' | ||
|image = Rolf Planet Breaker | |image = Galaxy Fight Rolf Planet Breaker.jpg | ||
|data= | |data = | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=yes | |header = yes | ||
|version=A | |version = A | ||
|Damage = 36 | |Damage = 36 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 48 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 48 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
A Version Properties: | |||
|On Dash Hit= - | * Rolf travels at the shortest distance and height during the recovery frames. | ||
|On Dash Block= - | * The recovery frames are less than the B and C versions'. | ||
|description = | |||
* | |||
* | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=B | |version = B | ||
|Damage = 48 | |Damage = 48 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 60 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 60 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
B Version Properties: | |||
|On Dash Hit= - | * Causes Rolf to travel further and higher than the A version. | ||
|On Dash Block= - | * Whiffs the second hit on Alvan and Juri when they are crouching. | ||
|description = | |||
* | |||
* | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 630: | Line 585: | ||
|version=C | |version=C | ||
|Damage = 60 | |Damage = 60 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 72 | |Dash Damage = 72 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
|description = | |description = | ||
* | C Version Properties: | ||
* | * Causes Rolf to travel further and higher than the B version. | ||
* Whiffs the second hit on Alvan and Juri when they are crouching. | |||
Universal Properties: | |||
* | * All versions whiff the second hit on G. Done, Rolf, and Kazuma when they are crouching. | ||
* When used during a cross up, Planet Breaker causes Rolf to fly in the opposite direction and completely miss the opponent. | |||
* If you land the first hit of Planet Breaker on a crouching opponent twice, the second hit will launch the opponent. | |||
}} | }} | ||
}} | }} | ||
Line 659: | Line 609: | ||
|name = '''Rapid Crush''' | |name = '''Rapid Crush''' | ||
|input = '''<big>214+A/B/C</big>''' | |input = '''<big>214+A/B/C</big>''' | ||
|image = Rapid Crush.jpg | |image = Galaxy Fight Rolf Rapid Crush.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=yes | |header = yes | ||
|version=A | |version = A | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 43 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 43 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
A Version Properties: | |||
|On Dash Hit= - | * A version travels at the lowest height. | ||
|On Dash Block= - | * It's possible to auto cross up a crouching character with the dash A version, but you must be close to the opponent. | ||
|description = | |||
* A version travels at the lowest height | |||
* It's possible to auto cross up a crouching character with the | |||
* With this version, the only characters you cannot auto cross up are Gunter and Musafar. | * With this version, the only characters you cannot auto cross up are Gunter and Musafar. | ||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
|header=no | |header = no | ||
|version=B | |version = B | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit = | |||
|On Block = | |||
|On Hit= | |Dash Damage = 43 | ||
|On Block= | |Dash Startup, Active, and Recovery = - | ||
|Dash Damage = 43 | |On Dash Hit = - | ||
|Dash Startup | |On Dash Block = - | ||
|description = | |||
B Version Properties: | |||
|On Dash Hit= - | * Causes Rolf to travel higher than the A version. | ||
|On Dash Block= - | * Dash version cannot auto cross up a crouching Gunter or Musafar. | ||
|description= | |||
* | |||
* | |||
}} | }} | ||
{{AttackData-Galaxy Fight: Universal Warriors | {{AttackData-Galaxy Fight: Universal Warriors | ||
Line 705: | Line 648: | ||
|version=C | |version=C | ||
|Damage = 34 | |Damage = 34 | ||
|Startup | |Startup, Active, and Recovery =- | ||
|On Hit= | |On Hit= | ||
|On Block= | |On Block= | ||
|Dash Damage = 43 | |Dash Damage = 43 | ||
|Dash Startup | |Dash Startup, Active, and Recovery = - | ||
|On Dash Hit= - | |On Dash Hit= - | ||
|On Dash Block= - | |On Dash Block= - | ||
|description = | |description = | ||
* | C Version Properties: | ||
* | * Travels much higher than the previous versions. | ||
* Dash version auto crosses up all crouching characters. | |||
Universal Properties: | |||
* | * Dash version has much better frame advantage compared to the regular version. | ||
* | * Regular version whiffs the second hit on Rolf when he's crouching. | ||
}} | }} | ||
}} | }} | ||
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|name = '''Striking Napalm''' | |name = '''Striking Napalm''' | ||
|input = '''<big>360+A/B/C</big>''' | |input = '''<big>360+A/B/C</big>''' | ||
|image = Striking Napalm.jpg | |image = Galaxy Fight Rolf Striking Napalm.jpg | ||
|data = | |||
|data= | |||
{{AttackData-Galaxy Fight: Universal Warriors Num 2 | {{AttackData-Galaxy Fight: Universal Warriors Num 2 | ||
|version | |version = All <br> Versions | ||
|Damage = 69 | |||
|Startup, Active, and Recovery =- | |||
|On Hit = | |||
|On Block = | |||
|Damage = 69 | |||
|Startup | |||
|On Hit= | |||
|On Block= | |||
|description = | |description = | ||
Universal Properties: | |||
* Reduces stun inflicted on opponent. | |||
* | * Hits twice on block. | ||
* | |||
}} | }} | ||
}} | }} | ||
Line 777: | Line 688: | ||
{{Navbox-Galaxy Fight: Universal Warriors}} | {{Navbox-Galaxy Fight: Universal Warriors}} | ||
{{Category:Galaxy Fight: Universal Warriors}} |
Latest revision as of 11:12, 12 October 2022
Standing Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
10 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
34 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
55 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
82 | - | - | - | ||||||||
Properties:
|
Crouching Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
7 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
23 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Jumping Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
8 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
9 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
33 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | ||||||||
48 | - | - | - | ||||||||
Properties:
|
Command Normals
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
6 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
22 | - | - | - | ||||||||
Properties:
|
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
32 | - | - | - | ||||||||
Properties:
|
Properties |
---|
|
Throws
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Damage | Startup | Active | Recovery | ||
---|---|---|---|---|---|
32 | 1 | 1 | - | ||
Properties:
|
Special Moves
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
17 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
23 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
36 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
48 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
48 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
60 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
60 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
72 | - | - | - | |||||||||
C Version Properties:
|
A | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
A Version Properties:
| ||||||||||||
B | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
B Version Properties:
| ||||||||||||
C | Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
34 | - | - | - | |||||||||
Dash Damage | Dash Startup, Active, and Recovery | On Dash Hit | On Dash Block | |||||||||
43 | - | - | - | |||||||||
C Version Properties:
|
All Versions |
Damage | Startup, Active, and Recovery | On Hit | On Block | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
69 | - | - | - | |||||||||
Universal Properties:
|
Galaxy Fight: Universal Warriors is a 2D fighting game released by Sunsoft in 1995.